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The Brigand, also known as Bandit, is a combat physical class of common enemies in the Fire Emblem series and TearRing Saga: Utna Heroes Saga. Wielding Axes as their sole weapon of choice, Brigands are often encountered in the early stages of most games. Despite being present in a majority of the games within the series, Brigands rarely are a playable class.

History in the Series[]

While the class does not appear in Shadow Dragon and the Blade of Light, there are enemy Fighters that act as mountain bandits in the story.

In their original inception in Gaiden, Brigands act as an enemy-only class that is used by criminal characters. They are the first enemies encountered within the game. In Echoes, the brigands interestingly have a set of voice lines meant to be played when activating a critical hit. Although, they're unused because the critical hit animation for them plays the voice clips used on their default attacks instead.

Brigands return in Mystery of the Emblem with the same purpose as enemy axe users. Brigands reuse Fighter sprites, but have higher stats. Brigands are in the criminal class category, and thus are weak to the Ladyblade. In the DS remake their class is referred to as Barbarian, which operates in a similar manner. However, they are no longer weak against the Ladyblade due to its effects having been removed towards them.

In Genealogy of the Holy War, Brigands remain an enemy only class, but gain a new purpose within the series. Brigands now operate on the sole purpose of plundering and looting Villages for personal benefit. Sending a unit to defeat them, and pay visits to Villages are necessary to ensuring that they do not succeed in their devious schemes.

In Thracia 776, Brigands are known as Mountain Thieves (マウンテンシーフ Maunten shīfu), serving much the same purpose as their predecessors. For the first time in the series, the class is made playable, taking the form of Marty, a subordinate of Dagdar. In this title, Mountain Thieves are able to promote into Warriors.

In TearRing Saga: Utna Heroes Saga, the Brigand class is enemy-only, and serves the same purpose as its non-playable predecessors.

In The Binding Blade, the Brigand class is yet again made playable, taking the form of Gonzalez. The class promotes into the Berserker class in this title. The class is thenceforth rendered an enemy-only class in the rest of its appearances in the series.

While Brigands remain enemy-exclusive in The Blazing Blade and The Sacred Stones, their ability to promote into Berserkers remains in place from The Binding Blade. In The Sacred Stones, Brigands can alternatively choose to promote into Warriors, giving them the same promotion options as Pirates.

In Fire Emblem: Path of Radiance, Bandits promote into Berserkers, although none are playable without hacking. Their promotion gains are +3 in every stat except Magic and Resistance.

Bandits appear again in the direct sequel Radiant Dawn, but do not promote as the Berserker class is absent.

In Fire Emblem: Three Houses, the Brigand (ブリガンド Burigando) class is a potential class path for playable characters. A Commoner or Noble unit must be at least Lv. 10 and have an Axe Skill Level of C or Higher with an Intermediate Seal during the Certification Exam for this optional class. 

Brigands are an enemy exclusive class in TearRing Saga: Berwick Saga. They are joined by Snow Brigands, and Barbarians (known as Sand Brigands). They often have thievery related skills.

In Vestaria Saga I, the Brigand is known as the Ruffian. It is an enemy-only class.

In Fire Emblem Warriors: Three Hopes, the Brigand class is an axe-wielding infantry class that serves as a basic promotion of the Fighter class. It is capable of promotion to both the Warrior and Wyvern Rider classes.

Overview[]

Combat[]

The main characteristics that brigands have are high HP and Strength, only offset by their low Skill and Defense (Fire Emblem: Thracia 776 is an exception where the only notable brigand, Marty, has low strength and high defense). This stat distribution means that in combat situations, brigands often have a difficult time hitting their enemies (due to the low skill). However, if they do land successful hits, they are capable of inflicting considerable amounts of damage. When attacked, they often sustain tremendous damage themselves due to their relatively low defense, although their high HP helps immensely in countering this, much like Fighters. They are also able to cross peaks and mountains like Berserkers, but not water.

Brigands are known for their ability to destroy Villages, a trait which they share with the Thief and Pirate classes. During the enemy phase, if a brigand unit ends its turn on a village entrance, the village will be destroyed, and any item that could have been gained from the village will be lost. This can be prevented by visiting the village with any ally unit before it gets destroyed. Fittingly, brigands often appear as reinforcements near villages in order to incentivize the player visiting the village as soon as possible.

Most games with a sword-using Lord have the player fight brigands as the most common units in early stages, due to the Weapon Triangle advantage and their generally low hit rate.

Some enemy brigands in Thracia 776 possess the Steal skill, being the one of the few non-thief class/promotion to ever utilise this ability.

In Fire Emblem Gaiden, Fire Emblem: Path of Radiance, and Fire Emblem: Radiant Dawn, Pirates are rolled into this class, with the Bandit class being assigned to both land and seafaring ruffians.

In Fire Emblem: Three Houses, the class is freely able to be reclassed into granted that the unit passes the Certification Exam. Though only an Intermediate class, the Brigand is an essential class for most physical based units to reclass into as soon as possible as it has the highly coveted Death Blow skill as a Mastery skill, which increases that unit's Strength by 6 when they initiate combat, granting them even greater power.

In-Game[]

Base Stats[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE2267-120204--Axe-
FE3245-030306--Axe ?-
FE43550070506--FE4 Axe B-
FE522/24500003-69-FE5 Axe Icon E-
TS25401403-4--TS Axe 1-
FE6205-15030512-Axe D-
FE7205-15030512-Axe D-
FE8205-15030512-Axe D-
FE925502402061314FE9 Axe D-
FE1025904603051313FE10 Axe D-
FE15267-120204--Echoes axe weapon type icon-
FE1628106778625--FE16 axe icon C0

Maximum Stats[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE35220-20202020206--Axe 20-
FE480201515223020156--FE4 Axe B-
FE580202020202020-2020-FE5 Axe Icon A-
TS60191516193018-12--TS Axe 16-
FE66020-20203020201520-Axe A-
FE760202020203020201520-Axe A-
FE86020-20203020201520-Axe A-
FE9402015202040202061314FE9 Axe A-
FE10452010202035201051313FE10 Axe A-
FE155240-40404040404--Echoes axe weapon type icon-

Growth Rates[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE2150%50%-50%50%0%50%0%-----
FE390%50%-10%20%-50%0%-----
FE682%50%-30%20%15%10%10%-----
FE782%50%-30%20%15%10%13%-----
FE882%50%-30%20%15%10%13%-----
FE990%60%10%30%50%25%40%20%-----
FE10105%60%10%85%75%70%90%50%-----
FE15120%45%-40%45%0%40%10%-----
FE1630%10%/25%0%0%0%0%0%/10%-5%/-10%---FE16 axe icon +2 FE16 brawl icon +15%
FEW3H20%25%0%0%0%0%0%0%----5%

Class Modifiers[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE16220000001---0
FEW3H30020000000---1

Class Skills[]

SkillRequirements
FE5Steal (SNES)StealBase skill of Mountain Thieves.
TSMountainMountain FighterBase skill of Bandits.
FE16Death Blow FE16Death BlowMastery Ability of Brigand.
FEW3HLance Buster Lv 2 Lance Buster Lv 2
Death Blow FE16 Death Blow
Defiant Str FE16 Wild Abandon
Axe Prowess Axe Prowess
Icon Combat Art FE16 Axe Spike
Icon Combat Art FE16 Axe Invigorating Spirit
Heartseeker FE16 Warrior's Ploy
Perception Warrior's Wisdom
Class ability.
1-star Class Mastery for certain units.
1-star Class Mastery for certain units.
2-star Class Mastery for certain units.
2-star Class Mastery for certain units.
2-star Class Mastery for certain units.
3-star Class Mastery for certain units.
3-star Class Mastery for certain units.

Promotions[]

Base ClassPromotion MethodPromoted Class
FE5FE5 BrigandMountain ThiefUse a Knight Proof (FE5)Knight Proof on a Level 10+ Mountain Thief.FE5 WarriorWarrior
FE6FE6BrigandBrigandUse a HerocrestHero Crest on a Level 10+ Brigand.FE8 Berserker Map SpriteBerserker
FE7FE6BrigandBrigandUse an EarthsealEarth Seal on a Level 10+ Brigand.FE7 Berserker Map SpriteBerserker
FE8FE6BrigandBrigandUse an OceansealOcean Seal on a Level 10+ Brigand.FE8 Berserker Map SpriteBerserker
FE8 Warrior Map SpriteWarrior
FE9FE9 Havetti Bandit Sprite
Bandit
Use a FE9mastersealMaster Seal on a Level 10+ Bandit or train a Bandit to Level 21.FE9 Largo Berserker Sprite
Berserker
FE16Any classUse an FE16 Seal IconIntermediate Seal on a Level 10+ unit and pass the Brigand Certification Exam.FE16 Brigand IconBrigand
FEW3HFE16 Fighter Icon FighterUse an FE16 Seal Icon Intermediate Seal on a unit that has mastered the Fighter class.FE16 Brigand Icon Brigand
FEW3H FE16 Brigand Icon BrigandUse an FE16 Seal Icon Advanced Seal on a unit that has mastered the Brigand class.FE16 Warrior Icon Warrior
FE16 Wyvern Rider Icon Wyvern Rider

Notable Brigands[]

BrigandGBAIcon

Fire Emblem Gaiden/Echoes: Shadows of Valentia[]

Mystery of the Emblem[]

  • Hyman - The leader of the Soothsires, a feared group of thieves. (Fighter in Shadow Dragon and the Blade of Light / Shadow Dragon).

Thracia 776[]

The Binding Blade[]

  • Gonzalez - A dull but kindhearted bandit with a very rough exterior.
  • Scouran - A brigand who works alongside Zinc to destroy villages.

The Blazing Blade[]

The Sacred Stones[]

Path of Radiance[]

  • Zawana - The leader of a group of bandits plundering a village in Caldea.
  • Ikanau - A bandit part of the same group as Zawana, he is responsible for kidnapping Mist and Rolf.
  • Havetti - A pirate who extorts money and supplies from villagers.
  • Nedata - A relatively more honorable pirate who enjoys singing.

See also[]

Gallery[]

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