“Sweet courtesy is ever the herald of hospitality. Will this suffice to explain my actions?”
—Kurthnaga to Ike on Nasir's ship en route to Begnion.
Kurthnaga (クルトナーガ, Kurutonāga) is a non-playable character in Fire Emblem: Path of Radiance, and a playable character in Fire Emblem: Radiant Dawn. He is the prince of Goldoa and Dheginsea's youngest child. His siblings are Rajaion and Almedha, and he is also the uncle of Soren. Despite his young appearance in Fire Emblem: Path of Radiance, Nasir told Ike that Prince Kurthnaga was possibly 100 years old, so in Fire Emblem: Radiant Dawn, he is likely older than a century.
Kurthnaga is a soft-spoken, well-mannered and a shy character. He is also seemingly gentle, and became frightened after seeing blood on Ike's sword. His resolves grow after the death of his father.
Path of RadianceEdit
Ike's group meets him first in Path of Radiance while stranded in Goldoa. He assists the mercenaries by freeing the ship and sending them on their way. He is the first dragon to change the mercenaries' minds about the dragons. His kind character convinced them that dragons were actually a great species.
In Radiant Dawn, he leaves Goldoa, along with Ena, to stop the war between Begnion and the laguz, and to find his sister. He first appears in Daein as a pilgrim named Kurth who has been detained by the Begnion Occupational Army. Micaiah also calls him Kurth when he meets her outside of her Daein Base. He becomes Goldoa's new king following Dheginsea's death in the Tower of Guidance at the end of the game and helps to foster peace between the nations. It is revealed in Part IV Chapter 1 that he is hemophobic, meaning that he is afraid of blood. This is largely shown in chapter 4-1, where he refuses to fight, and cowers from Ike when he sees blood on his sword.
After the death of Dheginsea, he becomes the new king of Goldoa, and thus gains the ability Formshift for the rest of the game.
During the epilogue (when certain conditions are met), he is the only person besides Almedha to know the truth about her son.
It should be noted that in Rebirth: 3, Kurthnaga will never be attacked by enemy Dragon Laguz, even in retaliation to one of his attacks. Ena also cannot be attacked by the other dragons in this level. Using this as a strategy can significantly decrease the difficulty of the level, as Kurth and Ena are essentially immortal for the chapter, especially if one of them is given the Dragonfoe skill. However, both Kurthnaga and Ena can take damage from Dheginsea's Judgement Shockwave, so care should be taken that they do not die by accident.
- Part 4: Endgame: Automatically from Base, available in Endgame.
|Part 1||Part 2||Part 3||Part 4||Endgame|
Strike - A
*After Part 4: Endgame Part 3.
- Dheginsea: 10%
Kurthnaga is a bit difficult to get up to speed, having very unremarkable skill and speed while being recruited very late in the game with only A-rank strikes. Before Endgame Part 3, putting work into Kurthnaga involves feeding him kills to put some levels under his belt for greater skill and speed. However, in Endgame Part 3, none of the enemy laguz except for Dheginsea will attack him, providing him considerable time to level and bring his Strike level up to S, giving him more power. Giving him Dragonfoe might give him more experience at the cost of having less time to grind strike proficiencies. After Endgame Part 3, Kurthnaga gains access to Formshift, allowing him to stay in laguz form without needing to use a Laguz Gem.
From that point onwards, Kurthnaga can be difficult to use if he has not been leveling enough, which is made even more difficult if he has not reached an S-rank in Strikes that increases the power of his breath by 5. However, if he has been leveling, he may be a little slow, both in terms of movement and attack speed, but his access to Formshift and Night Tide can, at worst, allow him to support allies in the Endgame. At best, Kurthnaga can join in offensively for the last two parts of the endgame.
An alternative strategy to leveling Kurthnaga involves assigning him the Paragon skill and using the Laguz Gem during Endgame Part I and let him deal the finishing blow to the numerous reinforcements that appear in the bottom half of the screen, renewed by the Heron of choice's galdrar and possibly Ena's Blood Tide. This allows him to get experience very quickly, and should allow him to get noticeable increases in every stat except skill and defense due to this growths, though these two stats should increase by a small amount. By the end of Part I, letting Kurthnaga kill the reinforcements while being assigned the Paragon skill can allow him to reach par with the rest of the party and can put him near level 30. While his skill may be a little low, and his speed probably not enough to double attack, the rest of his stats should be high enough that he can immediately join the fray in Endgame Part II.
Young Dragon Prince (若き竜王, Young Dragon King in the Japanese version)
Kurthnaga spends his days arbitrating conflicts between nations, guarding the peace so many had died for.
Kurthnaga:: Ugh... Gh... Im-impossible! I wasn't... This can't... Guh...
Ike:: Prince Kurthnaga! Don't be a fool! Stay back!
Kurthnaga:: I... I'm sorry... I thought I could...
Kurthnaga: I am... King Deghinsea's heir! I cannot die! I have to return home... I must survive... No matter the cost...
“For..forgive me... I'll hold you back in this condition... I don't want to be hindrance. I'll rely on my own strengths...from this point on. I hope to see you again someday.”
—Kurthnaga's defeat quote as a NPC in chapter 3.
Kurthnaga is illustrated in the trading card game Fire Emblem Cipher with the following cards:
- Kurthnaga's name is a combination of the names of recurring character Naga and the Fire Emblem: Genealogy of the Holy War NPC Kurth.
- During A Faint Light, when Kurthnaga is given the Pilgrim class, his stats page states he is a Beorc.
- In Kurthnaga's Radiant Dawn artwork, he is shown holding a dagger, which he has never used during the game.
- In the cutscene where he attacks Castle Nox in Part 3: Chapter 13, he is shown as large as a tower, but in battle, he is much smaller, being barely taller than a beorc. Another thing that makes this strange is the fact Ulki says Kurthnaga is far too big to be a wyvern, yet in battle, wyverns are bigger than Kurthnaga, although this could be simply to have Kurth reasonably fit in the battle screen.