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Rogues & Redeemers 3

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Rogues & Redeemers 3
GameFire Emblem: Awakening
ObjectiveRout the enemy
Units AllowedChrom +19
Units GainedIke from the Outrealm

“Light and Darkness--these two conflicting forces join together as one to create a massive and overwhelming force... Chrom challenges the spirit talismans in a final decisive battle.”
—Opening Narration

Rogues & Redeemers 3 (Light vs. Dark (Decisive Battle) in the Japanese version) is Xenologue 12 of Fire Emblem: Awakening.

In the final battle against the talismans, Chrom must defeat 50 of the mightiest warriors of light and darkness, led by Lion King Eldigan. All the enemies are at max Level. The battle map is modeled after Chapter 8: Despair and Hope of Fire Emblem: Path of Radiance. After completion of the map, Ike joins as a Level 20 Hero and the player will receive a Limit Breaker Manual.

This map is popularly used as a "Test of Strength", as it can be completed with Chrom and one other character only. It is recommend to use your Avatar if you expect to win this challenge.


As with the other Rouges & Redeemers challenges, all enemy units have at least one or two Weaponbreaker skills, making each one extremely dangerous in their own right. However, the majority of their other skills are similar to the ones that are fought from SpotPass, with slightly increased/capped stats and have extra weapons. Initially, the enemy will move all of their units into the castle except for Eldigan's group, Ike's group, and the two groups in the south-west and south-eastern corners. As more enemy units are defeated, all the other units will begin to move in.

The Test of Strength, the "Apotheosis Warmup" Challenge: Edit

First of all, reliable healing skills are VERY recommended if you want to have any chance of doing this, as well as, Galeforce/Counter, the highest support rank with Chrom possible for your other unit (normally marriage), Armsthrift + a powerful weapon, Limit Breaker (requiring you to complete this map atleast once before), past this, long range weapons such as Mire, and 1-2 weapons are very useful for staying alive (conveniently something POWERFUL, e.g. Ragnell) , when all is said and done, the only things you can do past that, is find a place to limit the number of enemies that can swarm you at once (Like that conveniently placed little hole next to the castle). This challenge is meant to be done with no items outside of traditional/conventional weapons. Using items defeats the purpose of the challenge, which is to test your semi-alone survival rate in an incredibly hostile environment.

Special ConversationsEdit

A special conversation will trigger if the these playable units battle these Champion units.


A script of the episode can be found here.


  • The map music that plays here is "Eternal Bond" from Fire Emblem: Radiant Dawn's soundtrack. It is also known as "Ike's Theme" in Super Smash Bros. Brawl.
  • A glitch in the North American version of the game causes the female enemies on this map to use the voice clips from the Female 1 option in battle if the Japanese Language option is turned on.

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