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“Don't worry about it. I'm the type that likes to help nice country girls like you.”
—Heather, in a conversation with Nephenee.

Heather is a playable character from Fire Emblem: Radiant Dawn. She is a wandering rogue who scours the countryside villages of Crimea for gold to pay for her sickly mother's medicine.

Profile[]

Heather is introduced when she arrives in the village of Ohma during a battle. Around this time, Brom and Nephenee enlist her aid in stopping an insurrection in Ohma. For the duration of Ludveck's rebellion, she assists Lucia and Elincia in their efforts to stop it. After the war concludes, Heather returns to her home to care for her ill mother and swears to put a stop to her thieving ways, although she always seems to have an ample supply of gold.

Personality[]

Heather is a cunning young woman who loves to trick men into giving gold and other possessions to her. It is implied that she is the rogue who tricked Gatrie into giving gold to her during the events of Fire Emblem: Path of Radiance, although this is only mentioned in one of the support conversations between him and Shinon.

She flirts with the other female characters, especially Nephenee, and seems to dislike men. In a quote that was removed from the North American and PAL versions of Radiant Dawn, she says that her motive for joining the Crimean Army was to "meet all the pretty girls". She enjoys seeing Elincia, whom she describes as "glorious", and voluntarily assists Lucia, whom she deems an "amazingly stupendously great" girl. She also willingly tricks "some dupe who thinks she's cute" into giving her food, which she later uses to feed Ilyana.

In-Game[]

Radiant Dawn[]

Availability[]

Part 1 Part 2 Part 3 Part 4 Endgame
P 1 2 3 4 5 6 7 8 9 E P 1 2 3 E P 1 2 3 4 5 6 7 8 9 10 11 12 13 E P 1 2 3 4 5 E A1 A2 A3 A4 A5

◎=Forced ○=Available □=Available for selected △=Reinforcement

Base Stats[]

Starting ClassAffinity
FE10 Heather Rogue Sprite RogueFE10Fire Fire
LevelHPStrMagSklSpdLckDefResConWtMov
7321592125161014777
SkillsWeaponStarting Items
Pass Pass
Steal Steal
Shove Shove
FE10 Knife Knife - CIrondagger Iron Dagger
Bronzeknife Bronze Knife

Growth Rates[]

HP Str Mag Skl Spd Lck Def Res
40% 25% 20% 50% 70% 75% 30% 40%

Biorhythm[]

RD Biorhythm D

Promotion Gains[]

Item Required Promoted Class
(FE10mastercrown Master Crown) FE10 Heather Whisper Sprite Whisper
1 +4 +3 +4 +2 +2 +3 +4 +0 +0
Skills Weapon Levels
Bane Bane FE10 Knife A*

* Only if Knife mastery level is at B or lower.

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Heather is the second Rogue of the game. Unlike Sothe, Heather is built for Speed and Luck. Heather can easily dodge most if not all attacks including magic. Her Skill growth is a nice touch allowing her to hit almost all enemies. Her Strength is average to say the least, although this is to be expected of a Rogue. She can be used as a diversion unit by removing all weapons from her but in general, it yields better results to train her and equip her well, since she can weaken most enemies this way. This allows her to gain more EXP for defeated ones and helps training other units since surviving enemies will most likely die with another hit or two. Also, when she is promoted to a Whisper, she will kill enemies more often and may become a very deadly unit with the addition of the Bane skill.

Unlike Sothe, the chapters where Heather is present have little to steal (Robbing the Senators in River Crossing being the most prominent, but is only needed if desiring the Bonus Experience for leaving them alive), few locks (again, only present in River Crossing, where the locks may be broken by any unit) to open, and fewer/less valuable Hidden Treasure (which may still be obtained by other units), giving her less utility value. Although she does join around the same time the player obtains the Disarm skill allowing her to steal weapons enemies have equipped.

For endgame Heather is possibly the worst character to bring in, as her 28 Strength cap, if she can even reach it, and her lack of other abilities make her especially impotent. Additionally the Baselard is the only especially strong knife in the game, which Heather will need to do any real damage, and there is only one of it, while Volke at base is a completely superior combat unit to a completely capped Heather and thus it will never be optimal to have her in the Tower using the Baselard instead of Volke.

Statwise, there is little difference between the two Rogues/potential Whispers, Sothe and Heather, if trained Heather can be as good a unit as Sothe, however due to being forced to bring Sothe into every battle you have him for (including the Endgame) Sothe is easier to use, unless two Whispers are desired for some reason, but this is unnecessary in most cases.

Heather has a Fire Affinity which gives an Attack and accuracy boost; she benefits little off of the accuracy boost but the attack boost is helpful as she needs all the help she can get for her damage output. Since Heather is not a unit you'll want near the frontlines it can be hard if not impractical to have her stay in support range of your other units and supports will do nothing to help her perform thieving duties. If the player wants to actively use Heather and have her see combat, then an Earth Affinity is by far most desirable, as she'll need the massive avoid boost to maximize her survival and with it she can become near-unhittable, while no other affinity will provide close to that benefit for her. Ike and Oscar are the only units on the GMs with earth until Tanith joins in 3-11, so they are the ideal support partners for her, and both will benefit off the attack + accuracy boost. Since Oscar is a mounted unit that Heather will have a hard time keeping up with, while Ike is an infantry unit with similar movement, Ike will be the better support partner.

Fire Emblem Heroes[]

Wandering Ninja
A wandering thief from Crimea. She is happy to find that so many outstanding women have been gathered together in Askr. Appears in Fire Emblem: Radiant Dawn.

Base Stats[]

Rarity: ✯✯✯✯✯

Heather Wandering Ninja Heroes spriteTitle
Wandering Ninja
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
16/17/18
38/41/44
11/12/13
39/42/46
7/8/9
44/47/51
7/8/9
24/27/31
7/8/9
26/30/33
SkillsWeapon
FEH skill offense Spy's Shuriken
FEH skill support Rally Speed
FEH Green Dagger Icon Dagger

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Dagger---
Steel Dagger---
Silver Dagger---
Spy's Shuriken-FEH Star Rarity 5-
FEH skill supportRally Speed---
Rally Attack Speed---
Rally Attack Speed+--FEH Star Rarity 5
AFEH Darting Blow 1 Darting Blow 1--
FEH Swift Sparrow 1 Swift Sparrow 1FEH Darting Blow 1 Darting Blow 1-
FEH Swift Sparrow 2 Swift Sparrow 2FEH Swift Sparrow 1 Swift Sparrow 1-
FEH Remote Sparrow Remote SparrowFEH Swift Sparrow 2 Swift Sparrow 2FEH Star Rarity 5
BFEH Spd Def Ruse 1 Spd Def Ruse 1--
FEH Spd Def Ruse 2 Spd Def Ruse 2FEH Spd Def Ruse 1 Spd Def Ruse 1-
FEH Spd Def Ruse 3 Spd Def Ruse 3FEH Spd Def Ruse 2 Spd Def Ruse 2-
FEH Spd Def Ruse 4 Spd Def Ruse 4FEH Spd Def Ruse 3 Spd Def Ruse 3FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]
Counters[]
Skill Inheritance[]

Meet Some of the Heroes[]

Wandering Ninja Heather
Heather wandering ninja pop01 Heather is a thief who once prowled the continent of Tellius, and now she’s brought her roguish charm to the ninja festival!
Heather wandering ninja pop02 This ninja outfit features a beautiful flower-petal design and elegant accessories. I think she’s bound to catch the eye of that nice country girl she’s always talking about!
Heather wandering ninja pop03 For her appearance at the festival, Heather’s wielding a giant shuriken that’s engraved with a smoke design—a little nod to her ability to vanish into thin air and reappear when you least expect it!
Heather wandering ninja pop04 Now that she’s dressed the part, Heather eagerly takes on her first ninja mission: to infiltrate the festival and steal some hearts!
Closely Associated Characters
Nephenee A militia member from the Crimean countryside whom Heather has her eye on. Since she’s quiet, people think she’s shy, but…

Quotes[]

Radiant Dawn[]

Heather/Quotes

Heroes[]

Heather/Heroes Quotes

Ending[]

Alluring Rogue (魅惑の女盗賊, Miwaku no Jo Tōzoku)
Heather returned home to care for her mother, swearing off her roguish ways. Yet somehow, she always had money.

Non-Canon Appearances[]

Fire Emblem 0 (Cipher)[]

Heather is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History[]

Round Placement Character Version Votes

CYL1 323 CYL Heather Portrait
Radiant Dawn
599
CYL2 354
↓31
CYL Heather Portrait
Radiant Dawn
534
↓65
CYL3 296
↑58
CYL Heather Portrait
Radiant Dawn
703
↑169
CYL4 298
↓2
CYL Heather Portrait
Radiant Dawn
426
↓277
CYL5 262
↑36
CYL Heather Portrait
Radiant Dawn
306
↓120
CYL6 189
↑73
CYL Heather Portrait
Radiant Dawn
511
↑205

CYL7 162
↑27
CYL Heather Portrait
Radiant Dawn
376
↓135

Trivia[]

  • There is unused battle data for a Sword Knight named Heather in Fire Emblem: Path of Radiance.
  • On the Radiant Dawn website, the writers responded to a fan question asking if Heather was sexually abused. They denied her having a history of abuse and said that she was simply attracted to women.
  • There's a glitch in Radiant Dawn where if Heather reaches level 21 via stealing EXP instead of combat or bonus experience, she resets to level 20 and will not promote.

Gallery[]

See main article: Heather/Gallery.
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