“Careful, love. Prices aren't the only things I can cut in half!”
—Anna in Fire Emblem: Awakening
Anna (アンナ, Anna) is a recurring character in the Fire Emblem series; she appears in every game in the Fire Emblem series usually as a merchant, except for Fire Emblem Gaiden, which does not use shops. She appears as a red haired female and is rarely seen without her trademark pose (of her resting her index finger on her face) or her sly smile. Anna appears to be able to travel between the worlds of each title; Fire Emblem: Awakening reveals there are a multitude of Annas, one managing the Outrealm Gate and another a recruitable Trickster.
Anna is traditionally a non-playable character who appears throughout various Fire Emblem games as a guide, cameo, prompt for suspending map data, or merchant in one of the Secret Shops. In the GBA games she also appears in the Link Arena and also in the prompt before game data is erased. In Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, she hosts the in-game tutorial and is depicted as a Pegasus Knight, although she never attacks. This is the first time she appears as a unit. She also appears in the beginning of Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~, guiding the player in the creation of the Avatar.
Anna appears in dialogue as a NPC in Fire Emblem: Ankoku Ryū to Hikari no Tsurugi, its remake Fire Emblem: Shadow Dragon, Shin Monshō no Nazo, Fire Emblem: Genealogy of the Holy War, and Fire Emblem: Rekka no Ken. In most of these games, she appears to have a close relationship with another recurring character, Jake.
For the first time in the series, Anna is playable, joining as a Trickster in Paralogue 4. Curiously, Awakening reveals that there can be more than one Anna. Anna appears in both Paralogue 2 as a Merchant and Paralogue 4 as a recruitable Trickster, but if the player plays Paralogue 2 after 4, Anna will still appear in Paralogue 2. At the end of the chapter, Anna explains that the other Anna is one of her many sisters, all of which look uncannily the same. The existence of multiple Annas also explains the variety of jobs run by Anna in the same game, including acting as an Outrealm guide and a traveling merchant. As a merchant, she is friendly and polite, especially towards wealthy customers. As a Trickster, she is fixated on making money and is always looking for a new way to earn more. Her birthday is June 11th and she has the most private savings in the army.
During Harvest Scramble, while speaking to Tiki, Anna reveals that her family keeps a detailed log of everything they've each experienced, made from letters that they've each written about their journey. From a young age, each Anna is required to read the log in order to acquire all the information and knowledge contained.
Anna once again returns as a playable character. She will be recruitable in a upcoming side-quest that is available in both the Conquest and Birthright versions of the game. It is assumed that she appears in all three Paths. This time around, she starts off as an Outlaw, has access to both Hoshido & Nohr classes as reclass options and has the highest overall stat growths in the game. She can once again support the Avatar and potentially be the wife of the Male Avatar.
|Sword - C|
Staff - D
Max Stat ModifiersEdit
- See also: Anna/Supports
|Base Classes||Possible Promotions|
Anna is essentially a utility unit, possessing Trickster class. When compared to Gaius, her closest counterpart, Anna trails behind Gaius in several stats, though she has better defensive stat growths over him and a modest magic growth, making her a decent Trickster healer. Her main quirk is that she has an incredible amount of Luck growth, on top of a decent speed and skill growths to make her a tricky unit to hit. Her resistance is also quite high making her good for countering mage units. These traits usually make her more durable and more well suited for the Trickster class. It is recommended to give her Levin Swords to build off of her decent magic stat, though other swords work well with her decent strength cap and growth rate. She starts off with the Thief set of skills so she can pick locks right away and have a decent movement range with Movement +1.
Anna has the ability to slide into the Assassin class once she reaches level 10 and is a good option for Anna to be an offensive unit. She will lose a huge amount of her resistance, though this will get reallocated, with some of her Magic loss, into her other stats making her faster and stronger. She can grab her only offensive skill, Lethality, in this class and Pass to help her swarm or escape swarms herself.
Anna's two reclassing sets are the Archer and Mage lines. As a Mage and Sage, Anna is lacking the magical potency of Miriel and Ricken but is a bit sturdier and much harder to hit. Same going with the Dark Knight classes aside from Magic and Luck, Anna's caps are similar to Ricken in all other stats. Anna can grab Focus for good solo attacks, Slow Burn to slowly build her dodging and accuracy, and Lifetaker for regeneration. Magic +2 can be good as well for some extra healing potency and Levin Sword damage if needed initially, but best left off once she builds up some decent stats.
The Archer class may seem tempting, but Virion has higher strength, skill, and speed growths, allowing him to hit harder and faster. Aside from some of the skills offered in that class, Anna really plays best in her other classes. The Bow Knight's Bowbreaker is great for her to use when equipped with a sword since she'll have no options to counterattack unless she is wielding her Levin Sword and the Sniper's Hit Rate +20 is decent to help Anna hit enemies and Bowfaire is useful if Anna becomes an Assassin.
As a BossEdit
|Lance - A||Brave Lance*|
*Forged +8 Mt and 20 Hit
- The Avatar (Male)
- The Avatar (Female)
- Kanna (Only if Anna is her mother)
|Base Classes||Possible Promotions|
- Marriage Class: Anna can receive whatever secondary class that the male Avatar has if she has achieved an S-Support with him.
- Anna - Secret Seller
- With nary a word, Anna left the others and returned to her free-spirited merchant life. She was later sighted across the continent, haggling with suppliers and beating down the cost of goods.
- Anna and the Avatar
- Many wrote of Avatar's legendary exploits, but accounts of his origins and character varied. Scholars, poets, and bards agreed on one thing alone—he loved his wife, Anna, above all else.
Super Smash Bros. SeriesEdit
3DS Trophy InfoEdit
|Anna||Anna is a bright, cheerful young merchant, but her true nature is clouded in mystery. She's very fixated on money and is a girl of many talents, but it wasn't until Fire Emblem Awakening that she became a playable character. There's still a lot we don't know about her-she likes to keep everybody guessing|
Anna is the Latin derivative of the Hebrew name Hannah, originating from the Hebrew word Channah, meaning "favor" or "grace".
- Anna has appeared in more Fire Emblem games than any other character, appearing a total of 13 out of 14 in the main Series. Fire Emblem Gaiden is the only game in which Anna does not appear.
- An unnamed character, visually identical to Anna, runs the secret shop and the game suspension feature in TearRing Saga: Utna Heroes Saga, complete with her trademark pose.
- In Awakening, after playing for at least an hour, Anna will appear in the bottom screen of the save menu, saying "Don't forget to take breaks!"
- As a boss, Anna has higher stats than any character from any Fire Emblem game.
- Anna shares her English voice actress, Karen Strassman, with Olivia.
- She also shares her Japanese voice actress, Saori Seto, with Severa.
- Every naturally-occurring thief-class character in Awakening - Gangrel, Gaius, and Anna (and all three characters' potential Morgan) - is a redhead.