“Hmph. You wretches... You're not worthy of General Petrine's attention. I will roast your bones and present them to her as a trophy!”
Balmer is a Sage of Daein from Fire Emblem: Path of Radiance. He has deep respect for General Petrine, his superior. He is the boss of Chapter 7 and drops a Mage Band if it is not the first game playthrough.
|Starting Class||Aff||Lv||HP||Str||Mag||Skl||Spd||Luk||Def||Res||Con||Wt||Mov||Weapon||Skill||Starting Items|
|Dark||1||27||1||8||10||11||5||6||14||9||9||6|| Fire - C|
Thunder - D
Wind - D
Staff - E
*Dropped when defeated (this item only on second playthrough onwards.)
As a promoted magic user, Balmer might seem like a volatile unit, but he is not that difficult. Have Rhys use Ward on either Ike or Mia to boost their Resistance, then have either swordsman attack Balmer with an Iron Sword (so they don't lose Attack Speed), which should bring him down in a few turns. Use Ward again if you need to replenish Ike or Mia's resistance rating.
Ike: Whoa! So you're a mage, are you?
Balmer: I am, vermin, and I will see you burn to cinders!
|Astrid - Bastian - Boyd - Brom - Calill - Devdan - Elincia - Ena - Gatrie - Giffca - Geoffrey - Haar - Ike - Ilyana - Janaff - Jill - Kieran - Largo - Lethe - Lucia - Makalov - Marcia - Mia - Mist - Mordecai - Muarim - Naesala - Nasir - Nephenee - Oscar - Ranulf - Reyson - Rhys - Rolf - Shinon - Soren - Sothe - Stefan - Tanith - Tauroneo - Tibarn - Titania - Tormod - Ulki - Volke - Zihark|
|Trial Map Characters|
|Ashnard - Bryce - Oliver - Petrine - Shiharam|
|Black Knight - Caineghis - Dheginsea - Greil - Izuka - Kurthnaga - Leanne - Lorazieh - Nealuchi - Sanaki - Sigrun - Lotz - Zawana - Ikanau - Havetti - Maijin - Dakova - Emil - Balmer - Kamura - Nedata - Kotaff - Danomill - Mackoya - Seeker - Norris - Gashilama - Kimaarsi - Kayachey - Homasa - Kasatai - Schaeffer - Tomenami - Rikard - Gromell - Bertram - Hafedd - Heddwyn - Ramon - Lekain - Hetzel|
|Begnion - Crimea - Daein - Gallia - Goldoa - Kilvas - Nevassa - Phoenicis - Serenes Forest - Tellius - Gritnea Tower - Talrega - Grann Desert - Sienne - Marhaut Mountain Range - Ohma - Caldea - Castle Crimea - Castle Nados - Fort Pinell|
|P: Mercenaries - C1: The Battle Begins - C2: Rescue - C3: Pirates Aground - C4: Roadside Battle - C5: Flight! - C6: A Brief Diversion - C7: Shades of Evil - C8: Despair and Hope - C9: Gallia - C10: Prisoner Release - C11: Blood Runs Red - C12: A Strange Land - C13: A Guiding Wind - C14: Training - C15: The Feral Frontier - C16: The Atonement - C17: Day Breaks - C18: Crimea Marches - C19: Entrusted - C20: Defending Talrega - C21: Without a King - C22: Solo - C23: The Great Bridge - C24: Battle Reunion - C25: Strange Lands - C26: Clash! - C27: Moment of Fate - C28: Twisted Tower - E: Repatriation|
|Hillside Battle - Lonely Island - Strange Turn - Desperation - Escape - Trapped|
|Alondite - Beorc - Branded - Feral Ones - Greil Mercenaries - Crimean Anti-Laguz Vigilantes - Crimean Liberation Army - Gurgurant - Laguz - Lehran's Medallion - Ragnell - Regal Sword - Serenes Massacre - Skills - The Great Flood - Biorhythm - Bonus Experience - List of chapters in Fire Emblem: Path of Radiance - List of characters in Fire Emblem: Path of Radiance - List of weapons in Fire Emblem: Path of Radiance - List of items in Fire Emblem: Path of Radiance - List of Music in Fire Emblem: Path of Radiance - List of Classes in Fire Emblem: Path of Radiance - Staff of Fire Emblem: Path of Radiance|