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List of weapons in TearRing Saga: Berwick Saga

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Swords Edit

Uses Sword weapon skill in calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Bronze Sword 1 D - 5 6 5 0 3 0 400 -
Short Sword 1 C - 3 4 6 0 3 0 600 -
Scimitar 2 C - 4 9 5 0 3 0 700 -
Long Sword 2 C - 5 9 6 0 3 0 1200 -
Avalanche Sword 4 C - 5 6 5 0 3 0 1800 +5 Wind Damage
Broad Sword 5 C - 6 11 6 6 3 0 2000 -
Over Scimitar 6 E - 7 7 4 0 3 0 1000 Attack number +1
Killing Edge 6 C - 5 10 6 18 3 0 2400 -
Saber 7 C - 3 8 6 7 3 0 1200 -
High Metal Sword 8 A - 7 10 5 0 3 0 2000 -
Thunder Sword 8 D - 5 5 4 0 3 0 3000 +9 Thunder Damage
Rapier 7 C - 7 3 7 12 3 0 3200 Negates shields
Demon Sword Albatross 12 C - 12 12 4 33 3 0 1000 50% chance of backfiring
Holy Sword 13 C - 5 10 5 0 3 0 3700 +7 Holy Damage, +3 Dark Resistance
Mithril Sword 14 B - 4 13 6 0 3 0 4500 -
Knight Sword 15 B - 6 8 5 0 3 0 4800 Attack number +1
Estoc 10 B - 2 3 8 0 3 0 5000 2 Consecutive hits, Negates shields
Grimhild 5 C - 7 14 7 24 3 0 5300 -
Harperia 2 B - 3 9 7 18 3 0 6200 Attack number +1
Flame Sword 7 C - 4 8 5 0 3 0 6200 +7 Fire Damage
Blazing Sword 3 C - 5 6 6 0 3 0 7400 +10 Fire Damage
Sensual 7 C - 4 7 7 12 3 0 7600 2 Consecutive hits, Negates shields
☆Cutlass 20 B - 3 8 6 12 3 0 - Faye only, Attack number +1
☆Over Cutlass 30 B - 4 12 6 18 3 0 - Faramir only, Attack number +1
☆Raze Tar 30 D - 3 13 5 0 3 0 - ??? only, Restore HP equal to damage dealt
Chalice Sword - D - 3 10 8 33 3 0 3800 Females only
☆Lord Gram - B - 4 13 8 18 3 0 - Reese only, Attack number +1, negates fatal attacks at the cost of breaking.
☆Succeed - C - 5 15 6 0 3 0 - Reese only, +15 Holy Damage, +10 Dark Resistance, repairs itself when advancing to the next chapter
Royal Army Sword 1 D - 4 8 6 0 3 0 800 -
Old Imperial Sword 1 F - 8 7 4 0 3 0 300 Unused
Imperial Sword 1 D - 6 9 5 0 3 0 800 -
☆Seiken Vajra 30 S - 10 8 5 3 3 0 - Reduces damage taken by 66%
☆Seiken Vritra - S - 5 16 8 18 3 0 - Faye only, negates fatal attacks at the cost of breaking, negates ☆Seiken Vajra's effect

Blades Edit

Uses Sword weapon skill in calculations. Requires Blade skill.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Bastard Sword 7 B - 8 16 5 0 3 0 2800 -
Horseslayer 12 F - 18 15 3 0 3 0 1200 Kills horses
Shamshir 12 C - 7 14 5 3 3 0 3000 -
Great Sword 18 B - 10 21 4 0 3 0 3900 -
Adrastea 8 B - 9 20 6 0 3 0 4700 Defence +1
☆Zweihander 20 B - 9 17 5 0 3 0 - Marcel only, Attack number +1
Balmung 1 B - 8 16 7 12 3 0 - Grants Parry skill
Balmung 30 B - 8 16 7 12 3 0 - Kramer only, grants Parry skill
☆Brimranger 30 A - 9 16 5 0 3 0 - Sherpa only, Attack number +2, -50 Avoid

Maces Edit

Uses Sword weapon skill in calculations. Requires Mace skill.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Iron Mace 1 E - 2 2 5 0 3 0 300 -
Monk Mace 1 C - 2 7 5 0 3 0 1000 +3 Holy Damage
Dark Mace 6 E - 4 9 5 0 3 0 800 +7 Dark Damage
Poison Mace 1 D - 2 7 5 0 3 0 - 33% chance of Poisoning, becomes Monk Mace if obtained

Knives Edit

Uses Knife weapon skill in calculations. Enemy Defence is ignored. User's Strength is ignored. "a" is a random number between 0 and user's Strength.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Dagger 1 C - 1 1+a 6 3 9 0 600 -
Paper Knife 1 E - 1 0+a 6 3 9 0 300 -
Bolt Knife 3 E - 1 1+a 6 0 42 0 800 +3 Thunder damage
Dart 4 - 6 1 1+a 5 3 9 1 300 -
Air Knife 5 E - 1 1+a 6 0 9 0 500 +2 Wind damage
Thief Dagger 1 E - 1 1+a 4 0 9 0 1400 Mug activation rate +15%
Scramasax 5 C - 3 3+a 5 3 9 0 1500 -
Excalibur 1 C - 1 2+a 7 5 9 0 2400 Defence +3, Attack number +1
Stun Knife 3 D - 2 1+a 5 0 9 0 2600 33% chance of disarming the target
Killer Knife 3 C - 2 1+a 8 18 9 0 3200 -
Bloody Knife 8 F - 2 0+a 6 0 9 0 800 +3 Dark damage, Restore HP equal to damage dealt
Vespa 8 D - 2 1+a 6 9 9 0 1600 -
Narkose 5 E - 1 1+a 6 0 9 0 4800 +8 Wind damage
Rune Knife 9 C - 1 0+a 4 33 9 0 5000 Halves damage taken
Crotalos 3 B - 2 1+a 5 6 9 0 6000 2 consecutive hits
Kris Knife 2 E - 1 1+a 1 0 9 0 6600 Mind +6
Main Gauche 10 C - 1 0+a 4 0 9 0 3000 Grants Parry skill
Flying Dagger 11 D - 2 1+a 5 3 9 0-1 1200 -
Sword Breaker 12 D - 2 1+a 5 0 9 0 2400 33% chance of breaking opponent's sword
Poison Dagger 1 C - 1 1+a 6 0 9 0 - 33% chance of Poisoning, becomes Dagger if obtained
Sleep Dagger 6 F - 2 1+a 5 0 9 0 - 20% chance of putting the opponent to Sleep, becomes Dagger is obtained
Assassin Knife - F - 1 1+a 9 80 9 0 - Assassins only

Spears Edit

Uses Spear weapon skill in calculations. "H" is a number of hexes character has moved before attacking, and only applied on the first hit.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Hand Spear 1 D - 5 5+1H 5 0 3 0 500 -
Iron Spear 1 D - 6 8+1H 6 0 3 0 1000 -
Piluim 1 - 6 8 12 5 0 3 1 300 -
Spear 4 C - 7 10+1H 5 0 3 0 1800 -
Harpoon 4 F - 10 9 5 0 15 0 500 -
Prototype Spear 6 C - 7 12+1H 6 0 3 0 1500 -
Needle Spear 7 D - 7 8+1H 6 18 3 0 2000 -
Pike 7 C - 8 6+2H 4 0 3 0 2400 Can only be used when dismounted
Long Spear 8 B - 8 12+1H 4 0 3 0 2400 -
Lancet 10 - 20 8 11 5 0 3 1 1000 -
Phalanx 12 D - 9 13 4 0 3 0 1400 Hit +5, Defence +1 for each adjancent ally that has Phalanx equipped
Mithril Spear 13 B - 6 13+1H 5 0 3 0 3600 -
Wind Spear 13 C - 6 10+1H 5 0 3 0 3800 +8 Wind damage
Eushuprone 3 C - 6 7+1H 7 0 3 0 4700 +5 Thunder damage
Javelin 15 - 6 8 17 5 0 3 1 600 -
Halberd 16 C - 10 22 3 0 3 0 5000 Defence +1, 1% chance of instantly crippling the enmy
Wotan Spear 1 C - 6 13 6 9 3 0-1 5500 -
Brionac 8 C - 8 12+1H 5 0 3 0 7400 +5 Dark damage
Caelum Spear 19 B - 10 12+1H 5 0 3 0 8000 Attack Number +1
☆Follage 30 B - 7 13 5 0 3 0 - Alvina only, 2 consecutive hits
Royal Army Spear 1 D - 7 8+1H 5 0 3 0 900 -
Old Imperial Spear 1 F - 12 6+1H 4 0 3 0 400 -
Imperial Spear 1 D - 8 9+1H 4 0 3 0 800

Lances Edit

Uses Spear weapon skill in calculations. Requires Lance skill. Can only be used when mounted. Can't counter or be countered. "H" is a number of hexes character has moved before attacking, and only applied on the first hit.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Lance 3 D - 17 5+3H 4 0 3 0 2000 -
Okustan 6 D - 20 2+4H 4 0 3 0 2800 -
Hero Lance 10 D - 15 5+3H 5 0 3 0 4000 -
Heavy Lance 3 D - 16 1+5H 5 0 3 0 4500 -
Dragonpike 20 D - 18 5+4H 6 0 3 0 6800 -

Forks Edit

Uses Spear weapon skill for calculations. Requires Fork skill.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Pitchfork 1 D - 7 6 4 0 3 0 200 -
Battle Fork 2 D - 9 11 4 0 3 0 600 -
Heated Fork 3 E - 9 7 4 0 3 0 400 -
Gull Fork 8 C - 8 8 5 0 3 0 2400 Attack number +1, 8% chance of instantly crippling the enemy

Axes Edit

Uses Axe weapon skill for calculations. All axes have a chance of unequipiing opponent's weapon or shield.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Wooden Axe 1 C - 8 11 4 0 3 0 400 -
Pickaxe 1 F - 4 4 2 0 3 0 100 -
Battle Saw 1 D - 7 9 6 0 3 0 400 -
Hand Axe 1 - 6 7 8 4 0 3 1 150 -
Burberry Axe 1 E - 20 20 2 0 3 0 500 -
Kali Axe 1 E - 30 15 1 0 3 0 800 13% chance of backfiring
Iron Axe 2 D - 6 10 5 0 3 0 600 -
Bandit Axe 2 B - 12 12 3 0 3 0 1200 -
Francisca 3 - 6 8 10 4 0 3 1 300 -
Battle Axe 5 B - 10 14 4 0 3 0 1200 -
Broad Axe 7 C - 8 12 5 6 3 0 1500 -
Fire Axe 8 E - 10 5 3 0 3 0 600 +6 Fire damage
Ice Axe 8 E - 10 5 3 0 3 0 600 +6 Wind damage
Thunder Axe 8 E - 10 5 3 0 3 0 600 +6 Thunder damage
Dark Axe 8 E - 12 7 3 0 3 0 400 +5 Dark damage
War Pick 9 D - 7 10 5 0 3 0 1800 Negates shields
Hatchet 9 - 6 6 9 5 6 3 1 600 -
Shield Breaker 13 E - 15 13 3 0 3 0 1800 Breaks shields
Poleax 15 E - 12 12 3 0 3 0 1600 Kills horses
Tomahawk 15 D - 9 10 4 0 3 0-1 2000 -
Bolt Axe 12 D - 7 9 5 0 3 0 2400 +7 Thunder damage
Scissor Axe 15 C - 6 9 6 12 3 0 2600 -
Hammer 18 D - 14 15 4 0 3 0 2000 Ignores Defence, if opponent's class is of Armor type
Great Axe 19 C - 16 24 4 0 3 0 3000 -
Tabarzin 7 B - 8 12 5 6 3 0 3800 2 consecutive hits
Mithril Axe 11 B - 8 17 5 0 3 0 4000 -
Gullveig 2 B - 10 12 5 0 3 0-1 4500 -
Thor's Hammer 5 C - 9 9 6 0 3 0 4800 +9 Thunder damage
Shield Axe 20 C - 12 10 3 0 3 0 2400 33% chance of increasing Defence by 10
Pulverizing Hammer 1 B - 20 40 1 0 3 0 - -
Maoza Wolf 25 B - 8 20 6 0 3 0 - Attack number +2
☆Bhuj 30 B - 10 11 5 6 3 0 - Dean only, Attack number +1
Gigas Axe - D - 15 19 3 0 3 0 - Gigas Knights only, Defence +20
Royal Army Axe 1 D - 8 10 5 0 3 0 800 -
Old Imperial Axe 1 F - 13 8 4 0 3 0 300 -
Imperial Axe 1 D - 10 13 4 0 3 0 600 -

Bows Edit

Uses Bow weapon skill for calculations. Arrow Mt added to attack power.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Hand Bow 1 D - 7 1 4 0 3 1-2 300 -
Iron Bow 1 D - 3 1 5 0 3 1-2 600 -
Short Bow 1 B - 4 3 4 0 3 1-2 800 -
Quick Bow 3 D - 4 1 4 0 3 1-2 600 Attack Number +1
Long Bow 4 C - 6 5 5 0 3 1-2 1200 -
Barrage Bow 7 F - 10 1 2 0 3 1-2 1000 3 consecutive hits
Composite Bow 8 B - 8 7 5 0 3 1-2 2500 -
Apollo Bow 10 C - 5 5 6 0 3 1-2 2800 -
Power Bow 12 B - 9 9 4 0 3 1-2 3000 -
Great Bow 17 B - 10 11 4 0 3 1-2 4000 -
Sylph Bow 15 C - 6 8 6 6 3 1-2 4400 -
Diabolic Bow 4 C - 7 8 5 0 3 1-2 4500 Cripple rate x2
Angelic Bow 6 B - 5 10 7 0 3 1-2 6000 Mind +5
Pascannon 10 B - 7 10 9 0 3 1-2 - Defence +6, Avoid +18%, +10 Fire damage, (50 - Bow Skill)% chance of backfiring
Pascannon 30 B - 7 10 9 0 3 1-2 - Estobar only, Defence +6, Avoid +18%, +10 Fire damage, (50 - Bow Skill)% chance of backfiring
☆Selenia Bow - C - 3 9 7 12 3 1-3 - Lanette only
Royal Army Bow 1 D - 7 5 4 0 3 1-2 600 -
Old Imperial Bow 1 F - 10 3 4 0 3 1-2 400 -
Imperial Bow 1 D - 6 4 4 0 3 1-2 600 -

Crossbows Edit

Uses Crossbow weapon skill for calculations. Ignores user's Str. Arrow Mt added to attack power.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Bowgun 1 D - 11 6 5 0 3 0-1 500 -
Crossbow 1 C - 8 10 7 0 3 0-1 1000 -
Iron Crossbow 4 B - 14 14 6 0 3 0-1 2000 -
Heavy Crossbow 7 C - 18 17 5 0 3 0-1 2800 -
Repeater Bow 8 B - 18 12 5 0 3 0-1 3000 2 consecutive hits
Gatling Bow 13 B - 20 8 4 0 3 0-1 3200 4 consecutive hits
Arbalest 16 C - 20 22 4 0 3 0-1 3600 -
Sniper Crossbow 15 D - 8 16 8 18 3 0-1 3900 -
Odin Crossbow 4 C - 14 13 6 0 3 0-2 5000 Restores HP equal to damage dealt
Autocrossbow 13 A - 20 12 5 0 3 0-1 8000 4 consecutive hits
☆Hawkeye 30 D - 13 20 7 9 3 0-1 - Chris only
Royal Army Crossbow 1 D - 14 12 5 0 3 0-1 800 -
Old Imperial Crossbow 1 F - 18 9 4 0 3 0-1 400 -
Imperial Crossbow 1 D - 15 13 5 0 3 0-1 800 -

Ballistae Edit

Uses Crossbow weapon skill. Ignores user's Str. Arrow Mt added to attack power. Can't attack after moving (unless equipped after moving).

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Old Ballista 1 F - 20 10 4 0 3 3-7 1600 -
Ballista 1 C - 20 10 6 0 3 3-7 3200 -
Iron Ballista 6 C - 20 15 6 0 3 3-7 3800 -
Heavy Ballista 15 C - 20 18 6 0 3 3-7 4400 -
Dora Prototype 10 F - 20 10 8 0 3 3-7 - -
Dora 15 C - 20 21 8 0 3 3-7 5000 -
Scorpion Prototype 1 D - 15 11 5 0 3 2-4 - Grants Overwatch skill
Scropion 1 C - 15 11 7 0 3 2-4 4800 Grants Overwatch skill

Ammunition Edit

Used by Bows and Crossbows.

Name Uses Mt Cost Effects
Wood Arrow 20 1 100 -
Stone Arrow 20 3 200 -
Bronze Arrow 20 5 300 -
Bronze Arrow+ 20 5 450 Hit +10
Iron Arrow 20 8 500 -
Iron Arrow+ 20 8 750 Hit +10
Steel Arrow 20 11 1000 -
Steel Arrow+ 20 11 1500 Hit +10
Mithril Arrow 20 14 1600 -
Imperial Arrow 10 7 200 -
Imperial Arrow+ 10 7 300 Hit +10
Sniper Arrow 10 5 1200 Hit +50
Fire Arrow 20 5 500 +1 Fire damage
Gale Arrow 20 5 500 +1 Wind damage
Shock Arrow 20 5 2000 +7 Thunder damage
Killer Arrow 20 1 1800 Crit +33
Piercing Arrow 20 1 1800 Negates shields
Horsekiller Arrow 10 1 1500 Kills horses
Shieldbreaker Arrow 10 1 2000 Breaks shields
Poison Arrow 10 1 - Poisons, becomes Wood Arrow if obtained
Sleep Arrow 10 1 - Puts to Sleep, becomes Wood Arrow if obtained

Ballista Ammunition Edit

Used by Balliestae

Name Uses Mt Cost Effects
Old Ballista Bolt 20 8 800 -
Ballista Bolt 20 15 2000 -
New Ballista Bolt 20 18 2200 -

Fire Magic Edit

Uses Fire Magic weapon skill in calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Fire 1 - 20 - 12 8 0 3 0-1 1000 -
Hell Fire 6 - 14 - 20 7 0 3 0-1 2100 -
Wildfire 10 - 18 - 20 6 0 3 1-2 5400 -
☆Pallas Leia - - 10 - 32 9 0 3 0-1 - Enid only, recovers 2 uses when advancing to next chapter
Fire Breath 1 S - - 21 10 0 3 0-1 - Fire Dragons only, user's Mind is ignored
Flametongue 1 S - - 28 10 0 3 0-1 - Fire Dragons only, user's Mind is ignored

Wind Magic Edit

Uses Wind Magic weapon skill in calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Wind Blade 1 - 40 - 3 7 0 3 0-1 1200 2 consecutive hits
Windstorm 8 - 60 - 3 6 0 3 0-1 2400 3 consecutive hits
Blizzard 3 - 15 - 8 7 0 33 1-2 4500 -
☆Pallas Liana - - 40 - 3 6 0 3 0-1 - Aegina only, 4 consecutive hits, recovers 8 uses when advancing to next chapter
Sandstorm 1 S - - 9 10 3 3 0-1 - Wyverns only, 3 consecutive hits, user's Mind is ignored
Wundergust 1 S - - 18 10 6 3 0-1 - Wyverns only, user's mind is ignored
Ice Breath 1 S - - 21 10 0 3 0-1 - Ice Dragons only, 33% chance of putting to Sleep, user's Mind is ignored.

Thunder Magic Edit

Uses Thunder Magic weapon skill in calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Thunder 2 - 20 - 8 6 3 3 1-2 1500 -
Brenthunder 2 - 30 - 8 6 3 3 1-2 4500 Attack number +1
Lightning 7 - 15 - 10 7 0 3 0-1 3000 Cripple rate x2
☆Pallas Selenia - - 10 - 24 9 0 3 0-2 - Lanette only, recovers 2 uses when advancing to next chapter
Thunder Breath 1 S - - 25 12 0 3 0-1 - Thunder Dragons only, Cripple rate x2, user's Mind is ignored

Holy Magic Edit

Uses Holy Magic weapon skill in calculations

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Holylight 3 - 10 - 1 7 0 3 0-1 3600 User always attacks first, lethal attacks leave enemy alive with 1 HP
☆Starlight - - 10 - 23 6 0 3 0-1 - Oracles only, recovers 2 uses when advancing to next chapter
Semi-Heal 1 - 20 - - - - - 1 600 Restores (Mind/2+3) HP to an adjacent ally
Heal 1 - 20 - - - - - 1 1200 Restores ((Mind+3)x[1+(Holy skill/100)]) HP to an adjacent ally
Heal II 5 - 20 - - - - - 1 2000 Restores ((Mind+10)[1+(Holy skill/100)]) HP to an adjacent ally
Range Heal 7 - 15 - - - - - 1-3 3000 Restores ((Mind+3)x[1+(Holy skill/100)]) HP to an ally within 3 hexes
Area Heal 18 - 30 - - - - - 1-3 6000 Restores ((Mind+3)x[1+(Holy skill/100)]) HP to all allies within 3 hexes. Costs 1 use for each 8 allies, rounded up
Return 10 - 6 - - - - - 1 3000 Causes targeted ally to instantly escape the map
Awake 9 - 12 - - - - - 1 2400 Cures Sleep
Calm 11 - 12 - - - - - 1 2400 Cures Berserk
Nurse 13 - 12 - - - - - 1 2400 Cures Poison
Restore 30 - 12 - - - - - 1 - Izerna only, Cures Injury/Crippling Injury

Dark Magic Edit

Uses Dark Magic weapon skill for calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Janura 3 - 20 - 15 5 0 3 0-1 1200 Recovers HP equal to damage dealt
Janura 3 S - - 15 5 0 3 0-1 - Recovers HP equal to damage dealt
Scylla 4 - 20 - 3 8 0 3 0-2 1600 Adds enemy level to attack power
Evil Worm 4 - 20 - 10 6 0 3 1-3 800 33% chance to Poison
Tomaharn 6 - 16 - 13 7 0 3 0-2 1600 Target loses EXP equal to damage dealt, can cause level down
Bau Crash 12 - 8 - 12 3 0 3 1-3 1600 Can't counter or be countered, doesn't affect flying units.
Black Meteor 18 - 8 - 16 4 0 3 Infinite 1600 Can't counter or be countered, lethal attacks leave the enemy alive with 1 HP
Dark Heal 3 - 20 - - - - - 1-5 1000 Restores ((Mind+10)x[1+(Dark skill/100)]) HP to an ally within 5 hexes
Sleep 7 - 12 - - - - - 1-3 1200 Inflicts Sleep on an enemy with lower Mind for 2-5 turns
Berserk 12 - 20 - - - - - 1-3 2000 Inflicts Berserk on an enemy with lower Mind for 1-3 turns

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