Fire Emblem Wiki
Register
Advertisement
Fire Emblem Wiki

You honor me with your fealty. I will not falter again. We shall answer this outrage! The Mad King must be stopped!”
—Chrom speaking to the Shepherds at the end of Chapter 10: Renewal.

Chrom is the main protagonist of Fire Emblem Awakening. He is prince of the Halidom of Ylisse, and the brother of Lissa and Emmeryn. He is also the father of Lucina, a direct descendant of the First Exalt and a distant descendant of Marth the Hero King. Chrom wields the legendary Falchion as his main weapon.

Profile[]

Chrom is the prince of the Halidom of Ylisse and the younger brother of Ylisse's current Exalt Emmeryn. He also has a younger sister Lissa and is retained by Frederick. Chrom descends from the Hero-King Marth and the First Exalt, a legendary warrior who sealed the Fell Dragon Grima a thousand years prior to the events of Awakening. As a symbol of this heritage, Chrom bears the Mark of the Exalt on his right shoulder and is deemed worthy to wield the divine blade Falchion. Though his sister advocates for peaceful means of dealing with tensions with their western neighbor of Plegia, Chrom formed a vigilante force of Ylissean warriors called the Shepherds to defend the country's borders.

Prelude[]

In a scene that seems to be a dream or a vision of an event to come, Chrom and Robin face off against Validar. After a grueling duel, Validar is killed. Chrom notices that something is wrong with Robin in the aftermath. When he checks them, his is struck by a lightning bolt spell, sustaining a grievous wound as a result. As he dies, he tells Robin that their attack against him was not their fault. A malicious laughter fills the air as the scene fades to black.

Ylisse-Plegia War[]

While out on patrol near Ylisse's border, Chrom and Lissa discover a stranger unconscious in the middle of a grass field. Helping them to their feet, the stranger thanks Chrom by name. When Chrom asks them how they know his name, the stranger cannot seem to recall and believes that they have amnesia. Though Frederick expresses wariness over their story, Chrom decides to believe in them and brings them up to speed. The stranger finally recalls their name and introduces themselves as Robin just as a nearby town is under attack by bandits. Chrom, Lissa, and Frederick quickly head over the town to rescue the townspeople with Robin in tow. Though concerned at first over their well-being, Robin reveals that they are adept at both combat and tactics. Under their guidance, the bandits are dispatched and, impressed by Robin's abilities, Chrom decides to recruit Robin into the Shepherds.

That night, Chrom and Lissa are attacked by foul creatures that appeared from a portal in the sky. Thanks to a timely intervention by a masked warrior claiming to be the Hero-King Marth, they are warned of potentially worse events to come. The creatures are coined as Risen and a combination of these and Plegia's threat to Ylisse forces Emmeryn to seek help from the northern neighboring country of Ferox to aid them in the conflict. Acting as her envoy, Chrom meets with one of the two Khans of Ferox, Flavia, who vows to aid Ylisse if Chrom can best her rival Khan, Basilio, in order to become the ruling Khan. At a tournament, Chrom acts as Flavia's champion while Basilio has Marth represent him. After a clash of blades, Chrom is ultimately victorious, securing Flavia's position as the ruling Khan and giving him Feroxi support.

Upon returning to Ylisse, Maribelle, a fellow Shepherd, is captured by Plegian forces and used as a bargaining chip by the current king of Plegia, Gangrel, to get the Fire Emblem from Ylisse. When they refuse, Plegia officially declares war on Ylisse. That night, Emmeryn is nearly assassinated by a Plegian cult, the Grimleal; this is foiled thanks only to a warning by Marth, who is revealed to be a woman. Fearing for her safety, Chrom tries to escort Emmeryn away from Ylisstol only to have it be attacked shortly after leaving. Concerned for her subjects, Emmeryn returns to protect her citizens and attempt to parley with Gangrel. Before returning to the capitol, Emmeryn entrusts Chrom with the Fire Emblem. Shortly after, Emmeryn is captured and the Mad King declares that he will execute her.

Chrom and the Shepherds quickly rush to Plegia castle and siege the castle as her execution begins. When they near her execution pedestal, their plan to have the Phila and her squad secure Emmeryn fails when a last minute archer ambush kills Phila and her squad. Knowing that Chrom would recklessly continue to try and rescue her, Emmeryn plunges from her pedestal. Chrom can only rush towards to her in horror as he plummets and witnesses Emmeryn's death up close. Though Chrom vows immediate revenge against Gangrel, Robin forces Chrom to retreat and regroup.

Devastated by her death, Chrom and his forces resolve themselves to put an end to the Mad King's tyranny once and for all. In wake of Emmeryn's death, she became a martyr, causing many of the Plegian forces to lose faith in the Mad King's ambitions, leaving only a handful of the most devout soldiers and Grimleal followers to fight for him. After a grueling battle, Gangrel is finally slain, bringing peace to the continent. Emmeryn's death left the role of Exalt empty, and Chrom ascends to the role to fulfill Emmeryn's life long dream of securing peace to the realms. Shortly after the war, Chrom formally marries either female Robin, Sumia, Sully, Maribelle, Olivia, or an unnamed village maiden. Eventually the two bear a daughter named Lucina who bears the Mark of the Exalt on her left eye.

Conquest of Valm[]

Two years after the end of the Ylisse-Plegia War, Virion delivers word to Chrom of an impending invasion from a country across the sea, Valm. After repelling the first of Valm's army that arrive on Ylisse's shores, Chrom seeks the aid of Plegia' new king Validar to gain the necessary ships to combat Valm. Validar promises to give them the ships they need and also introduces his new hierophant who bears Robin's exact visage and name. While initially unsettled, Chrom and Robin decide to put this revelation to the side to focus on the greater threat.

The night after receiving the aid of the Plegia, the Shepherds are attacked by Risen. Chrom is nearly killed by one lurking in the shadows, forcing the formerly masked woman to intervene. Chrom thanks her for coming to his rescue and aid in the war prior. The woman, overcome with emotion, asks Chrom to look into her left eye. Chrom notices that it bears the Mark of the Exalt, just like his infant daughter Lucina. She confirms that she is in fact a future version of his daughter. She reveals dire news that, in her future, a close ally of Chrom kills him which eventually led to the resurrection of the Fell Dragon Grima who has wiped out nearly all of humanity.

Anna fates portrait
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"

During Chrom's trials in Valm, he first rescues Say'ri at the Valmese Port. As thanks, she takes him to meet Tiki at the Mila Tree. Tiki warns Chrom that he does not have the means to defeat the Fell Dragon unless he can complete the Fire Emblem. With only one gemstone, the white Gemstone Argent in it, Tiki entrusts Chrom with the blue Gemstone, Azure, and tasks him with finding the remaining three to complete the Emblem. After capturing Fort Steiger, Basilio decides to stall Walhart to give Chrom and his army time to take down Yen'fay, but is critically wounded by the Conqueror himself. Near death, Basilio gives Flavia the red gemstone, Gules, to give to Chrom. After taking down Yen'fay at the Demon's Ingle, Chrom learns of the West Khan's demise and receives Gules from Flavia. The Shepherds begin a full assault on Valm Castle. After a long battle outside and inside the castle, Walhart and the Valmese army are defeated. Say'ri recovers the green gemstone, Vert, and entrusts it to Chrom. With four of the five gemstones on the Fire Emblem, Chrom searches for the last one.

"End of spoilers. It's a pleasure doing business with you!"

Fate of the World[]

Anna fates portrait
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"

Chrom and Robin receive news that Validar is going to give them the final gemstone for the Fire Emblem. Upon arriving in Plegia's castle, Validar betrays Chrom and tries to take the Fire Emblem. Robin, Chrom, and Lucina attempt to flee the castle, but just as they are about to escape, Validar warps in and attacks Chrom. Validar is somehow able to control Robin, having them steal the Fire Emblem from Chrom and give it to Validar. Validar takes the Emblem and disappears to the Dragon's Table to perform the ritual to awaken Grima. As Chrom plans how they are going to get the Fire Emblem back, Robin tells him to leave them behind so Validar cannot control them. However, Chrom reminds them that it was not their fault and that he needs them. Later, Chrom witnesses Lucina attempting to kill Robin to prevent the impending unwilling betrayal, though he only intervenes if Lucina resolves herself to carry through with her plan. He convinces her to believe in the bonds they have formed and Lucina relents in hopes that her father's faith is well placed.

Robin tells Chrom that if they are controlled yet again, Chrom must kill them before they kill anyone else, which Chrom reluctantly agrees to. After defeating Validar at the Dragon's Table, it appears that Robin is possessed by Grima yet again and kills Chrom. Lucina is horrified and Validar declares that he has won, or so he thinks. Basilio makes a sudden appearance, revealing that he survived his near-fatal wounds, and Robin stands back up and attacks Validar, revealing that due to a premonition, they knew what was going to happen and prepared countermeasures. Chrom also stands up, mostly uninjured, since Robin held back some of their power. The duo proceed to take down Validar once and for all.

After killing Validar, the Plegian hierophant appears, revealing that they are Robin from the future Lucina and the children hail from. Grima, having overtaken this Robin in mind and body, has used his time in the present to regain enough power to restart his attack on the world and promptly leaves, no longer needing Robin's current body to fulfill his goals. Naga reaches out to Chrom to go to Mount Prism to seek the power necessary to stop Grima. Chrom and the Shepherds ascend the mountain and reaches the temple where Chrom undergoes the Awakening trial to unlock the full power of Falchion. Chrom is successful, unleashing the Exalted Falchion's full power. However, Naga warns him that even with its full power, Falchion can only put Grima into another thousand year slumber.

Naga points Chrom to Origin Peak where Grima lies, growing stronger, and tells them that the only way for Grima to die is to have him kill himself. Upon arrival at the peak, Robin realizes that if they are the one to kill Grima, then he would have essentially killed himself. In response, Naga warns that such a method would also end in Robin's demise as well, a fate Chrom is unwilling to put on them. Nonetheless, they resolve to end the Fell Dragon once and for all. Upon landing on his back, Grima strikes Chrom and his forces with a massive attack, leaving them critically wounded. After Robin is pulled into a void, Chrom and the rest of the Shepherds call out to Robin to return to them. Robin is able to escape the void, and with Naga's blessing, their forces are heal as the final battle against the Fell Dragon begins.

After weakening the Fell Dragon, the final choice to deal with him is left to Robin. Two endings occur as a result of this:

  • If Chrom is the one to land the final blow, Grima's body dissipates as his spirit is put into slumber for the next thousand years. While Robin feels guilty that they did not end him entirely, Chrom assures them that their descendants will rise to the occasion and do the same as they had accomplished.
  • If Robin is the one to land the final blow, as Naga predicted, the Fell Dragon's spirit completely vanishes from the world as does his body. However, Robin's linked spirit fades away with him. Chrom and the rest of the distraught army can only watch as they thank him and the others for the bonds they created. Chrom and the others believe that Robin will return due to their bonds and in the meantime, they will rebuild the world. Chrom and Lissa search for an undisclosed period of time in the aftermath, eventually finding Robin in a grass field unconscious once more. Helping them to their feet, the Mark of Grima no longer appears on Robin's hands, a sign that the Fell Dragon's influence no longer binds them. Chrom welcomes back Robin, informing them that their ordeal is finally over.

After the war, Chrom was welcomed as the new Exalt of the Halidom. He ushered in an age of peace with his perseverance and his wife at his side.

"End of spoilers. It's a pleasure doing business with you!"

Fire Emblem Fates[]

Chrom appears in a free DLC episode. While pursuing a group of phantom soldiers, Corrin and their party encounter the Outrealm Gate. Passing into Ylisse, Corrin encounters Chrom, Lissa, and Frederick. While they first suspect that Corrin's group are from Plegia, the phantom soldiers appear and the groups work together to defeat them. During optional conversations, Chrom reveals that he's only heard of Hoshido and Nohr in myths and legends. After the enemy is routed, Corrin thanks Chrom for the help, as he thanks them in return. Chrom mentions that it sounds like their country is in trouble with beasts like this, and offers that Corrin and company stay here for the time being. He offers two legendary treasures; the Hero's Brand and Exalt's Brand, that may help them return, but Frederick and Lissa warn he must first ask Emmeryn. Corrin declines wanting to take such precious items, but Chrom insists that Emmeryn would hear them out and want to help above all else. Corrin then accepts the gifts, and the two promise to meet again to discuss about each others countries.

After Corrin and their party return to their world, Lissa wonders who those mysterious people were, but Chrom feels like they will meet again somewhere, which Lissa agrees to. Lissa says Corrin was good at tactics, and Chrom remarks they could really use a good tactician. At the end of the scenario, Chrom, Lissa, and Frederick notice a collapsed person in the distance, leading into the opening of Awakening.

Fire Emblem Engage[]

Chrom appears as a DLC Emblem who resides in the Bracelet of the Shepherd Exalt alongside male Robin. Like the other Emblem Bracelets, they originate from an alternate Elyos and were put to sleep by an unknown person.

Personality[]

Chrom is the straightforward prince of Ylisse who displays his convictions plainly and ultimately means well with his intentions. Taking the role of protector of Ylisse for his older sister, he is unflinchingly devoted to Ylisse's protection and seeks to be an inspiration to others. His resolve and commitment to see a conflict to the end makes him both reckless at times, but also unflinching in his convictions. His earnest approach to life often makes him vulnerable to betrayal, but Chrom often pays no heed to otherwise reasonable doubt once he truly believes in his decision. By his own admission, Chrom will help anyone in need without a moment's hesitation. Best exemplified by his combat quote "anything can change", Chrom believes that the future remains undetermined and so-called destinies can be overturned through sheer determination and faith in others.

Partially influenced by his bond with Robin, Chrom is a stalwart faith believer in the concept of bonds, feeling that the depths of one's relationships to others makes one stronger. As such, he is fiercely devoted to those he cares about. Even when "betrayed" by his closest ally in the original future, the future Chrom did not blame them for the betrayal. From the very start of Awakening, Chrom's most notable bond is with Robin as he considers them as his "other half" in most situations, almost akin to his ancestor Marth's relationship with his "shadow" Kris. Some consider their bond stronger than Chrom bond with his own romantic pairings if Robin is not his wife. His faith in Robin is so unshakable he stops his daughter from attempting to kill Robin even though letting them live may result in himself getting killed. When it is discovered that Grima can be permanently killed if Robin sacrifices themselves, Chrom forbids them from making the choice. Even though they can make this decision anyways and they do in fact vanish from the world, Chrom expresses explicit belief that the will be found again once more.

Chrom is a devoted family man and is fiercely protective of his sisters. He respects Emmeryn for restoring peace to Ylisse in wake of their father's warmongering legacy and formed the Shepherds to play a part in defense of her efforts in a manner he knows best. While he protests several of her actions during the story, he ultimately relents and respects her decisions. Her death becomes the first time in his life that he has ever doubted himself, being filled with despair for his failure. Thanks to his comrades, Chrom is able to move past his grief and renews his desire to fight for his sister's ideals. He is protective of his younger sister Lissa who is also part of the Shepherds. He has faith in her abilities on the battlefield and provides emotional support to Lissa over her various insecurities. Chrom assures Lissa that her gifts make up for the ones he himself lacks. Later, he becomes a devoted husband and father. His newborn daughter Lucina becomes one of Chrom's greatest treasures and treats the alternative future version of his daughter no differently than her infant version.

The Ylisse-Plegia war tempers Chrom, especially in wake of Emmeryn's death and once he succeeds in the role of Exalt of Ylisse. Having adopted her vision for peace for the realm, Chrom takes a more serious posture when working alongside his allies. While he respects Emmeryn's pacifistic ways, Chrom remains willing to take initiatives and fight for Ylisse himself in defense of the peace he and his allies had fought hard for. It is also due to her sacrifice, Chrom dislikes self-sacrificing behavior of his allies, even if it is for the greater good. He is somewhat stifled by the greater responsibilities of being royalty, especially once he becomes Exalt. He never sought the role prior to Emmeryn's death and only did so to fill the void she left behind as well as to honor her legacy. Chrom never flaunts his status at any point and maintains a frank, but honest relationship with his allies as their leader. Because of his equal treatment of others, regardless of status, and a willingness to fight alongside them, Walhart states that he walks the Path of Kings.

Despite his serious demeanor, Chrom can be awkward at times, particularly in regards to his romantic pursuits and can be quite dense in this regard. He can be easily flustered, sometimes dramatically so such as when Frederick posted naked drawings of Chrom as a means of "inspiring the troops" and is used to Lissa playing pranks on him. One of his more unusual quirks is his uncontrollable strength during training sessions as he has a habit of destroying training targets and sometimes indiscriminately destroying nearby objects during these session. Much to his regret, his daughter ends up inheriting this trait.

In-Game[]

Fire Emblem Awakening[]

Description: Captain of the Shepherds. Treats his men firmly but fairly.

Base Stats[]

Premonition[]
Starting Class
FE13 Chrom Lord Map SpriteLord
LevelHPStrMagSklSpdLckDefResMov
204120317151820145
SkillsWeaponStarting Items
NoneSwordIconFE13Sword - BBinding Falchion iconFalchion
Silver Sword FE13 IconSilver Sword
Prologue[]
Starting Class
FE13 Chrom Lord Map SpriteLord
LevelHPStrMagSklSpdLckDefResMov
12071885715
SkillsWeaponStarting Items
DuelAttackPlusDual Strike+SwordIconFE13Sword - EBinding Falchion iconFalchion
Rapier FE13 IconRapier
Vulnerary FE13 IconVulnerary

Growth Rates[]

HP Str Mag Skl Spd Lck Def Res
85% 60% 10% 60% 60% 70% 45% 25%

Max Stat Modifiers[]

Str Mag Skl Spd Luk Def Res
+1 0 +1 +1 +1 -1 -1

Supports[]

See also: Chrom/Supports

Romantic Supports

Other Supports

Marriage[]
Village maiden

The village maiden Chrom marries if certain conditions are not met.

If Chrom has not achieved an S-Support by the end of Chapter 11, he will be automatically married to one of his marriage candidates as long as they have not been married. The order follows, assuming all five are unmarried, Robin is female, and all have achieved the same support level with Chrom at the end of Chapter 11:

  1. Sumia
  2. Sully
  3. Maribelle
  4. Robin (Female)
  5. Olivia

However, there are two special circumstances:

  1. If Chrom has gained at least 18 support points with Olivia and has not achieved a C-Support with any of the other candidates, he will marry Olivia.
  2. If Chrom has not gained 9 support points with any of the five women and/or all five are married, Chrom will marry a nameless village maiden.

Chrom will only pass down Aether and Rightful King to his potential children: Lucina and his other daughters (Cynthia and Kjelle) will inherit Aether, while his sons (Brady, Inigo, and Morgan) inherit Rightful King, even if Chrom has not learned those skills or does not have them equipped in his last skill slot at their recruitment.

Class Sets[]

Base Classes Promoted Classes
-
-
-

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Class[]

As the main Lord of the game, Chrom is one of the best units. Given his mandatory usage in all chapters, he should have no problem leveling up and getting good stats. His good Strength, Speed, Luck, and Skill will make Chrom a formidable offensive force in your army, and he can get rather good Defense as well, but he should be wary around mages due to his low Resistance growth. His Lord skills Dual Strike+ and Charm are moderately good skills in the first half of the game, but lose effectiveness later as the army grows stronger.

Upon promotion to Great Lord, Chrom's attributes stay the same but with higher caps. He also gains the ability to use lances, giving him ranged options with Javelin weapons. He will also learn Aether, his primary attacking skill, and one of the strongest skills in the game. His second Great Lord skill is Rightful King, increasing the activation rates of several skills that Chrom can have. Compounding his Great Lord skills gives his offensive role more prominence, further solidifying him as a primary offensive unit.

Chrom also has the distinction of being one of four characters to have a personal weapon. Chrom starts with Falchion, which deals effective damage against dragon units. Though Falchion cannot break, it is only as strong as an Iron Sword, with a lower hit rate. While it is reliable and eliminates the need to buy replacements, Chrom may have to use stronger swords if more damage output is needed from him until Chapter 24, where he will perform the Awakening and obtain Exalted Falchion, which is much more powerful, as the name suggests.

In addition to being a very strong weapon outright, Exalted Falchion gains the ability to deal effective damage against Grima, making Chrom's role in the final chapter more important. It will become Chrom's primary sword and is the second strongest sword in the game, surpassed only by Mercurius and tied with Tyrfing and an un-forged Alm's Blade. However, unlike the other swords, Exalted Falchion retains its unbreakable property, making it almost infinitely more useful. Chrom can also now use the sword like an item to replenish 20 HP, eliminating his need to carry Vulneraries or Concoctions as well. Also, Chrom serves as the only Supply Convoy unit in Awakening. Since the Convoy in Awakening can carry an indefinite amount of items, he will need to be used if the player starts the battle and needs to resupply weapons, staves and miscellaneous items for other characters.

Reclassing[]

Chrom's additional two class sets are the Archer and Cavalier, and rarely enough, Chrom can perform well in nearly every promoted class he has access to.

Unfortunately, few of the skills from the Archer class tree are particularly useful for Chrom. Hit Rate +20 from the Sniper class can help Chrom land blows, which can be useful on higher difficulties when enemies are much more evasive. The only other skill from the Archer class tree that may interest Chrom is Bowfaire, which provides him with a great offense as either bow class, either of which Chrom can do fine in; as a Sniper, Chrom loses access to his coveted Exalted Falchion, but becomes capable of epic Longbow or Double Bow poking thanks to his strong offensive skills in Aether and Luna. While Bow Knight is a more lackluster class in general, it grants Chrom the use of both his signature sword as well as his strong, Bowfaire-boosted ranged attacks.

As a Paladin, Chrom essentially becomes a mounted Great Lord, having only to contend with the weakness to Beast Killers in exchange for access to Defender, another decent pair-up skill (though perhaps overshadowed by the likes of Dual Strike+ and Dual Guard+), and Aegis, (the far superior option to the Bow Knight class' Bowbreaker skill due to its added ability to reduce magic damage) yet another skill boosted by Rightful King.

As a Great Knight, Chrom is a lot slower, but has access to some of his best non-Lord skills in Luna and Dual Guard+. While Luna might seem unnecessary alongside Aether, seeing as the latter is essentially an upgraded version of Luna, running both actually boosts Chrom's potential to activate one of them: while Luna has a higher activation rate, Aether will always out-prioritize it, meaning that if Aether does not activate then Chrom has a high chance to deal extra damage per attack—especially in conjunction with Rightful King. Meanwhile Dual Guard+ in conjunction with Dual Strike+ makes any pair-up involving Chrom all the more potent.

Fire Emblem Engage[]

Known as the Emblem of Bonds. An exalted prince with a deep trust of his allies and desire to change fate.

Emblem Skills[]

Emblem Ring
ChromFE17SpriteBracelet of the Shepherd Exalt
Stat Boosts
HP Str Mag Def Res Dex Spd Lck Bld Mov
Sync Skills Engage Weapons Engage Skill Engage Attack
FE17 Surprise Attack IconSurprise Attack
FE17 Rally Spectrum IconRally Spectrum
FE17 Brute Force IconBrute Force
FE17 Charm IconCharm
RobinLevinSwordFE17SpriteLevin Sword
RobinThoronFE17SpriteThoron
ChromFalchionFE17SpriteFalchion
FE17 Other Half IconOther Half FE17 Giga Levin Sword IconGiga Levin Sword

Bond Ring[]

Prince of the Halidom of Ylisse, a land in another world. A descendant of the Hero-King, he led the Shepherds to protect Ylisse. With Robin and his future daughter, he battled the Fell Dragon Grima.
Bond Ring Chrom
FE17 C Rank Bond RingC Rank HP +2
FE17 B Rank Bond RingB Rank HP +2 Dex +1
World FE17 A Rank Bond RingA Rank HP +2 Dex +1 Spd +1
Lucina Emblem Ring Princess Exalt FE17 S Rank Bond RingS Rank HP +5 Dex +1 Spd +1
FE17 Rightful Ruler IconRightful Ruler

Fire Emblem Heroes[]

Exalted Prince
A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. Appears in Fire Emblem Awakening.

Base Stats[]

Rarity:
✯✯✯
Heroes Chrom Sprite (3*)Title
Exalted Prince
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
19/20/21
40/43/46
7/8/9
30/33/36
4/5/6
19/22/25
5/6/7
24/27/30
2/3/4
11/14/17
SkillsWeapon
FEH skill offense Steel SwordFEH Sword Sword
✯✯✯✯
Heroes Chrom Sprite (4*)Title
Exalted Prince
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
19/20/21
41/44/47
8/9/10
32/35/38
4/5/6
20/23/26
6/7/8
26/29/32
2/3/4
12/15/18
SkillsWeapon
FEH skill offense Silver Sword
FEH skill special Daylight
FEH Sword Sword
✯✯✯✯✯
Heroes Chrom Sprite (5*)Title
Exalted Prince
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
20/21/22
44/47/50
8/9/10
34/37/40
5/6/7
22/25/29
6/7/8
28/31/34
3/4/5
13/17/20
SkillsWeapon
FEH skill offense Falchion
FEH skill special Daylight
FEH Sword Sword
Resplendent ✯✯✯✯✯
Resplendent Chrom Heroes spriteTitle
Exalted Prince
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
22/23/24
46/49/52
10/11/12
36/39/42
7/8/9
24/27/31
8/9/10
30/33/36
5/6/7
15/19/22
SkillsWeapon
FEH skill offense Falchion
FEH skill special Daylight
FEH Sword Sword

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Sword---
Steel Sword-FEH Star Rarity 3-
Silver Sword-FEH Star Rarity 4FEH Star Rarity 3
FalchionSilver SwordFEH Star Rarity 5FEH Star Rarity 5
FEH skill specialNew Moon-FEH Star Rarity 5-
LunaNew Moon-FEH Star Rarity 5
AetherLuna-FEH Star Rarity 5
AFEH Defiant Def 1 Defiant Def 1--
FEH Defiant Def 2 Defiant Def 2FEH Defiant Def 1 Defiant Def 1FEH Star Rarity 3
FEH Defiant Def 3 Defiant Def 3FEH Defiant Def 2 Defiant Def 2FEH Star Rarity 4
CFEH Spur Def 1 Spur Def 1-FEH Star Rarity 3
FEH Spur Def 2 Spur Def 2FEH Spur Def 1 Spur Def 1FEH Star Rarity 4
FEH Spur Def 3 Spur Def 3FEH Spur Def 2 Spur Def 2FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Chrom is vastly different from his fellow Falchion users as most are focused on fast offense with decent to moderate Spd. Instead, he has the lowest Spd of the bunch, but also has the highest Atk and physical bulk. Defensively, Chrom is the best option to bait out enemy units out of all of the Falchion users. While he may be an expensive unit to build, he can provide some solid reliability.

Falchion is no different on him than on any other user, dealing effective damage to dragons and healing himself 10 HP every three turns. Chrom has two options to refine his Falchion, either taking his Cavalry Forms' Sealed Falchion, granting a massive +5 to his core stats so long as his HP is < 100%. He loses his regeneration, but instead gains a nice boost that only requires him to have taken a little damage, as little as 1 HP, to get this effect off and allows his to use the effect with or without nearby allies. If simply taking the Effect refine of his base Falchion, he instead gains an all Stat Bond skill, boosting his four core stats by 4 when adjacent to an ally. While this requires tighter formations, it is a lot easier to maintain plus the Renewal effect of Falchion is boosted to Renewal 3, healing him 10 HP every two turns.

He has Aether, a slow charging, but immensely powerful special due to the increased damage and heal. He has Defiant Defense for his Skill A which increases his Def when low on health, but ultimately is not quite as useful as many other A Slot skills. Spur Defense increases his allies' Def when in combat near him.

Counters[]

Chrom possesses the lowest Spd of the five Falchion users, making it easy for units to double him, especially mages who can tear through his low Res. Reinhardt, Olwen, Delthea, and Linde all easily take care of him; most Red Mages and even strong Green Mages like Nino and Summer Elise can kill him too. Bulky blues like Ephraim, Tana, and Effie also similarly counter him as they can endure his strikes and retaliate with Weapon advantage.

Skill Inheritance Options[]

Chrom has two separate builds depending on player preference. Both of his sets do have similarities, namely his Support Skill being Reposition primarily for unit positioning manipulation and his Skill C being either Infantry Pulse or Panic Ploy since his high HP pool allows him to use both effectively, though the latter is much easier to access than the former thanks to Garon being a Grail unit.

Chrom does not need to retain his Falchion as he works well with a Brave Sword+ since his low Speed is not heavily impacted by the Brave speed penalty, thus taking on a more offensive build. His high Defense makes him a great candidate for Bonfire as its faster charge than Aether is more reliable for maximum damage. Death Blow synchs well with Brave Sword since it's bonus attack only happens when he initiates. Drag Back or Hit and Run offers interesting spacing when he attacks while Swordbreaker takes some of the threat away from enemy sword units, most of whom have higher Speed than he does. Finally Threaten Defense shreds enemy Def for more devastating damage.

If keeping Falchion, Chrom is not a very strong duelist when compared to Lucina or Marth, but can go for bulk and constant health regeneration. Ardent Sacrifice can be given to him to heal allies since he can self maintain his own health if Reposition is not being used on him. Running Sol keeps him well healed and can be chosen over Aether, trading the damage potentially dealt for less attacks needed to activate. Fury boosts his stats to manageable levels, even when considering the health deduction since he will heal it back every two turns. Renewal increases the regen to 20, keeping him topped off after nearly every encounter. Panic Ploy can be used to ensure that enemies who rely on buffs are punished while running Threaten Defense or Threaten Attack either shreds defense or weakens his enemies so he can continue to regenerate.

Meet Some of the Heroes[]

Exalted Prince Chrom
Chrom exalted prince pop01 Chrom is the prince of the Halidom of Ylisse. He leads the Shepherds, who are staunch defenders of the peace!
Chrom exalted prince pop02 Chrom’s fate was changed forever when he, his sister Lissa, and his second-in-command Frederick happened upon a mysterious traveler named Robin, whom they found lying unconscious by the side of the road.
Chrom exalted prince pop03 Chrom quickly discovered that his strange new guest was a talented tactician—and with no memory or destination, Robin had no reason not to join the Shepherds!
Chrom exalted prince pop04 Ylisse has a fraught relationship with its neighbor, Plegia. But with Robin and the other Shepherds by his side, I’m confident Chrom can handle any trial that comes his way!
Closely Associated Characters
Robin A tactician of Ylisse and Chrom’s close ally. Unable to remember anything that happened before meeting Chrom.
Lissa Princess of Ylisse’s royal house and Chrom’s younger sister. Determined to prove herself.
Emmeryn Kind and loving Exalt who rules over the Halidom of Ylisse. She is the sister of Chrom and Lissa.

Spring Exalt
A prince of Ylisse and descendant of the Hero-King. Dressed to celebrate the spring festival. Appears in Fire Emblem Awakening.

Base Stats[]

Rarity: ✯✯✯✯✯

Spring ChromTitle
Spring Exalt
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
18/19/20
40/43/46
8/9/10
32/35/38
7/8/9
29/32/35
5/6/7
24/28/31
4/5/6
17/20/23
SkillsWeapon
FEH skill offense Carrot Axe+
FEH skill support Shove
FEH Axe Axe

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Axe---
Steel Axe---
Carrot Axe---
Carrot Axe+Carrot AxeFEH Star Rarity 5-
FEH skill supportShove-FEH Star Rarity 5-
AFEH Defense +1 Defense +1--
FEH Atk Def +1 Atk/Def +1FEH Defense +1 Defense +1 or
FEH Attack +1 Attack +1
-
FEH Atk Def +2 Atk/Def +2FEH Atk Def +1 Atk/Def +1FEH Star Rarity 5
CFEH Axe Experience 1 Axe Experience 1--
FEH Axe Experience 2 Axe Experience 2FEH Axe Experience 1 Axe Experience 1-
FEH Axe Experience 3 Axe Experience 3FEH Axe Experience 2 Axe Experience 2FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Spring Chrom is a fairly average Axe infantry unit, having great Atk and modest Spd and physical bulk. He is a flexible unit, able to be both hyper offensive or defensive for baiting, but neither excels nor falters in a role given to him. Being a seasonal unit also does him little favors as he is extremely hard to acquire multiple copies of. Nevertheless, while he may be an expensive unit to build, requiring a complete overhaul of his class set, he can provide some consistency when built in a specific manner.

Carrot Axe heals 4 HP after battle, which is a minor recovery but not particularly significant. He can, like with most seasonal generic weapons, refine it to boost his HP and one of his stats when using it, usually for either higher Spd to push him over more units to double or more Def to increase his physical bulk.

Shove allows him to push an ally one space away, which can be useful in some situations. Atk/Def +2 provides a flat +2 increase to both of those stats and Axe Experience doubles EXP gains for all Axe units deployed on a map with him.

Counters[]

Spring Chrom's Res is too low to stand a chance against mages on the Red and Green side, as well as a few blue mages as well. Though he has respectable physical bulk and Spd, the plethora of Red units easily tear through him with color advantage and a good chunk of them can double him still. Bulky Reds on the other hand can bait him into attacking them, only to retaliate harder.

Skill Inheritance Options[]

Spring Chrom has plenty of choices for an Axe, including Slaying Axe and Brave Axe. Reposition is a better Support skill for unit positioning. Moonbow charges quickly and helps to bypass enemy bulk. For both of his inherited axe sets, Skill C is flexible with Spurs, Hones, Wards, Wave, and Tactic skills all working well. Theoretically he can use his innate Carrot Axe to run either of the sets below, but there are significant drops in consistency as a result.

If running the Slaying Axe, he will likely be built defensively, so Steady Breath is a solid option to not only increases his physical bulk, but also speed up his special, which means that he could run Aether like his base form if desired. Quick Riposte or Guard are the usual skills used for baiting defensive units.

Brave Axe can use Death Blow to empower his player turn attacks. Maximize damage with skills like Chill Defense and/or Threaten Defense to reduce enemy Def.

Gifted Leader
A prince of Ylisse and descendant of the Hero-King. He was summoned in the middle of a party for a winter festival. Appears in Fire Emblem Awakening.

Base Stats[]

Rarity: ✯✯✯✯✯

Winter ChromTitle
Gifted Leader
Group
Heroes Armored Armored
LevelHPAtkSpdDefRes
1
40
24/25/26
48/51/54
11/12/13
37/40/43
3/4/5
16/19/22
8/9/10
32/35/38
4/5/6
26/29/32
SkillsWeapon
FEH skill offense Sack o' Gifts+
FEH skill support Pivot
FEH Axe Axe

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Axe---
Steel Axe---
Sack o' Gifts---
Sack o' Gifts+Sack o' GiftsFEH Star Rarity 5-
FEH skill supportPivot-FEH Star Rarity 5-
AFEH Brazen Atk Def 1 Brazen Atk/Def 1--
FEH Brazen Atk Def 2 Brazen Atk/Def 2FEH Brazen Atk Def 1 Brazen Atk/Def 1-
FEH Brazen Atk Def 3 Brazen Atk/Def 3FEH Brazen Atk Def 2 Brazen Atk/Def 2FEH Star Rarity 5
BFEH Wary Fighter 1 Wary Fighter 1--
FEH Wary Fighter 2 Wary Fighter 2FEH Wary Fighter 1 Wary Fighter 1-
FEH Wary Fighter 3 Wary Fighter 3FEH Wary Fighter 2 Wary Fighter 2FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Winter Chrom is an Axe Armor unit boasting one of the highest base Atk values in the game at the time of his release without skills or merges. While he has since lost his pinnacle position in this regard, he is still nonetheless a powerful unit, if only held back by his limited availability and high investment. His mixed bulk is fantastic and can shrug off many attacks, but his one weakness is perhaps his low Spd, which a vast majority of units in the game can easily double attack him as a result. Nonetheless, Winter Chrom is an excellent unit, though he does face stiff competition against the likes of Hector and Sheena, two other Axe Armors who were already in the game upon its release.

Sack o' Gifts grants Chrom a +2 buff to all four of his core stats if the opponent initiates combat. While the Spd boost is negligible at best, the others further increase his performance and makes him a good defensive unit as a result.

Pivot is an excellent armor Support Skill as it gives him deceptively more movement range without needing Armor March or Armored Boots equipped. Brazen Attack Defense boosts his Atk/Def by 7 so long as his HP is at most 80%. Wary Fighter is a great budget Armor Skill B as it trivializes his opponent's Spd and forces them to launch a single attack until they can push him below 70%.

Counters[]

Winter Chrom is a walking tank with his base kit alone and is thus incredibly stubborn to take down. As mentioned, his Spd is low, but if he is running Wary Fighter, the best choice is to just outright ORKO him if possible with units like Lilina or Sanaki to exploit his slightly lower Res. His physical bulk is high, but not enough to be immune to armor rending weapons from units like Hana or Tobin. Festival Micaiah is an extreme bane to him as her color advantage, armor effective magical attack easily can kill him in a single round.

Skill Inheritance Options[]

Bonfire is a natural fit for Winter Chrom as it can easily pile massive damage to his attacks off of his great Def. He has flexibility to run a plethora of Axes from Slaying Axe to the Brave Axe. Distant Counter is a great Skill A if only to match Hector. Bold Fighter is a better, but premium, Skill B that allows him to double attack during his turn despite his low Spd while slowing down his opponent's Special cooldown. His Skill C can be easily filled by an Armor team skill but he is also an excellent candidate for Panic Ploy as he has one of the highest HP values in the game unmerged.

Meet Some of the Heroes[]

Gifted Leader Chrom
Chrom gifted leader pop01 Here's Chrom, Prince of Ylisse, and he's dressed up in a special red outfit! You know what that means—he's here to help out with the winter festival and deliver some presents!
Chrom gifted leader pop02 This festive outfit features a big, warm coat and a long winter cap that look so cute on him! And of course, he's wearing his favored Falchion on his waist.
Chrom gifted leader pop03 That said, it seems like he won't need his trusty sword this time—that hefty sack of gifts he's carrying can double as a hammer-like weapon in a pinch. I just hope the presents inside can take a beating!
Chrom gifted leader pop04 Chrom says that red doesn't suit him. I'm sure he's just being modest, though, because he totally nailed the winter-festival look!
Closely Associated Characters
Robin A tactician of Ylisse and Chrom's close ally. Unable to remember anything that happened before meeting Chrom.
Lissa Princess of Ylisse's royal house and Chrom's younger sister. Determined to prove herself.
Lucina A princess and daughter of Chrom who traveled to her past to prevent apocalypse.

Knight Exalt
The Prince of Ylisse, awakened to a new power. Bravely rides into battle on his stalwart steed. Appears in Fire Emblem Awakening.

Base Stats[]

Rarity: ✯✯✯✯✯

Great Lord ChromTitle
Knight Exalt
Group
Heroes Cavalry Cavalry
LevelHPAtkSpdDefRes
1
40
18/19/20
37/41/44
8/9/10
34/37/40
5/6/7
24/28/31
7/8/9
31/34/37
3/4/5
13/17/20
SkillsWeapon
FEH skill offense Sealed Falcion
FEH skill special New Moon
FEH Sword Sword

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Sword---
Steel Sword---
Silver Sword---
Sealed FalchionSilver SwordFEH Star Rarity 5FEH Star Rarity 5
FEH skill specialNew Moon-FEH Star Rarity 5-
LunaNew Moon-FEH Star Rarity 5
AetherLuna-FEH Star Rarity 5
AFEH Fury 1 Fury 1--
FEH Fury 2 Fury 2FEH Fury 1 Fury 1-
FEH Fury 3 Fury 3FEH Fury 2 Fury 2FEH Star Rarity 5
BFEH Chill Def 1 Chill Def 1--
FEH Chill Def 2 Chill Def 2FEH Chill Def 1 Chill Def 1-
FEH Chill Def 3 Chill Def 3FEH Chill Def 2 Chill Def 2FEH Star Rarity 5
CFEH Sword Valor 1 Sword Valor 1--
FEH Sword Valor 2 Sword Valor 2FEH Sword Valor 1 Sword Valor 1-
FEH Sword Valor 3 Sword Valor 3FEH Sword Valor 2 Sword Valor 2FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Exalted Chrom is the most mobile Falchion user in the game as he is a Cavalry unit. He has a solid Atk value and serviceable physical bulk, but his Spd is middling at best and his magical bulk is abysmal. That being said, Exalted Chrom really begins to smash through teams once certain conditions are met, namely his version of Falchion.

Sealed Falchion retains the ability to slay dragon units, but also has the effect of giving him a +5 stat boost during combat so long as he is not at full health at the start. While a dragon could deal significant damage to him, they will not likely survive the retaliation blow, which then puts their team at risk. It is a strong weapon and well worth its conditions as it is easily achieved in his base kit alone. With its recent refine, it also gives the 5 point bonus to all stats if Exalted Chrom has any sort of bonus with him, such as mobility from Ground Orders or a Hone skill. The unique refine stops any attempts to double him and grants him another 5 points to Attack, Speed and Defense, so long as said foe is with at least 75% of his health and above.

Fury boosts his four core stats by 4 and he suffers a 6 HP recoil after every round of combat, which automatically puts him into Sealed Falchion's effect range. This skill perfectly syncs with his playstyle and makes him a veritable threat as he can self sustain on his own effect, without needing to have an enemy push him into it. He has Aether which has a lengthy cooldown, but the partial defense ignoring effect plus its ability to heal gives him some form of self-regeneration, and even if he activates it, the Fury recoil still happens, keeping him still in Sealed Falchion's HP range. It has a Luna base for it, so it is also a worthy alternative since it charges faster and the self regeneration effect is not entirely necessary. Chill Defense punishes the enemy with the highest Def on the map with a hefty -7 Def penalty, allowing him to better shred through their physically bulkiest ally. Finally Sword Valor doubles SP gains for himself and his Sword allies on the map. While great for his own training, if either Gray or especially Lene is available, he does not need to run this skill after he is finished training.

Counters[]

Most mages, even some Green ones, easily tear through Exalted Chrom's near non-existent magical bulk. Micaiah in particular is overkill in this regard due to Thani's cavalry effective bonus. As mentioned, a Dragon unit could at least deal significant damage to him through his Res, though likely only Female Corrin, Nowi, and Legendary Tiki can maybe survive a hit and kill him in a single attack, but it is not the safest means of countering Exalted Chrom. Staff units also easily destroy him, with or without Dazzling Staff/Wrathful Staff combo, though they need to ensure that he is dispatched as the standard combo does put him into range of Sealed Falchion's effect if he is caught in the chip range rather than as the main target.

Skill Inheritance Options[]

Reposition is practically mandatory on Exalted Chrom due to the sheer utility of its positioning effect. Sealed Falchion's self buff also makes a great compliment for Glimmer, but this is more of a player option than a necessity. His only other skill that needs to be replaced is Skill C which can easily be replaced with a cavalry support skill or a host of other skills like Defense Smoke to better support his team or affect his enemies. Vantage nicely syncs with his need to stay damaged to keep Sealed Falchion's effect going, ensuring that he can immediately punish any enemy foolish to attack him once he has reached its range.

Meet Some of the Heroes[]

Knight Exalt Chrom
Chrom knight exalt pop01 Chrom is the prince of the Halidom of Ylisse. You might know him as the leader of the Shepherds, but for this appearance, he’s joining us as a knight!
Chrom knight exalt pop02 It turns out Chrom knows a thing or two about riding a horse, and he handles his trusty steed with grace and skill. Coupled with that attire he’s wearing, he truly does look like a knight in shining armor!
Chrom knight exalt pop03 And of course, he’s carrying the Sealed Falchion. Paired with a gorgeous shield, it makes Chrom’s masterful swordsmanship all the more captivating!
Chrom knight exalt pop04 Chrom cares about his allies more than anyone else. And with the mobility that only cavalry possess, he will be able to rush to his companions’ aid faster than ever before!
Closely Associated Characters
Robin A tactician of Ylisse and Chrom’s close ally. Unable to remember anything that happened before meeting Chrom.
Lissa Princess of Ylisse’s royal house and Chrom’s younger sister. Determined to prove herself.
Lucina A princess and daughter of Chrom who traveled to her past to prevent apocalypse.

Crowned Exalt
The new Exalt of the Halidom of Ylisse. Slew the Fell Dragon Grima with the aid of the friendships forged in the fires of war. Appears in Fire Emblem Awakening.

Base Stats[]

Rarity: ✯✯✯✯✯

Chrom Crowned Exalt Heroes spriteTitle
Crowned Exalt
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
16/17/18
38/41/44
8/9/10
38/42/45
6/7/8
23/26/30
11/12/13
30/34/37
2/3/4
21/25/28
SkillsWeapon
FEH skill offense Randgríðr
FEH skill support Reposition
FEH Blue Bow Icon Bow

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Bow---
Steel Bow---
Silver Bow---
RandgríðrSilver Bow-FEH Star Rarity 5
FEH skill supportReposition-FEH Star Rarity 4-
To Change Fate!Reposition-FEH Star Rarity 5
To Change Fate! IITo Change Fate!-FEH Star Rarity 5
AFEH Close Counter Close Counter-FEH Star Rarity 5
BFEH Lull Atk Def 1 Lull Atk/Def 1--
FEH Lull Atk Def 2 Lull Atk/Def 2FEH Lull Atk Def 1 Lull Atk/Def 1-
FEH Lull Atk Def 3 Lull Atk/Def 3FEH Lull Atk Def 2 Lull Atk/Def 2FEH Star Rarity 5
CFEH Rouse Def Res 1 Rouse Def/Res 1--
FEH Rouse Def Res 2 Rouse Def/Res 2FEH Rouse Def Res 1 Rouse Def/Res 1-
FEH Rouse Def Res 3 Rouse Def/Res 3FEH Rouse Def Res 2 Rouse Def/Res 2FEH Star Rarity 5
FEH Blue Feud 1 Blue Feud 1--
FEH Blue Feud 2 Blue Feud 2FEH Blue Feud 1 Blue Feud 1-
FEH Blue Feud 3 Blue Feud 3FEH Blue Feud 2 Blue Feud 2FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Legendary Chrom is a Blue Bow Infantry unit who can effortlessly shoot down opponents thanks to a high Atk stat as well as good physical bulk to take a stray hit or two. Unfortunately his low Spd hampers his damage output a bit and his Res does not benefit him much against mages. Overall, Legendary Chrom is a serviceable unit and also can Pair Up with an ally, thus helping to cover his weaknesses when left exposed. While he is not as game changing as other Legendary heroes, he still has the perk of being one that keeps him relevant.

Randgríðr grants him an additional 3 Atk, bringing his neutral Atk to 59, more than enough to punch a decent hole in his opponents. If he attacks a full health opponent, any penalty received by Legendary Chrom is negated, thus leaving him slightly less susceptible to Ploy users and other debuffing units while inflicting an Atk/Def -6 penalty on them. Finally, being a bow, it is effective against flying units and adds an effectiveness to Armor units for good measure.

Legendary Chrom's unique skill is his Support Skill, To Change Fate!, which is an enhanced Reposition. When it is used, it not only places his ally on the opposite side of himself, but it also allows him to move again and give himself and his Pair Up ally a 6 Atk buff, bringing his total to 65 neutral Atk. To trade this off, he and his Pair Up ally are inflicted with Isolation, disabling their Assist skill(s), and cannot be targeted by another Assist skill until the end of their next action. Because of this, Legendary Chrom has impressive mobility and self buffing to further enhance his offense.

Legendary Chrom comes with Close Counter, allowing him to deal with melee Heroes who attempt to catch him during their turn. Lull Attack Defense neutralizes his enemy's Atk/Def buffs and will further inflict a -3 Atk/Def penalty onto them, granting him further physical bulk and physical penetration. Finally Rouse Defense Resistance gives Legendary Chrom a +6 Def/Res boost when he is not adjacent to an ally at the start of his turn.

Counters[]

Legendary Chrom is a slight victim of his low Speed and decently bulky Greens can survive a hit and smash through his high Def. Brave Ike makes a nice counter as he can reduce any damage he receives from Chrom and if he runs Distant Counter, he can retaliate through his color disadvantage. Green Dragons like Nagi, Adrift Female Corrin, or Winter Sothis can take a hit and target his much lower Res. He is vulnerable to Firesweep Weapons and Dazzling Staff units as well since they remove his ability to counter attack. It is also worth noting that his To Change Fate! skill self inflicts himself with【Isolation】, which can become a huge crutch if he is utilized improperly. Likewise Bridal Fjorm and Mila can inflict【Isolation】themselves onto him.

Skill Inheritance[]

Legendary Chrom needs a special and Bonfire is an excellent option for budget players as his solid Def gives him solid bonus damage. Astra is also a good special, since it is able to raise Legendary Chrom's already massive damage output even higher. Death Blow is a great option to maximize his damage output with a massive +6 Atk with the standard Death Blow 3, bringing his neutral Atk to 71 or a +8 Atk boost with Death Blow 4 to bring it to 73. Alternatively, Sturdy Impact will not only grant him +6 Atk and +10 Def, it also removes his opponent's ability to perform a follow-up attack. Special Spiral helps to accelerate his Special cooldown once he has it charged so he can constantly unleash it as a boost to his damage consistency. Due to his high attack and one-hit-knockout characteristics, Vantage can help save Legendary Chrom when near the brink of death by slaying nearly every foe who initiates combat, and can make him quite annoying to deal with. Quick Riposte is a good seal for him, since it can help compensate for his low speed and double greens that he would otherwise not be able to eliminate in one hit. Additionally, Quick Riposte can also help him tank and defeat other Legendary Chrom's.

Meet Some of the Heroes[]

Crowned Exalt Chrom
Chrom crowned exalt pop01 Chrom is the prince of Ylisse, the holy kingdom that traces its lineage to the hero Marth. He has a sacred brand that proves his royal bloodline, and he's a Hero himself, of course. But this time, he's joining us as a Legendary Hero, with a legendary bow to boot!
Chrom crowned exalt pop02 Chrom formed the Shepherds, a volunteer group that protects the people of Ylisse. Through the group, he made many friends and forged new bonds—and before long, he found himself at the forefront of a conflict to decide the fate of his world!
Chrom crowned exalt pop03 His path was long and difficult, with the loss of someone irreplaceable on the way, while also bringing him new allies from across the reaches of time. Through this, Chrom grew as a Hero, and went on to challenge Grima, the Fell Dragon of legend.
Chrom crowned exalt pop04 You all know his famous line, right? “Anything can change!” He stood by his friends to change fate itself, and that makes him a Hero who'll never be forgotten!
Closely Associated Characters
Robin A tactician of Ylisse and Chrom's close ally. Unable to remember anything that happened before meeting Chrom.
Lucina A princess and daughter of Chrom who traveled to her past to prevent apocalypse.
Lissa Princess of Ylisse's royal house and Chrom's younger sister. Determined to prove herself.

Fate-Defying Duo
A pair connected by a bond that transcends even time. They are handing out tokens of gratitude for the Day of Devotion. They appear in Fire Emblem Awakening.

Base Stats[]

Rarity: ✯✯✯✯✯

Chrom Fate-Defying Duo Heroes spriteTitle
Fate-Defying Duo
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
17/18/19
36/40/43
13/14/15
41/44/48
4/5/6
23/27/30
9/10/11
37/40/44
3/4/5
22/26/29
SkillsWeapon
FEH skill offense Destiny's Bow
FEH skill support Reposition
FEH skill special Night Sky
FEH Red Bow Icon Bow

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Bow---
Steel Bow---
Silver Bow---
Destiny's Bow--FEH Star Rarity 5
FEH skill supportReposition---
To Change Fate!Reposition-FEH Star Rarity 5
FEH skill specialNight Sky---
GlimmerNight Sky--
DeadeyeGlimmer-FEH Star Rarity 5
AFEH Close Counter Close Counter--
FEH Close Salvo Close SalvoFEH Close Counter Close CounterFEH Star Rarity 5
CFEH Time's Pulse 1 Time's Pulse 1--
FEH Time's Pulse 2 Time's Pulse 2FEH Time's Pulse 1 Time's Pulse 1-
FEH Time's Pulse 3 Time's Pulse 3FEH Time's Pulse 2 Time's Pulse 2-

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Accompanied by Male Robin is Duo Valentine's Chrom, a Red Bow infantry unit with a lot of power just by stats alone. 44 Atk means they hit incredibly hard and with a Physical bulk score of 80, he can take a hit from physical foes with ease. 27 Spd is not the highest and opens him up to being double attack while a 26 Res means that he is also vulnerable to magic damage dealers. Downsides aside, he more than makes up for this due to a powerful base kit.
Destiny's Bow has a lot of skills such as a Special reduction for faster recharging and the standard effectiveness against flying units. If he uses any sort of support skill, like his default To Change Fate!, or is targeted by one, he reduces his and that allies' special cooldown by one. Finally, if he initiates combat or is within two spaces of an ally, he gains +5 to his four core stats and is given a guaranteed follow-up attack. All in total makes him an incredible offensive force and requires very little set up to get him going.
The aforementioned To Change Fate! allows Duo Valentine's Chrom to Reposition an ally behind him, grants him a full turn of action, and also gives him Atk+6 for good measure. The only downside is that he self inflicts【Isolation】, but it is often a small price to pay for his overall sheer offensive presence.
Duo Valentine's Chrom's duo skill inflicts -5 to the core four stats of himself and his allies within two spaces of him while also granting said units the【Grand Strategy】buff, essentially turning all of those debuffs into +5 buffs instead and can reverse troublesome strategies like Panic debuffers.
Deadeye doubles the damage he deals and with all of his skills in sync, he can basically have the skill constantly charged due to it only having a 2 attack charge. Close Salvo is a Close Counter but also gives him an additional Atk+5 during combat if he has at least 25% at the start of battle, though he suffers 5 non-lethal recoil damage after combat. Time's Pulse keeps his special consistently charged each turn as his fast cooldowns.

Counters[]

Overall Duo Valentine's Chrom has mainly a weakness to blues due to the color advantage, but he can brute force his way through a wide range of them. His low Spd means that a lot of units have the natural Spd to perform their own follow-up attacks and his lower resistance leaves him vulnerable to mages and dragons. Part of his main strengths comes from his fast cooldowns and guaranteed follow-up attacks thus Null Follow-Up is one way to hamper his offenses. Inflicting【Isolation】with your own units like Bridal Fjorm or Mila also stops one of his biggest power boosts. On enemy teams, he lacks the ability to use his Duo skill, thus having even less to worry about when facing him in PVP.

Skill Inheritance[]

Duo Valentine's Chrom has a flawless base kit optimized to completely demolish his foes without needing any sort of replacement. His only empty slot is his Skill B, which skills like Wings of Mercy gives him unprecedented field presence or Lull Attack Defense to increase his damage output while simultaneously softening any retaliation hits from his foe. If replacing his other skills, Skill A can be filled with Sturdy Impact or Mirror Impact to optimize his offenses rather than making him a dual phase unit. Attack Defense Unity works similarly well when using him in close proximity to his allies. Joint Drive Attack can replace Time's Pulse if seeking raw damage increase.

Meet Some of the Heroes[]

Fate-Defying Duo Chrom
Chrom fate-defying duo pop01 Tada! Presenting Chrom, the illustrious prince of Ylisse, and Robin, his mastermind tactician! Together, they're joining the Day of Devotion festivities!
Chrom fate-defying duo pop02 For this special appearance, Chrom's wearing a bold blue outfit that suits his gallant nature just perfectly. Well, he does seem a little bashful about this particular look, but I think he's got nothing to be shy about!
Chrom fate-defying duo pop03 Robin's outfit is a little more understated, with tanned leather details that are stylish yet down to earth. And yet, he wears it with such aplomb that it's hard to tell which of the two is the prince here!
Chrom fate-defying duo pop04 The two share an unbreakable bond, and they have no closer allies than each other. It's really something watching the famous duo work together at the Day of Devotion—especially Chrom struggling to get the presents ready while Robin watches over him with a studious gaze!
Closely Associated Characters
Emmeryn Kind and loving Exalt who rules over the Halidom of Ylisse. She is the sister of Chrom and Lissa.
Lissa A princess of Ylisse. Excited to show her appreciation to those closest to her as part of the Day of Devotion. Chrom's younger sister.
Lucina Chrom's daughter from the future. The flowers she's adorned with are a perfect fit for the Day of Devotion.

Fated Honor
Chrom, exalt of the Halidom of Ylisse. Intent on honoring his sister's dream, he faces his fate with his treasured bonds close at heart. Appears in Fire Emblem Awakening.

Base Stats[]

Rarity: ✯✯✯✯✯

Chrom fated honor Heroes spriteTitle
Fated Honor
Group
Heroes Cavalry Cavalry
LevelHPAtkSpdDefRes
1
40
18/19/20
37/41/44
11/12/13
39/42/46
11/12/13
39/42/46
3/4/5
33/37/40
3/4/5
13/17/20
SkillsWeapon
FEH skill offense Geirdriful
FEH skill support Reposition
FEH Lance Lance

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Lance---
Steel Lance---
Silver Lance---
Geirdriful--FEH Star Rarity 5
FEH skill supportReposition---
A Fate Changed!--FEH Star Rarity 5
AFEH Death Blow 1 Death Blow 1--
FEH Swift Sparrow 1 Swift Sparrow 1FEH Death Blow 1 Death Blow 1-
FEH Swift Sparrow 2 Swift Sparrow 2FEH Swift Sparrow 1 Swift Sparrow 1-
FEH Surge Sparrow Surge SparrowFEH Swift Sparrow 2 Swift Sparrow 2FEH Star Rarity 5
BFEH S D Near Trace 1 S/D Near Trace 1--
FEH S D Near Trace 2 S/D Near Trace 2FEH S D Near Trace 1 S/D Near Trace 1-
FEH S D Near Trace 3 S/D Near Trace 3FEH S D Near Trace 2 S/D Near Trace 2-
CFEH Speed Tactic 1 Speed Tactic 1--
FEH Speed Tactic 2 Speed Tactic 2FEH Speed Tactic 1 Speed Tactic 1-
FEH Speed Tactic 3 Speed Tactic 3FEH Speed Tactic 2 Speed Tactic 2-
FEH Inf. Spd Tactic Inf. Spd TacticFEH Speed Tactic 3 Speed Tactic 3FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Winner of the Choose Your Legends round 6 overall is Brave Chrom, a Lance Cavalry unit who immediately comes into battle boasting an incredible statline spread with his equal 42 Atk and Spd and a fantastic 78 physical bulk that makes him an incredible offensive unit. His only downside is his 17 Res which means he crumples to mages. Brave Chrom is a veritable powerhouse with a kit fit for an Exalt.
Geirdriful has a plethora of effects starting out with a Armor effectiveness and one less attack required to charge his Special skill. Brave Chrom's skills hinge on him either initiating combat or being within two spaces of an ally. If he has either visible stat bonuses or stat penalties, he gains stats equal to both types x2, turning his penalties into bonuses and doubling his current bonuses. The first attack he receives during combat is reduced by 40% giving him bulk, and if he has any sort of【Bonus】he accelerates his Special cooldown on attack. While he will likely gain the latter easily just through ally support, he has a rather quirky Brave skill.
A Fate Changed! is more or less is a different version of To Change Fate!, still granting him the ability to reposition an ally and giving him another full turn of action. What makes this skill so quirky is it can copy any【Bonus】on the ally he uses it on. Not only does this give him their stat buffs, but also unique visible bonus conditions from additional movement, Null Follow-Up, Guidance, to even the【Fallen Star】status unique to Legendary/Summer Claude as examples. While he cannot become a super stacked unit since using the skill inflicts【Isolation】, he can obtain a ton of unique conditions to make him a much more formidable foe.
Surge Sparrow grants Atk/Spd +7 when he initiates combat and if he activates his special, he recovers HP equal to a percentage of his max HP determined by the cooldown value of his special x20, +10. Speed Defense Near Trace enables Canto after combat based on his remaining movement left after attacking, destroying a structure, or using his assist skill and inflicts Spd/Def -3 on his foe during combat. Infantry Speed Tactic grants Spd+6 to allies within two spaces of him for one turn and 【Null Follow-Up】to infantry allies under the Tactics skill activation thresholds for his team composition.

Counters[]

Brave Chrom is strong when he is properly fueled by his allies and due to the huge possibilities of his team composition, awareness of his options from his teammates will require very different solutions. One of the best ways to minimize this in the first place is to inflict【Isolation】on him before he can use his support skill. Bridal Fjorm and Mila both have the stats to reliably inflict this on Brave Chrom unless he is heavily invested. Cavalry effective units deals heavy damage though the damage reduction of his lance if under its condition. Like many units, his positioning is important to maintain a majority of his effects defensively. As such, he is slightly weaker on his defensive phase.

Skill Inheritance[]

Brave Chrom is only missing his special skill, which Draconic Aura can make full usage of his special accelerations and his high Atk as can Bonfire due to his solid Def.

Meet Some of the Heroes[]

Fated Honor Chrom
Chrom fated honor pop01 Hm... Something seems different. Did Chrom change his hair? Oh, he's wearing a new outfit—the regal armor of the exalt of Ylisse!
Chrom fated honor pop02 Chrom leads the Shepherds, a volunteer militia that serves the Halidom of Ylisse, which keeps only a small army due to its peaceful disposition. Though he was Ylisse's prince, Chrom fought at the Shepherds' vanguard.
Chrom fated honor pop03 Chrom's life took an unexpected turn with the loss of his elder sister, Emmeryn. He succeeded her as the new exalt, and made her wishes for peace his own!
Chrom fated honor pop04 That said...it seems he finds his new responsibilities a little stifling at times. Well, he's welcome to come visit Askr whenever he needs a breath of fresh air!
Closely Associated Characters
Robin A tactician of Ylisse and Chrom's close ally. Unable to remember anything that happened before meeting Chrom.
Lissa Princess of Ylisse's royal house and Chrom's younger sister. Determined to prove herself.
Emmeryn Kind and loving Exalt who rules over the Halidom of Ylisse. She is the sister of Chrom and Lissa.

Fell Exalt
Former exalt of Ylisse who lost his life to the Fell Dragon Grima and became lord over the Risen. Appears in Fire Emblem Awakening.

Base Stats[]

Rarity: ✯✯✯✯✯

Chrom Fell Exalt Heroes spriteTitle
Fell Exalt
Group
Heroes Cavalry Cavalry
LevelHPAtkSpdDefRes
1
40
16/17/18
38/41/44
14/15/16
42/45/49
10/11/12
43/46/49
4/5/6
26/29/32
2/3/4
15/18/21
SkillsWeapon
FEH skill offense Arcane Devourer
FEH skill support Reposition
FEH skill special Night Sky
FEH Sword Sword

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Sword---
Steel Sword---
Silver Sword---
Arcane Devourer-FEH Star Rarity 5FEH Star Rarity 5
FEH skill supportReposition---
Fate Unchanged...---
FEH skill specialNight Sky---
AstraNight Sky--
GaleforceAstra-FEH Star Rarity 5
AFEH Atk Spd Clash 1 Atk Spd Clash 1--
FEH Atk Spd Clash 2 Atk Spd Clash 2FEH Atk Spd Clash 1 Atk Spd Clash 1-
FEH Atk Spd Clash 3 Atk Spd Clash 3FEH Atk Spd Clash 2 Atk Spd Clash 2-
FEH Atk Spd Clash 4 Atk Spd Clash 4FEH Atk Spd Clash 3 Atk Spd Clash 3FEH Star Rarity 5
BFEH Spd Def Snag 1 Spd Def Snag 1--
FEH Spd Def Snag 2 Spd Def Snag 2FEH Spd Def Snag 1 Spd Def Snag 1-
FEH Spd Def Snag 3 Spd Def Snag 3FEH Spd Def Snag 2 Spd Def Snag 2-
FEH Spd Def Snag 4 Spd Def Snag 4FEH Spd Def Snag 3 Spd Def Snag 3FEH Star Rarity 5
CFEH Speed Tactic 1 Speed Tactic 1--
FEH Speed Tactic 2 Speed Tactic 2FEH Speed Tactic 1 Speed Tactic 1-
FEH Speed Tactic 3 Speed Tactic 3FEH Speed Tactic 2 Speed Tactic 2-
FEH Inf. Spd Tactic Inf. Spd TacticFEH Speed Tactic 3 Speed Tactic 3FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]
Counters[]
Skill Inheritance[]

Meet Some of the Heroes[]

Fell Exalt Chrom
Chrom fell exalt pop01 Here's Chrom, the prince of Ylisse who fights for justice...but you wouldn't know it given his current appearance! What's happened to him?
Chrom fell exalt pop02 The truth is, this is a totally different Chrom from the one we know. He's come here from another world, where history played out very differently.
Chrom fell exalt pop03 In that world, Chrom was slain, defeated by the Fell Dragon Grima, and brought back as a Risen imbued with dark powers...resulting in what we see before us today.
Chrom fell exalt pop04 As a Risen, this Chrom seeks only to fight. I just hope he doesn't end up going after us...
Closely Associated Characters
Robin The Ylissean tactician Robin with body and soul ruled by the Fell Dragon, Grima. Shared an unbreakable bond with Chrom—once.

Fire Emblem Warriors[]

Base Stats[]

Starting Class
FE13 Chrom Lord Map Sprite Lord
LevelHPStrMagSklSpdLckDefResMov
482102101091085
WeaponStarting Items
FEW Sword Sword - EFalchion

Supports[]

See also: Chrom/Warriors Supports

Quotes[]

Awakening[]

Chrom/Awakening Quotes

Fates[]

Before Awakening[]

“Strange beasts indeed... I can sense something is in front of me, but I can hardly see it. Prepare yourself, creature! I will not permit you to threaten this land!”
—Chrom's battle quote

Engage[]

Chrom/Engage Quotes

Heroes[]

Chrom/Heroes Quotes

Warriors[]

Chrom/Warriors Quotes

Possible Endings[]

Awakening[]

Chrom - Newly Exalted (新たなる聖王, Arata naru Sei'ō lit. The New Holy King)
After Grima's defeat, Chrom was officially welcomed as Ylisse's new exalt. His unflinching perseverance through countless hardships made him a beacon of hope for his people.
Chrom and Robin
Many wrote of Robin's legendary exploits, but accounts of her origins and character varied. Scholars, poets, and bards agreed on one thing alone—she loved her husband, Chrom, above all else.
Chrom and Maribelle
After Grima's defeat, Chrom was officially welcomed as Ylisse's new exalt. Queen Maribelle kept him always on his toes while she strove tirelessly to become a magistrate and reform the halidom's laws.
Chrom and Olivia
After Grima's defeat, Chrom was officially welcomed as Ylisse's new exalt. Queen Olivia gave him a much-needed shoulder to lean on as she traveled the land, dancing and mending the scars of war.
Chrom and Sully
After Grima’s defeat, Chrom was officially welcomed as Ylisse’s new Exalt. Queen Sully rode far and wide on his behalf, her gallant and radiant figure the envy of women everywhere.
Chrom and Sumia
After Grima's defeat, Chrom was officially welcomed as Ylisse's new exalt. Queen Sumia lived and breathed for him, and her flower-petal readings were said to bring good luck to all who received them.

Non-Canon Appearances[]

Super Smash Bros. Series[]

Super Smash Bros. for Nintendo 3DS and Wii U[]

SSB4 Robin Chrom

Chrom as he appears in Super Smash Bros. for Wii U.

Chrom appeared in the By Book, Blade, and Crest of Flame trailer for Robin and Lucina for Super Smash Bros. 3DS/Wii U. However, he is not a playable character; he is a part of Robin's Final Smash, Pair Up, instead. Robin summons Chrom onto the stage and he immediately rushes straight forward, even in the air, and will travel roughly a fourth the distance of Final Destination. If Chrom connects with an enemy, his critical/skill cut-in will flash on the screen as he says "On my mark!" (俺に合わせろ!Ore ni awasero! lit. Join with me!) Chrom will launch the enemy into the air and leave them in a helpless state as Robin and Chrom attacks the enemy with Bolganone and the Falchion respectively. Before spiking the enemy to the ground, Chrom will say "We're not done yet!"

Chrom appears in one of Robin's victory screen for both genders and is also available as a collectible trophy in both versions of and also makes an appearance on the Pair Up trophy. Ike has a palette swap based on Chrom's color scheme. Chrom also makes a cameo appearance during Palutena's Guidance about Robin in the Wii U version. This conversation mostly pokes fun at Chrom for not being a fighter in Smash and that he only appears in Robin's final smash.

According to Masahiro Sakurai, the director of the Super Smash Bros. series. Chrom was highly considered as a newcomer fighter for Super Smash Bros. 3DS/Wii U and a moveset was actually planned for him. However, this idea was rejected and Robin was added instead, as Sakurai felt that Robin could have a more unique moveset unlike Chrom, who would have played too identically to Marth and Ike.

A Chrom themed Swordfighter Mii costume was released on July 31. It features Chrom's outfit with Falchion as the sword.

Super Smash Bros. Ultimate[]

“Chrom Joins the battle!!!”
—Chrom's introduction blurb
Chrom SSBU

Chrom in Super Smash Bros. Ultimate.

Chrom was revealed as an Echo Fighter for Ultimate on August 8, 2018. As an Echo Fighter, Chrom shares his moveset with Roy, with one exception, and mimics his animations save for any attacks that utilize a backhanded sword grip. Attacks by Roy that would usually generate flames produce more neutral wind/light effects when Chrom uses them. Despite being a separate fighter, Chrom still appears in Robin's Final Smash, even if Chrom himself is present in the match.

Chrom possesses two key gameplay differences that distinguishes him from Roy. The first is his balanced blade; the damage and knockback dealt by Chrom's Falchion are equal throughout the blade, regardless of which section of the blade hits (an effect shared with Lucina, the Echo Fighter of Marth), whereas Roy's Binding Blade only deals significant damage and knockback if attacks land with the base of the blade. The second key difference is his Up Special, Soaring Slash. Compared to Roy's Blazer, a diagonally-rising backhanded slash with his sword engulfed in flames, Chrom's Up Special is much more comparable to Ike's up special, Aether. He is voiced by Tomokazu Sugita and Matthew Mercer in the Japanese and English versions respectively.

  • Neutral Special - Flare Blade: Chrom lifts Falchion over his head and performs a two-handed downward slash that cracks the ground on-impact. The move can be charged in place up to 5 seconds and will initiate once the player lets go of the special button, and the move can be freely reversed via the control stick. If the maximum charge time is reached, Chrom will automatically unleash the attack, creating a large, destructive explosion in front of him. A fully charged Flare Blade always deals 50% to any enemy that it hits and will result in a OHKO unless on a stage with an impassable roof, or if used against very heavy characters from the opposite end of the stage. It will also inflict 10% (12% in 1v1 matches) recoil damage to Chrom, even if he does not connect with anyone. It can also break shields at full charge.
  • Side Special - Double-Edge Dance: Chrom's side special move. Chrom performs a special series of different slashes depending on the button input by the player. After performing the standard Side Special input, the player can repeatedly input B further while holding up, down, or forward on the movement stick, up to 4 attacks. With all the different move combinations, Chrom can perform 18 different versions of Double-Edge Dance. High variations are outlined with blue streaks, middle variations are outlined with red streaks, and low variations are outlined with green streaks. Compared to Lucina's Dancing Blade, a functionally identical move, Chrom's deals more damage, with considerably more knockback on the final hits.
  • Up Special - Soaring Slash: Chrom's stage recovery move. Chrom performs a quick upward slash that launches enemies into the air. He then leaps directly upwards after them and somersaults three times, Falchion extended, before falling directly downward on the third somersault and slamming his sword and any opponents caught into the ground (or toward the blast zone for a sacrificial KO if there is no footing below). When used on the ground, the move gains armor until after Chrom leaps, allowing him to shrug off most attacks. While very fast and powerful, Soaring Slash covers little horizontal distance, and Chrom cannot grab ledges until the somersaulting slashes are executed. Coupled with his inherited lower jump height and faster falling speed from Roy, Chrom's ability to recover from off-stage is poor and very exploitable, a weakness that deliberately offsets his overall high speed, damage output, and KO potential. This move functions identically to Ike's Up Special, Aether, with the only major difference being that Chrom doesn't throw his sword to initiate the attack like Ike does.
  • Down Special - Counter: Chrom's down special move. Chrom momentarily takes a defensive stance and his body flashes for a brief instant. If any character attacks him with a non-projectile move up close during the flash, Chrom will retaliate with a fast downward strike and deal 1.35x the amount of damage that he would have received.
  • Final Smash - Awakening Aether: Chrom performs a dashing, upward sword strike. All opponents hit by the initial slash are momentarily stunned. He then jumps back and winds his sword up with a flash of light, before running his targets through in a single stroke, dealing a large amount of damage. While the execution of Awakening Aether is completely different from Roy's Critical Hit, the two Final Smashes deal similar damage and knockback, with Chrom's possessing slightly more KO potential.
Trophy Info[]
3DS Info[]
Type Image Description
Chrom ChromTrophy3DS Prince of the Halidom of Ylisse and descendant of the Hero-King Marth. He leads a militia force called the Shepherds that protects Ylisse. Though he can get reckless when training-things end up broken-he can be counted on in the heat of battle. He and Robin combine their skills in Robin's Final Smash.
Wii U Info[]
Type Image Description
Chrom ChromTrophyWiiU Prince of the Halidom of Ylisse and descendant of the Hero-King Marth. He leads a militia force called the Shepherds that protects Ylisse. Though he can get reckless when training-things end up broken-he can be counted on in the heat of battle. He and Robin combine their skills in Robin's Final Smash.

Palutena's Guidance[]

Palutena's Guidance is featured in both Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate. It is in similar nature to Snake's Codec in Brawl. Pit holds a special conversation with Palutena and Viridi to comment on one of Pit's opponents, giving him helpful tips about their strengths and weaknesses. This feature is based on the numerous chapter dialogue in Kid Icarus: Uprising. Chrom makes a cameo appearance in for Nintendo 3DS and Wii U during Palutena's Guidance for Robin. Chrom no longer makes this cameo in Ultimate as he has become a full fledged character, thus has received his own Guidance dialogue.

Pit: Woah! It's Chrom!
Viridi: He finally made it to the fight!
Palutena: He's the prince of the Halidom of Ylisse... and the descendant of the Hero-King Marth.
Pit: Marth's sword and Chrom's sword are both named Falchion, right? The designs seem a bit different. Are they really the same sword?
Palutena: The sword Chrom wields is Falchion, but Marth's sword is Exalted Falchion.
Viridi: And Lucina's sword is Parallel Falchion.
Pit: Falchion. Falchion. That word makes no sense!
Palutena: Falchion can become the Exalted Falchion once the Fire Emblem brings out its true form.
Pit: If Chrom can fight Marth using a weaker sword, Chrom must be stronger.
Viridi: I wouldn't say that. I mean, Wario launches people with farts. Pretty sure the style of weapon doesn't make a huge difference.

Monster Hunter Frontier G[]

Chrom does not make a direct appearance in the game. However, in a collaboration between Monster Hunter and Fire Emblem, a Male armor set for both Blademasters and Gunners exists in the game that is based on Chrom's Lord outfit.

Project X Zone 2[]

Chrom appears as a playable character in Project X Zone 2 as a pair unit with Lucina. Tomokazu Sugita reprises his role as Chrom's voice actor in-game.

Chrom appears in his Lord class and wields Falchion in its base form. He occasionally uses other weapons in his attacks.

  • Neutral - Chrom performs two quick slashes before performing his leaping critical hit animation.
  • Left - Chrom performs a front flip slash before equipping a Rapier to stab the enemy.
  • Right - Chrom equips a Killing Edge then performs the Sol animation of his Aether attack. He then swaps it with a Silver Lance and performs the Luna animation.
  • Up - Chrom throws a Javelin then fires off a bolt of lighting from a Levin Sword.
  • Down - Chrom equips Gradvius and performs a series of thrusts and swipes before throwing it.
  • Cross Special - Chrom quickly slashes the enemy before Lucina fires off a bolt of lighting. Chrom then performs the leaping ground stab from the first Risen cutscene from Awakening. Chrom then leaps out the way as Lucina stabs the enemy with the Gradvius. Handing it off to Chrom, who then throws it twice, launching the enemy into the air, Chrom leaps into the air. Chrom and Lucina then cross in the air, creating their poses in the Awakening box art.
  • Multi Attack - Chrom and Lucina lunge at each other, through the enemy. Lucina finishes the attack by firing 5 Astra critical hits using the Astra bow.

Biography[]

Descendant of the Hero-King Marth and prince of the Halidom of Ylisse, a country that worships the divine dragon, Naga.

He wields the legendary sword Falchion, a weapon passed down through the line of kings. He is also the captain of the Shepherds, a militia that he established in order to defend the kingdom.

He is currently fighting to defeat the Risen that have appeared in each region and to prevent the ambitions of the Grimleal. This dark cult is dedicated to the Fell Dragon Grima, a monster who promises to bring about the end of the world.

Chrom is a brave youth with a strong sense of justice and deep affection for his allies. He was initially shaken after learning the truth about Lucina, but he now views her simultaneously as a trustworthy companion and his beloved daughter.

He trains daily with his sword, which often results in considerable destruction to the general vicinity.

Tokyo Mirage Sessions ♯FE/Encore[]

Chrom appears as the Mirage partner of the protagonist, Itsuki Aoi. A “Lord” Mirage, who is a prince in another world. After reincarnating in this world, he has lost his memories. He is brave and has a strong sense of justice. During battles, he changes form into a sword and becomes a pillar of support for the inexperienced Itsuki. Like in Project X Zone 2, Tomokazu Sugita reprises his role as Chrom.

WarioWare Gold[]

Chrom appears in WarioWare Gold, in one of 5-Volt's microgames. The player must select Chrom and move him to defeat the boss Victor before time runs out.

Dragalia Lost[]

DL Chrom 1 Unit Type Rarity
Attack FEH Star Rarity 5
Weapon Max HP
DL Sword 452
Element Max Strength
DL Flame 302
Skills
DL Exalted Sword Exalted Sword Deals 1 hit of 281% flame damage to enemies directly ahead, and grants the user one stack of Flames of Awakening. Flames of Awakening can stack up to three times, and each stack will progressively increase the strength of Aether. Using Aether will consume all stacks of Flames of Awakening.
DL Aether Aether Deals 2 hits of flame damage to the target and nearby enemies, and restores 3% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP. Afflicted foes take more damage. This skill's strength will increase relative to the number of Flames of Awakening stacks the user has, and will consume all Flames of Awakening stacks and one level of the user's skill reservoir on use. This skill cannot be used if the user has no stacks of Flames of Awakening.
Co-abilities
DL HP & Defense HP & Defense Increases HP by 10% and defense by 10%. Benefits your whole team.
DL (Flame) Burn = User Wind Res (Flame) Burn = User Wind Res If a team member is attuned to Flame: reduces wind damage taken by them by 8% for 15 seconds when they successfully burn an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
Abilities
DL Full HP = Strength Full HP = Strength Increases strength by 15% when HP is full.
DL Sleep Res Sleep Res Reduces susceptibility to sleep by 100%.
DL Rightful King Rightful King If Aether is used when the user has three stacks of Flames of Awakening, and their skill reservoir is at level three, a variant called Awakening Aether will be used instead. Using Awakening Aether will consume all three stacks of Flames of Awakening and empty the user's skill reservoir.

Fire Emblem 0 (Cipher)[]

Chrom is illustrated in the trading card game with the following cards:

Uses[]

Blue cards focus on Class-Changing Units to release their full potential. While initially a terrible example of this style of play, Ylisse's Exalt has since become one of if not the most essential piece to any player wishing to focus on Class-Changed Units. Chrom's Cost 1 cards aren't special in the early stages of battle, with his Series 1 card gaining 10 ATK for each Class-Changed Unit you control, his Series 4 Cost 1 Mirage card being virtually useless unless you control Itsuki, and his Series 8 Cost 1 allowing you to see one of your Orbs whenever he defeats a Unit in battle. His Series 1 Cost 2 is mere Evade fodder, as it only allows you to move one enemy Unit for the cost of 2 Bonds, while his Promotional Cost 2 is comparatively better as it can give an ally a 10 ATK defensive buff for the opponent's turn and gives a +20 buff when he attacks a Dragon Unit. His Promotional 3/2 is a decent card that allows you to move an enemy Unit when he Class-Changes, making it useful should your opponent try to hide their MC behind a wall of bait, and his Starter Deck 4/3 gives the first Unit per turn to Class-Change an additional 20 ATK for the turn while also allowing them to break double Orbs, making it an excellent supporting Unit for other heavy-hitters. His Series 1 5/4 card has a Rally Skill that allows you to move your enemy's Units around however you like while also giving a 30 ATK buff, preventing your opponent from hiding any of their troops from your forces, and it ties with Corrin for the highest Vs-Dragon Buff in the TCG, with a +40. Chrom's buff is, however, a CCS Skill, meaning it will not take effect unless he was Class-Changed. His Series 8 4/3 takes a darker turn away from the path of his other cards, allowing you to deploy a Risen from the Retreat by� Tapping two other Risen or allowing you to Tap three Risen to give any one Unit a 70 ATK buff, making any of your cards be able to overcome the harshest odds. This Chrom, however, loses 10 ATK on your opponent's turn should you not control any Risen, making keeping the Risen alive somewhat of a necessity. Chrom's final card, his S8 5/4, is perhaps the greatest Class-Change card in the TCG, allowing the player to both freely Class-Change any allied Unit that hasn't Class-Changed yet using a card from the Retreat for the mere cost of 2 Bonds and allowing the player to give a free +10 buff to all Class-Changed allies for the turn at no cost. As of Series 8, only Tiki and Elincia offer anything close to this level of versatility in a Class-Change focused deck, and with each of them having their own restriction that reduces that versatility - Tiki must use a card in the hand to Class-Change the Unit and Elincia can only Class-Change Units into Green cards - Chrom can be considered the strongest Class-Change supportive card in the game.

Choose Your Legends Placement History[]

Round Placement Character Version Votes

CYL1 8 CYL Chrom Portrait
Awakening
23,803
CYL2 15
↓7
CYL Chrom Portrait
Awakening
13,638
↓10,165
CYL3 9
↑6
CYL Chrom Portrait
Awakening
19,656
↑6,018
CYL4 10
↓1
CYL Chrom Portrait
Awakening
15,595
↓4,061
CYL5 3
↑7
CYL Chrom Portrait
Awakening
35,810
↑20,215

CYL6 Winner
1
↑2
CYL Chrom Portrait
Awakening
42,134
↑6,324

CYL7 onward Ineligible

Etymology[]

Chrom's name could derive from the English suffix, "chrome" used to specify colors and pigments. It can also be a corruption of the metal "chromium."

Crom Cruach and Crom Dubh are also Celtic gods of fertility. Crom Dubh is regarded as a legendary Irish king idol. Crom in old English means "bent, crooked, stooped".

Trivia[]

  • Chrom's official artwork in Awakening depicts him wielding Falchion.
  • Chrom was voted the most popular male character in the Fire Emblem Awakening Character Popularity Poll in Japan.
    • Chrom came in 5th place for males in the Fire Emblem Heroes Choose Your Legends popularity poll. He had 23,803 votes.
  • Chrom appears in some support conversations from other characters. He appears in Ricken and Nowi's C support and Lucina's C & A sibling supports. He shares this trait with Robin, who appears in ​Tharja and Vaike's C support and Tharja and Frederick's C support.
  • According to the Official Fire Emblem Awakening Comic from Nintendo Dream, Chrom is six years younger than Emmeryn, making him roughly nineteen years old at the start of Awakening.
  • Chrom is the only unit in Awakening with a different portrait for each direction. This is likely due to the Brand of the Exalt on his right shoulder. The only other character in the series to have this trait is Nergal.
  • The Fire Emblem disappears from Chrom's Great Lord battle model from Chapter 21 to Chapter 23 because Validar steals it. The Fire Emblem will also not be present on Chrom's Great Lord model if he promotes before Chapter 7.
  • At the end of Robin and Lucina's reveal trailer for Smash Bros. Wii U, Chrom remarks that he will "get [his] chance another day." This line was meant to be a joke as he does appear in game as an assist in Robin's Final Smash.
    • This line would become true in Ultimate where Chrom became a full fledged playable character.
    • Upon release, Chrom retained the original Fire Emblem victory theme based off of Brawl, which is shared by Marth, Roy, and Ike. However, in version 3.0.0, he received the new Awakening-based victory theme that was given to Lucina and Robin, making Chrom the only character to change victory themes within a title.
  • In Smash Bros. Wii U, during Palutena's Guidance for Robin, Palutena states that Chrom does not have Aether. This is not completely true since Chrom can learn Aether as a level 5 Great Lord in Awakening. However, Chrom's attack animation is not the same way that Ike does in Path of Radiance and Radiant Dawn.
    • Chrom's up special Soaring Slash uses the same attack animation as Ike's Aether. He also uses his version of Aether as his Final Smash.
  • Chrom shares his English voice actor, Matthew Mercer, with Ryoma, Azama, and Shigure from Fates.
    • He also shares his Japanese voice actor, Tomokazu Sugita, with Oliver from Path of Radiance and Radiant Dawn in his appearance of Heroes.
    • In Ultimate, Chrom is used to represent Yusuke Kitagawa from Persona 5, of which both Chrom and Yusuke coincidentally share their English and Japanese voice actors.
  • In the inaugural Choose Your Legends voting event for Heroes, Chrom placed 8th place out of 791 with 23,803 votes, placing third among Awakening characters and fourth among male characters.

Gallery[]

See main article: Chrom/Gallery.

References[]

Advertisement