Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
“With Izana safe and the Nohrian impostor defeated. Avatar heads toward the Bottomless Canyon in pursuit of Ryoma and Takumi.”
Ninja Village (忍の里 Shinobi no Sato lit. Village of Shinobi in the Japanese version) is Chapter 10 of Fire Emblem Fates in the Birthright Version.
The script for this chapter can be found here.
- Takumi arrives from the player's starting position at the beginning of turn 2.
|The following part of this article contains strategy; therefore, it is subjective, and may not work for everyone.|
The player starts off on the western area of the map while the enemy occupies the east. The enemies in this chapter are mainly Ninjas, Spear Fighters and a few Shrine Maidens. Throughout the map, there are open areas that seemingly appear safe to traverse. When any unit steps into their range, bamboo spikes that chip off 10% of their HP every turn will be unveiled. The Dragon Vein spots throughout the area will also open these areas immediately when used.
It is advised to deploy Azura in this chapter and keep her on the west side (starting point), out of the range of any enemy units. Takumi appears as an enemy at the beginning of the next turn, and having Azura talk to him will trigger an event where she sings a song to break him out of his trance. After this event is over, he will return to his senses and help you out for the battle. This will give an extra player unit, and Takumi is usually able to one hit most of the enemies. If you didn't deploy Azura, you will have to defeat him immediately as ignoring him can prove fatal. He will still join the army even if he is defeated in this chapter.
The area is scattered with thick forests which are impassable by land units, so fliers can help in getting across the map by bypassing the spike traps. They can also allow the player to bypass Kotaro if he is the last enemy standing, as he blocks the way to the chest. Once all enemy units are routed, the chapter is completed.
- This article is a stub. You can help Fire Emblem Wikia by .
Land of Gods
|Ninja Village||Next chapter:|
To The Sea