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Ghostly Gold (遺跡の財宝 Yuiseki no Saihō lit. Wealth and Treasure of the Historic Ruins in the Japanese version) is Xenologue 5 of Fire Emblem Fates. Like The Golden Gaffe in Awakening, this Xenologue allows the player to gain gold from enemies.
In one of the Deeprealms at night, Llewelyn and Lloyd are wondering what had happened to their treasure beneath the ruins as they have guarded it all night but it has strangely disappeared. They flag down the Avatar and ask for help, to which they accept. The two then go off for a well deserved sleep while the Avatar's forces guard the ruins.
The next morning, the Avatar and their butler/maid hear noises coming from the ruins; it's invisible soldiers stealing the money! They rally their soldiers and fight the invaders. After driving them off, the Avatar decides to give the stolen gold back to the twins. The twins, grateful for their help in finding out the culprit, allow the Avatar to keep the gold for their services, and ask them to come back to kill more ghosts if they pop up again.
|The following part of this article contains strategy; therefore, it is subjective, and may not work for everyone.|
There are very few enemies on the map, mainly consisting of Lancers and Ninjas (or master variants on the harder version).
A notable fact in this Xenologue is that the "boss" units will only fight in counter-attacks or if their way is blocked. They carry more gold then the other units. Some of the enemies also carry unique weapons, such as Priestess using Hankyus, bows that can be shot at both one and two range. Players should take out as much units as possible that appear from the staircases before the last turn, so they can maximize their gold output. If any units need to heal, there are plenty of forts around the ruins to recover if you forgot to bring healing items.
Players should still be careful when fighting the units, as unlike The Golden Gaffe, where the enemy units would only counterattack, the enemy units here will attack your units.
The script for this Xenologue can be found here.
Enemy reinforcements are randomized each round, appearing from the staircases on the map.
- Master of Arms and Swordmaster (in Guard Stance)
- Oni Chieftain and 2 Blacksmiths
- 2 Priestesses
- 2 Bow Knights and Adventurers
- 2 Malig Knights (in Guard Stance)
- 2 Generals
- 3 Snipers
- 3 Paladins
- 3 Great Knights
- 4 Wyvern Lords
- 4 Maids
- 5 Nine-Tails
- 5 Wolfssegners
If the player has not reached a specific chapter yet for the enemies to be promoted, the following reinforcements appear instead:
- 2 Samurai (in Guard Stance)
- 3 Oni Savages
- 2 Shrine Maidens
- 2 Wyvern Riders (in Guard Stance)
- 2 Knights
- 3 Archers
- 3 Cavaliers (covering both Great Knights and Paladins after chapter checkpoint)
- 4 Wyvern Riders
- 4 Troubadours
- 5 Kitsunes
- 5 Wolfskins
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|Ghostly Gold||Next chapter:|