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The Knight (アーマーナイト Āmā naito), also known as the Armor Knight or simply Armor (アーマー Āmā), is a heavily-armored combat physical class that recurrently appear across the Fire Emblem Series. Often wielding Lances as their sole weapon of choice, Knights are generally hampered by low Movement and compensate for this with their good physical stats across the board. They are one of few classes that count as armored units, which leaves them vulnerable to bonus damage from weapons such as Armorslayers and Hammers.

History in the SeriesEdit

In their original inception in Ankoku Ryū to Hikari no Tsurugi, Armor Knights are established as units that are slow-moving, yet renowned for their unparalleled Defense, they can equip Lances, as well as Swords. This version of the class is unable to promote, in spite of the existence of the General class in the game.

In Gaiden, the Knight is simply known as the Armor and serves as the second tier of the Soldier line. Armors are able to further promote into the third tier Baron when the necessary requirements are met.

The advent of Mystery of the Emblem sees the General class being posited as the main promoted form of the Armor Knight class.

In Genealogy of the Holy War and Thracia 776, the Armor Knight class is split into four distinct forms: the classic Lance-wielding Armor, the Axe Armor (アクスアーマー Akusu āmā), the Sword Armor (ソードアーマー Sōdo āmā) and the Bow Armor (ボウアーマー Bou āmā). Depending on the type of weapon that is assigned to each variant, Armor Knights specialize in Lances, Axes, Swords or Bows. All three versions of the class are known to promote into the General class.

In TearRing Saga: Utna Heroes Saga, the Armor Knight class, depending on the character in question, either promotes into the classic General class or the mounted Iron Knight class. Armor Knight and its promotions use Swords exclusively unlike in Fire Emblem.

From Binding Blade to Path of Radiance, the different variants of the Armor Knight class are merged back into a singular Lance-wielding entity that is simply referred to as the Knight class in localised versions. The Knight primarily promotes into General, although the branched promotion system in The Sacred Stones further gives them the option to promote into Great Knight. In Binding Blade specifically, Wendy is credited as being the first female Knight to appear in the series.

In The Japanese version of Path of Radiance, the Knight class is known as the Heavy Infantryman (重歩兵 Jūhohei) class.

In TearRing Saga: Berwick Saga, the Armor Knight is an axe wielding class that can use Large Shields, does not promote, and serves as the only Armor group class the player has access to.

Radiant Dawn again sees the Knight class being split into three distinct forms:

  • Lance Armor (槍重装兵ランスアーマー Ransu āmā)
  • Sword Armor (剣重装兵ソードアーマー Sōdo āmā)
  • Axe Armor (斧重装兵アクスアーマー Akusu āmā)

As before, each variant of the class specializes in the type of weapon assigned to each one. Each variant similarly promotes into different General variants that specialize in the usage of specific weapons; the Lance Armor promotes into the Lance General class, the Sword Armor promotes into the Sword General class and the Axe Armor promotes into the Axe General class. Additionally all variants of the Armor Knight possess higher resistance then most physical classes.

From Shadow Dragon onwards, the different variants of the class are yet again merged into a singular Lance-wielding entity, primarily promoting into the General class.

In Awakening and Fates, the Knight class, like its The Sacred Stones predecessor, is given the additional option to promote into the Great Knight class.

In Fates, the Knight class is treated as a Nohrian class. Its Hoshidan counterpart is the Spear Fighter class.

OverviewEdit

CombatEdit

Knights are considered to be bulky powerhouses, owing to their high HP and Defense allowing them to ward off the onslaughts of a variety of hostile attackers for several turns. Due to this, it is a good idea for the player to deploy their Knights on the front-lines in order to stall strong foes or protect weak allies. Movement for Knights tends to be low, so usage of boots is often recommended. The main threat to a Knight takes the form of armour-slaying weapons, as this variety of weapons can fell them fairly easily. In addition to this, it is not at all difficult for enemy units to access such weapons due to their fairly low weapon levels.

Yet another glaring weakness of Knights is their low Resistance, making them vulnerable to magic-based attacks. An exception to this is Radiant Dawn, where Armor Knights possess high Resistance for a physical class.

In Fates, the Natural Cover skill that Knights learn at Level 10 and above further amplifies their ability to withstand enemy onslaughts, as it reduces sustained damage when they are traversing terrain that hampers their movement.

PromotionEdit

Knights promote to Generals in most games. In Gaiden, they are a second-tier class that can promote into Barons. In The Sacred Stones, Knights are one of the promotion options of Recruits and may promote into either Generals or Great Knights. In Ankoku Ryū to Hikari no Tsurugi, Knights are not able to class change, despite the General class already existing at the time.

UniformEdit

Regardless of the game or the type of weapon that the Knight class employs, the attire that they are outfitted with is standardised: Unrealistically bulky, cumbersome armor, alongside a shield that is either half or equal to their in-game height. The style and bulkiness of the armor that they wear does, however, vary across the series; Knights hailing from the Archanea Series and Ylisse sport armor that resembles cauldrons used for brewing and cooking, while Knights in all other titles are uniformly dressed in armor that snugly fits each individual character's body type.

In titles that feature Knights specialising in different weapons (Sword Armor, Bow Armor, etc.), the designs may slightly differ to allow for differentiation to be easily observed even when they do not have any weapons equipped.

In-GameEdit

Base StatsEdit

HP Str Mag Skl SpdLck Def Res Mov ConWt.Wp.Rank
FE1 165-1301105--Sword, Lance 7
FE2 3416-2201214--Lance
FE3 185-24-605--Lance 9
FE4 (Original)40905301005--FE4 Lance B
FE4 (Sword)40905301005--FE4 Sword B
FE4 (Axe)40905301005--FE4 Axe B
FE4 (Bow)40905301005--FE4 Bow B
FE5 (Original)20400008-59-FE5 Lance Icon E
FE5 (Sword)20400008-59-FE5 Sword Icon E
FE5 (Axe)20400008-59-FE5 Axe Icon E
FE5 (Bow)20400008-59-FE5 Bow Icon E
FE6 17/165/4-2/30/1-9/80/1413/10-Lance D
FE7 17/165/4-2/30/1-9/80/1413/10-Lance D
FE8 17/165/4-2/30/1-9/80/1413/10-Lance D
FE9 205020-9051216FE9 Lance D
FE10 (Sword)22/208/605/76/3012/94512/620/12FE10 Sword D
FE10 (Lance)229065011451220FE10 Lance D
FE10 (Axe)2110074011451220FE10 Axe D
FE11 18602001105--FE12 Lance E
FE12 18602001105--FE12 Lance E
FE13 18804201104--LanceIconFE13 E
FE14 1980533814--FE14 Lance E
TS 28504209-3--TS Sword 3

Maximum StatsEdit

HP Str Mag Skl SpdLck Def Res Mov ConWt.Wp.Rank
FE1 5220-20202020205--Sword, Lance 20
FE2 5240-40404040404--Lance
FE3 5220-20202020205--Lance 20
FE4 (Original)80241520183025155--FE4 Lance B
FE4 (Sword)80241520183025155--FE4 Sword B
FE4 (Axe)80241520183025155--FE4 Axe B
FE4 (Bow)80241520183025155--FE4 Bow B
FE6 6020-20203020201520-Lance A
FE7 6020-20203020201520-Lance A
FE8 6020-20203020201520-Lance A
FE9 402015202040202051216FE9 Lance A
FE10 (Sword)4020102020302010512/620/12FE10 Sword A
FE10 (Lance)402010202030201051220FE10 Lance A
FE10 (Axe)402010202030201051220FE10 Axe A
FE11 60202020202020205--FE12 Lance A
FE12 60202020202020205--FE12 Lance A
FE13 60302026233030224--LanceIconFE13 A
FE14 45241522172226184--FE14 Lance A
TS 60201519173024-12--TS Sword 18

Growth RatesEdit

HP Str Mag Skl SpdLck Def Res Mov ConWt.Wp.Rank
FE6 80%40%-35%15%25%28%20%----
FE7 80%40%-30%15%25%28%20%----
FE8 80%40%-30%15%25%28%20%----
FE9 75%50%20%45%30%25%60%45%----
FE10 (Sword)85/80%60/50%25/15%50/55%50/45%25/60%35%20/30%----
FE10 (Lance)85%55%15%50%55%30%40%20%----
FE10 (Axe)90%45%20%45%65%25%40%20%----
FE11 60%15%-15%20%0%0%30%-10%----
FE12 60%15%-15%20%0%0%30%-10%----
FE13 50%25%0%15%10%0%15%5%----
FE14 20%20%0%15%5%10%20%0%----

Class SkillsEdit

Skill Requirements
FE13 Defense +2Defense +2
IndoorBattleIndoor Fighter
Learnt at Level 1.
Learnt at Level 10.
FE14 Defense +2Defense +2
Confined DefenceNatural Cover
Learnt at Level 1 and above.
Learnt at Level 10 and above.

PromotionsEdit

Base Class Promotion Method Promoted Class(es)
FE2 FE2 Soldier Map IconSoldierVisit a shrine when the appropriate level has been reached.FE2 Knight Map IconArmor
FE2 FE2 Knight Map IconArmorVisit a shrine when the appropriate level has been reached.FE2 Baron Map IconBaron
FE3 FE3 Knight Map SpriteArmor KnightUse a Knight Crest (FE3)Knight Crest on a Level 10+ Armor KnightFE3 General Map SpriteGeneral
FE4 FE4 Sword Armor SpriteSword ArmorChoose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.FE4 General SpriteGeneral
FE5 FE5 Armoured AxeAxe ArmorUse a Knight Proof (FE5)Knight Proof on a Level 10+ Knight.FE5 GeneralGeneral
FE6 FE8 Knight Map SpriteKnightUse a KnightcrestKnight Crest on a Level 10+ Knight.FE8 General Map SpriteGeneral
FE7 FE8 Knight Map SpriteKnightUse a KnightcrestKnight Crest on a Level 10+ Knight.FE8 General Map SpriteGeneral
FE8 FE8 Recruit Map SpriteRecruitAutomatically at the start of next map after reaching Level 10.FE8 Knight Map SpriteKnight
FE8 FE8 Knight Map SpriteKnightUse a KnightcrestKnight Crest on a Level 10+ Knight.FE8 General Map SpriteGeneral
FE8 Great Knight Map SpriteGreat Knight
FE9 FE9 Gatrie Knight Sprite
Knight
Use a FE9mastersealMaster Seal on a Level 10+ Knight.FE9 Gatrie General Sprite
General
FE10 FE10 Meg Armor Sword Sprite
Sword Armor
Use a FE10mastersealMaster Seal on a Level 10+ Sword Armor or train a Sword Armor to Level 21.FE10 Meg Sword General Sprite
Sword General
FE10 FE10 Zaitan Armor Lance Sprite
Lance Armor
Use a FE10mastersealMaster Seal on a Level 10+ Lance Armor or train a Sword Armor to Level 21.FE10 Gatrie Lance General Sprite
Lance General
FE10
Axe Armor
Use a FE10mastersealMaster Seal on a Level 10+ Axe Armor or train a Axe Armor to Level 21.FE10 Brom Axe General Sprite
Axe General
FE11 FE11 Knight Map SpriteKnightUse a FE11mastersealMaster Seal on a Level 10+ Knight.FE11 General Map SpriteGeneral
FE12 FEDS Knight Map SpriteKnightUse a FE11mastersealMaster Seal on a Level 10+ Knight.FEDS General Map SpriteGeneral
FE13 FE13 Generic Knight Map SpriteKnightUse a Master Seal FE13 IconMaster Seal on a Level 10+ Knight.FE13 GeneralGeneral
FE13 Generic Great Knight Map SpriteGreat Knight
FE14 FE14 Generic Knight Map SpriteKnightUse a Master Seal FE13 IconMaster Seal on a Level 10+ Knight.FE14 Generic General Map SpriteGeneral
FE14 Generic Great Knight Map SpriteGreat Knight
TS ArmourKnightArmor KnightUse a Ts-knight-proofKnight Proof on a Level 10+ Armour Knight.GeneralGeneral (Billford)
IronKnightIron Knight (Norton)

Notable KnightsEdit

FE4Armor generic

Ankoku Ryū to Hikari no Tsurugi/Shadow DragonEdit

GaidenEdit

Genealogy of the Holy WarEdit

Thracia 776Edit

TearRing Saga: Utna Heroes SagaEdit

Binding BladeEdit

Knight
  • Bath - Knight of Ostia.
  • Bors - Knight of Ostia and Wendy's older brother.
  • Wendy - Knight of Ostia and Bors' younger sister and the first female knight in the series.
  • Rude - Greedy knight of Bern.

Rekka no KenEdit

The Sacred StonesEdit

Path of RadianceEdit

TearRing Saga: Berwick SagaEdit

  • Derrick - A mysterious mercenary who wears his armor at all times.

Radiant DawnEdit

AwakeningEdit

FatesEdit

GalleryEdit


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