“Some have used that name, yes. You must listen to me. As you suspect, Gharnef has made off with Falchion. With Imhullu and Falchion in the sorcerer's grasp, Dolhr now must think twice before challenging him. Gharnef knows this. And one day, he plans to conquer Dolhr and rule the entire world.”
—Gotoh to Marth in the end of Chapter 15 of Shadow Dragon
Gotoh (ガトー, Gato, Gato in the Japanese version) is a playable character in Fire Emblem: Ankoku Ryū to Hikari no Tsurugi and its remake. He is a member of the Divine Dragon Tribe and a Bishop of great renown, known as the White Sage. He was one of the few Divine Dragon survivors of the war against the Earth Dragons and lost the ability to take dragon form after throwing away his Dragonstone. He was later ordered by Naga to guard humanity after Naga's death. When Medeus and Dolhr began their war against humanity, Gotoh led Anri to the Ice Dragon Temple, where Anri claimed the Falchion he would use to defeat Medeus. Gotoh later founded the nation of Khadein and trained two pupils: Miloah and Gharnef, both two students striving for justice. Miloah turned out to have more empathy and compassion, and so Gotoh picked him as his successor and gave him the Aura spell. Out of jealousy, Gharnef stole the Imhullu spell, which twisted his soul. Ever since then, Gotoh kept watch over Gharnef's actions, hoping that someone would stop him. That someone happened to be Marth, descendant of the hero Anri. Gotoh then assisted Marth in his quest, giving him advice from time to time. He joins very late in the game, Fire Emblem: Ankoku Ryū to Hikari no Tsurugi, although he was changed to a major NPC in the remake and sequel Fire Emblem: Mystery of the Emblem.
“The end...was so close...”
—Death Quote in Shadow Dragon
At Nyna’s request, Gotoh became archmage of Akaneia. The world never knew a better teacher.