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“My name is Alicia. I come from the Northern Temple of Trente. I was visiting the Temple of Mars, but I was attacked by bandits on the way back.”
—Alicia, introducing herself to Samson

Alicia (エリシャ Erisha) is a playable character from TearRing Saga: Utna Heroes Saga. She is an eighteen-year-old woman from the Temple of Trente who was raised by Alfred. A mage specializing in thunder magic, she is the only character who is capable of wielding ☆Brenthunder.


At the age of four, Alicia first met Alfred when her mother, Nina, brought him to their home to care for him, as he was bedridden because of his severe wounds. For the next thirteen years, she viewed Alfred as her father. One year prior to the storyline, her mother died, which caused Alicia to run away from Alfred out of anger towards him for hiding his true identity and not returning Nina's romantic feelings.

She is first seen while she is imprisoned within a cell located in the Taurus Mountains. When the bandit leader Yazam orders his men to bring her to him, she refuses to defend herself due to a rule established by Alfred in which mages should never hurt others except in the direst situations. She is ultimately protected by Samson, and the two of them are soon rescued by Holmes. After the Taurus Bandits are defeated, Alicia convinces Holmes to allow her to join his group.

If Maruju is sent with Holmes after the first route split, Alicia will have a conversation with him in which he asks her about her reasons for traveling to the Temple of Mars. Once he introduces himself, she realizes that he is Alfred's son and reacts with surprise, which leads him to ask how she knows his father's name. After claiming that she heard it from Sylpheeze, Alicia points out that Maruju is only fifteen and tells him that he should treat her with respect because she is three years older than him. Once she teases him, he becomes frustrated and runs away, which amuses her.

In Map 21, she can speak to Alfred and admit that she now understands his reasons for hiding his identity and refusing to love her mother. As a memento, he gifts her with his prized tome ☆Sylpheed, which she is hesitant to accept.

In the epilogue, she watches Alfred reunite with Mel, who quickly notices her and asks if she personally knows him. Alicia swiftly reveals her history with Alfred, but denies that her mother loved him when Mel asks.

In GameEdit


Automatically from the start of Map 11.

Base StatsEdit

Starting Class Group
Mage WMage TS group mage Mage
Level HP Str Mag Skl Agl Lck Def Wlv Mov
3 20 0 7 7 7 5 3 7 4
Skills Weapon Starting Items

TS Charge Charge (Lv 16)
TS Continue Continue (Lv 32)

TS Thunder Magic Thunder
TS Wind Magic Wind


Growth RatesEdit

HP Str Mag Skl Agl Lck Wlv Def Mov
35% 0% 25% 30% 25% 40% 40% 11% 0%



Item Required Promoted Class
TS Saint Proof Saint Proof TS Alicia Sage Sprite Sage
HP Str Mag Skl Agl Def Wlv Mov
+2 +0 +3 +3 +4 +2 +2 +1
Weapon Ranks
+ TS Fire Magic TS Light Magic


Alicia is the 3rd mage to join your team, and joins early on, during the first route split.  She specializes in Thunder magic, which is possibly the most useful magic type among the three major elements.  She has fairly decent, albeit, mage stats - although she dose have slightly lower Magic and Agility when compared to Meriah and Rishel.  Her exclusive magic, Benthunder, is possibly the best magic tome in the game, due to its unique (among magic) double-strike feature.  Even without Brenthunder, she she is a decent mage that can deliver a good punch of magic when needed.


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