Anna (アンナ) is a recurring character in the Fire Emblem series; she appears somewhere in every primary entry except for Fire Emblem Gaiden. She is a red-headed young woman and is commonly seen in a trademark pose with her index finger rested at her face and wearing a sly smile.
For the first time in the series, Anna is playable, joining as a Trickster in Paralogue 4. Curiously, Awakening reveals that there can be more than one Anna. Anna appears in both Paralogue 2 as a Merchant and Paralogue 4 as a recruitable Trickster, but if the player plays Paralogue 2 after 4, Anna will still appear in Paralogue 2. At the end of the chapter, Anna explains that the other Anna is one of her many sisters, all of which look uncannily the same. The existence of multiple Annas also explains the variety of jobs run by Anna in the same game, including acting as an Outrealm guide and a traveling merchant. As a merchant, she is friendly and polite, especially towards wealthy customers. As a Trickster, she is fixated on making money and is always looking for a new way to earn more. Her birthday is June 11th and she has the most private savings in the army.
During Harvest Scramble, while speaking to Tiki, Anna reveals that her family keeps a detailed log of everything they've each experienced, made from letters that they've each written about their journey. From a young age, each Anna is required to read the log in order to acquire all the information and knowledge contained.
An Anna once again returns as a playable character. She is recruitable in a DLC chapter that is available in both the Conquest and Birthright versions of the game, and will be playable in all three Paths. She will be recruited after you save her from bandits in a map resembling that of Awakening's Paralogue 4. This time around, she starts off as an Outlaw, has access to both Hoshido & Nohr classes as reclass options and has the highest overall stat growths in the game. She can once again support the Avatar and potentially be the wife of the Male Avatar. Anna's birthday is June 10th in Fates.
Anna is essentially a utility unit, possessing Trickster class. When compared to Gaius, her closest counterpart, Anna trails behind Gaius in several stats, though she has better defensive stat growths over him and a modest magic growth, making her a decent Trickster healer. Her main quirk is that she has an incredible amount of Luck growth, on top of a decent speed and skill growths to make her a tricky unit to hit. Her resistance is also quite high making her good for countering mage units. These traits usually make her more durable and more well suited for the Trickster class. It is recommended to give her Levin Swords to build off of her decent magic stat, though other swords work well with her decent strength cap and growth rate. She starts off with the Thief set of skills so she can pick locks right away and have a decent movement range with Movement +1.
Anna has the ability to slide into the Assassin class once she reaches level 10 and is a good option for Anna to be an offensive unit. She will lose a huge amount of her resistance, though this will get reallocated, with some of her Magic loss, into her other stats making her faster and stronger. She can grab her only offensive skill, Lethality, in this class and Pass to help her swarm or escape swarms herself.
Anna's two reclassing sets are the Archer and Mage lines. As a Mage and Sage, Anna is lacking the magical potency of Miriel and Ricken but is a bit sturdier and much harder to hit. Same going with the Dark Knight classes aside from Magic and Luck, Anna's caps are similar to Ricken in all other stats. Anna can grab Focus for good solo attacks, Slow Burn to slowly build her dodging and accuracy, and Lifetaker for regeneration. Magic +2 can be good as well for some extra healing potency and Levin Sword damage if needed initially, but best left off once she builds up some decent stats.
The Archer class may seem tempting, but Virion has higher strength, skill, and speed growths, allowing him to hit harder and faster. Aside from some of the skills offered in that class, Anna really plays best in her other classes. The Bow Knight's Bowbreaker is great for her to use when equipped with a sword since she'll have no options to counterattack unless she is wielding her Levin Sword and the Sniper's Hit Rate +20 is decent to help Anna hit enemies and Bowfaire is useful if Anna becomes an Assassin.
Anna appears as a trophy in Super Smash Bros. for Nintendo 3DS.
Anna is a bright, cheerful young merchant, but her true nature is clouded in mystery. She's very fixated on money and is a girl of many talents, but it wasn't until Fire Emblem Awakening that she became a playable character. There's still a lot we don't know about her-she likes to keep everybody guessing!
Although Anna does not make a direct appearance, a store clerk for HeeHaw Mart, Shio, bears her appearance, including her trademark pose. She occasionally dons a Black Frost mask to sell rare items and can only be seen by Mirage Masters. Black Frost is a derivative of Jack Frost, the in-game mascot of HeeHaw Mart as well as the mascot for Atlus, who developed the game.