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“None of us are going anywhere, my lady. We're here for you till the very end. Even if it means our lives.”
—Midir to Edain in the Prologue of Genealogy of the Holy War

Midir is a playable character from Fire Emblem: Genealogy of the Holy War. He is an archer knight of Jungby who harbors a crush on Edain. He is grievously wounded in the Prologue during his attempt to protect Edain from Munnir. He will enlist in Sigurd's army when the latter retakes Jungby, determined to save Edain and atone for his inability to protect her from harm. He will eventually perish in the Battle of Belhalla, alongside several of his fellow comrades.

According to unofficial manga-based statistics, Midir was born in Gran 736. He stands at 182 centimeters in height, weighs 70 kilograms, and his blood type is A.

In-GameEdit

Base StatsEdit

Starting Class Holy Blood
FE4 Arch Knight SpriteArch Knight -
Level HP Str Mag Skl Spd Lck Def Res Mov Lead Gold
2 32 9 0 7 9 3 7 0 8 0 2,000
Skills Weapon Starting Items

PursuitPursuit
ChargeCharge

FE4 BowBow - B

FE4Ironbow Iron Bow

Growth RatesEdit

HP Str Mag Skl Spd Lck Def Res
60% 30% 5% 30% 40% 10% 30% 5%

Promotion GainsEdit

Promoted Class
FE4 Bow Knight Sprite Bow Knight
Str Mag Skl Spd Def Res Mov
+3 0 +2 +2 +2 +3 +1
Weapon Ranks
FE4 Bow +1

OverviewEdit

Midir comes with the skills Pursuit and Charge, but first appears to be a unimpressive unit in combat due to his average starting stats, average growths, and lack of holy blood. He is, however, a useful unit in the first generation due to the simple fact that he is mounted and the maps in Genealogy of the Holy War are so large that being on foot often means missing out on combat. Being mounted also means that he can safely fire at enemies and run away thanks to canto. Unless you want to slow your pace and let villages burn, get a lower ranking, or let recruitable characters die, you will want all mounted units fielded.

Though Midir is often overlooked due to his statistical inferiority in combat when compared to Jamke and Brigid, there are ways to boost Midir's offensive potential to close the gap. Notably, Jamke has an overkill of offense: Pursuit, Adept, Charge, and a Killer Bow. You will find that even if you insist on using Jamke despite him being on foot, that his offense is so explosive that he really does not need his Killer Bow to kill almost any unit in the game. Midir, however, will make much better use of it. A good option is to sell Jamke's Killer Bow to Midir and have Jamke buy the Steel Bow and later purchase a Silver Bow from the Armory. Midir will be closer to the frontlines than Jamke, so it's good to give Midir your army's best bows to help him do better chip damage. Also, if you choose to pair Midir with Edain by Chapter 3, she can give him a Brave Bow in Chapter 4 that seriously ups his potential. Using these two options significantly improves Midir's capability as a unit.

Father Overview Edit

Midir is a pretty unimpressive father, and he only has one real choice that he was intended for: Edain. Pairing him with anyone other than Edain will result in him being unable to pass on his Bows. The skills he can pass down, Pursuit and Charge, are fairly ubiquitous among male units so they are nothing special for his children to inherit. He has no Holy Blood, and he has the worst overall growths of all males in the game, though they do have the benefit of being evenly split.

While there are several other choices that are "safe" for choosing as Midir's wife(in that his children will be guaranteed Pursuit and evenly split growths), just about anyone else is a better choice than Midir since he really offers nothing special to them due to his common skills, inability to pass on his weapons, and poor growths.

  • Edain: Lester will inherit Pursuit, Charge, and all of Midir's bows. Midir also happens to be Edain's best fit as well, unless Jamke is given the highly contested Pursuit Ring as Lester cannot inherit Pursuit from Jamke unless Jamke passes down the ring. If he does have it, however, he will make a superior father to Lana.

ConversationsEdit

In Chapter 1, if Midir speaks to Edain, she will gain 100 love points with him.

In Chapter 3, if neither Midir nor Brigid has a lover, he may speak to her, resulting in her gaining 100 love points with him.

In Chapter 4, if Edain and Midir are lovers, she may speak to him, resulting in him receiving the Brave Bow.

In Chapter 5, if Brigid and Midir are lovers, she may speak to him, but nothing will result of it.

Love GrowthsEdit

QuotesEdit

“Shut up! Where's Lady Edain!? Bring her back, now!!”
—Midir's battle quote versus Munnir, in the Prologue of Genealogy of the Holy War

“Grr... Lady Edain... Forgive me.”
—Midir's defeat quote as a NPC, in the Prologue of Genealogy of the Holy War

“Aah... Sir Sigurd, I'm so sorry.”
—Midir's death quote in Genealogy of the Holy War

Non-Canon AppearancesEdit

Fire Emblem 0 (Cipher)Edit

Midir is illustrated in the trading card game Fire Emblem Cipher with the following cards:

EtymologyEdit

In Irish mythology, Midir was a lover of Étaín.

GalleryEdit

See Main Article: Midir/Gallery.