“My name is Alicia. I come from the Northern Temple of Trente. I was visiting the Temple of Mars, but I was attacked by bandits on the way back.”
—Alicia, introducing herself to Samson
Alicia (エリシャ Erisha) is a playable character from TearRing Saga: Utna Heroes Saga. She is a eighteen-year-old mage from the Temple of Trente who was raised by Alfred. She is also the only character who is capable of wielding ☆Brenthunder.
At the age of four, Alicia first met Alfred when her mother, Nina, brought him to their home in order to care for him. For the next thirteen years, she viewed Alfred as her father. After her mother's death, Alicia run away from Alfred out of anger towards him for hiding his true identity and not requiting Nina's romantic feelings.
Alicia is introduced when she is imprisoned within a cell located in the Taurus Mountains. When the bandit leader Yazam orders his men to bring her to him, she refuses to defend herself due to a rule established by Alfred in which mages should fight only in the direst circumstances. However, Samson defends her, and the two of them are eventually reinforced by Holmes. After the battle, she convinces Holmes to allow her to join his group. If Maruju was sent with Holmes's army after the first route split, Alicia meets him and discovers that he is Alfred's son.
Later in the game, Alicia can have a conversation with Alfred in which she admits to understanding the reasons for his actions. Before they part ways, Alfred gives ☆Sylpheed to her, although she is hesitant to accept it.
In the ending, Alicia witnesses Alfred's reunion with his biological daughter, Mel, who notices her and asks if she personally knows him. After revealing her past with Alfred, she hopes that she and Mel can become friends. However, she declines Mel's offer to live in the Temple of Mars and returns to Marl, where she assists Tia for a while. She also agrees to aid in the revival of Leda, which was her mother's desire.
Automatically from the start of Map 11.
|Item Required||Promoted Class|
Alicia is the 3rd mage to join your team, and joins early on, during the first route split. She specializes in Thunder magic, which is possibly the most useful magic type among the three major elements. She has fairly decent, albeit, mage stats - although she dose have slightly lower Magic and Agility when compared to Meriah and Rishel. Her exclusive magic, Benthunder, is possibly the best magic tome in the game, due to its unique (among magic) double-strike feature. Even without Brenthunder, she she is a decent mage that can deliver a good punch of magic when needed.