When activated by the user, the user and enemy unit will swap places after the attack concludes, provided that the user survived the battle.
There are a few exceptions with Lunge:
- It cannot be used if the target is swapped into an invalid tile
- It cannot be used against units with no movement. No movement units are units with "-" in their movement; this should not be confused for those with "0", which are units that have been frozen.
|Lunge||After initiated combat||150|
|Effects||If unit initiates attack, after combat, unit and targeted foe swap places. Cannot be used by 2-range units.|