“I have no need of luck, you see, for I benefit from divine grace!”
—L'Arachel talking to Joshua in a support conversation.

L'Arachel is the Princess of the theocracy of Rausten and the niece of the Divine Emperor Mansel, Rausten's Pontifex and Lord.


L'Arachel first appears in Serafew, where she, Dozla, and Rennac witness Eirika and company as they fight off the monsters in the Za'ha Woods. Seeing the action, L'Arachel and Dozla wish to engage in battle with the monsters, but Rennac stops them from doing so, stating that they should find a safer way down to avoid injuring themselves, which they heed. The three take a different path, and by the time they arrive on the scene, Eirika has defeated all the monsters. L'Arachel is disappointed that she was unable to show off her skills, but glad that the monsters were defeated anyway. When Eirika asks L'Arachel about her, she begins to introduce herself, but Dozla stops her, reminding her to remain anonymous. The three then ride off, with L'Arachel leading the way.

Being abandoned by Rennac shortly after, in Chapter 14 of either route, L'Arachel can recruit Rennac if she talks to him during the battle. Though Rennac had been hired by the Grado Empire, L'Arachel's strong personality brings Rennac back into her company, and therefore also Renais'.

After the final battle, she asks Eirika to join her tea club and departs to Rausten, to eventually succeed her uncle as ruler, and marries Innes or Ephraim if they have an A support.


As the princess of Rausten, L'Arachel is spoiled and does not know much about fighting. Often portrayed as completely self-obsessed and egotistical, at many times comically because of it, she is actually very helpful and kindhearted, providing information and support to both Ephraim and Eirika and comforting them in their time of need. Despite the apparent honor of her desire to rid the world of darkness and evil, she is also driven by a more-or-less selfish desire for fame.

A very excited person who is always ready to help someone in need, she also seems to believe that fighting for the greater good should be enough of payment; that reasoning leading to never paying Rennac even when he asks for it. In a support conversation with Joshua, she states that she does not believe that she needs luck, that she benefits from "faith". This is proven when Joshua tries to bet with L'Arachel and continuously loses, despite the fact that he attempts to fix the game in his favor.

She fights for justice and order, emulating her parents who died doing the same when she was a little girl.


Fire Emblem: The Sacred StonesEdit

Base StatsEdit

Starting Class Affinity
FE8 Troubadour Map SpriteTroubadour GBALightLight
Level HP Str Skl Spd Lck Def Res Con Mov
3 18 6 6 10 12 5 8 5 6
Weapon Starting Items

StaffStaff - D

WhitegemWhite Gem**

*In Eirika's route
**In Ephraim's route

Growth RatesEdit

HP S/M Skl Spd Lck Def Res
45% 50%* 45% 45%** 65% 15% 50%

*60% in the Japanese version
**50% in the Japanese version

Promotion GainsEdit

Item Required Promoted Class
Guidingring Guiding Ring or Master seal Master Seal FE8 Valkyrie Map Sprite Valkyrie
Level HP Mag Skl Spd Def Res Con Mov
1 +3 +2 +1 +0 +2 +3 +1 +1
Weapon Ranks
Light D

Item Required Promoted Class
Guidingring Guiding Ring or Master seal Master Seal FE8 MageKnight Map Sprite (F) Mage Knight
Level HP Mag Skl Spd Def Res Con Mov
1 +3 +2 +1 +0 +2 +2 +1 +1
Weapon Ranks
Anima C


See also: L'Arachel/Supports


L'Arachel's usability differs radically depending on whether or not the player wishes to engage in Skirmishes or enter the Tower of Valni. Her high bases (relative to her level), great growths, access to staves, and above average movement mean that she will perform very well if raised to a high level. She will often max out all of her stats aside from her HP and Defense. Her HP issues can be greatly mitigated using an Angelic Robe, and her defense is actually the second best among the game's magic users, largely thanks to her abnormally high base stat in that regard. Thanks to her high speed and luck, she will be very good at avoiding attacks, making up for her poor HP. Her resistance and magic will also end up quite high, making her a great candidate for baiting attacks from enemy mages, or killing them outright. All of these factors mean that L'Arachel will be able to offer great contributions despite her late start, if the player uses the Tower to train.

If the player does not elect to go to the tower or utilize skirmishes(either to avoid grinding or to complete a challenge run), however, L'Arachel's prospects are extremely grim. She is very notably the last unpromoted healer you recruit in the game, and comes quite underleveled by the time she joins. Surprisingly, she starts with a D rank in staves, putting her at an immediate and significant disadvantage when compared to Moulder and a promoted Artur. Because of her limited access to staves, she will have trouble gaining the 700 EXP necessary to reach level 10, and getting a full 1700 EXP onto her would require the player to slow their pace tremendously. Finally, Troubadours have undergone a nerf to their movement in The Sacred Stones, and L'Arachel's competition will likely have 6 (or even 7) movement by the time the player has recruited her. Simply put, L'Arachel is not cut out to be a mainstay in efficient, low-turncount playthroughs without serious tower abuse.

Whether she chooses to promote into a Valkyrie or Mage Knight, her stat caps are identical except for 1 point of resistance; which she will probably max regardless. The choice on whether to promote her to a Valkyrie or Mage Knight comes down to the player's needs and preferences. Anima magic is typically (ironically) lighter than light magic, so it fits well with L'Arachel's low con, but Ivaldi is more useful to L'Arachel than Excalibur is,and she appreciates having a weapon triangle advantage over monsters.

Fire Emblem AwakeningEdit

Base StatsEdit

Starting Class
FE13 NPC Generic War Cleric Map SpriteWar Cleric
Level HP Str Mag Skl Spd Lck Def Res Mov
18 48 19 26 21 28 33 15 28+2 6
Skills Weapon Starting Items

Resistance+2Resistance +2
LuckCryRally Luck
Renewal (FE13)Renewal
ResistanceCryRally Resistance

AxeIconFE13Axe - B
StaffIconFE13Staff - A

Bolt Axe FE13Bolt Axe*
Fortify FE13 IconFortify*

*Enemy only; joins unequipped

Fire Emblem HeroesEdit

Princess of Light
Princess of Rausten. Dozla and Rennac accompany her on their quest to defeat the monsters around Magvel. Appears in Fire Emblem: The Sacred Stones.

Base StatsEdit



Title Group
Princess of Light
Heroes Cavalry Cavalry
Level HP Atk Spd Def Res
Skills Weapon

FEH skill offense Shine
FEH skill special Rising Light

FEH Thunder Tome Tome



Name Prerequisite Might Range Effects SP Cost Default Unlocked
FEH skill offense Light - 4 2 - 50 - -
FEH skill offense Ellight - 6 2 - 100 - -
FEH skill offense Shine - 8 2 - 200 FEH Star Rarity 4 -
FEH skill offense Ivaldi - 14 2 Grants Def +3.
If foe's HP = 100% at start of combat, grants Atk/Spd +3 during combat.
400 FEH Star Rarity 5 FEH Star Rarity 5
Name Prerequisite Effects Charge Cost SP Cost Default Unlocked
FEH skill special Rising Light - Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res.) 4 150 FEH Star Rarity 4 -
FEH skill special Growing Light FEH skill special Rising Light Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res.) 4 300 - FEH Star Rarity 4
Name Prerequisite Effects SP Cost Unlocked Type
FEH Renewal 1 Renewal 1 - At the start of every fourth turn, restores 10 HP. 60 - B
FEH Renewal 2 Renewal 2 FEH Renewal 1 Renewal 1 At the start of every third turn, restores 10 HP. 120 - B
FEH Renewal 3 Renewal 3 FEH Renewal 2 Renewal 2 At the start of every second turn, restores 10 HP. 240 FEH Star Rarity 4 B
FEH Res Tactic 1 Res Tactic 1 - At start of turn, grants Res +2 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team ≤2.
60 - C
FEH Res Tactic 2 Res Tactic 2 FEH Res Tactic 1 Res Tactic 1 At start of turn, grants Res +4 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team ≤2.
120 FEH Star Rarity 4 C
FEH Res Tactic 3 Res Tactic 3 FEH Res Tactic 2 Res Tactic 2 At start of turn, grants Res +6 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team ≤2.
240 FEH Star Rarity 5 C


  • L'Arachel, Queen of Light (光の聖皇女 Hikari no Sei-kōjo)

She succeeded her uncle as ruler of the Rausten theocracy several years after the war ended. She never lost her unique perspective on life. She spent much of her rule visiting the neighboring countries.

Stories tell of the sparks that flew between L'Arachel and Innes when they first met. As the love between them flourished, so too did the bond that united their two nations.

Ephraim and L'Arachel each returned home after the war, but L'Arachel visited Renais often. Over time, the two were wed. Their marriage threw Rausten into turmoil, but L'Arachel's self-centeredness carried the day.

L'Arachel was, in time, made queen of Rausten, with Dozla at her side, as always. Later, Dozla wept like a baby when L'Arachel was wed. His emotional outburst is remembered as much as, if not more than, the ceremony itself.


Recruitment ConversationsEdit

Eirika's Route
Eirika: You! L'Arachel!
L'Arachel: Hello! So it's true! Blessings do come in threes!
Eirika: L'Arachel, this place is dangerous. You should find safe haven elsewhere.
L'Arachel: Oh, you needn't worry about us. As you well know, my divine mission is to purge the land of these obscenities. I will show you the splendor that is L'Arachel in action! Bear witness!
Eirika: If you insist. At least let us join forces for the time being.

Battle ConversationsEdit

Riev: Heh heh heh. The young lady of Rausten... The more cruel and gruesome your death, the more that cur Mansel would weep, am I right? And that would make me so very, very happy.
L'Arachel: Do you think your words will frighten me? I am the princess L'Arachel! Slaying demons is my forte! You who have sold your soul to the soulless... I grant you release from your wretched existence.

Retreat QuoteEdit

“This will never do! I find it hard to say, but I must beg your leave...”
—Retreat Quote in The Sacred Stones.


L'Arachel/Heroes Quotes

Non-Canon AppearancesEdit

Fire Emblem 0 (Cipher)Edit

L'Arachel is illustrated in the trading card game Fire Emblem Cipher with the following cards:


  • L'Arachel's team in Fire Emblem Awakening consists of herself, a Berserker, and a Trickster—an allusion to her working with Dozla and Rennac. As an additional reference to her in-game prowess, she and her team are tough to beat.
  • L'Arachel's Valkyrie artworks in Cipher 0 depicts her wielding Ivaldi and Latona.
    • Likewise, her Heroes artwork depicts her wielding Ivaldi as well.
  • In the Japanese version of her B support with Ephraim, rather than showing her his scars, he tries to show her some recently-closed wounds he sustained in battle. After she kicks up a fuss and runs away, the wounds open up again, forcing him to tend to them.
  • L'Arachel shares her English Voice Actress, Carrie Keranen, with Gunnthrá and Irma.