“I'm sick of this garbage! What the hell are we accomplishing by working this worthless piece of land? I work my butt off day and night, and I'm still starving. You're just being tricked by that broad, Eyvel. What's the matter with you? Get a hold of yourself, you old geezer!”
—Gomes' talking to Dagdar
Gomes is a boss character encountered in Fire Emblem: Thracia 776. He is a member of the Mount Violdrake Bandits under Dagdar. After the gang quit banditry, Dagdar put them under farming the barren inhospitable Thracian land. As his hunger and desperation grew, Gomes eventually steered the gang into raiding villages and turning on Dagdar. Gomes was eventually killed or defeated and let go by Leif and Dagdar.
|-|| Axe - A|
Bow - B
To players who have conquered Fire Emblem 7's Batta the Beast, Gomes title, 'Gomes the Invincible,' might seem eerily familiar. Unfortunately Gomes actually possesses the stats to back his claim up. There is no way around it: Gomes is incredibly powerful relative to his point in the game. Prior to Gomes, all of the bosses other than the comparatively weak Rumei have either been deprived of a throne or easy prey for the mighty Eyvel. Gomes, on the other hand, rivals several bosses fought later in the game, and even lacks the Armorslayer weakness that plagues the standard General and Baron bosses fought later in the game. His attacking power is strong enough to instantly kill most low-durability units. His speed is high enough to make him virtually immune to doubling, so Pursuit Criticals cannot be relied upon to surpass his incredible defense. Even his skill,which would normally be a weakness for axe units, is absolutely solid.
Thankfully, Gomes possesses a catastrophic weakness to magic, particularly critical strikes from Grafcalibur. As long as the player has recruited Asvel from Chapter 4x, Gomes should be a simple boss to defeat, so long as the player remembers to prevent Gomes from equipping his Steel Bow by diligently rescuing Asvel after attacks. If Asvel is not in the player's party, the Light Brand, Earth Sword, and Fire Sword are the only realistic way of hurting him. Because of his throne's healing powers, it might take several hits to bring him down this way. The player might benefit from using the Holy Water found in the map's top right corner to boost a unit's magical powers.
Gomes can theoretically be captured, though actually capturing him is truly an ordeal. Typically, this would involve an improbably well-trained 20-build Marty landing an also-improbable critical Brave Axe strike on a badly wounded Gomes. It should be noted that Gomes has a high luck stat, so Marty needs a support boost from Dagdar to even have a chance of scoring a critical on Gomes. Wearing away or stealing(requires a 16 build thief) Gomes' gear is another option, but the player will still need a unit with 20 build to capture him. Doing this will earn the player nothing beyond the satisfaction of sparing one of the more sympathetic (and difficult) bosses the game has to offer.
“Damn! You think you stand a chance against Gomes the Invincible!?”
—Gomes' battle conversation
“Dagdar...I'm sorry... I had to... We'd all starve otherwise…”
—Gome's death quote
“You're...letting me go? Thanks...and... I'm sorry!”
—Gome's release quote