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Garm

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Garm is the Sacred Twin Black Axe of Grado. (Grado's other Sacred Twin weapon is the Dark Magic tome Gleipnir.)

Garm is S-Ranked, meaning a unit must have an S-Rank in axes to use it. Quite a large portion of FE8's cast can use Garm. However, many of these units can only use axes post-promotion, therefore increasing the difficulty of getting them an S-Rank in axes.

Garm gives a +5 bonus to Speed. This is good because many of the potential Garm wielders could benefit from the boost since most axe users in Fire Emblem overall lack Speed (and some that don't lack speed lack constitution or strength, though some have all 3).


Garm is acquired upon completing Eirika's Chapter 15: Scorched Sand, or Ephraim's Chapter 14: Father and Son. Upon completion of said chapter(s), Garm, along with Gleipnir, is added to the main character's inventory.

StatisticsEdit

Name Type Rank Uses Mt Hit Crt Rng Wt WEx Worth Effect(s)
GarmGarm AxeAxe S 30 20 75% 0% 1 13 1 - Speed +5, inflicts bonus damage to monsters.

EtymologyEdit

Garm, similar to Fenrir, is in Norse mythology a huge four-eyed hound who guards the entrance to the underworld (like Cerberus in Greek mythology). During Ragnarök, the Norse mythological coming apocalypse, Garm will break free and fight the gods alongside the giants. The god Tyr will kill Garm but die from his wounds.

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