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“The Laguz Alliance sacks Flaguerre with ease and sets off immediately for Mugill. The fortresses of Flaguerre and Mugill are both key to the defense of western Begnion and have figured for many years in the military plans of Gallia, Crimea, and Daein. The fortress of Mugill is well defended by thick walls and countless blades. However, the Laguz Alliance knows that, if they are to win this war, Mugill must fall. Ike and his companions march on, though thoughts of the medallion and the dark god entombed within fill their hearts with dread.”
—Opening Narration

Laguz and Beorc is the first chapter of Part 3 in Fire Emblem: Radiant Dawn. If either Lethe or Lyre are defeated in this chapter they will still be able to be used later on.

Defeat
  • Ike dies or 12 turns pass

Base[]

Base Conversations[]

Name Value Requirement Obtain
Balance * Mist, Rolf and Boyd are all alive -
Kitten Smitten * Shinon and Gatrie are both alive -
Challenging * Mia and Rhys are both alive -

Bonus Experience[]

  • Clear: (easy/normal: 2000), (hard: 1000)
  • In 10 Turns: (easy/normal: 1000), (hard: 500)

Items[]

  • Blue Gem (Village)
  • Seraph Robe (Village, central - if Oscar, Boyd or Rolf visit, they won't get the item, but it will trigger a Base conversation in the next chapter)
  • Torch (Hidden treasure; the tile directly above the east watch fire)
  • Coin (Hidden treasure; 4 west from top-right corner)
  • Coin (Hidden treasure)

Reinforcements[]

At the end of turn 4: 1 Axe General, 1 Lance General, and 1 Fire Sage at the northwest entrance

At the end of turn 5: 2 Halberdiers at the start point.

At the end of turn 6: 1 Warrior, 1 Swordmaster and 1 Sniper at the starting point.

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