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Mire (スライム Suraimu, lit. Slime) is a Black Magic spell from Fire Emblem Gaiden, later appearing as a Dark Magic spell in Fire Emblem Awakening.

When cast in Awakening, blobs of green slime will emerge around the selected enemy target's body before rupturing to inflict damage upon him/her.

In Awakening, Mire can be purchased very early on from Gharnef or Raydrik when their bonus team is summoned through SpotPass. This spell can be gamebreaking in some of the later missions as it allows the player to safely kill off enemy commanders from across the map while denying their ability to even defend themselves. This works even against another unit with the same tome or an Archer / Sniper with a Longbow, should the latter be in the minimal range of the Mire user.

Weapon StatsEdit

Fire Emblem GaidenEdit

Name Type


Black Magic

Mt Hit Crt Rng Wt
10 70% 0% 1~2 6

HP Cost: -2

Fire Emblem AwakeningEdit

Name Type

Mire (FE13) Mire

TomeIconFE13 Tome (Dark Magic)

Rank Uses Mt Hit Crt Rng WEx Worth
C 10 10 65% 0% 3-10  ? 2,000

Usable only by Dark Mages and Sorcerers; User will be unable to perform double attacks or allow his/her support partner to activate a Dual Attack. Skills that change the mechanic/damage value of the attack (e.g Ignis) do not activate when using Mire.

Item LocationsEdit

Fire Emblem GaidenEdit

Method Location
Unlearnable Enemy-only.

Fire Emblem AwakeningEdit

Method Location
Dropped Enemy Sorcerer (Ch. 21)
Merchant Ch. 21
SpotPass GharnefRaydrik


An unused text string for Mire can be found in the resources for Fire Emblem Fates.[1]




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