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Was thinking of adding the Charm stat to the module in order to fully display class data for Three Houses and Three Hopes. While I do know how to implement it, I'm unsure if it should be listed at the end behind all additional parameters, or in the middle, before Mov/Wt/Wiv. Personally I'd feel the middle is more fitting, since it's a stat that's prone to growth unlike Mov/Wt/Wiv. However, I fear adding it to the middle will mess up literally every use of the Classstat template so far (in that every entry in every other game needs to be adjusted for this). How would you recommend dealing with it?

MagmaHound (talk) 06:15, 19 September 2022 (UTC)

You can try putting it in the middle and if it does mess the template you can just undo it and put it at the end Are You Serious (talk) 11:56, 19 September 2022 (UTC)
Tried that and sure enough, it does push all the headers after it but not the class data. I suppose putting it at the end would be the temporary solution, if one is not willing to edit every existing use of Classstat to accommodate for putting it in the middle. Although regardless of the approach taken, there's an empty column at the end that would need to be filled in MagmaHound (talk) 14:01, 19 September 2022 (UTC)
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