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Julius (Genealogy of the Holy War)

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“Heheheh... You've obviously lost your mind. You can't defeat me.”
—Julius, when he is attacked in the Final Chapter of Genealogy of the Holy War

Julius (ユリウス Yuriusu, Yurius in the Japanese version) is the main antagonist in the second generation of Fire Emblem: Genealogy of the Holy War. He is the son of Arvis and Deirdre, who were deliberately brought together by Manfroy in order to ensure that the offspring they delivered would produce the reincarnation of Loptyr.

ProfileEdit

Despite merely being the imperial prince, Julius is the main ruler of the Empire, as Arvis is powerless to stop his actions. This is essentially due to Azmur's dying request for Arvis to allow his son to take control of the Empire when he reached a suitable age.

Before the beginning of the Second Generation, Manfroy bestows upon Julius the tome of Loptyr, which corrupts Julius and leads him to take over the Grannvale Empire. During this time, Julius begins to destroy all traces of Naga's descendants, including killing his mother Deirdre and hunting down his twin sister Julia. Julius is also responsible for the horrific Child Hunts that take place both in the events of Genealogy of the Holy War and Thracia 776, in which children are brutally trialed and brainwashed to serve Loptyr.

Julius eventually makes his last stand in Belhalla, where alongside his twelve Deadlords, he faces off against the Liberation Army led by his half-brother Seliph. After his defeat, Loptyr dissipates into nothingness, but not before warning Seliph that he will be back so long as humans are controlled by greed.

PersonalityEdit

Julius' character as an individual is not explicitly revealed throughout the course of the game, as his actions are strongly influenced or even controlled by Loptyr. Under the influence of Loptyr, however, Julius is an extremely cold and cruel individual with a very high opinion of himself and his abilities. Several elements of Julius' original state are, however implied, as can be seen in the case of his relationship with Ishtar, whom he seems to harbor true affections for.

Julius appears to genuinely be in love with Ishtar, who seems to be the only person that he actually cares for. He has been shown to express jealousy towards other male individuals getting close to her, as can be seen in Thracia 776, whereby he comments on how he dislikes Reinhardt and the manner in which he gazes upon Ishtar.

In GameEdit

Fire Emblem: Genealogy of the Holy WarEdit

StatsEdit

  • Minor Holy Blood Indicator - Minor Holy Blood
  • FE4 Loptous Holy Blood - Major Loptyr Blood

Starting Class Holy Blood
FE4 Dark Prince SpriteDark Prince Loptous Holy BloodFE4 Loptous Holy BloodLoptyr
Fala Holy BloodMinor Holy Blood IndicatorFala
Level HP Str Mag Skl Spd Lck Def Res Mov Lead Gold
30 80 15 30 27 27 13 25 30+5 5 5 -
Skills Weapon Starting Items

PursuitPursuit
ChargeCharge
Wrath (SNES)Wrath

FE4 FireFire - A
FE4 ThunderThunder - A
FE4 WindWind - A
FE4 DarkDark - FE4 Star Rank (Weapons)

FE4loputousuLoptyr
Leg RingLeg Ring

Starting Class Holy Blood
FE4 Dark Prince SpriteDark Prince Loptous Holy BloodFE4 Loptous Holy BloodLoptyr
Fala Holy BloodMinor Holy Blood IndicatorFala
Level HP Str Mag Skl Spd Lck Def Res Mov Lead Gold
30 80 15 25 27 27 13 25 30+5 5 3 -
Skills Weapon Starting Items

PursuitPursuit
ChargeCharge
Wrath (SNES)Wrath
AwarenessNihil

FE4 FireFire - A
FE4 ThunderThunder - A
FE4 WindWind - A
FE4 DarkDark - FE4 Star Rank (Weapons)

FE4loputousuLoptyr
Fe4meteorMeteor

OverviewEdit

Julius is fought very differently in his two encounters. In Chapter 10, he has capped magic and a Leg Ring, but he is missing Nihil. It is more than sufficient to simply defeat Ishtar to make him leave the battlefield. If the player so wishes to fight him, he will need to be able to land several critical hits upon Julius, as the effect of his Loptyr Holy Blood still renders him almost-invincible. Alternatively, he will also leave the battlefield with Ishtar if either of them manages to take down any of the player's units.

In the Final Chapter, Julius does not move due to him guarding Belhalla Castle. In this encounter, Julius' magic has been reduced to 25, but as a result of possessing the Meteor tome and the Nihil skill, taking him down is made that much harder. To top it all off, 12 Deadlords protect Julius from harm, and may prove to be rather formidable foes.

After the Deadlords are defeated, position Julia in such a way that she is supported by the Charm skill and Seliph before engaging Julius in a battle with the Book of Naga. If Julia had somehow fallen prior to the battle against Julius, it is thus recommended to equip both Seliph and Ares with Power Rings, before utilizing the duo to engage Julius in battle. As the game is programmed to always have Julius attack Seliph when he is in front of him, it is thus recommended for Seliph to be positioned at the entrance of the Castle of Belhalla at all times. This will essentially prevent Julius from attacking any other units with the Meteor spell.

  • Note: A glitch may occur in the Final Chapter, whereby defeating Julius with a character who can continue to move a few spaces before ending his/her turn results in said character's total loss tally to drastically increase. This will have a negative impact on the player's overall Combat Ranking at the end of the game.

Fire Emblem AwakeningEdit

SpotPassEdit

Starting Class
FE13 NPC Generic Sorcerer (M) Map SpriteSorcerer
Level HP Str Mag Skl Spd Lck Def Res Mov
20 75 13 36 30 30 13 39 33 6
Skills Weapon Starting Items

FE13CurseHex
CrimsoncurseAnathema
Vengeance (FE13)Vengeance
Magic Slayer IconTomebreaker
Wrath (FE13)Wrath

TomeIconFE13Tome - A

Goetia FE13 IconGoetia*

*Enemy only, joins unequipped

QuotesEdit

Battle ConversationsEdit

“Heheheh... Looks like I’ve won, Ishtar.”
—Julius' battle quote in chapter 10

“Heheheh... You've obviously lost your mind. You can't defeat me.”
—If any other unit engages in battle with Julius

“J, Julia... why are you... You've made a big mistake, Manfroy!!”
—If Julia engages in battle with Julius

“Hmph, Seliph. So you're the supposed 'Imperial Prince of Light'? Don't make me laugh. No warrior of Baldur lineage can defeat me! You're going to die!!”
—If Seliph engages in battle with Julius

Death/Defeat QuotesEdit

“Play time is over. I'm going home.”
—Chapter 10 if defeated

“Urghh... nAGA... yOU'VE rUINED eVERYTHING yET aGAIN...”
—Final Chapter (Loptyr speaking through Julius when defeated with Julia and Naga.)

“Urrgghh... Take note, Seliph...! While greed exists in men's hearts... I will return...! ...You've been warned! Gaaahhh...”
—Final Chapter (Loptyr speaking through Julius when defeated by Seliph.)

“GWAAAAAAaaaaaa...”
—Final Chapter (Loptyr speaking through Julius when he is defeated by any other character apart from Seliph or Julia.)

EtymologyEdit

Julius is a Roman family name that is associated with the line of emperors.

TriviaEdit

  • Julius's unique boss theme only plays if he fights Seliph or Julia, if any other characters attack him then the normal boss theme will play in Chapter 10 and theme "Fated Showdown" in the Final Chapter

GalleryEdit


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