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“Heh. Sing like that again, and I might just let my comrade pluck out your tongue.”
—Nichol threatening a Villager to pay a toll.

Nichol (ナハト Nahato, lit. Nacht) is a capturable boss character from Fire Emblem Fates. A knight of Nohr, Nichol leads a group of bandits to terrorize a village.

ProfileEdit

All RoutesEdit

Nichol appears in Paralogue 5, where he and his band of bandits are introduced in the midst of terrorising a village, taunting a child villager for failing to pay a toll. When the man responds by calling for help, Nichol sadistically threatens to allow one of his comrades to rip out his tongue. Fortunately for the village, the Avatar's army, aware of the dire proceedings, arrives in the nick of time to save its inhabitants from certain death. Nichol is eventually defeated in the ensuing battle, either slain or captured by the Avatar's forces.

Nichol also appears as a potential visitor in the DLC episode Museum Melee.

PersonalityEdit

Although not much is known about Nichol due to his minor involvement with the plot, several aspects of his character are depicted nevertheless. His help description, for one, describes him as being an apathetic individual despite having an unusually strong will to survive. His pre-battle quote also portrays him as a prideful individual, as he, despite being aware of the odds stacked against him in battle, arrogantly announces his combat superiority before taunting his foe to approach him.

In-GameEdit

As an EnemyEdit

Paralogue 5 - Bold ApproachEdit

All difficulties

Starting Class
FE14 Nichol Malig Knight Map SpriteMalig Knight
Level HP Str Mag Skl Spd Lck Def Res Mov
Varies Varies Varies Varies Varies Varies Varies Varies Varies -
Skills Weapon Starting Items

**Strength2iconStrength +2
Cut ThroughLunge

FE14 Axe Axe - Varies (A on Lunatic)
FE14 Tome Tome - Varies (B on Lunatic)

Varies

  • Note: Stats and equipment are dependent on the player's progress in the game.

**These skills are innate on Lunatic mode

Xenologue 5 - Museum MeleeEdit

Starting Class
FE14 Nichol Malig Knight Map SpriteMalig Knight
Level HP Str Mag Skl Spd Lck Def Res Mov
Varies Varies Varies Varies Varies Varies Varies Varies Varies 8
Skills Weapon Starting Items

**Strength2iconStrength +2
Cut ThroughLunge

FE14 Axe Axe - Varies
(A on Lunatic)
FE14 Tome Tome - Varies
(B on Lunatic)

Varies

  • Note: Stats and equipment are dependent on the player's progress in the game.

**These skills are innate on Lunatic difficulty

Growth RatesEdit

As a Malig Knight

HP Str Mag Skl Spd Lck Def Res
35% 60% 35% 55% 50% 15% 45% 35%

As a Wyvern Lord

HP Str Mag Skl Spd Lck Def Res
45% 60% 20% 60% 55% 20% 55% 20%


Max Stat ModifiersEdit

Str Mag Skl Spd Luk Def Res
+1 -1 +1 0 -1 +1 -1

Class SetsEdit

Standard SetsEdit

Class Sets
Base Classes Possible Promotions

Special ClassesEdit

Class Sets
Base Classes Possible Promotions
-
-
-
-
-
-
-
-
-
-
-
-

OverviewEdit

Like most Paralogue bosses, Nichol brings virtually nothing to the table once captured, unless he is captured on Lunatic, he will come equipped with skills learned from the Wyvern Rider. His growth rates are flatly inferior to those of Camilla, although they are, nevertheless, superior to those boasted by generic Malig Knights. Nichol's stat growths favor more towards a Wyvern Lord however, as his magic is usually not enough to let him take advantage of tomes and the fact that his magical stat cap is lower than his physical one.

Nichol does have some usability in Birthright, owing to the absence of Camilla. His moderately high Defense ensures that he can tank most physical weapons easily, and is useful in Chapter 24 to respond to flying reinforcements that arrive around the map. Since he is the only other Wyvern Rider choice along with Scarlet (minus the Avatar and capturable Generics), Nichol can prove to be a good alternative if players do not wish to use Scarlet, as well as owing to the fact that Scarlet can only gain support bonuses from the Avatar alone. Nichol can also be obtained many chapters before recruiting Scarlet since Silas will already be in the party and can marry as soon as the Prison can be built.

His utility in Conquest is dubious since his stat growths are near identical to Camilla's. Unit-wise, Nichol is still treated as a Birthright boss so he will not come with any unique skills unless if captured on higher difficulties where he is not required to grind his Wyvern Rider skills. He is a good replacement for Camilla if the player is unwilling to use her or if she is incapacitated during battle, though, Nichol has no reclassing options (barring DLC) and support bonuses, which makes him somewhat inferior.

As a Malig Knight, Nichol's base class set is the Wyvern Rider. His other normal reclassing option is the Wyvern Lord class. Like all other capturable units, he can be reclassed into special classes if so desired.

It is advised to capture Nichol in Museum Melee if possible, since he will already be proficient in axes and tomes regardless of where the player starts it from. While his stats might need to be fixed, especially if capturing him very early on, his weapon proficiency is able to make up for his lower stats.

QuotesEdit

“What hope do any of you pathetic fools have against me? But you, friend, have an especially hopeful light in your eyes. Come closer. I'll be glad to extinguish it for you.”
—Nichol's pre-battle quote.

“So hope triumphed in the end? Not cruelty? It seems I backed the wrong horse. Alas, no turning back now...”
—Nichol's death quote

“I fear death above all things.”
—-Unused Nichol quote.

Defeated by Player/EnemyEdit

"It was... inevitable."

Cut Content Edit

Nichol seems to have originally been a recruitable unit with a larger role, but was scrapped and became a capturable unit instead. There are some evidence being discovered that may prove that Nichol was indeed scrapped. For one, he, along with Candace (another capturable unit that could have been a cut unit as well) are the only two capturable bosses with critical/skill activation cut-in portraits, though they lack quotes for such. Another evidence being his voice clip played when he falls in battle, which is said in a manner similar to how allied units are defeated. Not only this, but he has many unused voice clips that were not used in the final release, with one of them mentioning his fear of death among most things. Additionally, his name is located among the names of male characters that can exclusively marry the female Avatar. He also has a blushing graphic that was never used in the final game, which could've been used during his confession with the female Avatar and other events such as the Hot Spring.

EtymologyEdit

Nacht is the Dutch and German word for night.

TriviaEdit

  • Nichol shares his Japanese voice actor, Kenji Hamada, with Azama in Fates including Gregor and Yen'fay from Awakening.
  • Nichol is one of the few capturable male bosses whose voice clips are not shared with other capturable bosses. Others include Senno, Haitaka, Lloyd, and Llewelyn.
    • Haitaka, however, does share voice clips with two non-capturable Hoshidan bosses, Omozu and Kotaro, and Senno sharing his voice clips with Kilma.
  • Nichol and Candace are the only paralogue bosses to use the theme Squirm in the Dark when they are fought like most Nohrian bosses in the main storyline (not counting the playable allies in the Conquest route).
    • This is considered to be unusual, as paralogue bosses normally have the theme "Wild Outlaw" played when they are engaged in battle. This could be due to the fact that they are the only two paralogue bosses to be listed where they're from, with that being Nohr, while most of them are listed as scoundrels from remote regions.

GalleryEdit


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