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Morphs are creatures from Fire Emblem: Rekka no Ken who appear to be human but are actually made from recycled quintessence (life energy/force). Morphs serve as the minions of Nergal.

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AppearanceEdit

Morphs are usually characterized by dark or pitch-black hair, golden eyes, blood red lips, and pale skin (though they can also resemble humans). Some are incredibly weak, while others are unimaginably powerful; a morph's strength depends on its purpose, and the amount and quality of the quintessence used to create it.

Personality, Purpose, and Psychology of a MorphEdit

Morphs are cold and merciless, as shown by the behaviors of Ephidel, Sonia, and Limstella. They live purely to serve. The personality and mindframe depend purely on the individual; Sonia was vain and arrogant, and deluded into believing she was human. Limstella was cold and unfeeling, resigned to serve its master for eternity, and Ephidel showed arrogance and surety of his assigned tasks success.

Kishuna is the only known non-combat morph, the only one unable to fight. As a matter of fact, through some mistake in his creation, which was meant to allow him to truly feel emotions, he was terribly disfigured and actually disabled his master. However, he could actually feel emotion, while most Morphs can only emulate them. There may be some tie between emotional authenticity and combat ability.

PurposeEdit

All morphs possess some purpose. Most morphs are specialized in combat; other morphs, such as Ephidel and Sonia, specialized in manipulation. One notable morph is Denning, who seems to have been made for the sole purposes of combat and telling the player's party to come to the Dread Isle. Ephidel, Sonia, and Limstella, in addition to their combat abilities, are tasked with collecting quintessence for Nergal. Kishuna may be unique among morphs, as he can feel emotion, instead of merely imitating it as some of the others do. He is referenced to being the first, if not only, one of that type.

Resemblance to Individual HumansEdit

In the Final Chapter, it is revealed that Morphs can be designed as nearly-exact replicas of actual people, and in Hector's Mode, Nergal taunts Hector with an offer to make one of Lord Uther. However, though Nergal states, "I've given them the abilities and appearances of the people whose essences I used to craft them", he also adds, "Well, that's not entirely true. I've made them far more powerful." (This is consistent with the gameplay, as the Morphs made in the images of prior bosses have all been boosted to Level 20 promoted.)

The Morphs are also a bit paler than the original humans, as is observable when each Morph-former-boss reverts to its original coloration as it dies. As the Morphs also smile as they die, this apparent coloration change may be meant to depict the trapped spirits of the original humans being freed with the death of their unnaturally constructed bodies.

Death of MorphsEdit

It is noted in the final Kishuna chapter by the Lords that "It crumbled to dust, just like the other ones." This signals that morphs leave no trace when they die, they just crumble into nothing and fade as though they never existed. Though this is only a theory, like the way we, in common culture, use the term "ashes to ashes, dust to dust."

List of MorphsEdit

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