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Nihil

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Nihil (見切り Mikiri, lit. Awareness) is a recurring skill in the Fire Emblem series.

Nihil allows its user to prevent his/her enemies from activating any of their skills in battle, apart from Nihil itself. For players who are reliant on the activation of skills to gain an upper hand in battle, they should be wary of enemies with the Nihil equipped, as this may render any tactics they may have planned useless.

In Fire Emblem: Radiant Dawn, the Mantle skill gives its user an innate version of the Nihil skill.

Nihil is especially useful against Ashera in Fire Emblem: Radiant Dawn, due to the ability of her protective aura to deflect damage to the initiator of any attacks.

StatsEdit

Fire Emblem: Genealogy of the Holy WarEdit

Name Activation Capacity
AwarenessAwareness 100% -
Effect(s) Negates enemy critical attacks, sword skills and effective bonuses against the user.
Notes Base skill of Alec, Ayra, Deirdre, Julia, Larcei, Ulster, Seliph.

Fire Emblem: Thracia 776Edit

Name Activation Capacity
AwarenessAwareness 100% -
Effect(s) Negates enemy's battle skills.
Notes Base skill of Trewd and Saias; Can be assigned with the AwarenessMAwareness Manual.

TearRing Saga: Utna Heroes SagaEdit

Name Activation Capacity
TS AwarenessAwareness 100% -
Effect(s) Negates all skills, apart from Mug, Steal and Elite
Notes Base skill of Zeek.

Fire Emblem: Path of RadianceEdit

Name Activation Capacity
PoR NihilNihil 100% 15
Effect(s) Negates enemy's battle skills.
Notes Base skill of Calill and Nasir; Can be assigned with the Nihil Scroll (FE9)Nihil Scroll.

Fire Emblem: Radiant DawnEdit

Name Activation Capacity
NihilNihil 100% 20
Effect(s) Negates enemy's combat-related skills.
Notes Base skill of Nolan, the Black Knight, Calill and Nasir; Can be assigned with the Nihil Scroll (FE10)Nihil Scroll.

EtymologyEdit

In Latin, Nihil means "nothing", which fits the skill, because skill wise, the enemy can do nothing.

GalleryEdit


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