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For the Archanea Series character with a similar name, see Nyna. For the similarly named Fire Emblem: The Blazing Blade character, see Nino.

“I guess there IS a silver lining in being stuck in my father's brigade. Are there more fine gents worthy of my attention? Maybe a whole smorgasbord of masculine delights?”
—Nina at the end of her paralogue.

Nina is a playable child character in Fire Emblem Fates. She is the daughter of Niles.

Profile[]

Nina is the daughter of Niles. Like the other children of Fates, she was placed in the Deeprealms to protect her from the war. However, due to Niles' infrequent visits, Nina believed that he did not care about her and decided to take up the life of a thief as an escape without Niles knowing. Eventually she formed a gang of other thieves performing Robin Hood-like acts in which they rob greedy nobles of their gold, treasure and other valuables before giving said valuables back to the commoners who lost their gold to the nobility.

Paralogue[]

In her Paralogue, an old man asks Silas and Niles to help him protect his mansion, as it contains valuable Nohrian artifacts and items that a gang of thieves are planning to steal. Niles uses his previous thievery tactics to predict how the gang of thieves would infiltrate the mansion and successfully captures one. To his shock, the thief he finds is none other than Nina. Nina explains that she left her Deeprealm for some time and decided to help out a gang of thieves steal from the rich in order to feed the poor. Though Niles tried his best to sway Nina away from thievery, she decided to do so because of the cause she is doing it for. Nina manages to hit Niles before returning to the band of thieves.

After attempting to rob the place, Niles eventually captures her once more. Nina reveals that she always felt abandoned by Niles who placed her in the Deeprealms. Niles tells Nina that he place her there for her safety from the war, and that she is his dearest treasure. Niles offers to let Nina go on the condition that she joins the army. Nina refuses to join the cause as she still wishes to complete her task. She reveals that the mansion owner's wealth came from extorting other families, depleting them of their life savings. Niles agrees to have his friends look into the mansion owner's background and turns out that Nina's claims are true. As Niles speaks with Silas, Nina sees her father talking to him and begins to have delusions about the two together. Nina looks forward to filling her fantasies from the other male members of the army as she sees it as a silver lining for joining the army.

If unmarried, following the war, Nina forms a vigilante group while continuing her personal hobby. If married, she gives up her hobby in favor of volunteer work. If she marries Male Corrin in Revelation, she will become the queen of Valla.

In Heirs of Fate, Nina and Ophelia serve as Forrest's retainers, mimicking their fathers serving Leo.

Personality[]

Though she is cool and collected with a good intellect, Nina also has dubious delusions. Seeing two males in close proximity to each other, especially when they are interacting, fuels her delusions of a possible "steamy" relationship between the two. As a result of the innumerable delusions that she harbors about boys in her fantasies, Nina has thus developed, ironically enough, a debilitating nervousness that prevents her from interacting with them with ease, making her the worst at talking to males out of everyone in the army. This is evidenced throughout her supports with most male characters outside of her father and Forrest, as he is the only guy she feels comfortable talking with due to the fact that he does not dress nor act like a typical boy his age does.

Her fantasies are so obsessive that it has escalated to the point of her developing unique tactics and strategies for stealth and spying that is considered the best in the army, a fact revealed in her supports with her mother. Her supports with Caeldori expands on this where she asks Nina to go on a scouting mission in her place and find the enemy's location and numbers, but returns with their weak points, weapon locations and patrol routes in addition to what was required. Her supports with Asugi demonstrates her ability to study the routine of anyone she stalks, as the former is convinced that a merchant that Nina is watching is actually a spy but she disproves him due to studying his daily routine. She also admits that while she is good with covert activities, she still has room for improvement as she was unable to hear Asugi approaching due to him being a trained ninja.

Apart from her delusions, Nina is actually really friendly, albeit snarky, to other women whom she considers a friend and tends to help them when needed. Her supports with Shiro reveal that she enjoys watching plays because they help fuel her fantasies with more stories to write about.

She has a strained relationship with her father. Though Niles' intentions for putting her in the Deeprealms were for her safety, Nina disliked the fact that he was not more involved in her life. Through their supports, she can eventually reconcile with him after learning his history. However, she does not have the same sort of initial hostility towards her mother. With that said, Nina has inherited a sadistic side from her father, although she saves it for her enemies, saying things such as 'I wanna see them cry' or 'I'll make them suffer' when supporting an ally.

In-Game[]

Fire Emblem Fates[]

Base Stats (Before Inheritance)[]

Starting Class
FE14 Eponine Outlaw Map SpriteOutlaw
LevelHPStrMagSklSpdLckDefResMov
1058555113105
SkillsWeaponStarting Items
Wicked Fantasy Daydream
Picklock (FE13)Locktouch
Movement +1Movement +1
FE14 Bow Bow - CFE14BowIron Bow

As an Enemy[]

Xenologue 17 - III: The Changing Tide[]

Starting Class
Mov
-

Starting Class
Mov
-

Starting Class
Mov
-

Growth Rates[]

  • These are Nina's default growth rates. To get her actual growth rates, use the following formula: (Mother's growth rates + Nina's growth rates) ÷ 2 + class growth rates.
HP Str Mag Skl Spd Lck Def Res
30% 45% 30% 35% 40% 50% 25% 45%

Max Stat Modifiers[]

Mother Str Mag Skl Spd Lck Def Res
Corrin Varies Varies Varies Varies Varies Varies Varies
Azura -1 +1 +1 +7 +1 -2 +2
Felicia -3 +3 0 +5 +1 0 +3
Mozu -1 +1 +1 +5 +2 +1 0
Elise -2 +4 -2 +5 +2 -2 +3
Effie +2 +1 -1 +5 +1 0 +2
Nyx -1 +4 -2 +6 0 -1 +3
Camilla 0 0 +1 +5 -1 +2 +2
Selena -2 +1 -1 +6 +1 +2 +2
Beruka -2 +1 +2 +2 +1 +3 +1
Peri 0 +1 -1 +5 +1 -1 +4
Charlotte +2 +1 0 +6 +1 -1 0
Oboro 0 0 +1 +5 0 +2 +1
Setsuna -1 +1 +1 +7 0 0 +1

Supports[]

See also: Nina/Supports

Romantic Supports

Other Supports

Class Sets[]

Standard Sets[]
Base Classes Promoted Classes
Parental Inheritance Sets[]
Inheritance from Father
Parental Inheritance Sets
Possible Candidates Base Classes Possible Promotions
Inheritance from Mother

Parental Inheritance Sets
Possible Candidates Base Classes Possible Promotions
Hoshido Noble (Revelation)
Nohr Noble (Conquest/Revelation)

Parental Inheritance Sets
Possible Candidates Base Classes Possible Promotions

Friendship Sets[]

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Partner Sets[]

Marriage Sets
Possible Candidates Base Classes Possible Promotions
Varies*
Varies*
Varies*

Marriage Sets
Possible Candidates Base Classes Possible Promotions

  • Nina will receive whatever secondary class that Corrin has access to if she has achieved an S-Support with him.

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Class[]

Nina inherits her father's high Speed, a trait that is always expressed no matter who her mother is with a minimum increase of 5 to her cap to as much as 7. Her only other stat that is universally positive is her Magic and Resistance, as none of her potential mothers makes either of her caps for those less than 0 but no more than 4. Due to her strong resonation with Speed, Magic, and Resistance, she can operate perfectly well as an Adventurer from her Outlaw base as she can be a great healer with the right mother. Her Personal Skill, Daydream, boosts her damage dealt and reduces her damage received by two whenever she is directly adjacent to two male units in a Guard Stance. Keeping her close to Father-Son combinations, child character brothers in the case of Male Kana and Shigure, and generally any male units who support each other are advisable to use this skill for her to benefit from while giving the male units in Guard Stance as much benefits as well. At most, this is an incentive for more collaborative play for both Nina and whoever is used for the sake of the skill. However due to the very specific set up to utilize it, it may not be used reliably and constantly.

Her two promotion options are Adventurer and Bow Knight. As mentioned above, Nina's decent positive Magic and Resistance modifiers and her strong Speed growths compliment the class both as a reliable attacker, especially with the Shining Bow, however, keep in mind that the -20 avoidance from it makes her more vulnerable against physical units. With the right mother if her Strength is less than her Magic, and a good healer, leading to a good supporting unit with offensive options. Her two skills are Lucky Seven, improving her Hit and Avoid for the first seven turns of a map, great for some Turn sensitive chapter maps in Conquest, and Pass for flanking enemy units and escaping enemy corralling. Bow Knight forgoes her supportive role, going for a more pure offensive role, adding swords to her repertoire. She learns Rally Skill for supportive options, which can assist the ally males next to her to activate her Personal Skill and Shurikenbreaker to help eliminate Shuriken users, especially in Conquest who has an extensive number of Master Ninjas in later chapters.

Parental Inheritance[]
Paternal[]

Nina's secondary class is Dark Mage. Given her naturally positive Magic, Speed, and Resistance, she operates very well in the class. Nyx and Elise are particularly good mothers to get the most potent damage output from her. Otherwise, a few skills can be amassed. Dark Mage provides Heartseeker, reducing avoid against adjacent enemies, though that is not applicable when using a Bow, and Malefic Aura which increases magic damage to enemy units which goes well if she uses a Shining Bow. Sorcerer provides Vengeance which adds half the damage she has sustained to her attack and Bowbreaker, making her an Anti-Archer unit, perfect for Conquest where they are prevalent. Dark Knight provides Seal Magic to cripple magic users for allies to engage safely against Mages and Lifetaker as a reliable health regeneration skill if she can kill an enemy unit.

In terms of skill inheritance, since Niles passes down his entire set to Nina, his comes from skills obtained from his buddy class with either Subaki or Arthur, so one of their skills is worth passing down. Otherwise, unobtainable skills gained through the Unit Logbook are the other best option.

Maternal[]
  • Mozu: Mozu is unique in that she can pass down Aptitude, boosting her stat growths across the board. If Nina is obtained late in the game with not much room to grow, however, she gains little from Aptitude. As Mozu herself can reclass to Kinshi Knight and Sniper, passing down skills from these two classes can be useful as Nina doesn't normally get them outside of marriage and friendship options (Mozu is Nina's only method of obtaining Sniper skills in Conquest). Bowfaire is a great skill for improving Nina's offensive potential given her affinity for bows, and Air Superiority can further her dominance against flying units. Mozu passes down Master of Arms and Merchant. Master of Arms grants Seal Strength, which is a great option for softening enemy units for others to engage, and Life and Death. While a risky skill to use, Life and Death is well suited if she remains a bow user and is kept out of harm. Nina is well suited to Merchant, as Profiteer will likely activate often due to her high Luck growth. Spendthrift naturally also compliments her well as the gold bars she gains can be used to grant her a potent offensive and defensive buff.
  • Nyx: Nyx is special among mothers in that she grants her tertiary class, Diviner. This is because Nyx has both of Nina's regular classes, Outlaw and Sorcerer, and thus cannot pass down either, so Nina inherits her hidden third class. This is a situation that only happens twice in Fates, the other being Percy with his mother as Beruka. With Nyx as her mother, Nina has the potential to deal a devastating amount of magic damage while maintaining her high Speed, although her Skill and Strength will take a slight hit. With her stat growths and maxes, both Adventurer and Onmyoji focus on her strengths (Mag, Spd, and Res) while keeping her Skill afloat with a 45 growth rate, but leaves her other stats in the dust with below 40 growth rates. If one wants to keep Nina's stats as well rounded as possible then Dark Knight is more suitable; while there are no particularly strong growths, the only weak growth would be Def at 35 (which is her highest Def growth of all her classes with Nyx), further more, Dark Knight grants Nina her strongest Strength growths at 45. In Conquest, Nina is the only character that can use Basara outside of a specialized Corrin/Kana, and one of two Onmyojis alongside Izana.
  • Setsuna: Setsuna gives her +7 to Speed and +1 to Magic, Skill and Resistance, complementing her class as an Adventurer. Setsuna passes down Archer, giving her stats that lets her deal more damage when she initiates a battle. Nina gains Skill +2 to add more Skill for hitting enemy units, crits and skill activation but can be replaced later on. Quick Draw lets her deal +4 damage when she initiates first, allowing her to deal more damage. Archer has two promotions, Sniper and Kinshi Knight, and also lets her have S rank with bows which she is proficient on allowing her to use Pursuer. She gains Certain Blow and Bowfaire from Sniper, allowing her to gain +40 hit rates and +5 on damage when using bows. Which in total, she deals +9 damage when she initiates a battle first. Kinshi Knight is a little rocky because she loses some Strength and is vulnerable to bows, but gains major movement and allows her to fly over terrain. She gains Air Superiority and Amaterasu from the class, which are not entirely useful but has uses, Air Superiority gives her +30 hit rates and avoid whenever she fights against a flying unit, this stacks with Lucky 7 which adds a total of +50 hit rates and avoid, and with any breaker skills it becomes +100. Amaterasu heals allies within 2 spaces by 20%, which compliments her as a healer. Setsuna's secondary class, Ninja, has skills worth passing down as she has no other way to obtain skills from that class. Master Ninja's Lethality is unreliable, but the chance to instant kill an enemy can be enticing and Mechanist's Replicate allows her to have greater map presence, though she needs to be maintained well to avoid death. Vantage or Astra can be passed down if Setsuna has A+ with Hana as it allows Nina to attack first at 50% health for Vantage and stack damage with Astra.
  • Peri: Peri's greatest asset is her strong Resistance, giving her the highest modifier of all of her mothers aside from a Resistance boon Corrin. Her only main drawback is a slight drop to her Defense and Skill. She passes down the Cavalier set. Paladin provides Defender, giving Nina more stat bonuses for Guard Stance and Aegis for shaving off damage from indirect weapons. Great Knight provides Luna, a good attacking skill for reducing enemy defenses to compensate for her middling Attack, and Armored Blow to increase her Defense when attacking, alleviating the damage done from counterattacks since she has low defenses. Given that Peri's secondary class is the Dark Mage, her skill to pass down to Nina generally should come from her Buddy Class, whichever one she chose.
Buddy Classes[]
Partner Classes[]
  • Male Corrin/Male Kana: Corrin and Kana both provide her with their secondary.
  • Shigure: Shigure provides her with Sky Knight and its promotions, Falcon Knight and Kinshi Knight.
  • Dwyer/Forrest: Dwyer and Forrest both provide her with Troubadour and its promotions, Strategist and Maid.
  • Siegbert: Siegbert serves as a great supportive unit for Nina. If he is is the lead in a Guard Stance with another male and is next to her, Nina gains her Personal Skill bonus on top of Siegbert's own bonus of two additional damage thanks to his personal skill, Gallant, that requires that he be the supporting unit for a female unit. As with Peri, her beneficial skills are listed above.
  • Ignatius: Ignatius provides her with Knight and its promotions, General and Great Knight.
  • Percy: Percy provides her with Wyvern Rider and its promotions, Wyvern Lord and Malig Knight.
  • Shiro: Shiro is exclusive to Revelation and provides her with Spear Fighter and its promotions, Spear Master and Basara.
  • Asugi: Asugi is exclusive to Revelation and provides her with Ninja and its promotions, Master Ninja and Mechanist.

Fire Emblem Heroes[]

Eye Spy
Niles's daughter. Calm and intelligent but prone to intense bouts of daydreaming. Appears in Fire Emblem Fates.

Base Stats[]

Rarity:
✯✯✯✯✯
Heroes Nina SpriteTitle
Eye Spy
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
15/16/17
32/35/39
7/8/9
29/32/35
10/11/12
34/37/40
2/3/4
12/16/19
6/7/8
28/31/34
SkillsWeapon
FEH skill offense Shining Bow+
FEH skill support Draw Back
FEH skill special New Moon
FEH Bow Bow
Resplendent ✯✯✯✯✯
Resplendent Nina Heroes spriteTitle
Eye Spy
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
17/18/19
34/37/41
9/10/11
31/34/37
12/13/14
36/39/42
4/5/6
14/18/21
8/9/10
30/33/36
SkillsWeapon
FEH skill offense Shining Bow+
FEH skill support Draw Back
FEH skill special New Moon
FEH Bow Bow

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Bow---
Steel Bow---
Shining Bow---
Shining Bow+-FEH Star Rarity 5-
Spy-Song Bow--FEH Star Rarity 5
FEH skill supportDraw Back-FEH Star Rarity 5-
FEH skill specialNew Moon-FEH Star Rarity 5-
MoonbowNew Moon-FEH Star Rarity 5
BFEH Spd Res Link 1 Spd/Res Link 1--
FEH Spd Res Link 2 Spd/Res Link 2FEH Spd Res Link 1 Spd/Res Link 1-
FEH Spd Res Link 3 Spd/Res Link 3FEH Spd Res Link 2 Spd/Res Link 2FEH Star Rarity 5
CFEH Bow Valor 1 Bow Valor 1--
FEH Bow Valor 2 Bow Valor 2FEH Bow Valor 1 Bow Valor 1-
FEH Bow Valor 3 Bow Valor 3FEH Bow Valor 2 Bow Valor 2FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Kit[]

Nina is a rather typical offense oriented Colorless Bow Infantry unit as one could expect from Book II, where she comes from. At 32 Atk, she does not hit very hard, but her solid 37 Spd allowed her to score doubles against some prevalent units at the time and could contest some decent number of mages thanks to her good 66 magical bulk. She trades these solid stats for a low 51 physical bulk, which causes her to take massive damage due to average 16 Def, which could go as low as 12 if she has a flaw in it. Nina performs admirably against units of her time, but she is heavily outclassed nowadays by newer units who simply have the stronger raw stats while she needs to rely on heavy investments in Dragonflowers to bring her up to speed. She may not be the strongest out there, but she certainly perform if time, effort, and resources are put into her.
Her original Shining Bow carries the standard bow effectiveness against Fliers and if her foe's Def is at least 5 points higher than their Res, she deals +7 true damage to her attacks. This allows her to damage more physically bulkier units which helps her out in a pinch when trying to whittle down high physical bulk units. She later received a unique weapon in her new Spy-Song Bow, which is simply a stronger version of the Shining Bow. In a semi-reference to her Fates unique skill Daydream, if she is within three spaces of two allies who are Support-Partners from the player's pairings, she gains +6 to her core stats during battle and if she attacks her foe (even if she deals 0 damage), she recovers 5 HP after combat completes. Unlike her normal preference to see male-male pairings, her skills does not have the same restrictions, as they can be any gender pairings. She also does not benefit from this skill through her own Support partner outside of the normal support stat boost. Under the maximum benefits, Nina's stats are pushed enough that she has enough power to stand up to modern units, but she requires a specific set up to do so.
Draw Back allows Nina to pull herself and one ally back one space if used on that ally. Moonbow allows her to ignore 30% of their Def. Speed Resistance Link grants +6 Spd/Res if she targets an ally with an assist skill. Bow Valor is a valuable training tool as it doubles the SP gain of any bow unit of any color if she is deployed on the same map as them and does work for herself. While great on Nina, it is more useful on a dancer unit like Nephenee and New Year Plumeria to not eat up a team slot when training allies.

Counters[]

Enemy units with physical or adaptive damage will pose a major threat to Nina due to her low Def and HP not permitting many hits, even if she is able to heal herself in the middle of combat. Her Res is also not high enough to sustain her from a large magical barrage, especially if the enemy is using Brave weaponry. Her weapon is also somewhat strict in its requirements, as two completely different units would need to be in an ally support before Nina would see any benefit from the special refine. This also directly hinders her ability to be used as an Arena Defense or Aether Raids Defense unit, as the ally support system is not active on CPU-controlled teams.

Skill Inheritance[]

Despite the solid boosts given by her weapon, Nina may prefer to use a different bow if the requirements are too much to ask for from the player. Her good Spd makes bows such as the Rein Bow, Springy Bow, and Ninja Yumi work good on her. Deadeye deserves special mention as it is a Bow-exclusive skill, but it may not add on much damage if her Atk can't be increased enough to make it worth using, though the ability to ignore %damage reduction effects is a definite bonus.

Meet Some of the Heroes[]

Eye Spy Nina
Nina eye spy pop01 Nina is the daughter of Niles, a former thief who serves Nohr. She took on her father's old trade, and once led a band of noble thieves who robbed from the rich to give to the poor!
Nina eye spy pop02 While she is brave and adventurous, Nina often finds it difficult to talk to boys. In fact, when she's talking to a boy for the first time, she often gets so flustered that she ends up completely tongue-tied!
Nina eye spy pop03 That's not to say that she dislikes men, though. Actually, she loves to watch them from afar, especially when they're getting along—and that's when her daydreams really take off.
Nina eye spy pop04 And so, Nina watches from a careful distance, eyes sparkling like a starry night sky as daydreams of love play out in her mind!
Closely Associated Characters
Niles Nohrian scoundrel who wags his saucy tongue at everyone. One of Leo's retainers. Nina's father.
Forrest Son of Leo. A kind and compassionate soul, with a keen eye for aesthetics. Loves to sew. Nina's future liege.

Shadowy Figures
A former thief and a Hoshidan ninja. Under the cover of night, they glide through the darkness with the silence of shadows. They appear in Fire Emblem Fates.

Base Stats[]

Rarity: ✯✯✯✯✯

Nina Shadowy Figures Heroes spriteTitle
Shadowy Figures
Group
Heroes Cavalry Cavalry
LevelHPAtkSpdDefRes
1
40
15/16/17
34/38/41
6/7/8
34/37/41
12/13/14
40/43/47
2/3/4
15/18/21
7/8/9
29/32/35
SkillsWeapon
FEH skill offense Shadowy Quill
FEH skill special New Moon
FEH Dagger Dagger

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Dagger---
Steel Dagger---
Silver Dagger---
Shadowy QuillSilver Dagger-FEH Star Rarity 5
FEH skill specialNew Moon---
LunaNew Moon--
LethalityLuna-FEH Star Rarity 5
AFEH Atk Spd Catch 1 Atk Spd Catch 1--
FEH Atk Spd Catch 2 Atk Spd Catch 2FEH Atk Spd Catch 1 Atk Spd Catch 1-
FEH Atk Spd Catch 3 Atk Spd Catch 3FEH Atk Spd Catch 2 Atk Spd Catch 2-
FEH Atk Spd Catch 4 Atk Spd Catch 4FEH Atk Spd Catch 3 Atk Spd Catch 3-
BFEH Chill Def 1 Chill Def 1--
FEH Chill Def Res 1 Chill Def Res 1FEH Chill Def 1 Chill Def 1-
FEH Chill Def Res 2 Chill Def Res 2FEH Chill Def Res 1 Chill Def Res 1-
FEH Chill Def Res 3 Chill Def Res 3FEH Chill Def Res 2 Chill Def Res 2-
CFEH C Feud 1 C Feud 1--
FEH C Feud 2 C Feud 2FEH C Feud 1 C Feud 1-
FEH C Feud 3 C Feud 3FEH C Feud 2 C Feud 2-

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Kit[]

Thief Nina is a Duo unit accompanied by Kagero to form a potent Colorless Dagger Cavalry unit. On top of the massive attack range due to being a ranged cavalry unit, she packs a powerful 37 Atk and 43 Spd with neutral traits, allowing her to hit hard and double a decent number of units. She does have a solid 70 magical bulk, allowing her to take a hit from a mage, but she is not tanky enough to wall off such foes. Much like her base form, her physical bulk score is low at 56 and 18 of it being her Def itself, meaning she will likely take massive damage if not outright dying to a powerful enough physical unit. Nonetheless, while her stats doesn't seem to fancy, her real power comes from her Duo skill and potent weapon.
Her Duo skill grants her the ability to move one additional space, giving her a movement range of 4, and can attack any foe within six spaces of her, as such she can easily snipe a unit from well outside of range. It also inflicts a massive -7 to the stats of foes within the four cardinal directions of where she is facing and turns any bonuses that foe has into a penalty through a【Panic】debuff. To finally cement its breadth of abilities, it also regains a use on every turn count with an interval of three, meaning it is highly dangerous to underestimate her offensive abilities due to the range alone, though fortunately it is only used in the player's hands.
Shadowy Quill is Thief Nina's exclusive weapon and alongside the flat Atk+3 boost, it carries perhaps one of the most odious variations of Canto yet in【Canto (Recall)】. If she attacks an enemy, destroys a structure, or uses an Assist Skill once per turn on the first instance, Thief Nina can immediately move herself back to the spot she began from in said action sequence. It stacks with her Duo Skills movement boost, meaning she can attack a unit six tiles away from her, then immediately move back to her starting position just in this one example alone, giving her not only massive attack range, but also a safe escape without the assistance of any unit. On top of this, Shadowy Quill also, as long as she either starts combat or is within two spaces of an ally, deals adaptive damage to her foe, allowing Thief Nina to target her foe's lower defensive stats, Grants her +6 Atk/Spd during combat, deals true damage based on the largest difference between her four core stats and her foe's with the largest difference, and all attacks also adds the standard 【Dagger 7】effect, dropping her foes Def/Res-7 after combat. In some ways it is a much stronger version of Yuri's Honorable Blade, though they both have their merits over the other.
Lethality reduces her foes' Def/Res by 75%, whichever one she is currently targeting, and reduces any skill that would normally reduce damage not associated with a defensive Special Skill like Pavise. Atk/Spd Catch 4 gives Thief Nina +7 Atk/Spd if she attacks a foe at full health or has the【Penalty】debuff, like through her Duo skill. If both conditions are met, she gains an additional +2 Atk/Spd for good measure. She carries the first Tier 4 Skill B in Chill Def/Res 4, inflicting -6 Def/Res to the unit on the enemy team with the highest Def/Res sum plus any other unit within two spaces of that unit, which helps her to chunk down the bulkier enemy units. Finally C Feud 3 disables the skills of any colorless unit she attacks and also inflicts -4 to their core stats.

Counters[]

Thief Nina's strengths comes from her turn and fortunately, she is not able to use her Duo skill when handled by CPU AIs, meaning that she carries far less threats in PVE modes, but is very intimidating in Summoner Duels. As such, she is vulnerable on her turn any unit with solid enough mixed bulk can take her attacks, and if carrying a Distant Counter variation, will likely kill her on the crackback. Otherwise exploiting her much lower Def is a solid route if once can sneak onto her, despite her massive range, she will likely fold over to a modestly strong attack.

Skill Inheritance Options[]

Thief Nina's only missing skill is her Assist Skill, which Reposition is a solid choice, though Rally skills can work for Arena battles too since her Canto effect can allow her to support an ally deep in enemy territory then retreat afterwards to safety, likely out of a majority of the enemy's range.

Meet Some of the Heroes[]

Shadowy Figures Nina
Nina shadowy figures pop01 Well, well, well, who's this suspicious-looking duo? Why, it's Nina and Kagero, and they've crossed the divide between Nohr and Hoshido to form a team of master thieves!
Nina shadowy figures pop02 Capes have always been a standout part of Nina's look, but her cape this time is even bigger than what she normally wears. She's also wearing a lovely mask, adding an air of mystery to her outfit!
Nina shadowy figures pop03 As an experienced ninja, Kagero's taking a more subtle, sophisticated approach to thieving fashion. Her calling card, which has a blue rose attached to it, is just fabulous, too!
Nina shadowy figures pop04 With Nina's boundless energy balanced by Kagero's reserved composure, these two are sure to make a great team. I just hope Kagero can keep Nina's head out of the clouds before her daydreams go too far!
Closely Associated Characters
Niles Nohrian scoundrel who wags his saucy tongue at everyone. One of Leo's retainers. Nina's father.
Ryoma The eldest prince of Hoshido, who wields the legendary blade Raijinto. Relies on Kagero, his trustworthy retainer.

Quotes[]

Fates[]

Nina/Quotes

Heroes[]

Nina/Heroes Quotes

Possible Endings[]

Nina - Eye Spy (邪な空想, Yokoshima'na Kūsō lit. Wicked Fantasy)
Nina put her snooping skills to good use after the war, forming an undercover vigilante group focused on keeping the streets safe at night. She also continued snooping as a personal hobby.
Nina and Corrin (Conquest)
Corrin was hailed as a hero, working alongside his spouse to spread peace worldwide. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Corrin (Revelation)
The two spent the rest of their lives together, Corrin ruling as a wise King of Valla. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Asugi
Asugi stopped appearing in official records, but the Saizo name was passed down at least 100 times. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Dwyer
Dwyer continued to serve as a butler and was highly in demand for his tea-extraction techniques. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Forrest
Forrest assisted his father and uncle while simultaneously revolutionizing the fashion world. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Ignatius
Ignatius was assigned to Nohr's heavy cavalry and instituted many lifesaving safety precautions. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Kana
Scholars believe Kana traveled the world doing good. Most stories of dragons were based on his deeds. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Percy
Percy and Ace served together as knights of Nohr. Records show they never lost a battle. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Shigure
After the war, Shigure traveled the land singing to heal hearts. Love songs were only for his beloved. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Shiro
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Nina and Siegbert
Siegbert traveled the world to gain experience and later succeeded his father as King of Nohr. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.

Non-Canon Appearances[]

Fire Emblem 0 (Cipher)[]

Nina is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History[]

Round Placement Character Version Votes

CYL1 153 CYL Nina Portrait
Fates
1,784
CYL2 192
↓39
CYL Nina Portrait
Fates
1,342
↓442
CYL3 320
↓128
CYL Nina Portrait
Fates
608
↓734
CYL4 423
↓103
CYL Nina Portrait
Fates
196
↓112
CYL5 382
↑41
CYL Nina Portrait
Fates
131
↓65
CYL6 400
↓18
CYL Nina Portrait
Fates
123
↓8

CYL7 349
↑51
CYL Nina Portrait
Fates
84
↓39

Etymology[]

The name Nina may originate from the old Slavic word Ninati, meaning "dreamer" or "dream", possibly referring to the delusions or fantasies that she has. Nina can also be a diminutive of, among other names, Éponine.

Éponine is a character from the novel Les Misérables. She is the daughter of a family of thieves, possibly referring to her class as well. In addition, she was unable to confess her feelings to the man she loved, Marius, relating to Nina's inability to speak with men. It should also be noted, that Éponine rebelled against her father's wishes when he was going to steal from the home of the lover of Marius, Cosette. The trait of rebellion is seen with her relationship with Niles.

Trivia[]

  • Nina is the most popular female child and 10th over all female in the official character popularity poll held on the game's official site.
  • Nina is featured in the Hoshidan Festival of Bonds DLC wearing a Kimono.
    • Nina has two right feet in her official art; this might be an uncaught error.
  • If Niles were to achieve a S-Support with Male Corrin, neither Nina nor Kana will be born.
    • However, their epilogue in Revelation states that they adopt two children.
    • It could be intentionally ironic that Nina loves pairing men in her mind, but cannot be recruited if the only male pairing in the game actually occurs.
    • She is the only character, aside from Kana (both genders), that can be locked out by a same sex S+.
  • Nina's critical portraits are different than her regular portraits. In her critical portraits, Nina's skin tone is a bit darker, her facial features are slightly different and elongated, and her mantle is pulled up farther.
  • Nina shares her English voice actress, Natalie Lander, with Elise, as well as Fir (from The Binding Blade) and Amelia (from The Sacred Stones) in their appearances in Heroes.
  • Nina was among the first characters in Heroes to have both an Assist and Special Skill among her default learnable skills.

Gallery[]

See main article: Nina/Gallery.
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