A Game Over (ゲームオーバー) is an event in-game where the player fails to fulfill a certain goal in a chapter or an important character dies, resulting in an instant game ending screen.
In the context of Fire Emblem, this event always occurs upon the death of any Lord character in the game or an Avatar, as the game's plot revolves around their story, thus the plot cannot advance with their death.
Some maps throughout the series require that the player either prevent an enemy from killing an NPC, escape a map/reach a certain point in the map in a set number of turns, or preventing the enemy from reaching a specific point on the map. Failing to fulfill these requirements will result in an instant Game Over. Other situations that trigger an instant game over include having the enemy subdue the player's base of operations in Fire Emblem: Genealogy of the Holy War, attacking or killing Fargus in Chapter 16x of Fire Emblem: The Blazing Blade, allowing a Begnion Dragoknight kidnap Leanne and successfully escape with her in tow in Part 2's Prologue of Fire Emblem: Radiant Dawn or an enemy breaks the green line in Part 3's Chapter 13 in Fire Emblem: Radiant Dawn.
In Fire Emblem: The Sacred Stones, in skirmishes, Tower of Valni and Lagdou Ruins, if the player didn't bring Eirika or Ephraim into the battle, and all the characters the player bring die, a Game Over still occurs, despite the fact that Eirika or Ephraim didn't die. This likewise occurs in Fire Emblem Fates under the same circumstances, even assuming that the Avatar is absent.
If a Game Over occurs, players must restart that chapter or restart from the last save point.
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