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The Falcon Knight (ファルコンナイト Farukon naito, also known as Falcoknight) is a Pegasus-mounted combat physical class that recurrently appears across the Fire Emblem Series, beginning from Fire Emblem Gaiden. One of the promoted forms of the Pegasus Knight class, Falcon Knights commonly wield Lances and Swords as their weapons of choice.
History in the SeriesEdit
In its original inception in Gaiden, the Falcon Knight class is the promoted form of the Pegasus Knight class, wielding Lances as its sole weapon of choice. This version of the class has its attacks imbued with a special skill, allowing it to inflict effective damage against Monsters.
The Falcon Knight class is not established as the staple promoted form of the Pegasus Knight class until the onset of Genealogy of the Holy War, where the Pegasus Knight is cleanly separated from the Dracoknight class. This particular iteration of the class is, alongside Lances, able to arm Swords and utilize Staves.
In Thracia 776, the Falcon Knight class exists in the game data but is unused, owing to the fact that the Pegasus Knight assumes its role as a promoted class, while the Pegasus Rider takes over the Pegasus Knight class's original role as a first-tier class.
As remakes of the original Ankoku Ryū to Hikari no Tsurugi and Mystery of the Emblem, Shadow Dragon and Shin Monshō no Nazo do not feature the Falcon Knight as the default promotion for the Pegasus Knight. Instead, the Falcon Knight class can only be accessed by Pegasus Knights through the use of the unique Elysian Whip promotion item.
Falcon Knights shed the ability to wield Swords in Awakening, employing Staves alongside Lances instead.
After upgrading from the Pegasus Knight class, the Falcon Knight receives slight boosts to its Defense and Constitution, although these stats are still considered to be below average in comparison to other playable classes.
In Genealogy of the Holy War, Awakening and Fates, Falcon Knights are able to wield Staves. This ability, when combined with their high Movement and above average Magic, results in them functioning as very efficient healers. Granted, Falcon Knights will be inexperienced with Staves unless they have been reclassed from Clerics, Troubadours and the like, and it will thus take quite a bit of grinding for them to gain access to higher-levelled Staves like Catharsis and Fortify.
In WiFi battles, Falcon Knights are occasionally used. Falcon Knights are seen as the opposite to Dracoknights, in that they can be killed one-on-one by Swordmasters, but can survive Berserker onslaughts. Much the same tactics are used with Falcon Knights as are the ones used with Dracoknights, where usage of the Iote's Shield and scouting act as the main functions of these classes. Falcon Knights are usually considered inferior choices to Dracoknights, since they can be killed in melee combat by more classes.
Falcon Knights retain the use of Lances as their sole weapon of choice, and so it is recommended that they stay away from Axe-wielding units. Griffon Riders in particular need to be avoided, as they not only have the weapon advantage and can chase Falcon Knights anywhere on the map, but are also in possession of the skill Lancebreaker, which can easily spell doom for these units if one is careless. Arrows should be feared, but the ability to close in on Bow wielders from a long distance can easily be exploited to deal with them. Falcon Knights are also a bit more resistant to Magic, but avoiding magic users is still highly recommended. Where possible, it is best for the player to utilize other characters to rid battlefields of bow and magic users before deploying any Falcon Knights.
Just like in Awakening, Falcon Knights still use Lances as their primary weapon and staves as a support role. They still retain their A Rank in Lances (so they can use Brave and Venge weapons), however, their staff rank has fallen to B Ranks. They can still use a majority of the staves in-game, most notably the Hexing Rod.
Due to the changes in Fates stat system, Falcon Knights are a bit weaker than in Awakening, although they still share the same benefits and are a good magic-killer class due to their high resistance. They still retain the skill Rally Speed, and their Lancefaire has been swapped out for Warding Blow. Warding Blow essentially gives the user an effective +20 resistance which makes them take virtually no damage against high magic units like Sorcerers when the user initiates the fight.
In PvP battles, Falcon Knights are generally support units carrying various rally skills and staves to support the player's team in battle.
The uniform worn by Falcon Knights largely remains unchanged from the uniform donned by their un-promoted forms (Juno's outfit can be used as a reference). Their uniform is not without any changes, however; the most noticeable of these is the presence of pants or leggings underneath their tunic, with the tunic reaching knee-length with slits arranged on either side up to their hips (such as in Tanith's artwork). The belt that Falcon Knights wear as Pegasus Knights is also retained, on which they sometimes attach a sheath to carry their Swords in. Some Falcon Knights are also known to don headbands, and the boots they wear are mostly knee-length.
The mount of the Falcon Knight has a single horn on its forehead, giving it a close resemblance to a winged unicorn.
In Awakening, the tunic part of the design is very similar to Mahnya's uniform in her Level 15 Falco Knight TCG card. Some modifications are imposed on the outfit, including sleeves and a ring attached to both sides of the hips, alongside long drapes of cloth that appear to reach into their boots from underneath their armour. The boots that Falcon Knights wear are noticeably shorter than those worn by older incarnations, but this is compensated for by the very long socks that they also have on. This version of the Falcon Knight also features them wearing a helmet outfitted with a horn-like protrusion.
- ★ - FE10 SP Class.
|FE4||40||7||7||12||15||0||6||12||8||-||-||A A C|
|FE5 (Mounted)||20||6||7||7||10||0||5||-||10||6||-||D C E|
|FE10 ★||35||15||7||19||21||0||16||15||9||7||23||C A|
|FE4||80||22||22||25||30||30||21||27||8||-||-||A A C|
|FE5||80||20||20||20||20||20||20||-||20||20||-||A A A|
|FE10 ★||49||30||16||34||34||35||26||31||9||7||23||S SS|
|FE2||Slayer||Class skill of the Falcon Knight class.|
|Innate hidden skill of all flying and mounted units.|
Class skill of the Falcon Knight class.
|FE9||Stun||Occult skill of the Falcon Knight class; assign with an Occult Scroll.|
|FE10||Canto||Base skill of all flying and mounted units.|
|FE13|| Rally Speed|
|Learnt at Level 5.|
Learnt at Level 15.
|FE14|| Rally Speed|
|Learnt at Level 5 and above.|
Learnt at Level 15 and above.
|Base Class||Promotion Method||Promoted Class(es)|
|FE2||Pegasus Knight||Visit a Shrine after reaching Level 12.||Falcon Knight|
|FE4||Pegasus Knight||Choose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.||Falcon Knight|
|FE6||Pegasus Knight||Use an Elysian Whip on a Level 10+ Pegasus Knight.||Falcon Knight|
|FE7||Pegasus Knight||Use an Elysian Whip on a Level 10+ Pegasus Knight.||Falcon Knight|
|FE8||Pegasus Knight||Use an Elysian Whip on a Level 10+ Pegasus Knight.||Falcon Knight|
|Use a Master Seal on a Level 10+ Pegasus Knight.|
|FE10||Pegasus Knight||Use a Master Seal on a Level 10+ Pegasus Knight or train a Pegasus Knight to Level 21.|
|Use a Master Crown on a Level 10+ Falcon Knight or train a Falcon Knight to Level 21.|
|FE11||Pegasus Knight||Use an Elysian Whip on a Level 10+ Pegasus Knight.||Falcon Knight|
|FE12||Pegasus Knight||Use an Elysian Whip on a Level 10+ Pegasus Knight.||Falcon Knight|
|FE13||Pegasus Knight||Use a Master Seal on a Level 10+ Pegasus Knight.||Falcon Knight|
|FE14||Sky Knight||Use a Master Seal on a Level 10+ Sky Knight.||Falcon Knight|
Notable Falcon KnightsEdit
- Mahnya - One of the Angelic Knights of Silesse and the older sister of Ferry.
- Deet'var - One of the Angelic Knights of Silesse and the mother of Misha.
- Pamela - One of the Angelic Knights of Silesse.
- Meng, Maybell, and Bleg - Three Silessean knights loyal to Ishtar.
- Promotion for: Ferry, her daughter Fee and Fee's expy/replacement Femina.
- Juno - Older sister of Shanna and Thite and wife of Zelots.
- Sigune - Ilian flightleader who sides with Bern.
- Promotion for: Shanna and Thite.
- Syrene - Commander of the Frelian army's 3rd battalion and older sister of Vanessa.
- Possible Promotion for: Vanessa and Tana.
- Tanith - Deputy commander of Begnion's Holy Guard.
- Sigrun - Commander of the Holy Guard and guard to Sanaki.
- Marcia - Member of the Crimean Royal Knights and former member of the Holy Guard.
- Catalena - Knight belonging to the Disciples of Order.
- Phila - The commander of the Ylissean Pegasus Knights.
- Elincia (DLC)
- Palla (DLC)
- Possible Promotion for: Sumia, Cordelia and Cynthia.
- In Shadow Dragon, it is possible for a Pegasus Knight to promote into a Falcon Knight with an Elysian Whip. However, the Elysian Whip is sold only in the Armory accessible via Wi-Fi Connection. Falcon Knights can no longer be obtained without a cheating device, due to the Nintendo Wi-Fi services for the DS having being discontinued.
- In Gaiden, Falcon Knights seem to possess a predecessor to the skill Slayer as they are able to inflict effective damage against monster-type foes.
- In Genealogy of the Holy War and Awakening, Falcon Knights can heal using Staves. Elincia's unique class, which use Swords and Staves, may be a reference to this.
- In Awakening, Falcon Knights are the only physical class outfitted with two types of equipment (Lances and Staves) to have a weapon specialist skill (Lancefaire), which is likely due to the game not possessing a promoted class that wields Lances exclusively.
- Despite the fact that the class is called "Falcon Knight", the mounts ridden by it are not actual birds, and are instead winged unicorns. The origin of this rather misleading name is unknown.