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“I am here to declare the will of Crimea and its people! Crimea has been ruled under the ideals of peace and equality since the reign of my father, King Ramon. As such, I cannot and will not allow you to spill blood upon our land!”
—Elincia in Radiant Dawn.

Elincia (エリンシア Erinshia, Erincia in the Japanese version), full name Elincia Ridell Crimea (エリンシア・リデル・クリミア Erinshia Rideru Kurimia, Elincia Liddell Crimea in the Japanese version), is a playable character and the deuteragonist from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. She is the Princess of Crimea and the only known remaining member of the Crimean royal bloodline in Path of Radiance, and serves as the country's queen in Radiant Dawn.

ProfileEdit

Path of RadianceEdit

Prior to the events of the game, Elincia was raised in secrecy from birth, owing to the fact that a political fallout may occur if her existence were to be made public, as she was born after the king’s brother, Prince Renning, had already been named next in line for the throne. Until the Daein invasion, she spent her life at a villa in the countryside, befriending her milk siblings, Lucia and Geoffrey at the same time.

Due to being raised in such seclusion, Elincia has very little knowledge of the outside world. Before meeting the Greil Mercenaries, she has neither set foot in a Crimean village nor any opportunities to interact with the Crimean commoners. After being rescued by Ike and the mercenaries, she employs them to escort her to the country of Gallia.

After Greil is killed by the hand of the Black Knight, Elincia agrees with Ike's decision to fight back against Daein to restore Crimea's independence, accompanying each other for the rest of the game. In the later chapters of the game, Elincia gains the use of swords and staves, and enters the battlefield with a Pegasus steed that once belonged to her great-grandmother.

In the epilogue of the game, Elincia undergoes a coronation ceremony, where she is crowned the next Queen of Crimea.

Radiant DawnEdit

Three years after what became known as the “Mad King’s War,” Queen Elincia listens attentively to the issues of the citizenry as Crimea is still undergoing recession from Daein's former invasion, with Elincia attempting to rebuild the weakened Crimea.

With Bastian, Lucia, and Geoffrey’s help, she was able to keep the country stable. However, with Daein’s sovereignty restored, and Elincia’s decision not to press them for reparations to promote harmony, more people began to feel she was being too kind to their nation’s hated enemy. Thus, a lot of like-minded individuals who felt Daein was still their enemy formed a rebel faction to go against Queen Elincia, whereupon they proceed to formulate plans to usurp the throne from her. This thus leads to the arising of heated conflict between the nobility and Elincia’s most trusted retainers.

The political instability of the country is exacerbated by the capture of Lucia by Ludveck, who uses her life as bait to force Elincia into handing the rulership of the country over to him. Elincia is unexpectedly aided by the Greil Mercenaries once again, who assist in overturning the unrest in Crimea, saving Lucia in the process. Shortly after this, she speaks with Ike and thanks him for saving Lucia. When Ike asks if she needs Greil Mercenaries to help finish off the rebel army, Elinicia tells him that the royal knights will be able to handle it. Before Ike leaves, Elincia tells him about what has been going on in Daein, including the return of the Black Knight, who had been fighting alongside the Daein Liberation Army.

Sometime later, after the Laguz Alliance returns to Gallia after having been forced to flee Begnion, Senator Valtome, the new leader of the Begnion Central Army, decides to go through Crimea in order reach Gallia. When Elincia refuses to allow the army to pass through, Valtome orders his men to storm through the country and ransack the villages as they go. After learning of this, Elincia sends the Crimean Royal Knights to stop them. Afterwards, Elincia meets with Valtome, who accuses her of treason against Begnion and threatens to have her executed for her actions if she continues to interfere. She is then forced to allow the Begnion Central Army to pass through Crimea towards Gallia and that they are to be allowed to engage the Gallian army in towns near the border.

Shortly after, the Laguz Alliance and the Begnion Central Army are to begin fighting again, Elincia and Crimean Royal Army intervenes, with Elincia stating that Crimea woll not stand for this war. She then flies down to middle of the battlefield and lays down her sword. General Skrimir of Gallia complies with her, and orders his forces to withdraw. In addition, General ZelgiusLevail, and most of the Begnion Army also withdraw, with Zelgius stating that it is considered cowardly to fight an unarmed foe. Valtome, however, and orders the army to attack regardless and kill Elincia, labeling her a traitor. However, his soldiers are easily defeated by the combined efforts of the Crimean Royal Knights, the Greil Mercenaries, and the remaining Alliance soldiers on the battlefield. Later on, she meets with Apostle Sanaki, who had fled Begnion after being overthrown by the Senate, King Caineghis of Gallia, and King Tibarn of Phoenicis. After learning Sanaki about what had happened in Begnion, Elincia agrees to have Crimea aid the Laguz Alliance in helping Sanaki retake Begnion. After learning that Daein is fighting alongside Begnion, she and most of the Crimean Royal Army head to Daein alongside the Laguz Alliance.

After Ashera awakens and casts her judgement on the world, Elincia, along with Lucia, heads towards the Tower of Guidance as part of the Hawk Army, lead by Tibarn. During their journey, she and the Hawk Army fight and defeat Valtome, who, along with the other senators, had been revived by Ashera to lead the Disciples of Order. Some time later, she reunites with Geoffrey, Bastian, and Volke, who had been spared from Ashera's judgement, and helps them defeat Izuka. After the battle, she reunites with her uncle, Renning, who she learns had survived the attack on Crimea three years earlier and been brainwashed by Izuka into becoming General Bertram of Daein. After Reyson heals him with the Galdr of Rebirth, Renning decides to fight alongside Elincia.

After the final battle against Ashera, Elincia will return to Crimea, where she is reputed to lead her nation into a golden age of peace and prosperity. She will be wed to Geoffrey if they share an A rank support at the end of the game.

PersonalityEdit

As a result of being sheltered from both the court and the community since birth, Elincia has thus picked up an assortment of manual-based skills at the villa she is raised in, such as that of basic household chores. She is also rather respectful towards everyone she meets, regardless of their rank and class. This may be observed through her habit of addressing others with "my lord" in Path of Radiance. This habit of hers is different in the Japanese version of the game, where she adds 様 (sama), a suffix that is used to address individuals of higher social classes, to the names of the individuals she speaks to. Elincia also accentuates a deep loyalty to Crimea as its ruler, as can be observed when she makes the painful decision to sacrifice Lucia in order to retain the country's dignity and honor.

In-GameEdit

Fire Emblem: Path of RadianceEdit

RecruitmentEdit

  • Chapter 26: Automatically from the start.

Base StatsEdit

Starting Class Affinity
FE9 Elincia Princess Crimea Sprite Princess Crimea FE9Heaven Heaven
Level HP Str Mag Skl Spd Lck Def Res Con Wt Mov
1 27 9 12 16 18 15 11 15 6 23 9
Skills Weapon Starting Items

Renewal Renewal

FE9 Sword Sword - D
FE9 Staff Staff - A

FE9Amiti Amiti*
FE9mend Mend

☀Provided that Lucia, Bastian and Geoffrey are alive by the onset of Ch. 26; Should any of them perish by the time the chapter begins, a Slim Sword will take the place of Amiti instead.

Growth RatesEdit

HP Str Mag Skl Spd Lck Def Res
60% 30% 80% 45% 40% 60% 25% 35%

Support ConversationsEdit

See also: Elincia/Supports

Bond SupportEdit

OverallEdit

Elincia is considered to be of the Est archetype in this game, as she joins under-leveled late in the game with competent growth rates. Due to riding a Pegasus steed, she is thus able to fly over obstacles such as mountains and rivers. This essentially allows Elincia to be a very efficient healer, as she is able to reach injured allies who may be positioned far away from her with relative ease.

However, as Elincia's initial Strength is too low for her to wield Amiti without suffering from Speed penalties, it is thus advised to give her Energy Drops to boost this particular stat. She is also rather vulnerable to physical attacks, owing to her low HP and Defense stats. In order to better utilize her as a unit, Skills such as Guard, Adept, and Resolve should be assigned to her.

Fire Emblem: Radiant DawnEdit

AvailabilityEdit

Part 1 Part 2 Part 3 Part 4 Endgame
P 1 2 3 4 5 6 7 8 9 E P 1 2 3 E P 1 2 3 4 5 6 7 8 9 10 11 12 13 E P 1 2 3 4 5 E A1 A2 A3 A4 A5

◎=Forced ○=Available □=Available for selected ╳=Not allowed

Base StatsEdit

Starting Class Affinity
FE10 Elincia Queen Sprite Queen FE10Heaven Heaven
Level HP Str Mag Skl Spd Lck Def Res Con Wt Mov
1 36 19 17 21 22 29 18 24 6 23 9
Skills Weapon Starting Items

Renewal Renewal
Mercy Mercy*
Canto Canto
Stun Stun

FE10 Sword Sword - B
FE10 Staff Staff - A

FE10slimsword Slim Sword
FE10mend Mend
FE10concoction Concoction

*Obtained After Part 2.

Growth RatesEdit

HP Str Mag Skl Spd Lck Def Res
45% 65% 40% 50% 70% 60% 20% 35%

BiorhythmEdit

RD Biorhythm A

Bond SupportEdit

OverallEdit

Elincia is your second pre-promoted character with Third Tier class (consider Zelgius the first). She starts out with stats that are more balanced than what she had in the previous game, and has a good chance to cap her Strength, Speed, and Luck. However, her HP and Defense are rather low, flaws that are offset by her good Avoid. Assigning skills such as Cancel, Nihil, and Adept to her are highly recommended, as she will be able to activate them in battle fairly frequently. Later on, giving her the Imbue skill is highly recommended, as her incredible Magic allows her to regenerate huge chunks of her HP. The Mercy skill should be removed from her as soon as the game allows the player to, as it will hinder her usability as a unit. Amiti makes Elincia a daunting threat with quadruple attacks, and the ability to heal and fly to the back line grants her unparalleled versatility, but these traits are offset by the Queen's very low availability.

Fire Emblem AwakeningEdit

Base StatsEdit

Starting Class
FE13 NPC Generic Falcon Knight Map SpriteFalcon Knight
Level HP Str Mag Skl Spd Lck Def Res Mov
11 41 13 25 22 23+2 25 13 21 8
Skills Weapon Starting Items

Speed+2Speed +2
RefreshiconRelief
SpeedCryRally Speed
Renewal (FE13)Renewal

LanceIconFE13Lance - D
StaffIconFE13Staff - B

Iron Lance FE13 IconIron Lance*
Recover*

*Enemy only; joins unequipped

Starting Class
FE13 Generic Falcon Knight Map SpriteFalcon Knight
Level HP Str Mag Skl Spd Lck Def Res Mov
6 40 16 18 24 25 19 12 19 8
Skills Weapon Starting Items

Charisma FE13Charm
SpeedCryRally Speed
DualSupport+Dual Support+
Renewal (FE13)Renewal

LanceIconFE13Lance - C
StaffIconFE13Staff - B

-

Fire Emblem HeroesEdit

DescriptionEdit

Lost Princess
The princess of Crimea, whose existence was concealed. Cares for her kingdom and people. Appears in Fire Emblem: Path of Radiance.

Base StatsEdit

Rarity:

✯✯✯✯✯

Title Group
Lost Princess Heroes Flying Flying
Level HP Atk Spd Def Res
1 15/16/17 18/19/20 7/8/9 4/5/6 7/8/9
Skills Weapon

FEH skill offense Amiti
FEH skill support Ardent Sacrifice

FEH Sword Sword

SkillsEdit

WeaponEdit
Name SP Cost Might Range Effects Rarity
FEH skill offense Iron Sword 6 1 -
FEH skill offense Steel Sword 8 1 -
FEH skill offense Silver Sword 11 1 -
FEH skill offense Amiti 11 1 Spd -2. Attack twice when initiating combat.
AssistsEdit
Name SP Cost Range Effects Rarity
FEH skill supportArdent Sacrifice - 1 Heals adjacent ally 10 HP. Unit loses 10 HP (but cannon reach 0 this way).
PassiveEdit
Name SP Cost Effects Rarity
FEH Death Blow 1Death Blow 1 50 Grants Atk+2 if unit initiates combat. -
FEH Death Blow 2Death Blow 2 100 (Required:
Death Blow 1)
Grants Atk+4 if unit initiates combat. -
FEH Death Blow 3Death Blow 3 200 (Required:
Death Blow 2)
Grants Atk+6 if unit initiates combat. -
FEH Flier Formation 1Flier Formation 1 60 If unit has 100% HP, unit can move to a space adjacent to a flier ally within 2 spaces. -
FEH Flier Formation 2 Flier Formation 2 120 (Required:
Flier Formation 1)
If unit has HP > 50%, unit can move to a space adjacent to a flier ally within 2 spaces. -
FEH Flier Formation 3 Flier Formation 3 240 (Required:
Flier Formation 2)
Unit can move to a space adjacent to a flier ally within 2 spaces. -


QuotesEdit

Path of RadianceEdit

Elincia: Ike...for all you have done, I thank you. May you live a...long...and happy...life...
Ike: Elincia...? Wait...you can’t do this! You can’t die!

Radiant DawnEdit

  • In Part 2: Prologue

Elincia: I...I am so...so powerless. Ah... Father...Mother...Uncle......
Leanne: (Queen Elincia! Your Majesty!)

  • In Part 2: Endgame

Elincia: Father... Please forgive me! I have failed...as queen...
Geoffrey: Queen Elincia! I... I'm coming to save you! What's the point of living without you?! Dear Elincia! (If Geoffrey has arrived)

  • In Part 3: Chapter 10 (as NPC)

Elincia: Sir Ike... Please... Look after Crimea.
Ike: Elincia! Open your eyes, Elincia!

  • In Part 4: Chapter 2

Elincia: Crimea... The people of Crimea... must...be...saved...
Ranulf: ...Queen Elincia. King Caineghis had such faith in the future of our countries... You won't get to see it now...

  • In Part 4: Chapter 5

Elincia: I'm...sorry... My journey...ends here. Please look after Crimea... Please...save the petrified people...
Tibarn: Queen Elincia! That's it, Izuka! That's the very last life you take. Your black heart has beat long enough.

  • In Part 4: Endgame

Elincia: Ugh...aaah... Sorry... I... I'm...
Ike: Elincia! You don't have to do this! Just get out of here!
Elincia: My noble Ike... All...your plans...
Ike: Don't speak. Leave it all to me. You use all your strength to make sure that you survive. Do it for the people of Crimea.
Elincia: All right, Sir Ike. ...I know you can do it. I'll be waiting.
(Elincia retreats)

HeroesEdit

Elincia/Heroes Quotes

Possible EndingsEdit

Devoted Queen (清真女王 Kiyozane joō)

Elincia governed Crimea with resolve and a deep love for her people. Her reign was remembered as a golden age.

Non-Canon AppearancesEdit

Super Smash Bros. SeriesEdit

Brawl Trophy ProfileEdit

Type Image Description
Elincia ElinciaTrophy The queen of Crimea, a kingdom ruled by the wise beorc race. With deep pride and consideration for her people, Elincia rules justly, having taken the crown three years prior after winning the war against Daein. However, there are rumblings of discontent among Crimean nobles that threaten her kingdom. Elincia wields the mighty sword Amiti, passed down by Crimean royalty.

Wii U Trophy ProfileEdit

Type Image Description
Elincia U Elincia ascended to the Crimean throne after her parents were murdered by the Daein army. Her efforts to restore the kingdom and aid her people led to some of the nobility to plot against her, but the support she was given helped her usher a new age of peace and prosperity.

Fire Emblem 0 (Cipher)Edit

Elincia is illustrated in the trading card game with the following cards:

GalleryEdit

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