Fatigue is a gameplay element found in Fire Emblem: Thracia 776. As units perform actions in the game, such as fighting, dancing, and using staves, a number accumulates on the second page of their status screen. This is their fatigue meter, and if their fatigue meter exceeds their maximum HP, they will be unable to take part in the next chapter. A unit's fatigue meter is reset to 0 after any chapter in which they are not deployed, regardless of what it was before. Usually, a unit's fatigue meter is only increased by 1 for each time they enter a battle, but high-level staves increase fatigue by more than 1; D-rank staves increase fatigue by 2, C-rank staves increase fatigue by 3, B-rank staves increase fatigue by 4, and A-rank and Preferential staves increase fatigue by 5. This can be problematic, as most staff-wielders have a low Max HP.