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Gamble

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Gamble (賭け Kake in the Japanese version, Aléa in the French version, Azzardo in the Italian version) is a skill from Fire Emblem: Path of Radiance, Fire Emblem: Radiant Dawn, Fire Emblem Awakening and Fire Emblem Fates. When activated, this skill doubles the Critical rate of its user, alongside halving his/her Hit Rate. It can be used by any unit it is assigned to during battle instead of a standard attack.

This skill is often equipped onto Swordmasters and Snipers wielding weapons with high Critical rates, essentially granting them a 100% critical hit rate with a fairly accurate Hit Rate.

In Awakening, Gamble decreases its user's Hit rate by 5 points and increases his/her Critical rate by 10. It is learned by Level 10 Barbarians.

In Fates, the skill (Roundhouse in the Japanese version) now has an equal trade off, with it now having -10 Hit rate and +10 Critical rate. It is a Nohrian skill, being learned by Fighters at Level 10 or higher.

StatsEdit

Fire Emblem: Path of RadianceEdit

Name Activation Capacity
Gamble (FE9)Gamble - 10
Effect(s) Upon activation, the user's Accuracy is halved in exchange for a double Critical rate.
Notes Base skill of Kieran; Can be assigned with the Gamble Scroll (FE9)Gamble Scroll.

Fire Emblem: Radiant DawnEdit

Name Activation Capacity
GambleGamble - 10
Effect(s) Upon activation, the user's Accuracy is halved in exchange for a double Critical rate.
Notes Base skill of Kieran; Can be assigned with the Gamble Scroll (FE10)Gamble Scroll.

Fire Emblem AwakeningEdit

Name Activation Capacity
Gamble (FE13)Gamble - -
Effect(s) Hit rate -5, Critical rate +10
Notes Class skill of Level 10 Barbarians.

Fire Emblem FatesEdit

Name Activation Capacity
RoundhouseGamble - -
Effect(s) Causes Hit -10, but grants Crit +10.
Notes Class skill of Level 10 Fighters.


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