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Swords[]

Uses Sword weapon skill in calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Bronze Sword 1 D - 5 6 5 0 3 0 400 -
Short Sword 1 C - 3 4 6 0 3 0 600 -
Scimitar 2 C - 4 9 5 0 3 0 700 -
Long Sword 2 C - 5 9 6 0 3 0 1200 -
Wind Edge 4 C - 5 6 5 0 3 0 1800 +5 Wind Damage
Broad Sword 5 C - 6 11 6 6 3 0 2000 -
Scimitar+ 6 E - 7 7 4 0 3 0 1000 +1 Strikes
Killing Edge 6 C - 5 10 6 18 3 0 2400 -
Saber 7 D - 3 8 6 7 3 0 1200 -
Altium Sword 8 A - 7 10 5 0 3 0 2000 -
Levin Sword 8 D - 5 5 4 0 3 0 3000 +9 Thunder Damage
Rapier 7 C - 3 7 7 12 3 0 3200 Ignores shields
Albatross 12 C - 12 12 4 33 3 0 1000 50% chance of backfiring
Holy Sword 13 C - 5 10 5 0 3 0 3700 +7 Light Damage, +3 Dark Resistance
Mithril Sword 14 B - 4 13 6 0 3 0 4500 -
Knight Sword 15 B - 6 8 5 0 3 0 4800 +1 Strikes
Estoc 10 B - 2 3 8 0 3 0 5000 2 Consecutive hits, Ignores shields
Grimhild 5 C - 7 14 8 24 3 0 5300 -
Harperia 2 B - 3 9 7 18 3 0 6200 +1 Strikes
Fire Sword 7 C - 4 8 5 0 3 0 6200 +7 Fire Damage
Infernal Edge 3 C - 4 6 6 0 3 0 7400 +10 Fire Damage
Colichemarde 7 C - 4 7 7 12 3 0 7600 2 Consecutive hits, Ignores shields
☆Cutlass 20 B - 3 8 6 12 3 0 - Faye can use at any level

+1 Strikes

☆Cutlass+ 20 B - 4 12 6 18 3 0 - Faramir can use at any level

+1 Strikes

☆Raze Étoile 30 D - 3 13 5 0 3 0 - ??? can use at any level

Restore HP equal to damage dealt

Lady Sword - D - 3 10 8 33 3 0 3800 Females only
☆Gram - B - 4 13 8 18 3 0 - Reese only, +1 Attack, negates fatal attacks at the cost of breaking.
☆Nothung - C - 5 15 6 0 3 0 - Reese only, +15 Light Damage, +15 Dark Resistance, repairs itself by a bit when advancing to the next chapter
Verian Sword 1 D - 4 8 6 0 3 0 800 -
Old Imperial Sword 1 F - 8 7 4 0 3 0 300 Unused
Imperial Sword 1 D - 6 9 5 0 3 0 800 -
☆Vajra 30 S - 10 8 5 3 3 0 - Reduces damage taken by 66%
☆Vritra - S - 5 16 8 18 3 0 - Faye only, negates fatal attacks at the cost of breaking, negates ☆Vajra's effect

Blades[]

Requires the Blade skill to use.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Bastard Sword 7 B - 8 16 5 0 3 0 2800 -
Zanbato 12 F - 18 15 3 0 3 0 1200 Ignores Defense on horse damage
Shamshir 12 C - 7 14 5 3 3 0 3000 -
Greatsword 18 B - 10 21 4 0 3 0 3900 -
Adrasteia 8 B - 9 20 6 0 3 0 4700 +1 Defense
☆Zweihander 20 B - 9 17 5 0 3 0 - Marcel can use at any level

+1 Strikes

Balmung 1 B - 8 16 7 12 3 0 - Grants Parry skill
Balmung 30 B - 8 16 7 12 3 0 - Kramer can use at any level

Grants Parry skill

☆Brymranger 30 A - 9 16 5 0 3 0 - Sherpa can use at any level

+2 Strikes, -50% Avoid

Maces[]

Requires the Mace skill to use.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Light Club 1 E - 2 2 5 0 3 0 300 -
Holy Mace 1 C - 2 7 5 0 3 0 1000 +3 Light Damage
Dark Mace 6 E - 4 9 5 0 3 0 800 +7 Dark Damage
Poison Mace 1 D - 2 7 5 0 3 0 - 33% chance of Poisoning, becomes Holy Mace if obtained

Knives[]

Uses Knife weapon skill in calculations. Enemy Defense is ignored. User's Strength is ignored. The "a" in the Mt column stands for a random number between 0 and user's Strength (re-randomized for each strike).

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Dagger 1 C - 1 1+a 6 3 9 0 600 -
Letter Opener 1 E - 1 0+a 6 3 9 0 300 -
Bolt Knife 3 E - 1 1+a 6 0 42 0 800 +3 Thunder damage +33% Injury Rate
Dart 4 - 6 1 1+a 5 3 9 1 300 -
Air Knife 5 E - 1 1+a 6 0 9 0 500 +2 Wind damage
Thief 's Knife 1 E - 1 1+a 4 0 9 0 1400 Mug/Mug+ activation rate +15%
Seax 5 C - 3 3+a 5 3 9 0 1500 -
Carnwenhau 1 C - 1 2+a 7 5 9 0 2400 +1 Strikes +3 Defense
Stun Knife 3 D - 2 1+a 5 0 9 0 2600 33% chance of disarming the target
Killer Knife 3 C - 2 1+a 8 18 9 0 3200 -
Blood Knife 8 F - 2 0+a 6 0 9 0 800 +3 Dark damage, Restore HP equal to damage dealt
Vespa 8 D - 2 1+a 6 9 9 0 1600 -
Tempest Knife 5 D - 1 1+a 6 0 9 0 4800 +8 Wind damage
Shieldknife 9 D - 1 0+a 4 33 9 0 5000 Halves damage taken
Crotalus 3 B - 2 1+a 5 6 9 0 6000 2 consecutive hits
Kris 2 E - 1 1+a 1 0 9 0 6600 Magic +6
Main Gauche 10 C - 1 0+a 4 0 9 0 3000 Grants Parry skill
Throwing Knife 11 D - 2 1+a 5 3 9 0-1 1200 -
Sword Breaker 12 D - 2 1+a 5 0 9 0 2400 33% chance of breaking opponent's sword
Poison Dagger 1 C - 1 1+a 6 0 9 0 - 33% chance of Poisoning, becomes Dagger if obtained
Sleep Dagger 6 F - 2 1+a 5 0 9 0 - 20% chance of putting the opponent to Sleep, becomes Dagger is obtained
Assassin's Knife - F - 1 1+a 9 80 9 0 500 Assassins only

Spears[]

Uses Spear weapon skill in calculations. The "H" in the Mt column is the number of hexes that the wielder has moved before attacking; this only applies on the first hit, and only if the spear was equipped while moving.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Slim Spear 1 D - 5 5+1H 5 0 3 0 500 -
Iron Spear 1 D - 6 8+1H 6 0 3 0 1000 -
Pilum 1 - 6 8 12 5 0 3 1 300 -
Steel Spear 4 C - 7 10+1H 5 0 3 0 1800 -
Harpoon 4 F - 10 9 5 0 15 0 500 +12% Injury Rate
Prototype Spear 6 D - 7 12+1H 6 0 3 0 1500 -
Killer Spear 7 D - 7 8+1H 6 18 3 0 2000 -
Pike 7 C - 8 6+2H 4 0 3 0 2400 Can only be used when dismounted
Long Spear 8 B - 8 12+1H 4 0 3 0 2400 -
Verutum 10 - 20 8 11 5 0 3 1 1000 -
Doru 12 D - 9 13 4 0 3 0 1400 +1 Def +5 Hit for every adjacent

Doru wielder

Mithril Spear 13 B - 6 13+1H 5 0 3 0 3600 -
Wind Spear 13 C - 6 10+1H 5 0 3 0 3800 +8 Wind damage
Euthyphro 3 C - 6 7+1H 7 0 3 0 4700 +5 Thunder damage
Javelin 15 - 6 8 17 5 0 3 1 600 -
Partisan 16 C - 10 22 3 0 3 0 5000 +3 Def +1% Cripple chance
Angon 1 C - 6 13 6 9 3 0-1 5500 -
Brionac 8 C - 8 12+1H 5 0 3 0 7400 +5 Dark Resistance
Swift Spear 19 B - 10 12+1H 5 0 3 0 8000 +1 Strikes
☆Fauchard 30 B - 7 13 5 0 3 0 - Alvina can use at any level

2 consecutive hits

Verian Spear 1 D - 7 8+1H 5 0 3 0 900 -
Old Imperial Spear 1 F - 12 6+1H 4 0 3 0 400 -
Imperial Spear 1 D - 8 9+1H 4 0 3 0 800

Lances[]

Requires the Lance skill to use. Can only be used when mounted. Can't counter or be countered.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Iron Lance 3 D - 17 5+3H 4 0 3 0 2000 -
Oxtongue 6 D - 20 2+4H 4 0 3 0 2800 -
Xyston 10 D - 15 5+3H 5 0 3 0 4000 -
Greatlance 3 B - 16 1+5H 5 0 3 0 4500 -
Drakelance 20 C - 18 5+4H 6 0 3 0 6800 -

Forks[]

Requires the Fork skill to use.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Pitchfork 1 D - 7 6 4 0 3 0 200 -
Battle Fork 2 D - 9 11 4 0 3 0 600 -
Heat Fork 3 E - 9 7 4 0 3 0 400 +5 Fire Damage
Gore Fork 8 C - 8 8 5 0 3 0 2400 +1 strikes +8% Cripple chance

Axes[]

Uses Axe weapon skill for calculations. All axes have a chance of unequiping opponent's weapon or shield.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Log Splitter 1 C - 8 11 4 0 3 0 400 -
Pickaxe 1 F - 4 4 2 0 3 0 100 -
Battle Saw 1 D - 7 9 6 0 3 0 400 -
Hand Axe 1 - 6 7 8 4 0 3 1 150 -
Barbaric Axe 1 E - 20 20 2 0 3 0 500 -
Crooked Axe 1 E - 15 30 1 0 3 0 800 12.5% chance of backfiring
Iron Axe 2 D - 6 10 5 0 3 0 600 -
Bandit Axe 2 B - 12 12 3 0 3 0 1200 -
Francisca 3 - 6 8 10 4 0 3 1 300 -
Battle Axe 5 B - 10 14 4 0 3 0 1200 -
Broad Axe 7 C - 8 12 5 6 3 0 1500 -
Volcano Axe 8 E - 10 5 3 0 3 0 600 +6 Fire damage
Glacier Axe 8 E - 10 5 3 0 3 0 600 +6 Wind damage
Thundercloud Axe 8 E - 10 5 3 0 3 0 600 +6 Thunder damage
Dark Axe 8 E - 12 7 3 0 3 0 400 +5 Dark damage
War Pick 9 D - 7 10 5 0 3 0 1800 Ignores shields
Hatchet 9 - 6 6 9 5 6 3 1 600 -
Shield-Breaker Axe 13 E - 15 13 3 0 3 0 1800 Breaks shields
Horse-Killing Axe 15 E - 12 12 3 0 3 0 1600 Kills horses
Tomahawk 15 D - 9 10 4 0 3 0-1 2000 -
Bolt Axe 12 D - 7 9 5 0 3 0 2400 +7 Thunder damage
Killer Axe 15 C - 6 9 6 12 3 0 2600 -
Hammer 18 D - 14 15 4 0 3 0 2000 Ignores Defense and Shield, if opponent's class is of Armor type
Great Axe 19 C - 16 24 4 0 3 0 3000 -
Tabarzin 7 B - 8 12 5 6 3 0 3800 2 consecutive hits
Mithril Axe 11 B - 8 17 5 0 3 0 4000 -
Gullveig 2 B - 10 12 5 0 3 0-1 4500 -
Mjöllnir 5 C - 9 9 6 0 3 0 4800 +9 Thunder damage
Defenser 20 C - 12 10 3 0 3 0 2400 33% chance of increasing Defense by 10
Pulverizing Hammer 1 B - 20 40 1 0 3 0 - -
Maoza Wolf 25 B - 8 20 6 0 3 0 - +2 Strikes
☆Bhuj 30 B - 10 11 5 6 3 0 - Dean can use at any level

+1 Strikes

Gigas Axe - D - 15 19 3 0 3 0 - Gigas Knights only, +20 Defense
Royal Army Axe 1 D - 8 10 5 0 3 0 800 -
Old Imperial Axe 1 F - 13 8 4 0 3 0 300 -
Imperial Axe 1 D - 10 13 4 0 3 0 600 -

Bows[]

Uses Bow weapon skill for calculations. The equipped arrow's Might is also added to attack power.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Bronze Bow 1 D - 7 1 4 0 3 1-2 300 -
Iron Bow 1 D - 3 1 5 0 3 1-2 600 -
Short Bow 1 B - 4 3 4 0 3 1-2 800 -
Rapid-Fire Hand Bow 3 D - 4 1 4 0 3 1-2 600 +1 Strikes
Long Bow 4 C - 7 5 5 0 3 1-2 1200 -
Triple-Fire Bow 7 F - 10 1 2 0 3 1-2 1000 3 consecutive hits
Composite Bow 8 B - 8 7 5 0 3 1-2 2500 -
Apollyon 10 C - 5 5 6 0 3 1-2 2800 -
Strongbow 12 B - 9 9 4 0 3 1-2 3000 -
Great Bow 17 B - 10 11 4 0 3 1-2 4000 -
Killer Bow 15 C - 6 8 6 6 3 1-2 4400 -
Apeiron 4 C - 7 8 5 0 3 1-2 4500 Cripple rate x2
Rossweisse 8 B - 5 10 7 0 3 1-2 6000 Magic +5
Pascanion 10 B - 7 10 9 0 3 1-2 - +6 Defense, +18% Avoid, +10 Fire damage

(50 - Bow Skill)% chance of backfiring

☆Pascanion 30 B - 7 10 9 0 3 1-2 - Estobar can use at any level

+6 Defense, +18% Avoid, +10 Fire damage (50 - Bow Skill)% chance of backfiring

☆Serenia Bow - C - 3 9 7 12 3 1-3 - Lanette only
Royal Army Bow 1 D - 7 5 4 0 3 1-2 600 -
Old Imperial Bow 1 F - 10 3 4 0 3 1-2 400 -
Imperial Bow 1 D - 6 4 4 0 3 1-2 600 -

Crossbows[]

Uses Crossbow weapon skill for calculations. Ignores the user's Strength. The equipped arrow's Might is also added to attack power.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Bowgun 1 D - 11 6 5 0 3 0-1 500 -
Iron Crossbow 1 C - 8 10 7 0 3 0-1 1000 -
Gastraphetes 4 B - 14 14 6 0 3 0-1 2000 -
Heavy Crossbow 11 C - 18 17 5 0 3 0-1 2800 -
Brave Crossbow 8 B - 18 12 5 0 3 0-1 3000 2 consecutive hits
Chu-ko-nu 13 B - 20 8 4 0 3 0-1 3200 4 consecutive hits
Arbalest 16 C - 20 22 4 0 3 0-1 3600 -
Killer Crossbow 15 D - 8 16 8 18 3 0-1 3900 -
Ollerus 4 C - 14 13 6 0 3 0-2 5000 Restores HP equal to damage dealt
Rapid Crossbow 13 A - 20 12 5 0 3 0-1 8000 4 consecutive hits
☆Hawkeye 30 D - 13 20 7 9 3 0-1 - Chris can use at any level
Royal Army Crossbow 1 D - 14 12 5 0 3 0-1 800 -
Old Imperial Crossbow 1 F - 18 9 4 0 3 0-1 400 -
Imperial Crossbow 1 D - 15 13 5 0 3 0-1 800 -

Ballistae[]

Can't attack after moving (unless equipped after moving).

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Old Ballista 1 F - 20 10 4 0 3 3-7 1600 -
Bronze Ballista 1 C - 20 10 6 0 3 3-7 3200 -
Light Ballista 6 C - 20 15 6 0 3 3-7 3800 -
Heavy Ballista 15 C - 20 18 6 0 3 3-7 4400 -
Dora Prototype 10 F - 20 10 8 0 3 3-7 - -
Dora 15 C - 20 21 8 0 3 3-7 5000 -
Scorpion Prototype 1 D - 15 11 5 0 3 2-4 - Grants Overwatch skill
Scorpion 1 C - 15 11 7 0 3 2-4 4800 Grants Overwatch skill

Ammunition[]

The equipped ammunition's Might is also added to attack power.

Arrows[]

Used with bows and crossbows.

Name Uses Mt Cost Effects
Wooden Arrow 20 1 100 -
Stone Arrow 20 3 200 -
Bronze Arrow 20 5 300 -
Bronze Arrow+ 20 5 450 +10 Hit
Iron Arrow 20 8 500 -
Iron Arrow+ 20 8 750 +10 Hit
Steel Arrow 20 11 1000 -
Steel Arrow+ 20 11 1500 +10 Hit
Mithril Arrow 20 14 1600 -
Imperial Arrow 10 7 200 -
Imperial Arrow+ 10 7 300 +10 Hit
Sniper Arrow 10 5 1200 +50 Hit
Ember Arrow 20 3 500 +1 Fire damage
Freeze Arrow 20 3 500 +1 Wind damage
Raijin Arrow 20 5 2000 +7 Thunder damage
Killer Arrow 20 1 1800 Crit +33
Bodkin Arrow 20 1 1800 Ignores shields
Broadhead Arrow 10 1 1500 Kills horses
Breaker Arrow 10 1 2000 Breaks shields
Poison Arrow 10 1 - Poisons, becomes Wood Arrow if obtained
Sleep Arrow 10 1 - Puts to Sleep, becomes Wood Arrow if obtained

Ballista Bolts[]

Used with ballistae.

Name Uses Mt Cost Effects
Old Ballista Bolt 20 8 800 -
Standard Bolt 20 15 2000 -
New-Type Bolt 20 18 2200 -

Fire magic[]

Uses Fire Magic weapon skill in calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Fire 1 - 20 - 12 8 0 3 0-1 1000 -
Hell Fire 6 - 14 - 20 7 0 3 0-1 2100 -
Earthblaze 10 - 18 - 20 6 0 3 1-2 5400 -
☆Pallas Leia - - 10 - 32 9 0 3 0-1 - Enid only, recovers 2 uses when advancing to next chapter
Fire Breath 1 S - - 21 10 0 3 0-1 - Fire Dragons only, user's Magic is ignored
Hellblaze 1 S - - 28 10 0 3 0-1 - Fire Dragons only, user's Magic is ignored

Wind magic[]

Uses Wind Magic weapon skill in calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Airblade 1 - 40 - 3 7 0 3 0-1 1200 2 consecutive hits
Windstorm 8 - 60 - 3 6 0 3 0-1 2400 3 consecutive hits
Blizzard 3 - 15 - 8 7 0 33 0-1 4500 +30% Injury rate
☆Pallas Riana - - 40 - 3 6 0 3 1-2 - Aegina only, 4 consecutive hits, recovers 8 uses when advancing to next chapter
Sandstorm 1 S - - 9 10 3 3 0-1 - Wyverns only, 3 consecutive hits, user's Magic is ignored
Wundergust 1 S - - 18 10 6 3 0-1 - Wyverns only, user's magic is ignored
Ice Breath 1 S - - 21 10 0 3 0-1 - Ice Dragons only, 33% chance of putting to Sleep, user's Magic is ignored.

Thunder magic[]

Uses Thunder Magic weapon skill in calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Thunder 2 - 20 - 8 6 3 3 1-2 1500 -
Dire Thunder 2 - 30 - 8 6 3 3 1-2 4500 +1 Strikes
Lightning 7 - 15 - 10 7 0 3 0-1 3000 Cripple rate x2
☆Pallas Selenia - - 10 - 24 9 0 3 0-2 - Lanette only, recovers 2 uses when advancing to next chapter
Thor Breath 1 S - - 25 12 0 3 0-1 - Thunder Dragons only, Cripple rate x2, user's Magic is ignored

Light Magic[]

Uses Light Magic weapon skill in calculations

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Holy 3 - 10 - 1 7 0 3 0-1 3600 User always attacks first, lethal attacks leave enemy alive with 1 HP. Only kills if enemy has 1 HP remaining
☆Starlight - - 10 - 23 6 0 3 0-1 - Apostles only, recovers 2 uses when advancing to next chapter
Soothe 1 - 20 - - - - - 1 600 Restores (Magic/2+3) HP to an adjacent ally
Heal 1 - 20 - - - - - 1 1200 Restores ((Magic+3)x[1+(Light skill/100)]) HP to an adjacent ally
Mend 5 - 20 - - - - - 1 2000 Restores ((Magic+10)[1+(Light skill/100)]) HP to an adjacent ally
Physic 7 - 15 - - - - - 1-3 3000 Restores ((Magic+3)x[1+(Light skill/100)]) HP to an ally within 3 hexes
Fortify 18 - 30 - - - - - 1-3 6000 Restores ((Magic+3)x[1+(Light skill/100)]) HP to all allies within 3 hexes. Costs 1 use for each 8 allies, rounded up
Escape 10 - 6 - - - - - 1 3000 Causes targeted ally to instantly escape the map
Awaken 9 - 12 - - - - - 1 2400 Cures Sleep
Pacify 11 - 12 - - - - - 1 2400 Cures Berserk
Detoxify 13 - 12 - - - - - 1 2400 Cures Poison
☆Rehabilitate 30 - 12 - - - - - 1 - Izerna can use at any level

Cures Injury/Crippling Injury

Dark magic[]

Uses Dark Magic weapon skill for calculations.

Name Rank Durability Uses Wt Mt Prec Crt Injury Range Cost Effects
Nosferatu 3 - 20 - 15 5 0 3 0-1 1200 Recovers HP equal to damage dealt
Nosferatu+ 3 S - - 15 5 0 3 0-1 - Recovers HP equal to damage dealt
Scylla 4 - 20 - 3 8 0 3 0-2 1600 Adds enemy level to attack power
Evil Worm 4 - 20 - 10 6 0 3 1-3 800 33% chance to Poison
Tomaharn 6 - 16 - 13 7 0 3 0-2 1600 Target loses EXP equal to damage dealt, can cause level down
Bau Crash 12 - 8 - 12 3 0 3 1-3 1600 Can't counter or be countered, doesn't affect flying units.
Black Meteor 18 - 8 - 16 4 0 3 Infinite 1600 Can't counter or be countered, lethal attacks leave the enemy alive with 1 HP
Dark Heal 3 - 20 - - - - - 1-5 1000 Restores ((Magic+10)x[1+(Dark skill/100)]) HP to an ally within 5 hexes
Sleep 7 - 12 - - - - - 1-3 1200 Inflicts Sleep on an enemy with lower Magic for 2-5 turns
Berserk 12 - 20 - - - - - 1-3 2000 Inflicts Berserk on an enemy with lower Magic for 1-3 turns
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