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List of items in Fire Emblem: Rekka no Ken

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Contents

ItemsEdit

Items used on the MapEdit

Name Uses Worth Notes
Vulnerary Vulnerary 3 300 Restores 10 HP.
Elixir Elixir 3 3000 Restores all HP.
Antitoxin Antitoxin 3 450 Cures Poison condition.
Doorkey Door Key 1 50 Opens a door.
Chestkey Chest Key 1 300 Opens a chest.
Chestkey Chest Key 5 1500 Opens a chest.
Lockpick Lockpick 15 1200 Thieves and Assassins only, opens doors and chests.
Torch Torch 5 500 Increases sight in Fog of War to 7 squares, effect weakens each turn.
Purewater Pure Water 3 900 Increases Res by 7, effect weakens each turn.
Mine Mine 1 500 Halts movement and deals 10 damage to anyone who crosses over it.
Lightrune Light Rune 1 800 Temporarily makes a space untraversable.

Items which allow units to Class ChangeEdit

Name Uses Worth Notes
HeavenSeal Heaven Seal 1 20000 Allows Lords over level 10 to promote (barring Eliwood and Hector in their respective modes).
Knightcrest Knight Crest 1 10000 Allows Cavaliers and Knights over level 10 to promote.
Orionsbolt Orion's Bolt 1 10000 Allows Archers and Nomads over level 10 to promote.
Herocrest Hero Crest 1 10000 Allows Fighters, Mercenaries, and Myrmidons over level 10 to promote.
Guidingring Guiding Ring 1 10000 Allows Mages, Clerics, Monks, Shamans, and Troubadours over level 10 to promote.
Elysianwhip Elysian Whip 1 10000 Allows Pegasus Knights and Wyvern Riders over level 10 to promote.
Oceanseal Ocean Seal 1 50000 Allows Pirates over level 10 to promote.
Fellcontract Fell Contract 1 50000 Allows Thieves over level 10 to promote.
Earthseal Earth Seal 1 20000 Allows units over level 10 (barring Lords, Pirates, Thieves, Dancers and Bards) to promote.

Items which alter StatsEdit

Name Uses Worth Notes
Angelicrobe Angelic Robe 1 8000 Permanently raises MHP by 7.
Energyring Energy Ring 1 8000 Permanently raises Str or Mgc by 2.
Secretbook Secret Book 1 8000 Permanently raises Skl by 2.
Speedwings Speedwings 1 8000 Permanently raises Spd by 2.
Goddessicon Goddess Icon 1 8000 Permanently raises Luck by 2.
Dracoshield Dracoshield 1 8000 Permanently raises Def by 2.
Talisman Talisman 1 8000 Permanently raises Res by 2.
Boots Boots 1 8000 Permanently raises Mov by 2.
Bodyring Body Ring 1 8000 Permanently raises Con by 2.
Afadrops Afa's Drops 1 - Permanently raises all Growth rates by 5%.
The user also appears in the Battle History page.

Passive ItemsEdit

The following are items which cannot be used, but bring other effects.

Name Uses Worth Notes
Delphishield Delphi Shield - - Negates Bows' effectiveness towards fliers.
Ironrune Iron Rune - - Protects the wielder from Critical hits.
Silvercard Silver Card 1 4000 Halves prices at shops and armories.
Membercard Member Card 1 6000 Allows holder access to Secret Shops.
Redgem Red Gem 1 5000 Can be sold for 2500G
Bluegem Blue Gem 1 10000 Can be sold for 5000G
Whitegem White Gem 1 20000 Can be sold for 10000G
Emblemseal Emblem Seal 1 - Boosts holder's Hit and Eva by 10.

The Emblem Seal can only be obtained by linking the game with the Mario Kart Double Dash!! bonus disc.

Miscellaneous ItemsEdit

Name Uses Worth Notes
Fillasmight Filla's Might 15 - Allows Ninian and Nils to boost an ally's Str and Mgc by 10 for one turn.
Ninissgrace Ninis' Grace 15 - Allows Ninian and Nils to boost an ally's Def and Res by 10 for one turn.
Setlitany Set's Litany 15 - Allows Ninian and Nils to boost an ally's Eva by 10 for one turn.
Thorsire Thor's Ire 15 - Allows Ninian and Nils to boost an ally's Crt by 10 for one turn.
Flametongue Flametongue - - Negates enemy Def, +10 Str, +10 Skl, +20 Def, +10 Res.
Weapon stats: Range 1~3, 10 Mt, 100 Hit, 0 Crt, 0 Wt, 0 WExp.

Flametongue is usable only by the Fire Dragon.

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