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The reason given was: Need Stats for Gaiden and DS remakes..
“A swift specialist in the blade who makes for a tricky target.”
—-Description of Myrmidons in Fire Emblem: Awakening.
The Myrmidon (called Sword Fighter in the Japanese versions other than Fire Emblem: Binding Blade, which uses Myrmidon, and Fire Emblem: Radiant Dawn where it is called Blade) is a sword-wielding class, often separate from mercenary or hero classes, although they have been linked early on. Myrmidons usually use swords which are much like a katana, as well as the more common, conventional swords other classes can use.
Compared to other sword users, the Myrmidon has a considerably lesser amount of defense, but are able to deal attacks of higher accuracy. Myrmidons are also known for their higher percentage of dealing critical attacks.
Nabarl is credited for creating the archetype of Myrmidons, with the class's basic appearance and statistic traits taken from him. He was a mercenary in the original game and Fire Emblem: Mystery of the Emblem, but became a myrmidon for Fire Emblem: Shadow Dragon. Ayra is also credited with defining much of the class and its look, particularly the promoted version, the Swordmaster.
The "Sword Fighter" class first appeared in Fire Emblem Gaiden where it was a renamed Hero, as Alm's promoted class used the "Hero" name. The proper Sword Fighter class was first referred to as "Myrmidon" in Binding Blade.
The Myrmidon's superior speed and skill over other similar classes make them very formidable foot soldiers, but their decreased health, strength, and defense make them difficult to protect against quick and accurate opponents.
When using a Myrmidon, it is important to check your surroundings. While they can easily deal with magic users and thieves with one attack, the reverse, however, can't be said to be the same. Against heavier enemies, especially fighter-type units, the speed makes them strong evaders, but their typically mediocre strength at best leaves something to be desired, especially when throwing them against heavily armored units (exacerbated further if said armored units in question are immune to their damage in some way).
Should a Myrmidon be attacked by a slower unit, especially a fighter or brigand, they are often able to kill or heavily damage their enemy in a counterattack. The constant critical attacks make for a very useful ability topped also with decent attack, though it's dangerous to rely on luck, especially when it comes to classes lacking in defense.
Most Myrmidons promote to the Swordmaster class. The exception to this is in Fire Emblem: Genealogy of the Holy War and Fire Emblem: Thracia 776 where certain myrmidons promoted to Hero, and in Fire Emblem: The Sacred Stones and Fire Emblem: Awakening where promotion to the Assassin class is also possible. While their stats as a Swordmaster raise in a balanced way, making the class almost entirely the same (minus the added strength), the chance of critical attacks rise even higher.
Most female Myrmidons are depicted in a tunic with an over-top that barely covers their waist and long, high boots with no leggings. Men are depicted in a tunic and leggings with a belt and sheath (sometimes on their back) for their sword.
The Myrmidons were a tribe that followed Achilles, descended from Myrmidon, one of Zeus's countless sons. In modern times, a Myrmidon is someone who follows a cause without question. Many members of the class (Such as Guy, Lon'qu and Mia) could be called Myrmidons in this respect in relation to their devotion to swordplay.
Genealogy of the Holy WarEdit
Rekka no KenEdit
The Sacred StonesEdit
Path of RadianceEdit
Shin Monshō no NazoEdit
- Morgan (If the Avatar married to Lon'qu, Say'ri, Owain, or Yen'fay).
- Eirika (only if downloaded via SpotPass).
- In some games, Myrmidons can be seen as a style of swordplay from a specific region on the continent.