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“General Duessel... I am not as strong as you. Still, I believe you are right. I, too, shall search for a new path. A path that guides me to realizing the dreams Prince Lyon once held so dear.”
—Knoll, in a support conversation with Duessel

Knoll is a playable character in Fire Emblem: The Sacred Stones. He is one of Grado's royal mages who aided Lyon in his research into the Sacred Stones in an attempt to resurrect Emperor Vigarde.

Profile[]

Prior to the events of The Sacred Stones, Knoll was a royal mage that aided Lyon in his task to resurrect Emperor Vigarde after he died of illness. Lyon eventually created the "Dark Stone" (which housed the soul of the Demon King Fomortiis). When Lyon showed him a living Vigarde, Knoll was amazed by the revelation. Lyon (having been corrupted by Fomortiis) proceeded to destroy the Sacred Stone of Grado, much to his shock.

Knoll was eventually branded a traitor and scheduled to be executed one day after the events in Chapter 14B. However, Ephraim and his forces, who attacked the capital, kill Vigarde and find out that there is a prisoner in the cells. Upon arriving, Knoll greeted his supposed executioners, stating that they were early before realizing that they weren't with Grado. Ephraim questioned Knoll about Vigarde and Lyon, which he proceeded to tell them.

Upon returning to where Grado housed the Sacred Twins, Knoll was surprised that both Garm and Gleipnir were still intact, believing that Lyon had destroyed them. He then allows Ephraim to use them in his journey and joins their forces.

After the devastating earthquake, Knoll helps rebuild Grado just as how Lyon envisioned it. After doing so, he disappears without a trace.

Personality[]

Knoll is kindhearted and very intellectual, but also secretive and rather elusive because of the troubling knowledge he holds. He rarely talks and keeps to himself mostly, possibly being secure or private-minded. In his support conversation with Lute, she attacks him, as she believes that he threatens her "natural superiority," and that since he uses Dark magic, he is the enemy of light. In addition, in his supports with Natasha, he points out the differences in Dark magic and Light magic, dark being based in knowledge and light being based in faith.

He also seems to know most of the characters from Grado, such as Duessel and Natasha. Despite his aloof and taciturn personality, he is very passionate toward his country, and in his A support with Natasha, he promises her that he will join her in rebuilding Grado.

In Game[]

The Sacred Stones[]

Base Stats[]

Starting ClassAffinity
FE8 Shaman Map Sprite ShamanGBADark Dark
LevelHPMagSklSpdLckDefResConMov
10211298021075
WeaponStarting Items
Dark Dark - CFluxFlux
NosferatuNosferatu
VulneraryVulnerary

Growth Rates[]

HP S/M Skl Spd Lck Def Res
70% 50% 40% 35% 20% 10% 45%

Promotion Gains[]

Item Required Promoted Class
Guidingring Guiding Ring or Master seal Master Seal FE8 Druid Map Sprite Druid
1 +4 +0 +0 +3 +2 +2 +1 +1
Weapon Levels
Dark +40 Anima D Staff E

Item Required Promoted Class
Guidingring Guiding Ring or Master seal Master Seal FE8 Summoner Map Sprite Summoner
1 +3 +0 +1 +3 +1 +3 +1 +1
Skills Weapon Levels
Summon Dark +40 Staff E

Supports[]

See also: Knoll/Supports

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Knoll joins late into the game and will never become a strong combatant without unnecessarily high amounts of investment due to his extreme frailty, poor magic type, underwhelming base stats, lackluster growths, and Luck so comically poor that he will face critical chances from almost any enemy that attacks him. While it is possible to turn Knoll into a decent fighter, the effort is probably better spent on anyone else. He can at least deal decent chip damage at range due to his high Magic and the might of Flux, but he is unlikely to double enemies and should avoid anything that can counterattack.

As a Shaman, Knoll can either promote into Druid or Summoner. Both classes give him the ability to use staves, which compliments his high Magic base and growths. Druid also provides him the ability to cast anima magic, but because of his lackluster stats and their generally weak might, Knoll is unlikely to benefit greatly as a Druid. On the other hand, Summoner allows him to conjure phantoms into battle, which wield a variety of axes. Summoning as a whole grants immense utility to the player and allows Knoll to gain experience without having to engage in combat directly. Phantoms can serve as glass cannons to draw enemy fire and kill enemies, allowing them to bait long-ranged attackers and also more troublesome enemies as the AI always prioritizes targets they have the best chance of hitting.

Overall, Knoll is helped greatly by the utility granted from his Summoner promotion. However, this is also his biggest downside, given that he provides nothing notable besides the potential of summoning Phantoms. He is a nigh hapless combatant and it can be difficult to justify a promotion item just to give Knoll the only real niche he can achieve.

Fire Emblem Heroes[]

Darkness Watcher
Royal mage of Grado and researcher of dark magic. He knows the secret of Prince Lyon's change and the Dark Stone's creation. Appears in Fire Emblem: The Sacred Stones.

Base Stats[]

Knoll Heroes spriteTitle
Darkness Watcher
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
18/19/20
40/43/46
8/9/10
34/37/40
7/8/9
29/32/35
3/4/5
16/19/22
8/9/10
32/35/38
SkillsWeapon
FEH skill offense Rauðrfox
FEH skill special New Moon
FEH Fire Tome Tome

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseFlux---
Ruin-FEH Star Rarity 3-
RauðrfoxRuinFEH Star Rarity 4FEH Star Rarity 3
Rauðrfox+RauðrfoxFEH Star Rarity 5FEH Star Rarity 5
FEH skill specialNew Moon-FEH Star Rarity 4FEH Star Rarity 3
LunaNew Moon-FEH Star Rarity 4
AFEH Warding Blow 1 Warding Blow 1--
FEH Mirror Strike 1 Mirror Strike 1FEH Warding Blow 1 Warding Blow 1-
FEH Mirror Strike 2 Mirror Strike 2FEH Mirror Strike 1 Mirror Strike 1-
CFEH Spd Ploy 1 Spd Ploy 1--
FEH Spd Ploy 2 Spd Ploy 2FEH Spd Ploy 1 Spd Ploy 1-
FEH Spd Ploy 3 Spd Ploy 3FEH Spd Ploy 2 Spd Ploy 2-

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]
Counters[]
Skill Inheritance Options[]

Meet Some of the Heroes[]

Darkness Watcher Knoll
Knoll darkness watcher pop01 Knoll is a royal mage who serves the Grado Empire. And not only is he talented with magic, but he's also an outstanding scholar!
Knoll darkness watcher pop02 Knoll joined Prince Lyon in his studies of the Sacred Stone kept by Grado. It seems that this wasn't just any research though. What they uncovered would change the fate of the continent as they knew it.
Knoll darkness watcher pop03 As their research progressed, Knoll became aware of the true secrets of the Sacred Stone…and was thrown into the dungeons to keep this knowledge from going any further!
Knoll darkness watcher pop04 Some time later, he was rescued by Prince Ephraim of Renais. Knoll then asked to join his army, hoping to find a way to somehow save both Grado and Lyon.
Closely Associated Characters
Lyon Prince of Grado; not fond of fighting. A childhood friend of Ephraim and Eirika. Knoll's lord.
Ephraim Prince of Renais. Eirika's twin. Cares deeply for his sister. His confidence has sometimes put him in danger. He rescues Knoll from his imprisonment by the Grado army.

Quotes[]

The Sacred Stones[]

Death Quote[]

“In this darkness, I will find peace.”
— Knoll's death quote

Final Chapter Quote[]

“That's the heart of the darkness I've studied? It can't be...”
—Knoll's final chapter quote

Heroes[]

Knoll/Heroes Quotes

Ending[]

Knoll, Watcher of Darkness (闇からの予見, Yami kara no yoken)
Knoll returns to Grado, where he dedicates himself to rebuilding it and fulfilling Lyon's vision. When the country is restored to its former glory, he disappears without a trace, never to be seen again.

Non-Canon Appearances[]

Fire Emblem 0 (Cipher)[]

Knoll is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History[]

Round Placement Character Version Votes

CYL1 241 CYL Knoll Portrait
The Sacred Stones
997
CYL2 136
↑105
CYL Knoll Portrait
The Sacred Stones
1,894
↑897
CYL3 185
↓49
CYL Knoll Portrait
The Sacred Stones
1,346
↓548
CYL4 155
↑30
CYL Knoll Portrait
The Sacred Stones
983
↓363
CYL5 344
↓189
CYL Knoll Portrait
The Sacred Stones
176
↓807
CYL6 346
↓2
CYL Knoll Portrait
The Sacred Stones
189
↑13

CYL7 301
↑45
CYL Knoll Portrait
The Sacred Stones
133
↓56

Etymology[]

"Knoll" is a direct romanization of ノール, which itself is used in several different contexts. It is the spelling of the French Nord. It is also the translated name of the American furniture company Knoll (which was named after the company's founders).

In English, a "knoll" is a small hill. To "knoll" is to ring someone's "knell", a bell played to acknowledge death. The now-defunct FE Museum site had ノール Romanized as Knoll, so it is likely that one of these two definitions was the intended meaning.

Trivia[]

  • In his C support with Duessel, the English version of the support has him say, "This is something Prince Lyon does not know." This is a typo; the original Japanese script instead has him say "This is something Prince Ephraim does not know."
    • In the B support, his line "such horrors" is original to the English script.
  • Knoll has the lowest base Luck out of any playable character in the Sacred Stones, and by extension, the entire Game Boy Advance series of games.
    • It is also the lowest possible Luck stat, with a base of 0.

Gallery[]

See main article: Knoll/Gallery.
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