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Event Tile

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An Event Tile is a special tile that appears on a chapter map. It was introduced in Fire Emblem Awakening. It appears on all types of terrain that are traversable by normal ground units. It is not a type of tile in itself.

DescriptionEdit

AwakeningEdit

On every map in Awakening, there are fixed tiles with golden sparkles over them. Most maps have two of these event tiles. A unit must end their turn on one of these to trigger the tile. If a unit activates Galeforce on the tile, the event tile will still activate. However if a Paired Up unit separates and leaves the other unit on one of these tiles, it will not activate. Warping a unit onto these tiles using a Rescue Staff will also not trigger the tile. Enemy units do not trigger these tiles. Once the unit has activated the tile the golden sparkles disappear and any unit that ends their turn on that tile will not trigger it again. If the map is visited again later, the tile will renew itself.

In the Scramble series of Downloadable content there are more than two event tiles on the downloaded maps.

When a unit ends his or her turn on that tile, a unit might:

  1. Find a lost item
  2. Gain 12-30 EXP
  3. Gain Weapon EXP
  4. Improve relationship (only possible if the unit is in a Pair Up and both characters are Support compatible.). Support points +9

FatesEdit

Like Awakening, Event Tiles appear on every map in the Birthright and Revelation routes of Fates. However, they will only appear on non-chapter battles. They function similarly to how they did in Awakening however.

When a unit ends his or her turn on that tile, a unit might:

  1. Find a lost item
  2. Find a gemstone
  3. Find gold
  4. Gain Weapon EXP


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