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An Oasis of Magic

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An Oasis of Magic
An Oasis of Magic
GameFire Emblem: Shadow Dragon
ObjectiveSeize
Units Allowed16
Units GainedNone
BossNone


“Khadein, city of magic. Ever since Gharnef named himself ruler of this mecca for the magically inclined, the sands surrounding it had run red. Many knights had tried to oust Gharnef, but what defense did they have against the mages the fiend had bent to his purpose? One by one the heroes fell to blades unseen and fires within their armor; and it was not long at all before Khadein's wickedness outstripped its wisdom.”
—Opening Narration

An Oasis of Magic is Chapter 15 of the game Fire Emblem: Shadow Dragon.

Contents

Enemy ReinforcementsEdit

  • One Mage will appear from the south east during Turns 4 to 9 of the Enemy Phase.
  • One Dracoknight will appear from the north-eastern Fort during Turns 7, 11 and 13 of the Enemy Phase.
  • One Mage will appear from the western Fort during Turns 9 and 13 of the Enemy Phase.

ArmoryEdit

Armory A (East)Edit

  • Silver Axe - 1,600g
  • Silver Bow - 2,100g
  • Steel Axe - 700g
  • Steel Bow - 770g
  • Steel Lance - 980g
  • Steel Sword - 875g

Armory B (West)Edit

  • Armorslayer - 1,000g
  • Javelin - 750g
  • Killing Edge - 1,500g
  • Rapier - 1,120g
  • Ridersbane - 1,200g
  • Hand Axe - 540g

VendorEdit

Vendor A (East)Edit

  • Heal - 800g
  • Mend - 1,280g
  • Vulnerary - 360g
  • Pure Water - 600g

Vendor B (West)Edit

  • Blizzard - 690g
  • Bolganone - 1,690g
  • Elfire - 1,260g
  • Fire - 300g
  • Thunder - 420g

StrategyEdit

Be aware that Gharnef is invulnerable to attacks in this chapter. Just ignore/avoid him; he will leave of his own accord after Turn 6. Alternatively, block off the eastern bridge with your highest-resistance unit (Shiida is a good option for her Resistance, and her Speed will make her to avoid Gharnef's attacks),  and augment them with a Barrier Staff or Pure Water to keep him at bay and heal the unit whenever he/she takes too much damage. Also, it is highly recommended that you bring as many magical classes and flying units as possible, as they are the only ground units that are not affected by desert terrain and flying units can fly over water and defeat other enemys while Gharnef is elsewhere. They are also the best candidates for defense from Gharnef.

ChestsEdit

GalleryEdit


Previous chapter:
Land of Sorrow
An Oasis of Magic Next chapter:
The Battle for Altea
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