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Halberdiers are promoted Soldiers in Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. They wield lances and, contrary to Swordmasters and Berserkers, they do not have 15% bonus critical hit ratings in Path of Radiance, though in Radiant Dawn they gained a critical bonus. They promote like any other unit, as they have to reach level 21 or to use a Master Seal. Stat-wise, they have higher Speed and Skill than Generals, but at the cost of lower Defense. In Radiant Dawn they can promote into Sentinels.

Maximum Stats

Path of Radiance

Notable Halberdiers

Fire Emblem: Path of Radiance

Fire Emblem: Radiant Dawn

  • Nephenee - a playable Halberdier, from Ohma, Crimea.
  • Danved - a playable Halberdier of mysterious origins.
  • Jarod - the main antagonist of Part 1 1-9 and 1-Endgame
  • Rommit - the boss of Chapter 3-1
  • Roark - the boss of Chapter 3-9
  • Possible Promotion for: Aran

Trivia

  • In FE9, Halberdiers are the first promoted enemy units/bosses to be fought.
  • In FE10, Halberdiers are the second promoted enemy class to be fought (after Thunder Sage).
  • The early Wyvern Knight class wears a similar helmet. Interestingly both are lance only classes with a unique skill.
  • In the Japanese version of Path of Radiance, Swordmasters and Berserkers did not have critical bonuses, which might explain why Halberdiers also did not have a critical bonus in that game.

Gallery

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