Wikia

Fire Emblem Wiki

Merric

4,488pages on
this wiki
Talk0


“Whilst studying magic in Khadein, I caught wind of a war brewing and decided to seek you out.”
—Merric to Marth in Shadow Dragon

Merric (マリク Mariku, translated as Marich in the Japanese versions) is a playable character from the Akaneia Series of Fire Emblem. Also known under the alias "Wind Mage" (風の魔道士 Kaze no madōshi) for the tome of Excalibur that he wields as his weapon of choice, Merric is an Altean noble who studies magic in Khadein under the tutelage of Wendell. He is known to have grown up alongside the royal siblings Prince Marth and Princess Elice, the latter of whom he carries a torch for.

Merric's appearance clearly resembles, and possibly inspired, the overall design for Mages appearing across the Fire Emblem Series.

ProfileEdit

War of DarknessEdit

The descendant of a noble family based in Altea, Merric is known to have grown up alongside Marth and Elice, the latter of whom he comes to develop romantic feelings for.

Merric makes his first formal appearance in Chapter 4 of Shadow Dragon, where he has taken up residence in a village located in the realm of Aurelis. When Marth pays a visit to the village, Merric emerges to greet him, where he reveals that while studying magic in Khadein prior to the events of the game, he caught wind of the unrest taking place in Altea, motivating him into returning in order to lend his assistance to Marth's cause. At this point, Merric has already mastered the tome of Excalibur and received it from Wendell, wielding it in his quest to help Marth bring the War of Darkness to a close.

As Marth's army further makes its advance through Aurelis in order to reinforce Hardin and Nyna in Chapter 5, Merric encounters Wendell on the battlefield, where he successfully convinces his teacher to enlist in Marth's army. Through his exchange with Wendell, Merric learns of the grim news that Khadein has fallen to the Dark Pontifex Gharnef, who quickly enwrapped the city in his pestilent influence.

Merric goes on to help Marth end the War of Darkness, thereafter returning to Khadein with the intent of furthering his magical studies.

However, as a result of the chaos that Khadein was subjected to during the War of Darkness with the deaths of Miloah and all of its important pontifices under Gharnef's hands, the city is hard-pressed to undergo major reconstruction in the wake of the war, and Merric is inevitably called upon to lend his aid to this cause. Under the orders of the newly-appointed Archmage Wendell in Downloadable Episode 1 of Shin Monshō no Nazo, Merric sets out to investigate a set of ruins littering the outlying desert, ones that are said to be the site of some mysterious rituals that are orchestrated by Gharnef. Accompanied by Linde, Ellerean and Etzel and later Michalis and Feena, Merric cautiously picks his way through the ruins, inhabited by the heretic bishops who remain steadfastly loyal to Gharnef. After the heretic bishops are defeated, Ellerean directs Merric's attention to a magic circle located in the heart of the ruins, pointing out its pattern and the presence of offerings strewn around it. The conclusion that the heretic bishops had been attempting to resurrect Gharnef prior to the group's arrival is thereafter drawn, and Merric and Ellerean then split up to weed out any remaining stragglers. Unbeknownst to Merric, the apparition of Gharnef manifests before Ellerean, planting within him the seed of doubt that will later prove instrumental in his later revolt against his companion.

War of HeroesEdit

Prior to the beginning of the War of Heroes, Gotoh entrusts Wendell with the task of relocating the Starsphere Shards, and the city of Khadein is thence entrusted into the joint custodianship of Merric and Ellerean.

Chronologically, Merric first reappears in Prologue V of Shin Monshō no Nazo, where he returns to Altea under the behest of Marth to act as an instructor to new recruits. He stumbles upon the 7th Platoon preparing to halt a bandit assault on several outlying villages, and immediately joins the fray, helping to quell it. Merric then continues to aid the 7th Platoon until its members are formally inaugurated as knights of Altea, thereafter returning to Khadein.

In Book 2 of Mystery of the Emblem, as Marth's army attempts to enter the domains of Khadein in Chapter 9, Ellerean leads the Khadein Mage Corps in ambushing them, first instructing Yodel to direct a small force to bar their entry before attempting to kill Merric in Chapter 10. Saved in the nick of time by the entrance of Marth's army, Merric once again pledges his loyalty to Marth by enlisting into its ranks.

Later in Chapter 24, Merric is permitted to join the battle against Medeus, where he proves to be instrumental in rousing Elice from the reverie that she had been placed under. Medeus is felled by Marth shortly after all four noble priestesses are rescued, and following the termination of the War of Heroes, Merric presumably weds Elice formally, before establishing a magic academy in the Altean palace, where he assumes the position of a teacher.

PersonalityEdit

Merric is portrayed as an amicable character who delights in forming camaraderies with the people whom he encounters. This can clearly be observed following Linde's enlistment into the Akaneian League in Chapter 11 of Shadow Dragon, where he, assigned the task of looking after her, is quick to form a strong rapport with her, immediately engaging her in a conversation that involves the discussion of various topics that encompass his time as a student in Khadein and the superiority of mages. His relationship with Ellerean also proves as much; throughout the interactions that both characters share, it is evident that in spite of the Ellerean's persistence in maintaining a detached, aloof disposition in response to Merric's friendly advances, Merric is unfazed, never giving up in strengthening the platonic bond that they share.

Through his attempt to befriend Ellerean, however, Merric has also been portrayed to be one who has the tendency to be naive to a fault, where his inclination to believe that everyone is intrinsically good at heart causes him to be impervious to the presence of negative feelings that may be brewing beneath their exteriors. His interaction with Ellerean in Chapter 10 of Book 2 of Mystery of the Emblem proves this, as it sees him expressing genuine bewilderment and shock in response to Ellerean's jealousy-induced display of antagonism, unable to comprehend the reason for his fellow disciple's hatred of him.

Merric has also been portrayed as a devout, passionate lover. After Elice is rescued from the Tower of Thabes at the end of Chapter 23 of Shadow Dragon, for one, Merric is observed to break his usual demeanour of calm by reacting in a flustered, excited manner in his relief, thereafter announcing his desire to protect her from coming under harm. He behaves in the exact same manner when attempting to free her from Medeus' control in Chapter 24 of Book 2 of Mystery of the Emblem, where he, in an agitated state, frantically begs her to awaken while blaming himself for having failed to protect her.

Merric's base conversations with Linde in Shin Monshō no Nazo reveal him to be one who is studious, possessing an unslakable curiosity to unravel the mysteries of magic. His first conversation with her, for one, sees him examining her personal tome of Aura, a tome that is exclusively locked to female magic users, attempting to figure out how such user restrictions are imposed. He then produces a thesis for Linde to review, a clear indication of his steely determination to devote himself to his magical studies in spite of the warfare that he actively engages in.

It is also through his unveiling of this thesis that Merric is revealed to be an extremely humble person; in spite of his academic merits, he does not view himself as having perfected his craft, as he urges Linde to provide him with her opinion on said thesis after reading it. Merric's humbleness is further evidenced through his base conversations with the Avatar, where, in response to the Avatar praising the suitability of him possessing the tome of Excalibur, he informs them that he only became its owner due to sheer luck, and that it could very well have chosen Ellerean instead of him.

In GameEdit

Fire Emblem: Ankoku Ryū to Hikari no TsurugiEdit

RecruitmentEdit

Name Class Chapter Affiliation Recruit
Merric Mage 4 Altea Visit the northwestern Village with Marth.

Base StatsEdit

Starting Class
FE1 Mage Map Sprite Mage
Level HP Str Skl Spd Lck Wlv Def Res Move
1 20 1 3 6 3 5 4 0 6
Weapon Starting Items
Tome Excalibur
Blizzard


Growth RatesEdit

Character Growth Stat
HP Str Skl Spd Lck Wlv Def Res
80% 0% 30% 50% 50% 80% 20% 0%

Promotion GainsEdit

Promotion Gains
Item Required Promoted Class Level Str Skl Spd Wlv Def Res Mov
Bishop Ring FE1 Bishop Map SpriteBishop 1 +2 +0 +9 +3 +5 +0 +0


Fire Emblem: Mystery of the EmblemEdit

RecruitmentEdit

Name Class Chapter Affiliation Recruit
Merric Mage 4 Altea Visit the northwestern Village with Marth.

Name Class Chapter Affiliation Recruit
Merric Mage 10 Altea Automatically from the start.

Base StatsEdit

Starting Class
FE3 Male Mage Map Sprite Mage
Level HP Str Skl Spd Lck Wlv Def Res Move
1 20 1 3 6 3 5 4 3 6
Weapon Starting Items
Tome Excalibur iconExcalibur
Blizzard iconBlizzard


Starting Class
FE3 Male Mage Map Sprite Mage
Level HP Str Skl Spd Lck Wlv Def Res Move
10 22 5 6 10 6 10 7 3 6
Weapon Starting Items
Tome Excalibur iconExcalibur


Growth RatesEdit

Character Growth Stat
HP Str Skl Spd Lck Wlv Def Res
80% 20% 30% 50% 50% 80% 20% 3%

Character Growth Stat
HP Str Skl Spd Lck Wlv Def Res
80% 20% 50% 50% 50% 80% 20% 3%

Promotion GainsEdit

Promotion Gains
Item Required Promoted Class Level Str Skl Spd Wlv Def Res Mov
Bishop Ring (FE3)Bishop Ring FE3 Merric Bishop Map SpriteBishop 1 +3 +3 +2 +0 +1 +4 +0

Support RelationshipsEdit

Supports
Character Bonus
Linde 10%
Supported by
Character Bonus
Elice 10%


Fire Emblem: Shadow DragonEdit

RecruitmentEdit

Name Class Chapter Affiliation Recruit
Merric Mage 4 Altea Visit the northwestern Village with Marth.

Base StatsEdit

Starting Class
FE11 Mage (M) Map SpriteMage
Level HP Str Mag Skl Spd Lck Def Res Move
1 20 0 3 3 6 3 4 3 6
Weapon Starting Items
FE12 TomeTome - D FE11excaliburExcalibur


Promotion GainsEdit

Promotion Gains
Item Required Promoted Class Level HP Str Mag Skl Spd Def Res Mov Weapon Ranks
FE11mastersealMaster Seal FE11 Sage (M) Map SpriteSage 1 +6 +3 +1 +1 +1 +1 +2 +0 FE12 TomeTome +30
FE12 StaffStaff E

Class SetsEdit

Class Sets
Base Classes Promoted Classes
-

Growth RatesEdit

Default

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
60% 0% 30% 50% 45% 45% 5% 30%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
60% 0% 30% 50% 45% 45% 5% 30%

Reclassing Options

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
80% 15% 0% 55% 35% 45% 35% 5%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
70% 10% 0% 50% 50% 45% 30% 10%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
80% 10% 0% 50% 55% 45% 30% 10%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
90% 10% 0% 50% 50% 45% 25% 5%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
60% 0% 30% 50% 45% 45% 5% 30%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
60% 0% 20% 45% 45% 45% 10% 40%

Support RelationshipsEdit

Supports
Character Initial points Total points for
C B A
Wendell 0 5 10 16
Elice 4 5 35 35
Linde 0 5 9 25
Supported by
Character Initial points Total points for
C B A
Marth 0 5 9 14
Wendell 0 5 11 18
Elice 5 2 6 35
  • To increase support levels, characters must participate in chapters together
  • One support point is gained for each chapter they both participate in
  • Support levels that require 35 chapters cannot be reached normally
  • Characters must be within a three tile radius of each other to receive support bonuses

Bonuses per level:


Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~Edit

RecruitmentEdit

Name Class Chapter Affiliation Recruit
Merric Mage Prologue 5 Altea Automatically from the start of Turn 2.

Name Class Chapter Affiliation Recruit
Merric Mage 10 Altea Automatically from the start.

Name Class Chapter Affiliation Recruit
Merric Mage 1 Mage Corps Automatically from the start.

Base StatsEdit

Starting Class
FEDS Mage (M) Map SpriteMage
Level HP Str Mag Skl Spd Lck Def Res Move
10 24 0 7 6 10 6 7 5 6
Weapon Starting Items
FE12 TomeTome - D FE11fireFire


Starting Class
FEDS Mage (M) Map SpriteMage
Level HP Str Mag Skl Spd Lck Def Res Move
10 24 0 7 6 10 6 7 5 6
Weapon Starting Items
FE12 TomeTome - D FE11excaliburExcalibur
FE11purewaterPure Water


Starting Class
FEDS Mage (M) Map SpriteMage
Level HP Str Mag Skl Spd Lck Def Res Move
10 24 0 7 6 10 6 7 5 6
Weapon Starting Items
FE12 TomeTome - D FE11excaliburExcalibur
FE11purewaterPure Water


Promotion GainsEdit

Promotion Gains
Item Required Promoted Class Level HP Str Mag Skl Spd Def Res Mov Weapon Ranks
FE11mastersealMaster Seal FEDS Sage Map SpriteSage 1 +6 +3 +1 +1 +1 +1 +2 +0 FE12 TomeTome +30
FE12 StaffStaff E

Class SetsEdit

Class Sets
Base Classes Promoted Classes
-

Growth RatesEdit

Default

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
70% 0% 40% 65% 65% 70% 15% 15%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
70% 0% 30% 65% 70% 70% 15% 25%

Reclassing Options

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
90% 15% 0% 70% 60% 70% 45% 0%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
80% 10% 0% 65% 75% 70% 40% 5%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
90% 10% 0% 65% 80% 70% 40% 0%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
90% 10% 0% 65% 80% 70% 35% 0%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
70% 0% 30% 65% 70% 70% 15% 25%

Character Growth Stat
HP Str Mag Skl Spd Lck Def Res
70% 0% 20% 60% 70% 70% 20% 35%

Support RelationshipsEdit

Supports
Character Conversations Total points for
C B A
Marth None 0 5 10
Linde 1, 2, 3 5 11 18
Wendell None 4 9 15
Elice None 0 0 0
Supported by
Character Conversations Total points for
C B A
The Avatar 1, 2, 3 4 9 15
Marth None 0 5 10
Wendell None 4 9 15
Elice None 0 0 0
  • To increase support levels, characters must participate in chapters together
  • One support point is gained for each chapter they both participate in
  • A hyphen (-) indicates the support level cannot be reached
  • Characters must be within a three tile radius of each other to receive support bonuses

Bonuses per level:

Support ConversationsEdit

Number Importance Name Chapters Needed Reward
190 * Merric and the Avatar 1 4 -
191 * Merric and the Avatar 2 7 -
192 * Merric and the Avatar 3 11 Magic BondMagic Bond
331 * Merric and Linde 1 2 -
332 * Merric and Linde 2 5 -
333 * Merric and Linde 3 8 Magic BondMagic Bond
  • To obtain the conversations, characters must participate in chapters together
  • The requirements for unlocking support conversations are separate from the support bonus system


Fire Emblem: AwakeningEdit

SpotPassEdit

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
Mage 19 34 5 18 14 19 15 12 8 5
Skill Weapon Starting Items
Magic +2Magic +2
ConcentrationFocus
RidefasticonTantivy
TomeIconFE13Tome - A Excalibur FE13 IconExcalibur*

*Enemy only; joins unequipped.

OverallEdit

Merric is a very powerful Mage, possessing fairly balanced stats that is complemented by his slightly above-average HP and Skill. His main issue takes the form of his poor Defence, and because of this, it is not advisable to field him as a frontline unit. He often makes up for this when serving as backup to main forces alongside Archers and Snipers, or behind a strong defender like a Knight.

In Shadow Dragon, reclassing Merric into either a Swordmaster or a Paladin after raising him as a Mage is commonplace. This increases his Movement, Speed and Defence, and his Resistance and Magic will stay quite high due to his level-ups as a magic-based unit. Giving him a Levin Sword will allow him to take advantage of his Magic stat, making him an effective multi-purpose unit. However, in terms of sheer power, he is stronger as a Sage.

In Shin Monshō no Nazo, Merric's potential takes a heavy hit, where he starts with below-average Skill, Magic, Resistance and average Speed. Further worsening the situation is the fact that his base level is rather high at 10, which will cause him to face severe deficiencies in his key stats.

EndingEdit

Fire Emblem: Mystery of the EmblemEdit

Book 1Edit

Altea Mage

"He buried his feelings for Princess Elice and once again returned to Khadein."

Book 2Edit

Wind Mage

"At Pales’ magic academy, he taught sorcery to the youths."

Fire Emblem: Shadow DragonEdit

Mirthful Mage

"After helping Marth stamp out the fires of war, Merric returned to Khadein where he continued his magical studies."

Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~Edit

Wind Sage

"Merric built a magic academy in the palace, spending his days teaching the youth. His friendly personality earned him the love of his students."

QuotesEdit

Death QuotesEdit

“Sire... I was glad... to know you...”
—Death Quote in Shadow Dragon

EtymologyEdit

Merric's name in katakana (マリク Mariku) can also be translated as 'Malik', an Arabic word which means 'king'. This is befitting, as he wields the Excalibur tome, which is in turn inspired from the mythical blade wielded by King Arthur of the Round Table in Arthurian yore.

TriviaEdit

GalleryEdit

Around Wikia's network

Random Wiki