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Miracle

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Miracle (祈り Inori, lit. Prayer) is a recurring skill in the Fire Emblem franchise, first appearing in Fire Emblem: Genealogy of the Holy War. Its effects have varied throughout the series, but it generally allows a unit to avoid an otherwise fatal attack.

StatsEdit

Fire Emblem: Genealogy of the Holy WarEdit

Name Activation Capacity
PrayerPrayer 100% -
Effect(s) When the user's HP is ≤10, his/her Avoid will be increased by [(11 - HP) x 10] for one turn.*
Notes Base skill of Finn, Sylvia, and Daisy.

* Does not apply when entering the arena with ≤10 HP.

Fire Emblem: Thracia 776Edit

Name Activation Capacity
PrayerPrayer (Luck x3)% -
Effect(s) When the enemy's attack will kill the user, the user's Avoid will be increased to 100%.
Notes Base skill of Finn, Eyrios, and Sara; Can be assigned with the PrayerMPrayer Manual.

Fire Emblem: Path of RadianceEdit

Name Activation Capacity
Miracle (FE9)Miracle (Luck)% 5
Effect(s) Lethal damage is reduced to half of the user's current HP.
Notes Base skill of Mist and Ena; Can be assigned with the Miracle Scroll (FE9)Miracle Scroll.

Fire Emblem: Radiant DawnEdit

Name Activation Capacity
MiracleMiracle (Luck)% 5
Effect(s) Halves current HP when attacked with a fatal strike.
Notes Base skill of Mist, Pelleas, and Ena; Can be assigned with the Miracle Scroll (FE10)Miracle Scroll.

Fire Emblem AwakeningEdit

Name Activation Capacity
Miracle (FE13)Miracle (Luck)% if HP>1 -
Effect(s) Allows the unit to survive with 1 HP when attacked with a fatal strike.
Notes Class skill of Level 1 Priests and Clerics.

Fire Emblem FatesEdit

Name Activation Capacity
Miracle (FE13)Miracle (Luck)% if HP>1 -
Effect(s) Allows the unit to survive with 1 HP when attacked with a fatal strike.
Notes Learned by Monks and Shrine Maidens.

GalleryEdit


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