The following are either game mechanics, or are based off of game mechanics.
“Capture (捕捉) is a recurring gameplay feature that appears in Fire Emblem: Thracia 776, to an...Capture
“A Support is a bond or affiliation between multiple playable characters through which they can...Support
“Skills are special abilities that units can possess, each having widely varying effects. Skills...Skills
“The Dual System is a game mechanic in Fire Emblem: Awakening that allows two adjacent allied...Dual System
This category has the following 6 subcategories, out of 6 total.
Pages in category "Game Mechanics"
The following 111 pages are in this category, out of 111 total.