“If someone's stronger than me, they get my respect. And if they're weaker than me, I don't waste my time. That's all I'm saying...”
—Kjelle in her support with Lucina.
Kjelle (デジェル Dejeru, Degel In the Japanese version) is a playable character in Fire Emblem: Awakening and the daughter of Sully. If Sully marries Chrom then Kjelle will be Lucina's sister, if Sully marries the Avatar, then Kjelle will be Morgan's sister. Otherwise she will be an only child. Her birthday is September 29th. In the English version she is voiced by Stephanie Sheh while in the Japanese version she is voiced by Megumi Yamato.
Kjelle was trained by her mother in the art of fighting. Sully was a particularly tough teacher even on her daughter. Kjelle wanted to learn how to ride a horse like Sully, but Sully deemed her "not cut out for it." Kjelle felt that she meant that she was inadequate to fight on horseback. Kjelle instead found comfort in heavy Knight armor, seeing as her protection and her constant "companion." Like the other children from the future, Kjelle lost both of her parents to the Risen. She received Sully's wedding ring and continues to wear it in her memory. Kjelle joined Lucina and the others to return to the past to prevent the ruinous future. After returning to the past, Kjelle met a man in Ferox and began training under him, building a relationship with him and his wife.
In her Paralogue, Kjelle witnesses the death of her teacher by the hands of Cassius. Kjelle's teacher lost because Cassius had taken a girl hostage and Kjelle vows to get revenge in a duel. However, when Kjelle arrives at the Dueling Grounds, Cassius calls out for his army to take Kjelle down. Disgusted by his dishonorable nature, she vows to strike him down. She struggles to do so, but then Chrom's army arrive to help her after her teacher's wife directed them to her. She eventually meets her mother Sully and is not sure if she is her mother, but Kjelle puts her curiosity aside until she has defeated Cassius. After defeating the sorcerer and avenging her teacher's life, his wife thanks Kjelle and tells her to stay safe. Sully talks to Kjelle again and Kjelle tells her that she is looking for her mother but her only lead is her wedding ring. Sully is shocked and asks to see the ring, the exact ring she has. Kjelle is excited to be with her mother again, but Sully instantly puts her daughter in her place. Nonetheless, Kjelle is excited to train with her mother once more.
After the war, Kjelle set off on a new journey to grow stronger. She would face many heartbreaks along the way due to her sincerity, but it helped to harden her as a warrior.
In her support with Sully, Kjelle tells Sully to properly teach her how to fight on horseback despite the fact that she told her that she was "not cut out for it" by her. However, Sully figures that she meant that Kjelle should fight the way that she feels comfortable, just as she always does. However Sully reminds her that she still will be training her hard. In her support with her father, it is revealed that she is a dreadful cook much like her mother, though with help from her father, her cooking skill slightly improves.
In her support with Severa, Kjelle has no knowledge of feminine activities and Severa trains her to do things like apply cosmetics. In her friend support with Lucina, it is revealed that Kjelle is highly unsociable due to her dislike of "weaker" people, though she gives respect to those who she acknowledges are stronger than she is, such as Chrom.
The Future PastEdit
In an alternate timeline, where Grima manages to take over the land, Kjelle is seen with Nah, Cynthia, and Noire, each trapped seperately by an ambush of Risen who attacked while they were all stopping for a rest. Losing hope from the loss of the weapons, Kjelle gives up and submits to her fate. However, if all the children survive at the end of the battle, the four will reunite and she will apologize for giving up too easily.
Half a year later, Kjelle has started training new recruits of "Chrom's New Shepherds", noting how many of them are quite skilled after surviving the ordeal.
Kjelle is just as tomboyish as her mother. She has a kind heart and is protective of others, but tends to look down on weakness. She loves sparring, and if she sees someone who has ability, she will challenge him or her regardless of social standing. However, she hates people who look down on her because of her gender, just like her mother. She begins to receive fan mail from Sully's female fans upon reuniting with her mother. She likes armor more than anyone else in the army.
Base Stats (Before Inheritance)Edit
|Lance- C||Steel Lance|
Max Stat ModifersEdit
- See also: Kjelle/Supports
- Kjelle's Father
- The Avatar (Female)
- Lucina (Can be her sister)
- Morgan (Only if Morgan is her sister or daughter)
- Knight - Promotes to Great Knight or General
- Cavalier - Promotes to Paladin or Great Knight
- Myrmidon - Promotes to Swordmaster or Assassin
- Wyvern Rider - Promotes to Wyvern Lord or Griffon Rider
- Bride - Requires Wedding Bouquet
The Avatar as Father
Chrom as Father
Kjelle will also always inherit Aether, regardless if Chrom has the skill or not.
Frederick as Father
Kjelle receives no new reclassing options.
Virion as Father
Stahl as Father
Vaike as Father
Kellam as Father
Lon'qu as Father
Ricken as Father
Gaius as Father
Donnel as Father
- Pegasus Knight
- Troubadour - Promotes to Valkyrie or War Cleric
- She can inherit Fighter, or Villager related skill.
Gregor as Father
She can inherit a Barbarian related class skill.
Libra as Father
Henry as Father
- Dark Mage
She can inherit a Barbarian-related class skill.
Kjelle has the special distinction of starting off in a class that her mother does not have in her class set. Kjelle starts off as a Knight, and given Sully's Cain growths, Kjelle has very good Speed and Skill growths, perfect for her to launch double attacks and activate skills often. She has slightly lowered Strength caps but these shouldn't be a problem unless Kjelle's father's modifiers are sharply down in these categories. She also has naturally low resistance with Sully's growths and is hindered in this aspect in her Knight base class and its promotions.
Kjelle's promotions are the Great Knight and General classes. Kjelle works well in these classes, though she'll need to take time in other classes as she can be easily decimated by mages. Still if choosing to finish Kjelle in these classes, she can be an incredible unit when given the right father. From the Great Knight Luna is a great attacking skill and Dual Guard+ can help her in a pinch if she needs damage negation. The General class gives her mainly Pavise to shave damage off of her already high defenses.
Inheritance and ReclassingEdit
Sully: Because of Sully's Max Stats Modifiers, Kjelle needs to spend time out of her base class to improve her low resistance. Sully gives her 3 extra class sets, Cavalier, Wyvern Rider, and the Myrmidon lines. Most of these classes will capitalize her main asset stats but leave her resistance in question. Still, Kjelle has many skills to grab, but Aegis is especially important to shave off magic damage. Other worthwhile skills include Astra, Pass, Lancebreaker, and Swordbreaker. Deliverer is good if Kjelle is a General to improve her movement range and Swordfaire if considering a Great Knight.
Chrom: While Lucina benefits a good deal from being Sully's daughter thanks to the inheritance of the Myrmidon and Wyvern Rider class sets, as well as her good Skill and Speed Max Stats Modifiers, Kjelle doesn't benefit so much from being Chrom's second child. Kjelle gains one new class, the Archer class set. She will also always inherit Aether from Chrom, which can activate often given her good skill growths and caps due to Chrom and Sully's excellent Skill growths. From her lone new class set, Kjelle can grab Bowbreaker to use in all of her classes if needed though her defenses will most likely prevent any massive damage. Bowfaire can be considered if Kjelle stays in the Assassin class in the end. While she may not benefit as solidly as Lucina from this marriage, Kjelle makes a modestly good daughter of Chrom.
Avatar: The Avatar makes Kjelle a second Morgan giving her a huge class set to work with. Depending on the Avatar's Asset and Flaw, Kjelle can fix many of her flaws or possibly hurt them more. Even with said potential flaws, Kjelle still ends as an incredible unit stat wise. The Avatar has access to the two male exclusive classes Barbarian and Fighter, neither which gives particularly great skills but Wrath, Counter, Max HP +5, Gamble and Zeal are well worth considering since Kjelle can't learn these skills otherwise. Since Kjelle now has the class freedom to journey into every female available class, she has a huge amount of room to build stats, collect skills, and finalize Kjelle's ending class. Kjelle gains one class set that she cannot inherit from her other potential fathers, the Tactician line. Veteran makes level grinding easy and Ignis is a worthwhile skill for Kjelle to use as an alternate attacking skill. All in all, the avatar as her father makes her extremely diverse and a good taskmaster.
Frederick: Frederick is the only father who gives Kjelle no new class since Kjelle already starts off as a Knight and Sully provides Fredrick's other two classes. Kjelle receives a good boost in all of her stat caps aside from Magic, but that stat is unimportant in all of Kjelle's classes. She also gains an incredible +5 to her skill cap which allows Kjelle to activate Pavise, Aegis, and Luna more often. If you are willing to sacrifice having a more diverse skill bank and focus solely on stats, Kjelle works solidly as Fredrick's daughter.
Virion: Being the daughter of the archest of archers, Kjelle gains two new classlines : the Archer and the Mage classlines. While she won't benefit much from the latter classline, Kjelle can still get her hands on the Lifetaker from the Dark Knight, her only regenerative skill with Virion as her father. Kjelle gets access to Bowbreaker from the Bow Knight class, Accuracy +20 and Bowfaire from the Sniper class. Her growth rates and Max Stats Modifiers spread will upgrade her Skill and Speed a good deal, especially if she levels up as an Assassin, since these stats's growth rates will be around 70%, so staying in that classline is recommended for Kjelle.
Stahl: One could say Kjelle is the fusion of the Abel and Cain archetypes if she is Stahl's daughter. As such, her Defense, Skill, Speed and Strength growth rates are pretty even between each other, although Stahl's abysmal Resistance growth rate can hinder Kjelle a good deal. She will also get a boost in HP for 90% of her level ups. Kjelle should become a Paladin once she got all the skills she needs, since this class's growth rates will even out all her stats except the Magic and Resistance. Her only class inheritance is the Archer class which works no different than her other potential fathers with this class set.
Vaike: Vaike gives Kjelle as solid boost to Strength, Speed, and Skill but drops her resistance in the process. Vaike passes down the Mercenary and the Thief class sets to Kjelle. Vaike has the Barbarian and Fighter class sets which means that Kjelle can and should inherit a male exclusive skill since she will not be able to learn otherwise. Counter, Max HP +5, Axefaire, and Wrath are worthy skills to pass down and is up to the player to decide what would be best for her to inherit.The Mercenary class gives her the incredibly useful skill Armsthrift, allowing her to preserve her weapons allowing her to wield Regalia and good forged weapons without much drawbacks. From the Hero and Bow Knight lines, Sol is a good attacking skill since it is the only regenerative skill in Kjelle's class set from Vaike, Axebreaker to dodge potential Hammer units, and Bowbreaker to dodge bows. Thief gives her the Trickster class, which only Acrobat could be considered since a few of her other classes has poor mobility in sand or forrest terrains.
Kellam: Kjelle will inherit the Cleric and Thief classlines from Kellam. The Cleric class has Miracle to offer, a nice skill to let her survive a killing blow. Kjelle has almost nothing to do in the Sage class unless you want to grab Rally Magic, however the War Cleric gives her access to Renewal, a good and constant regenerative skill, as well as Rally Luck. Being Kellam's daughter, her Defense growth rate and Max Stat Modifier will be at its highest. As such, Kjelle should remain a General or a Great Knight once she got all the skills she need.
Lon'qu: Kjelle's most dominant trait as Lon'qu daughter isn't the Thief she inherits from him, giving access Movement +1, Acrobat and Lucky Seven. Instead, her best traits are her Skill and Speed Max Stats Modifiers that will skyrocket to a +6 each, leaving her other stats behind and giving her better chances of landing critical hits and dodging attacks. However, she has a neutral Strength and a rather low Defense Max Stats Modifiers, so Kjelle may have to rely on skills more than she wants to, but with access to Luna from the Great Knight class, Aegis and Pavise from the General and Paladin classes respectively as well as Astra and Lethality from the Swordmaster and Assassin classes, all of them activating fairly often with her Skill cap, that shouldn't be too much of a problem.
Ricken: Like Virion, Ricken will pass down the Archer and Mage to Kjelle. In this case however, except for the Avatar, Kjelle's Magic stat will be at its highest, so grabbing Focus, Magic +2 from the Mage and Tomefaire are always a plus for her. The main attraction is Lifetaker from the Dark Knight class though, and she should remain as such, since this is her most mobile class as a Magic-based unit.
Gaius: Gaius can be a great father for Kjelle, the main reason being able to pass down not only one skill from one of his male-only classlines, but also for passing down the Pegasus Knight classline. As such, Kjelle will be able to grab Galeforce and Rally Movement from the Dark Flier class, Lancefaire and Rally Speed from the Falcon Knight class. As far as stats go, Kjelle will only really benefit from Gaius's Skill and Speed modifiers. Her Defense cap will be rather low, so she should remain as a Swordmaster or an Assassin in the end, especially since Galeforce and Lethality are a good combo to have, should the latter activate.
Donnel: Like Gaius, Donnel will pass down the Pegasus Knight classline, but he will also pass down the Mercenary and Troubadour classlines. That means Kjelle will be able to grab Renewal from the War Cleric, but also Resistance +2 and Demoiselle from the Troubadour class, Dual Support+ and Rally Resistance from the Valkyrie class, the former being useful in Pair Up situations. Donnel will be able to pass down Aptitude from his Villager class, although once her stats caps, Kjelle will no longer need it. As such, Counter is also recommended. Kjelle's Luck cap will be higher than even her Skill and Speed caps, putting Armsthrift to its fullest potential, leaving only a 2% chance of a weapon being used for each attack. Pairing up with her father or using Rally Luck from the War Cleric class solves that problem.
Gregor: Gregor will only pass down the Mercenary and Troubadour classlines, so skills like Armsthrift, Dual Support+ and Renewal are obtainable for Kjelle. Like many fathers, Gregor will also be able to pass down a male-only skill to his daughter. Due to Kjelle having access to many classes that uses Axes, Axefaire is a good skill to pass down, while Counter is also good to pass down. Kjelle's highest stat caps are Skill, Speed, Strength and Defense in this order, so her remaining as a General is a good idea, especially with Renewal in her skillset.
Libra: Libra passes down the Cleric, Dark Mage and Mage classlines, which gives Kjelle access to Miracle from the Cleric class, Anathema and Hex from the Dark Mage, as well as Focus and Magic +2. Her reclass options includes the Dark Knight, Sage, Sorcerer and War Cleric, giving her access to useful skills like Lifetaker, Renewal, Tomebreaker, Tomefaire and Vengeance. Libra's stat caps are the overall lowest of all playable units in Awakening, that doesn't mean Kjelle will have bad stat caps. In fact, none of her caps will go lower than zero. Like Libra, Kjelle's growth rates are average and as such, you may not get the exact boosts you need.
Henry: Kjelle will inherit the Dark Mage, Thief and Troubadour classlines, giving her access to many skills like Dual Support+, Lifetaker, Movement +1, Renewal, Tomebreaker, Vengeance as well as one of Henry's male-only skills, such as Counter, Gamble, Wrath or Zeal. Kjelle has similar Strength and Magic caps and a very good Skill cap and a decent Speed cap. Her Luck falls behind, but that's the only stat of hers that has a negative cap with Henry as a father. Kjelle should remain either a Trickster or a Valkyrie unit. The former has a better Strength cap and a much higher Skill cap, while the latter has higher Magic and Resistance caps as well as higher movement, but Kjelle will gain the "Beast" status in the process, leaving her weak to the Beast Killer weapon or enemy Taguel units in Streetpass battles.
- "Huh? I had better pick this up before someone trips in it." (item)
- "I polished and oiled my armor. You never know when battle will erupt, after all." (exp)
- "I snuck in some practice, but it's not the same without a real body to beat on." (weapon exp)
- "You fight with style, you know. We should take on the enemy together." (team up)
- "I'd be honored to fight with any man or woman willing to see my worth." (team up)
Asking - SullyEdit
- "Mother, we’ve trained with weapons. Why don’t we have a potato-peeling contest?" (train)
- "Mother, you look faint today. Did you eat any strange plants while hunting?" (concern)
- "Mother, do you need anything? I’d like to be of help." (gift)
- "You fought wonderfully in that last battle, Mother. Has your life always been like this?" (story)
Replying - SullyEdit
- "You’re on. I’m always eager to learn more from you!" (train)
- "It’s all right, Mother. This is nothing compared to what I saw in the future." (concern)
- "...Could you stop all the women who look up to you from sending ME fan mail?" (gift)
- "In the future, you and I used to train together. You were as strong as any man, and I suppose that valor rubbed off on me. I wanted to be like you—even best you one day. But then you... You were gone before I got the chance." (story)
Asking - FatherEdit
- "Father, if you find the time, I was wondering if we could train together." (train)
- "Feeling better, Father? You chopped more fingers than onions while cooking last night!" (concern)
- "Tell me, do you need anything? A good daughter looks after her father." (gift)
- "Father, tell me all about your days before we met." (story)
Replying - FatherEdit
- "I would love that! But you’d better wear your best armor. I hit back hard" (train)
- "It’s kind of you to worry, but I can shake off a little training fatigue. Thank you." (concern)
- "I would just like to go for a walk with you. Maybe we could shop for weapons together." (gift)
- "Well, when I was really little, you and I used to wage mock battles. You never really gave it your all, though. Said you didn't want to 'leave a dent.' Heh. But I'm older now. How about a real match? Come on, I'm a tough cookie!" (story)
Asking - MarriedEdit
- "(Name), you look absolutely dashing. I cannot take my eyes off you." (compliment)
- "Let's be together always, (Name). I've never loved anyone like you." (love)
- "Don't wonder off on the battlefield, (Name). I have to keep you safe." (Promise)
- "(Name), is something caught on your weapon? You should be careful." (Gift)
Asking - ChildEdit
- "Morgan, do you remember nothing at all about your future?" (story)
- "Morgan, you look tired. Have I pushed you too hard with the training?" (concern)
- "Morgan, I can't pretend to be motherly, but let me buy you something you need." (gift)
- "Morgan, I challenge you! Let's see which of us is stronger!" (train)
Replying - ChildEdit
- "I have spent most of my days training to be a strong woman - stronger than any man. But that doesn't mean I look down on all men as weak! They have their...uses. Just because I prefer strong men with rippling... Wait, where is this going?" (story)
- "It's fine. I feel right as rain, so don't you worry." (concern)
- "You're no trouble to me at all. Why don't you spar with me for a bit?" (gift)
- "All right. I can't wait to see how you fight!" (train)
- "I'd like to see the man who can keep my pace!" (6+ stats up)
- "Growing stronger is life's greatest pleasure." (4-5 stats up)
- "I'll not settle for this... But it's a start." (2-3 stats up)
- "I was derelict in my training..." (0-1 stat up)
- "I can't expect more strength. But finesse..." (0-1 stat up, most stats capped)
- "This marks the start of a new training regimen!"
- "I wonder if they have any cool-looking armor?" (buying)
- "You can sell anything - except my armor." (selling)
- "I have to upgrade myself just to keep up!" (forging)
- "Those last ruffians were a handful. I need more training." (misc)
- "I feel as though I could conquer anything today! Has my training finally paid off?" (surge)
Greetings - NormalEdit
- "Good morning, Avatar! I challenge you!" (morning)
- "Avatar! Come, let us have a match once your break us over! " (midday)
- "Evening, Avatar! I challenge you to one last fight for the day!" (evening)
- "You've had a long day, Avatar. Rest up." (night)
- "Happy birthday, Avatar." (birthday)
Greetings - MarriedEdit
- "Hello, Avatar. Today will be a fine morning to train." (morning)
- "Hello, Avatar. It's good to see you. Shall we train later?" (midday)
- "Hello, Avatar. The day draws to a close. I hope it was a good one." (evening)
- "Hello, Avatar. It's late. You should get some rest." (night)
- "Today is your birthday, isn't it, Avatar? Let's celebrate together." (birthday)
Greetings - ChildEdit
- "Well met, Father. How about a quick match to start the morning?" (midday)
- "Oh! Father! Come, let us have a match once your break is over!" (midday)
- "Well met, Father. How about a quick match to end the day?" (evening)
- "You've had a long day, Father. Rest up." (night)
- "Happy birthday, Father! How old are you today?" (birthday)
Sully's future daughter, a model of chivalry. She believes the strong must protect the weak and loves to better herself through sport, but is reckless about who she challenges. The most attached to her armor. Born on September 29th.
“With you at my side, I feel as strong as newly-forged steel. I...I adore you.”
—Kjelle's confession quote
“This is a test, and by the gods, you’re gonna pass it!”
—Kjelle's final chapter quote
“My long training has finally proven its worth.”
—Kjelle's quote after Grima was defeated by Chrom
“You taught me about warfare, cooking—all sorts of things. I want to learn more, Father.”
—Kjelle reassuring the Avatar for their choice if she is his daughter.
“You can't give up, Avatar. To sacrifice yourself is unthinkable. We swore to find a path where no one has to be left behind.”
—Kjelle reassuring the Avatar for their choice if she is his wife.
“I am glad for our victory, but I wish it did not mean so sad a farewell... I still have so much to learn. Come back and teach me.”
—Kjelle's quote after the Avatar's sacrifice of killing Grima.
The Golden Gaffe Pre-BattleEdit
“How did you make off with everyone's gold undetected? We post guards! ...Could it be you're more gifted than the average Risen? If so, you'll make a worthy foe. En garde!”
—Kjelle's pre-battle quote.
EXPonential Growth Pre-BattleEdit
“Face me, creature of the dead! I see the resolve in your eyes... Your defeat shall be to my betterment. ...Nothing to say? I thought not. En garde!”
—Kjelle's pre-battle quote.
Infinite Regalia Pre-BattleEdit
“Something about this place kills my will to fight. They are more than worthy of my steel, so why, then? Could I actually be...afraid to fight? Perhaps I need to defeat them and forge my courage anew!”
—Kjelle's pre-battle quote.
Death's Embrace Pre-BattleEdit
“It's bad enough to be murdered, but having to take orders from your own killer? Don't worry. I'll stop you from further befouling yourselves in his dark service. Sorry if that's not what you had in mind, but it's all the salvation I have to offer.”
—Kjelle's pre-battle quote.
Five-Anna Firefight Pre-BattleEdit
“I know how it feels to lose a loved one to these horrific creatures. I won't let anyone else know that pain. This is precisely what I've trained for! Now we'll see if all that work was in vain. Ready yourself, dead man!”
—Kjelle's pre-battle quote.
Roster Rescue Pre-BattleEdit
“Wait, so my foes could know something about me that I don't even know myself? Argh, what a devious distraction... What could that roster say about me?! No...I'm being silly. It's time to put these fears aside and lay you to rest!”
—Kjelle's pre-battle quote.
Summer Scramble Pre-BattleEdit
“Why would you even attack a place like this? For sport? Making innocent people miserable for your own amusement is pathetic. Allow me to provide the discipline you so clearly require!”
—Kjelle's pre-battle quote.
Hot-Spring Scramble Pre-BattleEdit
“I've made good progress in my training regimen. Should I shake things up? The terrain here is terrible, but it might make for a decent agility course... I'll have to dispatch these Risen first. That should be worth half a lap or so.”
—Kjelle's pre-battle quote.
- "I'm with you."
- "Be careful!"
- "I'll be your shield!"
- "I have this!"
- "Come on then!"
- "I am yours!"
- "Let's go!"
- "We have no choice..."
- "Fight with me!"
- "Have at you!"
- "Don't forget me!"
- "Too easy!"
- "My turn!"
- "Stay alert!"
- "Just in time..."
- "This ends here!"
- "This'll do it!"
- "Have you made your peace?"
- "Victory is mine!"
- "Was that all?"
- "Who's next?"
- "Why even try?"
Partner Defeated EnemyEdit
- "I am in your debt."
- "Hardly a fair match."
- "Thank you."
Defeated By EnemyEdit
- "I was...careless..."
“L-looks like...it's my time...at last... Will I see you again...Mother...?”
—Kjelle's death quote after recruitment (classic mode)
“Too...strong for me... Have no choice... Need to get back...to safety...”
—Kjelle's retreat quote after recruitment (casual mode)
“No... It can't...end here... We needed to...save the world...”
—Future Kjelle's death quote in The Future Past 1
- Kjelle - Fair Fighter
- Knowing her battle had not yet ended, Kjelle set off on a new quest of self-discovery. Her sincerity led to much heartbreak along the way, but each painful lesson further hardened her as a warrior.
- Kjelle and the Avatar
- Many wrote of Avatar's legendary exploits, but accounts of his origins and character varied. Scholars, poets, and bards agreed on one thing alone—he loved his wife, Kjelle, above all else.
- Kjelle and Owain
- Owain set off on a lengthy quest with Kjelle to "stay his sword hand." ...The idea was actually Kjelle's, and he was just along while she trained, but she had the grace to let his delusions continue.
- Kjelle and Inigo
- Inigo traveled the world, every ready with a smile or a solution when trouble started to brew. He and Kjelle continued to perfect their respective skills as crowd pleaser and champion.
- Kjelle and Brady
- Brady left the priesthood to become the world's scariest violinist. Never one to pass up an opportunity for self-improvement, Kjelle took up music too. Their tight duets were said to spring from a single muse.
- Kjelle and Gerome
- Gerome and Kjelle were married and settled near Wyvern Valley, which Kjelle soon refashioned into her ideal training ground. Many claimed to see her running uphill in full armor for days on end.
- Kjelle and Morgan
- Morgan's memory never returned, but he didn't seem to miss it much and lived happily with Kjelle. Later, scholars would speculate he had come from a different future than the other children.
- Kjelle and Yarne
- Yarne tried desperately to find a safe haven after the battles were done, but even that journey was fraught with danger, especially as Kjelle insisted on facing every foe to better herself as a warrior.
- Kjelle and Laurent
- Longing to meet his mother's intellectual standards, Laurent took his wife on an expedition around the world. As Kjelle, too, valued self-discovery, the pair were said to be nearly inseparable.
Kjelle is a feminine variant of the masculine given name Kjell (pronounced "chell", like the instrument "cello") from Norway and Sweden, in Denmark the cognate is Kjeld or Keld. It is derived from the Old Norse: kętill, meaning "kettle," "cauldron," or "helmet", likely referencing her love of armor.
- Excluding any of the classes given to her by her father, Kjelle starts out with the most base class options and promoted options out of any character (Excluding the Avatar and Morgan).
- Early concept art of Kjelle suggests she was originally designed to be a Myrmidon.
- Her early concept art bears a resemblence to Say'ri.
- Kjelle's birthday is the same day that Fire Emblem: Akaneia Saga was first released in Japan.
- Kjelle shares her English voice actress, Stephanie Sheh, with Tharja.
- She also shares her Japanese voice actress, Megumi Yamato, with Libra
- Kjelle's official artwork depicts her wielding an Iron Lance.
- While weilding an Axe as a General, Kjelle has a unique victory pose where she raises her weapon triumphantly.
- During the Harvest Scramble DLC, it's revealed that Kjelle may hold some attraction to Severa.
- Kjelle is one of only two children to have their official artwork depict themselves with a different hair color than their mother (father for Lucina). The other is Inigo.
- Kjelle is the only child character aside from Cynthia who does not recognize one of her parents when she sees her. Explaining to Sully that she's looking for her, showing her her ring but not realizing that it's her.