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The Critical rate (abbreviated Crit) in a weapon's statistics is a measure of its boost to the chance of landing a critical hit on enemies. Most weapons have a 0 in this statistic, but Killing type weapons and a few others have high rates, and there are a few other weapons that have points here. This is different from a Weapon effectiveness effect, which is like an automatic critical hit, but it is entirely possible to get both a normal critical and a weapon effectiveness critical on the same enemy; this usually results in an instant kill. Critical hits are affected by the enemies' dodge.