Fandom

Fire Emblem Wiki

Hit%

5,311pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Not to be confused with Hit Rate

Hit% (which often shows as simply Hit in the game) is a weapon stat used to determine how likely a weapon is to hit, before anything such as a character's stats, terrain, or other variables affect the outcome. Typically, long-range weapons are not very accurate, while close-range weapons tend to hit more often. Prf weapons tend to have very high hit rates, and Staves that heal units have a perfect hit rate (except in Fire Emblem: Thracia 776) no matter what might otherwise affect its accuracy. In the newer games, like Fire Emblem: Radiant Dawn, many melee weapons have over 100% hit when looking at them out of combat. This means if your enemy has a high dodge chance, your weapon may still have 100% hit rating when the dodge chance is taken off of your hit chance.

Also on Fandom

Random Wiki