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“He gives orders. I stab people. I think our roles are clear.”

Lon'qu (ロンクー Ronkū, Ronkuu in the Japanese version and Lon'zu in the non-English European versions) is a playable character in Fire Emblem Awakening and a boss character in Tokyo Mirage Sessions ♯FE.

According to the official Japanese website, he is voiced by Takehito Koyasu[1]. In the English version he is voiced by Travis Willingham.



Lon'qu hails from the Regna Ferox, but was born in Chon'sin. His supports reveal that he lived in the slums as a child, and that his first friend was a young girl his age named Ke'ri. However, Ke'ri was killed by bandits and her parents blamed him for her death. Out of shame, Lon'qu fled Chon'sin and arrived in Ferox, where he trained to become stronger. After honing his skills for many years, Lon'qu caught the attention of the West-Khan Basilio. Impressed by his swordsmanship, Basilio made Lon'qu his champion during the Ferox tournament.

For years Lon'qu was Basilio's champion until he was challenged by "Marth" at Arena Ferox. During the duel, Lon'qu got close to Marth's chest and hesitated for a moment, allowing Marth to knock him out. As later revealed, this was because Marth was really a woman. After the battle between Marth and Chrom in Chapter 4, Basilio offers Lon'qu to Chrom as a part of his contribution in the Plegia-Ylisse war. Lissa attempts to approach him to say hello, but Lon'qu quickly shoos her away. When Chrom asks if Lon'qu is okay with joining his cause, Lon'qu gives no complaints and is willing to follow his orders.

After the war, Lon'qu returns to Regna Ferox and becomes Basilio's right-hand man. It is said that he challenged Basilio to a duel, though no records of why the duel started nor the results were recorded.

In support conversations, the female Avatar proves that Lon'qu can suppress his gynophobia by conditioning him with distractions. Lissa is placed under Lon'qu's protection by Chrom in order to thwart an assassination attempt. When asked by Sully about his weakness during battle, he explains that he manages to ignore it when placed in a life-or-death situation, while his supports with Miriel reveal that his phobia is not triggered by animals or statues. He learns in his conversations with Cherche that Ke'ri's parents no longer hate him for her death, and have forgiven him. In his supports with Nowi it is noted that she is an exception to his gynophobia however for unknown reasons.

In the Summer Scramble DLC chapter, Lon'qu reveals that one of his childhood pastimes was playing with bugs and admiring their appearances. Along with the Five-Anna Firefight DLC, both chapters hint that he cannot handle hot temperatures, likely due to his time spent in frigid Regna Ferox.

Tokyo Mirage Sessions ♯FEEdit

Lon'qu appears as an antagonistic Mirage in the third and final of Yashiro Tsurugi's side stories. He claims to have consumed the Performa and possessed Yashiro's father, Chikaomi Tsurugi, and goads him into a fight. Upon his defeat, however, it is revealed that his antagonism was a ruse orchestrated by him, the deceased Chikaomi, and Navarre as a way for Chikaomi to test his son and train him in one final lesson.

Five years earlier, after the Mass Disappearance, Chikaomi was on the verge of death when Gharnef stole his Performa. His spirit was rescued by Lon'qu, and the two have resided together in the Idolasphere as partners ever since. After Chikaomi's final lesson to Yashiro, however, his soul is finally able to rest in peace and he passes on for good, with Lon'qu vanishing along with him.


He has a cool personality and tends to keep things to himself. His way of talking is direct and somewhat unwieldy, likely from his lack of social grace or his foreign origins of Chon'sin. Due to the events in his childhood involving Ke'ri, Lon'qu developed gynophobia out of fear of having another woman who becomes too close to him get killed. Because of this he feels uncomfortable around them and grows nervous. Even Lon'qu's relationship event tile quotes differ if he speaks with a female unit. In his supports with Gregor and Vaike, he is shown that his pride in his swordsmanship can lead to something of a reckless temper and irritability when it is questioned. Lon'qu admires Basilio for his strength and skill. He seeks to become a worthy man in his eyes and constantly trains to obtain the necessary skills. Basilio in turn holds Lon'qu in high regard as one of the best warriors in Ferox and even brags that he has the makings to become a Khan himself. Ironically Lon'qu can also be seen as a foil to the seemingly carefree Khan, disliking indulgences such as alcohol and unhealthy foods. Lon'qu is shown to be considerably humble, and dislikes flattery from others, even from his own spouse. He is the most deft at peeling potatoes in the army. His birthday is October 10.

In GameEdit

Fire Emblem AwakeningEdit

Base StatsEdit

Starting Class
FE13 Lon'qu Myrmidon Map SpriteMyrmidon
Level HP Str Mag Skl Spd Lck Def Res Mov
4 20 6 1 12 13 7 7 2 5
Skills Weapon Starting Items

Avoid +10Avoid +10

SwordIconFE13Sword - C

Killing Edge FE13 IconKilling Edge

Growth RatesEdit

HP Str Mag Skl Spd Lck Def Res
80% 55% 20% 75% 75% 55% 30% 25%

Max Stat ModifersEdit

Str Mag Skl Spd Luk Def Res
0 0 +3 +3 0 -2 -2


See also: Lon'qu/Supports

Romantic Supports

Other Supports

Class SetsEdit

Class Sets
Base Classes Possible Promotions


Base Class

Lon'qu's stats fit that of a standard Navarre-based Myrmidon; he benefits from his high skill and speed, allowing him to double many opponents reliably and having a high chance for critical attacks and skill activation. However, his average strength growth may hamper him somewhat, and he is somewhat fragile in terms of defense growths especially since not only are his growths low, but his caps are quite low as well. His resistance is very low too, but Supported/Married with a magic unit like Miriel, he'll easily overcome that and actually gain a decent surge of Defense if Miriel was promoted to a Dark Knight or Skill if she is a Sage. Luckily, he starts off with Avoid +10 to help keep him from getting hit and gains Vantage once he levels up to 10 to potentially prevent an unnecessary death in all classes. Lon'qu is the first Myrmidon-type character in the game, obtained 10 chapters before the next Swordmaster, Say'ri, is recruited. If properly trained by then, Lon'qu will exceed her upon her recruitment. Even with the higher base stats of his female counterpart, Lon'qu would be a better choice, especially if his sword class is A and his Speed is 30 or above. With a Brave Sword or one of the legendary blades, he can run circles around cavalry and even Generals. If you are really tied between the him and Say'ri, you can always use both. In most situations, open-field maps usually have less heavy armor, and more Pegasi and long range enemies. With the two paired as Swordmasters or Lon'qu as your Assassin, they can quickly clear the map with some of your own flying units and a couple of magic/bow users or characters like Donnel. All in all, Lon'qu serves well as a front line character, but should not be left alone to be ganged up on by the enemy. Nevertheless, he is an effective unit in the long run.

Lon'qu's first promotion option is the Swordmaster, which provides Astra, which combined with his high skill rating, can increase his killing rate. Paired with a Killing Edge, this combo can lead to a potential x7.5 damage which is definitely a possible outcome due to his high skill. Swordfaire, which boosts his strength by 5 when wielding a sword, is prime for Lon'qu to use in his base classes, as this will help overcome his low strength. As an Assassin, Lon'qu is has more Skill and is stronger, but less defensive. He also gains the usage of Bows which are good ranged options to add to his assets. Lethality serves well for him in case he can barely damage particularly defensive units like Generals and Great Knights, allowing him to instantly kill them. However, the activation rate is very low. Pass is worth considering in case he is ever caught in an enemy swarm, allowing him to escape capture and get healed if necessary.


Lon'qu's reclassing option are the Thief and Wyvern Rider classes. Lon'qu is slightly faster and more skilled than Gaius, but is weaker and less defensive. Lon'qu is actually stronger, faster, and more skilled than Anna, but still suffers from low defenses compared to her. Either way, Lon'qu makes a decent Thief, due to the sword prevalence and high emphasis on speed and skill, Lon'qu can feel right at home in this class and as a Trickster as well. From his thief class, he can learn Movement +1 to extend his movement range. Trickster offers Lucky Seven to give him solid and constant boost for battles for 7 turns, great for most chapter maps and even training map sessions. Acrobat, which combined with Movement +1 and Pass, makes him an extremely mobile unit, perfect for sand and forest maps. Although Gaius or Anna are better suited as Thieves due to a bit higher maximum stat modifiers in defensive areas, Lon'qu can still benefit from some time in the Thief class line.

Lon'qu can find some usage in spending some time in the Wyvern Rider class. Compared to Cherche Lon'qu is again faster and more skilled, but still faces the lower defensive and offensive growths. Lon'qu will need to be wary of Wyrmslayers on Myrmidon and Mercenary type units as their speed and skill will match his, leading to heavy damage. Wind Magic also will be problematic due to the lower resistance growths. Though Lon'qu is best suited to be a Myrmidon-type unit, the skills offered in the Wyvern Rider line can aid him quite well. Griffon Rider gives him Lancebreaker, which can be quite useful by giving him an easier time as a Swordmaster or Assassin when facing Lance units. Deliverer stacked on the skill combo above and a movement boost from Boots can result in a maximum of an impressive 13 tiles. Wyvern Lord gives Quick Burn to give him a great hit and avoid bonus during the beginning of most maps. Swordbreaker can boost his Avoid rate against his agile Myrmidon and Mercenary brethren.

Tokyo Mirage Sessions ♯FEEdit

Boss StatsEdit

Starting Class
TMS Myrmidon icon Swordmaster
Level HP EP Str Mag Skl Spd Lck Def Res
59  ?  ?  ?  ?  ?  ?  ?  ?  ?
GIR Sword Icon GIR Lance Icon GIR Axe Icon GIR Bow Icon GIR Fire Icon GIR Ice Icon GIR Electricity Icon GIR Force Icon GIR Light Icon GIR Dark Icon
-- Weak Null -- Weak  ? -- Resist  ?  ?
Skills Items
Command Session Passive


GIR Sword Icon Heat Wave
GIR Sword Icon Wallbreaker
GIR Sword Icon Counter EX
GIR Ice Icon Freezing Strike
GIR Support Icon Tarukaja




Event TilesEdit

  • "...Urgh. What did I just step on?" (item)
  • "I...I thought a bit more about how to talk to women. I can do this..." (exp)
  • "I just cut down a couple brigands in the meantime. Gotta keep my arms loose..." (weapon exp)

Relationship TilesEdit

Asking - MaleEdit

  • "What do you do when you need a distraction?" (free time)
  • "Why the stupid grin? Did someone tell a funny joke?" (happy)
  • "Do you have dreams?" (dreams)
  • "You know, we should take on more foes together." (team up)

Replying - MaleEdit

  • "I better my swordsmanship. Nothing else." (free time)
  • "No. Am I not allowed to enjoy a pleasant conversation?" (happy)
  • "I dream of mastering the blade, no matter what other weapons I add to my arsenal." (dreams)
  • "As you wish. I offer no guarantees of success, though." (team up)

Asking - FemaleEdit

  • "What do you do when you need a distraction?" (free time)
  • "Wh-what are you grinning about? Did someone tell a funny joke?" (happy)
  • "Do you have...dreams?" (dreams)
  • "I'd be willing to, uh, take on more foes together. If it pleases you." (team up)

Replying - FemaleEdit

  • "I practice! With my sword! ...Now mind your own business." (free time)
  • "None of your business. I'm the same as always. Now begone!" (happy)
  • "My dream? To master the sword. ...Now leave me be!" (dreams)
  • "Fight with you? A woman?! Nngh, fine! But I demand ample space. ...AMPLE!" (team up)

Asking - MarriedEdit

  • "I love you, (name). ...Don't make me say it twice." (love)
  • "You look...lovelier than ever, (name)." (compliment)
  • "(name), if you die out there... I'll kill you." (promise)
  • "You dropped something, (name)." (gift)

Replying - MarriedEdit

  • "N-not in so loud a voice! ...Though, I love you too." (love)
  • "I...what? Nngh... Flattery will get you nowhere!" (compliment)
  • "Never you worry. I won't die when I know you still need me." (promise)
  • "It's an accessory I brought for you. Just entering a women's establishment was hell..." (gift)

Asking - ChildEdit

  • "(Name)? You look ill." (concern)
  • "(Name), let us spar for a bit." (train)
  • "What were your days like before we met, (name)?" (story)
  • "Do you need anything, (name)? I am your father, after all. Speak." (gift)

Replying - ChildEdit

  • "I'm fine. Don't trouble yourself." (concern)
  • "You may regret it, but very well." (train)
  • "You should know I have few fatherly stories to share... I once did questionable things just to win my next meal. But I will strive to live more honorably to avoid disgracing you." (story)
  • "No. But it was kind of you to ask. Thank you." (gift)

Level UpEdit

  • "This is only the start of what I can do." (6-8 stats up)
  • "...Better." (4-5 stats up)
  • "...Acceptable." (2-3 stats up)
  • "...Hmph." (0-1 stats up)
  • "Most warriors never learn their limits." (0-1 stats up, most capped)

Class Change Edit

  • "I could get used to this."


  • "...For me?" (buying)
  • "...What are you taking from me now?" (selling)
  • "...Make it a strong one." (forging)



  • "At last, some peace and quiet." (misc)
  • "...I feel more nimble than usual." (surge)

Greetings - NormalEdit

  • "Good morning, Avatar. Up early?" (morning)
  • "Oh, Avatar. Here to relax?" (midday)
  • "Good evening, Avatar. Long day, wasn't it?" (evening)
  • "What are you still doing up, Avatar?" (night)
  • "Happy birthday, Avatar." (birthday)

Greetings - MarriedEdit

  • "Hello, Avatar. You still look sleepy." (morning)
  • "Hello, Avatar. Don't you have better things to do?" (midday)
  • "Hello, Avatar. It's getting late." (evening)
  • "Hello, Avatar. You should sleep." (night)
  • "Happy birthday, Avatar." (birthday)


A swordsman raised in Regna Ferox, where Khan Basilio has vouched for his skill. While cool and curt around most people, the very sight of a woman turns him beet red. The deftest potato peeler. Born on October 10th.

Help DescriptionEdit

A curt Feroxi warrior who wilts in the presence of women.


“I-I confess... I do have feelings for... gods, must all these emotions be so vexing?”
—Lon'qu's confession quote.

Final ChapterEdit

“Answer us, Avatar!”
—Lon'qu's final chapter quote if the Avatar is male.

“...A-answer us, Avatar! ”
—Lon'qu's final chapter quote if the Avatar is female.

“Laying it on a bit thick, aren't all of you? ...Well, I guess if anytime called for it, it'd be now.”
—Lon'qu's quote after Grima was defeated by Chrom

“Your place is here. You completed me when no other woman could.”
—Lon'qu reassuring the Avatar for their choice if he is her husband.

“...He/She lives. I know it. Some people just aren't the dying sort.”
—Lon'qu's quote after the Avatar's sacrifice of killing Grima

DLC Pre-BattleEdit

The Golden Gaffe Pre-BattleEdit

“The others lost their gold because they were reckless. I always keep one eye on my valuables, so I never— ...What? My gold! Damn you, fiend! How did you do that?!”
—Lon'qu's pre-battle quote.

EXPonential Growth Pre-BattleEdit

“Now you're a piece of work. Got a lot to gain by picking on the weak, is that it? ...Well, so do I.”
—Lon'qu's pre-battle quote.

Infinite Regalia Pre-BattleEdit

“I'd rather not take my blade to one who has already paid the price in blood. But since you seek the same price from me, I must set that ideal aside.”
—Lon'qu's pre-battle quote.

Death's Embrace Pre-BattleEdit

“Even now, my stomach turns at the sight of an innocent slain. A thousand battlefields of experience cannot still this tremor in my hands. I must destroy you...and erase this sight from my mind!”
—Lon'qu's pre-battle quote.

Five-Anna Firefight Pre-BattleEdit

“Damn this heat. It messes with my concentration... ...... Rrgh... Starting to get...dizzy... I'd better finish this quick...”
—Lon'qu's pre-battle quote.

Roster Rescue Pre-BattleEdit

“I haven't got any secrets you could possibly use against me. So it matters not what you—hmm? ...Why are you grinning like that? WHAT DID YOU READ?!”
—Lon'qu's pre-battle quote.

Summer Scramble Pre-BattleEdit

“...... ...... ...Damn this heat!”
—Lon'qu's pre-battle quote.

Hot-Spring Scramble Pre-BattleEdit

“This moisture, this humidity, this slippery footing... I could train here. Yes... But not until I kill these Risen, hop in the bath, and warm up first. Brr...”
—Lon'qu's pre-battle quote.

Battle QuotesEdit

Support BoostEdit

  • "Stand tall."
  • "Impress me."
  • "Stay alert."
  • "Focus."
  • "Prepare yourself."
  • "You are not alone."
  • "Don't falter."
  • "Breathe deep."
  • "An easy win."
  • "I've got your back."

Dual StrikeEdit

  • "Too slow."
  • "Weak."
  • "Careless."
  • "My turn!"

Dual GuardEdit

  • "Pay attention!"
  • "Predictable."
  • "Careful."


  • "No hard feelings."
  • "I'll make this quick."
  • "Be silent!"
  • "How well will you die?"

Defeated EnemyEdit

  • "Who dies next?"
  • "You're no warrior."
  • "Are you done?"

Partner Defeated EnemyEdit

  • "I'll return the favor."
  • "Huh... Not half bad."
  • "Thanks."


“So... this is how it ends...”
—Lon'qu's death quote (classic mode)

“S-sorry... Have to retreat... For now, at least...”
—Lon'qu's retreat quote (casual mode)

Possible EndingsEdit

Lon'qu - Gynophobe
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. Later, he apparently challenged the West-Khan to a duel, though no record remains of why it was fought or who emerged the victor.
Lon'qu and the Avatar
Many wrote of Avatar's legendary exploits, but accounts of her origins and character varied. Scholars, poets, and bards agreed on one thing alone—she loved her husband, Lon'qu, above all else.
Lon'qu and Lissa
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. Lissa decided to leave Ylisstol and join her husband, strengthening the bond between the realms even further.
Lon'qu and Sully
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. He and Sully carried out countless missions together, and the latter became close friends with another outspoken woman, Flavia.
Lon'qu and Miriel
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. Miriel went with him and focused her studies on Ferox's unusual weather conditions.
Lon'qu and Maribelle
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. Maribelle, for her part, could not stand her new home's nonsensical laws and eventually guided both khans to an era of reform.
Lon'qu and Panne
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. Panne had no problems with the cold winters and would often forage for rare snow herbs used in steaming pots of tea.
Lon'qu and Cordelia
Lon’qu returned to Regna Ferox and served as Basilio's right-hand man. Cordelia exhibited her usual resilience toward Ferox’s cold winters and enjoyed a peaceful, happy life with her husband.
Lon'qu and Nowi
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. His wife, Nowi, disliked the cold Feroxi winters and used her gift for theatrics to secure everything from fur coats to long tropical holidays.
Lon'qu and Tharja
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. The cold Feroxi winters proved too much for Tharja, who left time and time again in search of heat more in line with a Plegian desert.
Lon'qu and Olivia
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. When the West-Khan sent Olivia on errands across the globe, Lon'qu accompanied her without fail and ensured her safety.
Lon'qu and Cherche
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. Cherche knit many wool caps to shield her husband from the bitter Feroxi winters and, of course, a cap for her dear wyvern, Minerva.

Non-Canon AppearancesEdit

Super Smash Bros. for Nintendo 3DS and Wii UEdit

3DS InfoEdit

Type Image Description
Lon'qu Lon'quTrophy3DS Lon'qu is a skilled swordsman hailing from the northern nation of Regna Ferox. Trauma from his past instilled a fear of being near women, so he has a very brusque attitude when he has to work with them. He is committed to his art and hones his fighting skills constantly. As a peculiar side effect, he's become very good at potato peeling.

Fire Emblem 0 (Cipher)Edit

Lon'qu is illustrated in the trading card game Fire Emblem Cipher with the following cards:


Lon is Gaelic for blackbird, a symbol of unluckiness, likely an allusion to the painful, agonising nature of his past. On the other hand, "qu" most likely derives from the Chinese qù (pronounced "chu"), which can be translated as "quiet", "alone", "distance", or "departure", a distinct reference to his inclination towards solitude and isolation from human company.


  • Lon'qu's Japanese voice actor also did the voice of Navarre from the Fire Emblem anime.
  • Lon'qu shares his English voice actor, Travis Willingham, with Brady, as well as Fates' main villain, Garon.
    • He also shares his Japanese voice actor, Takehito Koyasu, with Validar and Niles.
  • Lon'qu's Official Art, portrait, and confession CG all show him from a profile - he is the only character in Awakening whose head-on view is never quite seen.
  • Lon'qu's official artwork depicts him wielding a Killing Edge, alongside a single black butterfly perched atop the blade end of his sword's sheath.
  • A set of map sprites featuring Lon'qu as a Hero exists within the game data, although they are unused in the main game itself.


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