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Defense (守備 Shubi lit. Guard) is a character stat that reduces damage taken from physical attacks.

Overview[]

Defense is a core character statistic that has a chance of increasing every time a unit levels up. When a unit is hit with a physical attack, each point of the victim's Defense reduces the attack's damage by one point. In most games in the series, a high enough Defense can effectively nullify an attack by reducing its damage to zero. Some classes, such as armored Knights and Generals, excel at Defense and have a higher Defense growth rate percentage, but often paired with a lower Resistance. By contrast, magic-focused units such as Mages, Sages, and Monks typically have a lower Defense, but a higher Resistance.

Defense does not guard against Magic-based attacks, the effects of the Poison status effect, or damage inflicted by environmental hazards such as poison swamps or lava. Some skills such as Luna also allow attackers to bypass the defending unit's Defense when triggered.

Most Fire Emblem games feature an expendable item called a Dracoshield that permanently raises a character's Defense stat.



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