“So what happens now? Do I have to wear a funny hat or something?”
—Ike, about to be promoted to Lord in Path of Radiance.
The Lord (ロード Rōdo, lit. Lord) is arguably the most important class on the battlefield. In every Fire Emblem game, except in Fire Emblem Gaiden, Fire Emblem: Radiant Dawn, and Fire Emblem Fates, the Lord class will represent the player's main character(s), whomever they may be. Unlike other classes, Lords have no real generalization, as their unique styles and abilities change depending on which Lord(s) is featured within the game. It should also be noted that should the player's Lord be killed on the battlefield, it is an automatic Game Over.
History in the SeriesEdit
Acting as the longest-standing class in the series, the Lord class is first introduced to the series in Shadow Dragon and the Blade of Light, where it is the personal class of Marth. Unable to promote in this incarnation, the Lord class wields Swords as its primary weapon of choice and is able to arm the legendary Falchion.
The Lord class is absent in Gaiden, and its role is instead replaced by the Fighter and Priestess classes. These two classes are assumed by Alm and Celica respectively, and promote into the Hero and Princess classes.
The Lord class returns in Mystery of the Emblem, where it is again the personal class of Marth and is unable to promote.
In Genealogy of the Holy War, the Lord class is known as the Junior Lord (ジュニアロード Jyunia rōdo) and is the personal class of Seliph. This version of the class wields Swords as its sole weapon of choice, promoting into the Knight Lord class when the requirements are met.
The Lord class is the personal class of Leif in Thracia 776, again wielding Swords as its sole weapon of choice. This incarnation of the class eventually promotes into the Prince class. Unusually, Seliph's Junior Lord class appears as an unused class in Thracia 776, though whether this was a carry over from Genealogy of the Holy War or an intended appearance of the class is unknown.
In TearRing Saga: Utna Heroes Saga, the Lord class is the promoted form of the Knight Lord class and is exclusive to Runan. The class wields Swords as its sole weapon of choice and is capable of arming the legendary ☆Seiken Reeve.
In The Binding Blade, the Lord class is the personal class of Roy, who, like his predecessors before him, wields Swords as his sole weapon of choice. The class eventually promotes into the Master Lord class when the requirements are met.
Three versions of the Lord class exist in The Blazing Blade, each one assigned to the different protagonists of the game. The first of these very much resembles the Myrmidon class and is the personal class of Lyn, wielding Swords and eventually promoting into the Blade Lord class. The second Lord class is that of Eliwood's, which similarly wields Swords but eventually promotes into the Knight Lord class. The last of these classes is Hector's, who wields Axes as his sole weapon of choice and eventually promotes into the Great Lord class.
In The Sacred Stones, two versions of the Lord class, each one assigned to the protagonists of the game. The first of these is much like Lyn's iteration of the class both in terms of its weapon of choice and style of fighting, and is the personal class of Eirika, eventually promoting into the Great Lord class. The second Lord class is Ephraim's, wielding Lances as its weapon of choice and eventually promoting into the Great Lord class.
In Path of Radiance, the Lord class is the promoted form of the Ranger class, and is the personal class of Ike. This version of the class wields Swords as its sole weapon of choice and is able to arm the legendary Ragnell.
In Radiant Dawn, just like in Gaiden, there is no formal Lord class. There are, nevertheless, characters who fulfill the role of a standard Lord character, including Micaiah, a Light Mage, and Ike, a Hero. Elincia, Geoffrey and Tibarn also serve as temporary leaders in specific sections of the game.
In Shadow Dragon and New Mystery of the Emblem, remakes of the Archanea Series, the Lord class is much the same as it was in Shadow Dragon and the Blade of Light and Mystery of the Emblem, wielding Swords and unable to promote. These two games permit the Lord class to achieve a maximum level of 30 to compensate.
In Awakening, the Lord class takes the form of two distinct versions, one assumed by Chrom, and the other by Lucina. Both wield Swords as their sole weapon of choice and promote into Great Lords. The Lord class cannot be passed down through the inheritance system in this title.
In Fates, the Lord class is yet again not formally a part of the game. The Avatar, starting out as a Nohr Prince/Princess, assumes the role that is normally played by the Lord class instead. In the Before Awakening DLC chapter, the Lord class makes a small cameo appearance, where it is assumed by Chrom, who acts as an NPC ally unit in the chapter.
Players are forced to bring the Lord onto the battlefield for every fight. While it is incredibly important to protect the Lord to avoid an instant defeat, one should not keep them on the sidelines while their other characters do the work. While initially frail, with the help of their above average growth rates and upon reaching higher levels, Lords are capable fighters and gain access to unique and powerful weapons. For this reason, it is beneficial that their skills be appropriately leveled when taking on the later enemies and bosses. They generally wield swords, but there are exceptions (Eg: Hector and Ephraim). Because the Lord class and characters tend to change from game to game, no general strategy can be offered other than to find a way to make use of their abilities properly.
|FE9||Aether||Occult skill of the Lord class; assign with the Occult Scroll.|
|FE13|| Dual Strike+|
|Learnt at Level 1.|
Learnt at Level 10.
|Class Skill of Lord class.|
Class Skill of Lord, Hide Hunter, Prince classes.
|Base Class||Promotion Method||Promoted Class(es)|
|FE4||Junior Lord||Choose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.||Knight Lord|
|FE5||Lord||Complete Chapter 18.||Prince|
|FE6||Lord||Complete either Chapter 21 or Chapter 21x.||Master Lord|
|FE7 (Lyn)||Lord||Use a Heaven Seal when she reaches Level 10+.||Blade Lord|
|FE7 (Eliwood)||Lord||Use a Heaven Seal on Hector's route when he reaches Level 10+ or complete Chapter 28 on his route.||Knight Lord|
|FE7 (Hector)||Lord||Use a Heaven Seal on Eliwood's route when he reaches Level 10+ or complete Chapter 29 on his route.||Great Lord|
|FE8 (Eirika)||Lord||Choose to promote her when prompted in Chapter 16 or use the Lunar Brace when she is Level 10+.||Great Lord|
|FE8 (Ephraim)||Lord||Choose to promote him when prompted in Chapter 16 or use the Solar Brace when he is Level 10+.||Great Lord|
|FE9||Ranger||Complete Chapter 17.||Lord|
|FE13 (Chrom)||Lord||Use a Master Seal when he reaches Level 10+.||Great Lord|
|FE13 (Lucina)||Lord||Use a Master Seal when she reaches Level 10+.||Great Lord|
|TS||Knight Lord||Complete either Chapter 26 or 26B||Lord|
- Through hacking in Genealogy of the Holy War, one can observe that the ability to seize a castle is not locked to the main character. The ability to seize castles is locked to the Lord class, and it can thus be deduced that "Seize" is very likely a hidden class skill of said class.
- As noted above, every single Lord in Fire Emblem has been of noble birth, except for Ike. He was given a noble title and powers, and it was only then that he was promoted into a Lord. This also gives Ike the distinction of being the only main character that promotes into a Lord. After the game, he rejected any offers of peerage, thus the Lord class was lost to him in the next game.
- With the exception of Lyn, every character in the Lord class wears a cape.