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“An item that promotes a lesser-class unit at level 10 or above to a higher class.”
—In-game description, Shadow Dragon and New Myster of the Emblem

The Master Seal (マスタープルフ Masutā purufu, lit. Master Proof) is a promotional item that recurs across the Fire Emblem Series, indiscriminately permitting all first tier units Level 10 and above to be promoted into their respective second-tier classes, save for those with scripted promotions.

In Fire Emblem: The Blazing Blade, the Master Seal is known as the Earth Seal (地の刻印 Chi no kokuin), in contrast to the Heaven Seal, which is used to promote Lords. The item does not promote characters of the Pirate or Thief class lines, and the Ocean Seal and Fell Contract are respectively required instead. In more recent titles in the series, the Master Seal also works on these classes.

The Master Seal is more useful in the games that utilise a promotion system where an entire spectrum of items exists, each one serving the purpose of promoting units in very specific class lines (Eg: The Knight Crest is designed to promote Cavaliers and Knights). In the games where promotions occur automatically (Path of Radiance and Radiant Dawn), promotion items are only used for promoting earlier than Level 20. Since early promotion leads to lower maximum stats, doing so is not very useful in the long term, although it can serve as a sort of quick-fix when the player desires a specific unit to promote immediately and not have to spend time and resources building experience in order to nurture them to reach Level 21. Alternatively, one can use Master Seals on Level 20 units in order to save experience, since promotion by level causes the player to lose one full level of potential growths in the various key stats.

Item Information

Fire Emblem: Thracia 776

Name Uses Worth Effect(s) / Note(s)
Masterproof Master Proof 1 8,000 No effect (Unused).

Fire Emblem: The Blazing Blade

Name Uses Worth Effect(s) / Note(s)
Earthseal Earth Seal 1 20,000 Promotes all Level 10+ first-tier units (excluding Thieves, Pirates and Lords).

Fire Emblem: The Sacred Stones

“For some units Lv. 10 and up who have not changed class.”
—In-game description
Name Uses Worth Effect(s) / Note(s)
Master seal Master Seal 1 20,000 Promotes all Level 10+ first-tier units (excluding Lords).

Fire Emblem: Path of Radiance

Name Uses Worth Effect(s) / Note(s)
FE9masterseal Master Seal 1 10,000 Promotes all Level 10+ first-tier units (excluding Ike).

Fire Emblem: Radiant Dawn

Name Uses Worth Effect(s) / Note(s)
FE10masterseal Master Seal 1 10,000 Promotes all Level 10+ first-tier units (excluding Micaiah).

Fire Emblem: Shadow Dragon

Name Uses Worth Effect(s) / Note(s)
FE11masterseal Master Seal 1 2,500 Promotes all Level 10+ first-tier units (excluding Lords, Thieves, Ballisticians, Freelancers and Manaketes).

Fire Emblem: New Mystery of the Emblem

Name Uses Worth Effect(s) / Note(s)
FE11masterseal Master Seal 1 2,500 Promotes all Level 10+ first-tier units (excluding Lords, Thieves, Ballisticians, Dancers, Freelancers and Manaketes)

Fire Emblem Awakening

Name Uses Worth Effect(s) / Note(s)
Master Seal FE13 Icon Master Seal 1 2,500 Promotes all Level 10+ first-tier units (excluding Dancers, Villagers, Taguels, Conquerors and Manaketes).

Fire Emblem Fates

Name Uses Worth Effect(s) / Note(s)
Master Seal FE13 Icon Master Seal 1 2,000 Promotes a base class at LV 10 or higher to an advanced class (excluding the Songstress class).

Item Locations

Fire Emblem: The Blazing Blade

Method Location
Steal Eliwood's Story: Enemy Druid (Ch. 26)*
Hector's Story: Enemy Druid (Ch. 28)*
Visit Eliwood's Story: Ch. 23 - Village
Hector's Story: Ch. 24 - Village
Event Eliwood's Story: Ch. 30 - Start of chapter.
Hector's Story: Ch. 32 - Start of chapter.
Secret Shops Eliwood's Story: Ch. 30
Hector's Story: Ch. 32

*Hard Mode only.

Fire Emblem: The Sacred Stones

Method Location
Inventories Creature Campaign: IsmaireFado
Visit Ch. 15 - Village
Treasure Final - Chest

Fire Emblem: Path of Radiance

Method Location
Dropped Danomill (Ch. 10) • Mackoya (Ch. 11)
Treasure Ch. 21 - Chest

Fire Emblem: Radiant Dawn

Method Location
Steal Part 1: Enemy Soldier (Ch. 5)
Treasure Part 1:
Ch. 4 - Hidden in the corresponding map.
Ch. 6-2 - Hidden in the corresponding map.
Ch. 7 - Hidden in the corresponding map.
Bargains Part 1: Ch. 9Endgame

Fire Emblem: Shadow Dragon

Method Location
Dropped Enemy Hero (Ch. 10) • Heimler (Ch. 12) • Enemy Hero (Ch. 16) • Sternlin (Ch. 18) • Enemy Sniper (Ch. 19) • Orridyon (Ch. 21) • Enemy Bishop x2 (Ch. 23)
Treasure Ch. 12 - ChestCh. 17 - ChestCh. 19 - Chest
Secret Shop Ch. 23

Fire Emblem: New Mystery of the Emblem

Method Location
Dropped Enemy Dracoknight (Ch. 3) • Enemy Thief (Ch. 5) • Enemy Thief x2 (Ch. 7) • Enemy Thief and Yodel (Ch. 9) • Enemy Fire Dragon (Ch. 12) • Enemy Ice Dragon (Ch. 13) • Enemy Thief (Ch. 14) • Enemy General (Ch. 18)
Treasure Ch. 16 - ChestCh. 20 - Chest
Secret Shops Ch. 5Ch. 18

Fire Emblem Awakening

Method Location
Dropped Ch. 10Ch. 11Ch. 12Ch. 14Ch. 15Ch. 16Para. 6Para. 7Para. 14Para. 15Xeno. 16
Treasure Ch. 17 - Chest
Visit Ch. 8 - Village
Armouries Port FeroxDueling GroundsRuins of TimeLaw's End
Merchants SouthtownWest of YlisstolThe NorthroadThe LongfortArena FeroxBorder PassYlisstolBreakneck PassBorder SandsPlegia Castle CourtyardThe MidmireThe FarfortThe Twins' TurfPeaceful Village

Fire Emblem Fates

Method Location
Dropped Birthright: Ch. 9Ch. 11Ch. 15(2) • Ch. 19x2 • Ch. 20x2 • Ch. 21x2
Treasure Revelation: Ch. 11
Vendor Birthright: Vendor Level 1 (Two) • Vendor Level 2 (Five)
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