Counter
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Counter (カウンター Kauntā) is a skill from Fire Emblem: Path of Radiance, Fire Emblem: Radiant Dawn, and Fire Emblem: Awakening.
Upon activation, the enemy will receive half the damage he/she inflicted onto his/her opponent.
In the Super Smash Bros. games, Counter is also the name of the "Down + Special" move of Marth, Roy, and Ike.
In Path of Radiance and Radiant Dawn, Counter acrivates based off of your skill stat. However, in Awakening, it will always activate as long as the unit isn't killed by an attack and the attacker is adjacent to the unit being attacked. In Lunatic+ mode, this skill is devastating for most players, as units will "suicide" into your ranks and will kill your units when they counterattack. This problem continues until after you finish Chapter 4, when you can train your magic users to kill Counter-using enemies from a distance.
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Stats
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Fire Emblem: Path of Radiance
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| Icon | Name | Activation | Capacity | Effect(s) | Notes |
|---|---|---|---|---|---|
| Counter | (Skill)% | 10 | Upon activation, the enemy will sustain half of the damage he/she inflicted upon his/her opponent. | Base skill of Titania; Can be assigned with the |
Fire Emblem: Radiant Dawn
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| Icon | Name | Activation | Capacity | Effect(s) | Notes |
|---|---|---|---|---|---|
| Counter | (Skill)% | 10 | Upon activation, the enemy will sustain half of the damage he/she inflicted upon his/her opponent. | Base skill of Titania; Can be assigned with the |
Fire Emblem: Awakening
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| Icon | Name | Activation | Capacity | Effect(s) | Notes |
|---|---|---|---|---|---|
| Counter | Receive non-fatal damage from an adjacent unit. | - | The enemy will sustain damage equal to the damage he/she inflicted upon his/her opponent. Will not activate on a Dual Strike attack. | Class skill of Level 15 Warriors.
Upon reaching Chapter 3 and beyond of Lunatic+ mode, all enemies have a chance of appearing with this skill. |