Horse
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“He is more than just a simple horse... He is my brother-in-arms! Some knights, some Crimean knights even, treat their horses like mere transportation... but I don't feel that way.”
—Kieran talking about his horse
The Horse is a recurring animal used as a mount in all Fire Emblem games. Certain classes of units ride them into battle, and have one of the best movement ranges in the game, though it is drastically reduced in deserts. Characters riding horses have a mounted Constitution and heavy weight, allowing them to rescue many of the infantry, though they are unable to be rescued themselves and shoving them can be difficult. Mounted units will usually have the innate skill Canto, which allows them to expend any remaining movement after completing an action. Unfortunately, horses are unable to climb ledges or mountainous terrain, forcing their riders to find alternative paths or stairways to progress. Horses are also affected by the weather, and any adverse changes caused by conditions such as heavy rain or snow slow them significantly, although this effect only occurs in Rekka no Ken.
Units that ride horses are susceptible to weapons designed to deal increased damage against them. These include the Horseslayer, the Longsword, and the Halberd/Poleax. Unique weapons wielded by Lord characters, such as the Rapier or the Thani tome, can also deal increased damage against them. The armored horses ridden by Great Knights are subjected to further increased damage from armor-effective weapons, such as the Hammer or the Armorslayer. In several games of the series, riders could dismount to remove the possibility of increased damage against them, but usually at the cost of stat penalties, the loss of Canto, or by being forced to equip a sword by default.
Although horses play a vital role in combat for many characters, they are not considered separate units from their riders on the battlefield, and thus do not have visible stats. An exception, however, occurs in Radiant Dawn where NPC horses appear in the third chapter of Part Three where they can be released from their corrals for Bonus Experience once they escape the map. Interestingly, all the horses featured have high Strength but below average stats otherwise.
Unlike the wyverns and pegasi, there have been no named horses ridden by the characters in the series, though most of their human riders seem to share a close bond with them.
Units that use horses
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- Cavalier
- Paladin
- Lance Paladin
- Axe Paladin
- Blade Paladin
- Bow Paladin
- Gold Knight
- Silver Knight
- Lance Knight
- Duke Knight
- Axe Knight
- Great Knight
- Arch Knight
- Bow Knight
- Horseman
- Nomad
- Nomadic Trooper
- Mage Knight
- Troubadour
- Valkyrie
- Free Knight
- Forest Knight
- Master Knight
- Knight Lord
- Great Lord (Fire Emblem: The Sacred Stones)
| Mounts |
| Horse - Wyvern - Pegasus - Griffon |
| Monsters |
| Bael - Elder Bael - Mogall - Arch Mogall - Revenant - Entombed - Bonewalker - Lich - Wight - Tarvos - Maelduin - Mauthe Doog - Gwyllgi - Gargoyle - Balrog - Deathgoyle - Gorgon Egg - Gorgon - Cyclops - Draco Zombie - White Dragon |
| Spirits |
| Thunder Spirit - Fire Spirit - Wind Spirit |
