“My homeland was destroyed by King Surtr of Múspell. But not only that... I watched as he killed my mother. I can't let the same thing happen to your kingdom. Please, whatever strength I have...let me lend it to you.”
Shortly before the events of Book II, the Fire Kingdom Múspell waged war on Nifl with its king, Surtr killing the queen, her mother, in front of Fjorm. Swearing vengeance on Surtr, she attempts to fight against him. However, she was easily defeated by him and rather than kill her, he opted to leave her where she was. Falling unconscious on the wayside, Loki was about to finish her off, only to be repelled, leading for her to be found and rescued by the Order of Heroes.
As she awoke, she is informed by Sharena that the Summoner had found her and nursed her back to health. As thanks, she joins the Order of Heroes and asks for their strength to take back her kingdom and take revenge against Múspell.
Described by Gunnthrá as being gentle, but prone to agonizing over things. Fjorm comes across as stubborn and devout of traditional beliefs, as she exhibits a drive to repay a debt to the Summoner for saving her, due to her homeland's tradition that, if a person saves someone else from the snow, they owe the savior a debt or favor.
- Princess of Ice
- The gentle second princess of Nifl, the Kingdom of Ice. Seeks revenge against Surtr.
|Leiptr||400||16||1||Unit can counter attack regardless of foe's range.||✯✯✯✯✯|
|Name||SP Cost||Effects||Charge Cost||Rarity|
|Holy Vestments||-||Reduces damage inflicted by attacks from foes 2 spaces away by 30%||3||-|
|Sacred Cowl||-||Reduces damage inflicted by attacks from foes 2 spaces away by 30%||2||✯✯✯✯|
|Ice Mirror||-||Reduces damage unit takes from foes 2 spaces away by 30%. If Special triggers, boosts unit's next attack by total damage was reduced (by any source, including other skills). Resets at end of combat. (Skill cannot be inherited.)||2||✯✯✯✯✯|
|Atk/Def Bond 1||60||Grants Atk/Def+3 during combat if unit is adjacent to an ally.||-|
|Atk/Def Bond 2||120||Grants Atk/Def+4 during combat if unit is adjacent to an ally.||-|
|Atk/Def Bond 3||240||Grants Atk/Def+5 during combat if unit is adjacent to an ally.||-|
|Shield Pulse 1||60||If unit's Special triggers based on a foe's attack, Special cooldown count-1 at start of Turn 1||-|
|Shield Pulse 2||120||If unit's Special triggers based on a foe's attack, Special cooldown count-1 at start of Turn 1. Unit takes 5 less damage when Special triggers.||-|
|Shield Pulse 3||240||If unit's Special triggers based on a foe's attack, Special cooldown count-2 at start of Turn 1. Unit takes 5 less damage when Special triggers.||-|
|Spur Atk 1||60||Grants adjacent allies Atk+2 during combat||-|
|Drive Attack 1||60||Grants allies within 2 spaces Atk+2 during combat||-|
|Drive Attack 2||60||Grants allies within 2 spaces Atk+3 during combat||-|
- According to the design sheets, Fjorm's design is meant to represent a swan on a frozen lake.
- Fjorm's official art depicts her wielding Leiptr.
- Fjorm shares her English voice actress with Tailtiu.
- Fjorm is the first Fire Emblem Heroes original character to be able to be Summoned via Orbs.