|Game||Fire Emblem: Ankoku Ryū to Hikari no Tsurugi|
Fire Emblem: Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~
Fire Emblem: Awakening (SpotPass)
|First Seen||Chapter 4: Battle in the Lea (Ankoku Ryū to Hikari no Tsurugi)|
Chapter 10: Two Sorcerers (Mystery of the Emblem)
Prologue V: March Duty (Shin Monshō no Nazo)
“Whilst studying magic in Khadein, I caught wind of a war brewing and decided to seek you out.”
—Merric to Marth in Shadow Dragon
Merric (マリク, translated Marich in the Japanese versions) is a playable character in Fire Emblem: Ankoku Ryū to Hikari no Tsurugi, Fire Emblem: Mystery of the Emblem, and their remakes. He is a mage and noble of Altea. He held a crush towards Marth's sister Elice, and in order to protect her, he studied magic in Khadein under Wendell. He is given the wind magic Excalibur by Wendell and returns just in time to help Marth save Elice. He later returns to Khadein.
In the second book, Merric was caught in a fight against his rival Ellerean and was almost killed, until he was saved. He later wakes Elice up from Medeus' mind control. Later, he moves to Pales with Elice and teaches magic there.
|Tome - D||Excalibur|
|Tome - D||Excalibur|
|Tome - A||Excalibur*|
*Enemy only, joins unequipped
Merric is a very powerful Mage and has fairly balanced stats outside slightly better HP and Skill. His main problem is that he has very poor defense, and because of this he really cannot be trusted to go into a pack of enemies and expect to survive. He often makes up for this when serving with Archers and Snipers as backup behind the main forces or behind a strong defender like a Knight. However, in Shin Monshō no Nazo, his potential takes a heavy hit, where he starts with below average skill, magic, resistance and average speed with level as high as 10, compared to 1 in Shadow Dragon.
In Shadow Dragon, some players decide to Reclass Merric into a Swordmaster or Paladin after raising him as a Mage. This increases his Movement, Speed and Defence, and his Resistance and Magic will stay quite high due to his level-ups as a magic-based unit. Giving him a Levin Sword will allow him to take advantage of his Magic stat, making him an effective multi-purpose unit. However, in terms of sheer power, he is stronger as a Sage.
“Sire... I was glad... to know you...”
—Death Quote in Shadow Dragon
Merric started the Merric archetype. A mage, who appears early in the game, usually wielding some form of Wind magic. Usually, but not necessarily, a student of a more powerful magician. Merrics include:
- Boey (FE2, Celica's route)
- Yubello (FE3/12)
- Azel (FE4 First Generation)
- Arthur/Amid (FE4 Second Generation)
- Asvel (FE5)
- Maruju (TRS)
- Lugh (FE6)
- Erk (FE7)
- Lute (FE8)
- Soren (FE9/10)
- Ricken (FE13)
Merric's name in katakana (マリク) can also be translated as 'Malik', an Arabic word which means 'king'. This is befitting as he wields the Excalibur tome.
- Concept art for the Mage in Fire Emblem: Genealogy of the Holy War resembles Merric.